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Old 02-14-2012, 06:49 PM   Top  -  End  -  #1
Necro_EX
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Join Date: Jan 2011
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Default Terra Chao (Kong FFd6)

Alright, got half the character sheets in and a good idea for some arching plots.

First, let's get a few things down.

For the start of the campaign, I'm debating between two ideas. Either the party is a salvage company, looking to make some money digging up lost technology and such out in the Waste or, as Turt suggested, some folks hired in a tavern to escort a Gnomir gentleman across the Waste with some precious and secretive cargo. What does everyone want? Feel free to suggest something if you have some ideas you'd like to play out.

Also, I would really like to discuss character goals, see how we can get those to play out in-game.

Alsoalso, dump your sheets here on the first page if'n ya would.

Soon as everyone's character sheet is ready and we get the start and goals figured out we're good to go.

For anyone observing:

I read through the FFd6 .pdf a while back and really fell in love with the system, but feel that something that made Final Fantasy so outstanding was all the different settings. Seeing that each of the games' settings have already had their stories told, I decided to write one up to use with the system. Also, just wanted to test the system out a bit and see how well it can be adapted to new settings.

Good feelings about this.
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Old 02-14-2012, 07:24 PM   Top  -  End  -  #2
aturtledoesbite
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Default Re: Terra Chao (Kong FFd6)

Quote:
Originally Posted by Necro_EX View Post
Either the party is a salvage company, looking to make some money digging up lost technology and such out in the Waste or, as Turt suggested, some folks hired in a tavern to escort a Gnomir gentleman across the Waste with some precious and secretive cargo.
Hmm. I wonder which one I will choose? I have no idea. None at all. Nope. Absolutely none. Second choice, obviously.

Anyway, here's my sheet:
Spoiler
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"Yes, the twelve legendary weapons. They are weapons. They are legendary. There are even twelve of them." - Sage Ghido, Final Fantasy V

"Let's see... First, we have to fight in sync." "And that's where this all goes to hell." - Shiki & Neku, The World Ends With You

"We evolve beyond the person we were a minute before! Little by little, we advance a bit further with each turn. That's how a drill works!" - Simon, Tengen Toppa Gurren Lagann

(Avatar by UnknownGuardian [not on GitP])

Last edited by aturtledoesbite : 04-15-2012 at 05:15 PM.
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Old 02-15-2012, 01:19 AM   Top  -  End  -  #3
Tsuppotron7000
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Default Re: Terra Chao (Kong FFd6)

This is all I have right now.

Spoiler
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Old 02-15-2012, 03:22 AM   Top  -  End  -  #4
Necro_EX
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Default Re: Terra Chao (Kong FFd6)

A Felis ninja? I am so alright with this. :3
From the quote I take it she's going to be the easily distracted sort? A glaring character flaw in direct contrast with her profession? Love it.
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Old 02-15-2012, 12:44 PM   Top  -  End  -  #5
Bonnero
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Default Re: Terra Chao (Kong FFd6)

Personally, and no offence to Turt, the idea of a group of strangers being recruited in a tavern to take a secret cargo somewhere is a bit old hat. I like the idea of an established business being tasked with something. Not just because my character is an engineer and so probably the one running it , which I'm not sure how I'd fancy anyway.
right character sheet, lets see if I get the spoiler tags right.
Spoiler

Last edited by Bonnero : 02-17-2012 at 08:58 PM. Reason: more correcting character sheet
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Old 02-15-2012, 05:19 PM   Top  -  End  -  #6
Necro_EX
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Default Re: Terra Chao (Kong FFd6)

Turt - Keep your bonus to lore separate from your ranks in it, if ya would. Just a note in some parenthesis to the side of the skill, so it shows it being separate from skill ranks. Alsoalso, maybe the harp should be an arcane weapon since ranged isn't on your job's list. Since you have no spells, you can swap out the spellcrit thing imbued weapons get for the distance effect. Aside from that, everything looks good there mate.

Bonns - 10/level is indeed correct. Same as with Turt's skill bonus, keep that as a note to the side so you know it's separate from ranks in the skill if ya would. Everything looks good here.

Soup - We already discussed the changes needed to the sheet and abilities and skills and such, so that's no problem. Do want to point out you can hold off on defining your limit breaks 'til you reach the level they're acquired at, though. So you don't have to worry 'bout those just yet at least. Just got skills and equipment left to define.

So we've got one vote for being hired in a pub, one for being a salvage company I take it? Also, any thoughts on character backgrounds?
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Old 02-15-2012, 05:54 PM   Top  -  End  -  #7
Bonnero
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Default Re: Terra Chao (Kong FFd6)

My character has been fascinated with the history of the planet and machinery all his life. Went to an esteemed university, where he discovered something off about the planet's nature. Derided by his tutors and elders he dropped out and uses his technical know-how to just about get by in the world. He settled down and had a wife and child, lived happily, though in relative poverty for a good few years. Recently however he's been feeling an urge to travel. (If turt's idea is chosen) He asked for permission from his town's leaders for a marque of travel, for "pioneering" purposes. (If scavengers chosen). The junk shop he works at repairing gadgets recently got permission to claim an extra bit of land in the wastes.

My goals are, in no particular order(for the moment)
-Vindicate his findings with evidence, present to the major scientific board.
-Provide a better life for his family, earn enough to move them somewhere less grim.
-Discover a piece of history, an original settlement or starship.

Life time goal: Travel offworld, perhaps to the original home of his race.
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Old 02-15-2012, 07:57 PM   Top  -  End  -  #8
aturtledoesbite
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Default Re: Terra Chao (Kong FFd6)

Quote:
Originally Posted by Necro_EX View Post
Turt - Keep your bonus to lore separate from your ranks in it, if ya would. Just a note in some parenthesis to the side of the skill, so it shows it being separate from skill ranks. Alsoalso, maybe the harp should be an arcane weapon since ranged isn't on your job's list. Since you have no spells, you can swap out the spellcrit thing imbued weapons get for the distance effect. Aside from that, everything looks good there mate.
Alright. So, if I did my math right, I had one extra Lore rank, right? Okay. And for the harp, should I list its type as "Arcane (Ranged)" or is there any preferred way for me to show it's ranged? Oh, and I have spells, silly. They're just musical and cost no MP. :P

Now, as for background...

Spoiler


As I just wrote that up, it seems that I will have to change my goals, as well.

P.S. Bonn, it doesn't really matter right now, but the levels for Limit Breaks are 5, 15, and 25; not 5, 10, and 15.

EDIT: I can't tell you how many times I'm going to look at Bonn's avatar and think it's Arky, since they're the same. :P
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"Yes, the twelve legendary weapons. They are weapons. They are legendary. There are even twelve of them." - Sage Ghido, Final Fantasy V

"Let's see... First, we have to fight in sync." "And that's where this all goes to hell." - Shiki & Neku, The World Ends With You

"We evolve beyond the person we were a minute before! Little by little, we advance a bit further with each turn. That's how a drill works!" - Simon, Tengen Toppa Gurren Lagann

(Avatar by UnknownGuardian [not on GitP])

Last edited by aturtledoesbite : 02-15-2012 at 08:08 PM.
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Old 02-15-2012, 08:14 PM   Top  -  End  -  #9
Bonnero
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Default Re: Terra Chao (Kong FFd6)

Quote:
Originally Posted by aturtledoesbite View Post

EDIT: I can't tell you how many times I'm going to look at Bonn's avatar and think it's Arky, since they're the same. :P
I thought his was shorter, but yeah we are both wielding bows
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Old 02-15-2012, 08:22 PM   Top  -  End  -  #10
aturtledoesbite
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Default Re: Terra Chao (Kong FFd6)

Quote:
Originally Posted by Bonnero View Post
I thought his was shorter, but yeah we are both wielding bows
Actually, both of your avatars are exactly the same. That's what happens when you use a preset.
__________________
"Yes, the twelve legendary weapons. They are weapons. They are legendary. There are even twelve of them." - Sage Ghido, Final Fantasy V

"Let's see... First, we have to fight in sync." "And that's where this all goes to hell." - Shiki & Neku, The World Ends With You

"We evolve beyond the person we were a minute before! Little by little, we advance a bit further with each turn. That's how a drill works!" - Simon, Tengen Toppa Gurren Lagann

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Old 02-17-2012, 03:55 PM   Top  -  End  -  #11
PresentPresence
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Default Re: Terra Chao (Kong FFd6)

Yakkehty

"A just cause needs a champion - and a champion needs to be forceful. Evil does not dabble in diplomacy."
Stats:
Spoiler

Background:
Spoiler

Last edited by PresentPresence : 03-28-2012 at 11:39 PM.
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Old 02-17-2012, 10:41 PM   Top  -  End  -  #12
aturtledoesbite
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Default Re: Terra Chao (Kong FFd6)

Hey, Necco, can we have a map of the world? Or do you even have one?
__________________
"Yes, the twelve legendary weapons. They are weapons. They are legendary. There are even twelve of them." - Sage Ghido, Final Fantasy V

"Let's see... First, we have to fight in sync." "And that's where this all goes to hell." - Shiki & Neku, The World Ends With You

"We evolve beyond the person we were a minute before! Little by little, we advance a bit further with each turn. That's how a drill works!" - Simon, Tengen Toppa Gurren Lagann

(Avatar by UnknownGuardian [not on GitP])
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Old 02-18-2012, 02:07 PM   Top  -  End  -  #13
Necro_EX
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Default Re: Terra Chao (Kong FFd6)

I do have a map, I'll get it up later today.
Need to track down the notebook its' in.

Also, I'll try to write down some more fluff for each race and nation, give everyone a better idea of what's going on in the world before we start. (Whenever that is)
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Old 02-18-2012, 02:15 PM   Top  -  End  -  #14
aturtledoesbite
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Default Re: Terra Chao (Kong FFd6)

Alright. And in other news, I've got an IRC chat open for the group.

Server: freenode.net
Channel: #KongFFd6

P.S. For those of you unfamiliar with IRC, you can go to webchat.freenode.net to get in. Just enter your name in the nickname box and fill in the channel box as I've stated above. Do the Captcha, then click Go (or Enter, or whatever the button says).
__________________
"Yes, the twelve legendary weapons. They are weapons. They are legendary. There are even twelve of them." - Sage Ghido, Final Fantasy V

"Let's see... First, we have to fight in sync." "And that's where this all goes to hell." - Shiki & Neku, The World Ends With You

"We evolve beyond the person we were a minute before! Little by little, we advance a bit further with each turn. That's how a drill works!" - Simon, Tengen Toppa Gurren Lagann

(Avatar by UnknownGuardian [not on GitP])
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Old 02-19-2012, 12:55 AM   Top  -  End  -  #15
Necro_EX
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Default Re: Terra Chao (Kong FFd6)

Alright, and here's that map I mentioned earlier. Pardon the fact that it looks like a 6 year-old did it in sharpie.

Spoiler
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Old 02-19-2012, 06:23 AM   Top  -  End  -  #16
Bonnero
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Default Re: Terra Chao (Kong FFd6)

I presume that the wasteland is to the west of Leosraum and Pleros. in the area with the spire. I'm also guessing that circles and squares are smaller towns and villages. hmm toss up as being from Pleros or Leosraum, as to where the salvage company would be from, I propose Pleros or the surrounding area.
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Old 02-19-2012, 09:18 AM   Top  -  End  -  #17
aturtledoesbite
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Default Re: Terra Chao (Kong FFd6)

I'm glad you can read that, Bonn. That makes one of us.

EDIT: Could you possibly include a legend/key of some sort? It's hard to tell exactly what everything is.
__________________
"Yes, the twelve legendary weapons. They are weapons. They are legendary. There are even twelve of them." - Sage Ghido, Final Fantasy V

"Let's see... First, we have to fight in sync." "And that's where this all goes to hell." - Shiki & Neku, The World Ends With You

"We evolve beyond the person we were a minute before! Little by little, we advance a bit further with each turn. That's how a drill works!" - Simon, Tengen Toppa Gurren Lagann

(Avatar by UnknownGuardian [not on GitP])

Last edited by aturtledoesbite : 02-19-2012 at 01:01 PM.
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Old 02-19-2012, 01:46 PM   Top  -  End  -  #18
Necro_EX
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Default Re: Terra Chao (Kong FFd6)

Turt: Red pointy things are mountains, green swirly things are forests, blue squigglies are rivers, blue roundy things are lakes, black stars are capitals, black squares are fortresses, black circles are cities, and black points are towns.

Still need to think of a name for the capital of Leosraum it seems.

Bonns: The border between Pleros and Leosraum would be a likely place for a Vulpin to come from, and pretty much all salvaging is done from Pleros's cities.
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Old 02-19-2012, 01:51 PM   Top  -  End  -  #19
Bonnero
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Default Re: Terra Chao (Kong FFd6)

well if you're going more germanic than raum then Löwestein works. :P
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Old 02-19-2012, 06:44 PM   Top  -  End  -  #20
Necro_EX
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Default Re: Terra Chao (Kong FFd6)

Just read your background, Presence. I like this a lot, plenty going on here to work with methinks.

Hoping to get this started this week.
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Old 02-20-2012, 12:12 AM   Top  -  End  -  #21
aturtledoesbite
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Default Re: Terra Chao (Kong FFd6)

I just realized I should probably include a few more events of Marat's 126-year life until now. So, here we go:

Spoiler

There we go. I hope that works for you.
__________________
"Yes, the twelve legendary weapons. They are weapons. They are legendary. There are even twelve of them." - Sage Ghido, Final Fantasy V

"Let's see... First, we have to fight in sync." "And that's where this all goes to hell." - Shiki & Neku, The World Ends With You

"We evolve beyond the person we were a minute before! Little by little, we advance a bit further with each turn. That's how a drill works!" - Simon, Tengen Toppa Gurren Lagann

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Old 02-20-2012, 11:47 PM   Top  -  End  -  #22
Arkive
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Default Re: Terra Chao (Kong FFd6)

Looks interesting. I don't have the time to participate, so I'll just watch. Best of luck, and have fun!
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Old 02-25-2012, 10:27 AM   Top  -  End  -  #23
Tsuppotron7000
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Default Re: Terra Chao (Kong FFd6)

For now I will post what I have of my character sheet, I haven't typed up my background yet.

Spoiler
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Old 02-28-2012, 05:18 PM   Top  -  End  -  #24
aturtledoesbite
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Default Re: Terra Chao (Kong FFd6)

Quote:
Originally Posted by Necro_EX View Post
Hoping to get this started this week.
Don't you just love it when things don't go as planned?

Also, Necco, get your friend to get his sheet up already. I'm pretty sure Xela and Tsuppy are both close to done.
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"Yes, the twelve legendary weapons. They are weapons. They are legendary. There are even twelve of them." - Sage Ghido, Final Fantasy V

"Let's see... First, we have to fight in sync." "And that's where this all goes to hell." - Shiki & Neku, The World Ends With You

"We evolve beyond the person we were a minute before! Little by little, we advance a bit further with each turn. That's how a drill works!" - Simon, Tengen Toppa Gurren Lagann

(Avatar by UnknownGuardian [not on GitP])
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Old 02-29-2012, 04:57 PM   Top  -  End  -  #25
Necro_EX
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Default Re: Terra Chao (Kong FFd6)

He's working two jobs at the moment, so if he doesn't have it up by the time Xela and Soup have theirs both up then I guess we will have to start without him. A party of five is fine, too.
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Old 03-05-2012, 12:03 PM   Top  -  End  -  #26
Riken
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Default Re: Terra Chao (Kong FFd6)

All right. Here is my character sheet. I believe everything should be correct. I'll be adding my Goals and Limit Breaks here soon. Also, a Bio to follow in the next day or so.

Spoiler

Last edited by Riken : 03-06-2012 at 11:04 PM.
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Old 03-06-2012, 12:46 PM   Top  -  End  -  #27
Necro_EX
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Join Date: Jan 2011
Gender: Male
Default Re: Terra Chao (Kong FFd6)

Presence, turns out there is a small error on your sheet.
Don't worry, the correction is much in your favor.

Your HP is currently 29, actually.
9 (VIT) + 10 (Combined race and class /level hp) + 10 = 29 (10/level)
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Old 03-06-2012, 09:11 PM   Top  -  End  -  #28
aturtledoesbite
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Default Re: Terra Chao (Kong FFd6)

Actually, that's not quite right. His VIT is also added into his HP/level, making it 19.
__________________
"Yes, the twelve legendary weapons. They are weapons. They are legendary. There are even twelve of them." - Sage Ghido, Final Fantasy V

"Let's see... First, we have to fight in sync." "And that's where this all goes to hell." - Shiki & Neku, The World Ends With You

"We evolve beyond the person we were a minute before! Little by little, we advance a bit further with each turn. That's how a drill works!" - Simon, Tengen Toppa Gurren Lagann

(Avatar by UnknownGuardian [not on GitP])
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Old 03-06-2012, 11:02 PM   Top  -  End  -  #29
Riken
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Default Re: Terra Chao (Kong FFd6)

Damn. That means that mine is incorrect, too. In fact, any time we add to our VIT, it'll change, yes?
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Old 03-07-2012, 12:56 AM   Top  -  End  -  #30
Necro_EX
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Join Date: Jan 2011
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Default Re: Terra Chao (Kong FFd6)

Ah, yeap...spaced on that. That yak is going to have all the freakin' hp.
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