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Old 07-27-2012, 12:43 AM   Top  -  End  -  #421
Sierim
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Default Re: [4E] Harken Unto Harken [OOC]

Heh, and a "Let's split the party! Left 4 Dead style!" feeling.

I'm not sure Argius would have much to say just yet. I'll wait to ask questions until the conversation is more underway if that's all right.
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Old 08-03-2012, 06:59 AM   Top  -  End  -  #422
Great Dane
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Default Re: [4E] Harken Unto Harken [OOC]

Hey, just letting you know Arannis/Emberlyn are still on their way...but I wanted your conversation with the two Harken folks to wrap up before we barged on in, hah.
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Old 08-06-2012, 01:34 PM   Top  -  End  -  #423
Sierim
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Default Re: [4E] Harken Unto Harken [OOC]

Well played so far, all. The cuts between scenes have been especially well done in my opinion, specifically the cliff-hanger pattern of posts and use of suspense by omission.

Now a question for you all:

Regarding my own posts, one trouble I'm having is striking a balance between keeping the story moving and limiting my input so that it doesn't feel overwhelming. What I mean is this: when asking NPCs questions, I generally try to imagine how the NPC feels trying to take in all the requests at once, their facial reactions as questions are asked, and at what point it becomes too much for them to handle. I understand from an OOC perspective this information overload isn't as much of a problem, since one can go back and reread whatever the questioner posted. Nevertheless, I find my writing seems to break verisimilitude if I ask too much, while stagnating the story if I ask too little.

Am I trying too hard to find a flow of storytelling in a PbP game, or is there a method to balancing these two comfortably considering the format? I'd appreciate any suggestions.
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Old 08-06-2012, 01:43 PM   Top  -  End  -  #424
Great Dane
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Default Re: [4E] Harken Unto Harken [OOC]

A fair request...

I personally lean toward "ask more than necessary" given that all NPCs do is guide the PCs one direction or another as information banks. It's our responsibilities to think outside the respective boxes and glean what information we can.

If the events of the last week or so were played out on the big screen, the writing may be a bit goofy due to question overload, sure. But it's our jobs to find out what we can from who we can, while we can.
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Old 08-06-2012, 01:44 PM   Top  -  End  -  #425
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Default Re: [4E] Harken Unto Harken [OOC]

Quote:
Originally Posted by Sierim View Post
Well played so far, all. The cuts between scenes have been especially well done in my opinion, specifically the cliff-hanger pattern of posts and use of suspense by omission.

Now a question for you all:

Regarding my own posts, one trouble I'm having is striking a balance between keeping the story moving and limiting my input so that it doesn't feel overwhelming. What I mean is this: when asking NPCs questions, I generally try to imagine how the NPC feels trying to take in all the requests at once, their facial reactions as questions are asked, and at what point it becomes too much for them to handle. I understand from an OOC perspective this information overload isn't as much of a problem, since one can go back and reread whatever the questioner posted. Nevertheless, I find my writing seems to break verisimilitude if I ask too much, while stagnating the story if I ask too little.

Am I trying too hard to find a flow of storytelling in a PbP game, or is there a method to balancing these two comfortably considering the format? I'd appreciate any suggestions.
I, personally, like to type more than less. I always feel more info is better than less, esp when RPing. If you feel a section gets way too big, spoiler it and title it for what it contains, that way if people want to read it they can, if they don't want to, then they don't have to. However, I am of the opinion that more is better when it comes to RPing
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Old 08-06-2012, 01:55 PM   Top  -  End  -  #426
Ridai
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Default Re: [4E] Harken Unto Harken [OOC]

When in doubt, ask more rather than less. Managing to ask the "right" amount is very hard if you aren't the sole storyteller and thus in control of the other character as well. Don't worry too much about it.
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Old 08-09-2012, 07:40 AM   Top  -  End  -  #427
Sierim
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Default Re: [4E] Harken Unto Harken [OOC]

Quote:
Originally Posted by Great Dane View Post
If the events of the last week or so were played out on the big screen, the writing may be a bit goofy due to question overload, sure. But it's our jobs to find out what we can from who we can, while we can.
True. Perhaps I am thinking of it more like a film than an RP session. Still, I like my posts to be easy to read. Maybe I should just add more descriptions of behaviors between questions.

Quote:
Originally Posted by Celtic_D&Der View Post
I, personally, like to type more than less. I always feel more info is better than less, esp when RPing. If you feel a section gets way too big, spoiler it and title it for what it contains, that way if people want to read it they can, if they don't want to, then they don't have to. However, I am of the opinion that more is better when it comes to RPing
Fair enough. I personally prefer "parsimonious prose," but find each has its place.

Quote:
Originally Posted by Ridai View Post
When in doubt, ask more rather than less. Managing to ask the "right" amount is very hard if you aren't the sole storyteller and thus in control of the other character as well. Don't worry too much about it.
And yet that's what I love about RPGs: the lack of control. It's what gives much (perhaps most) of the immersion to the game for me. I know how my character would respond to a specific action by another, but since I can't guarantee the other's action, I can't guarantee my own character's actions. It's a fluid interaction.

Anyway, thanks to you all; I will keep searching for a means to balance these two, but in the meanwhile try and lean toward "more" rather than "less."
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Old 08-11-2012, 05:23 PM   Top  -  End  -  #428
Great Dane
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Default Re: [4E] Harken Unto Harken [OOC]

Apologies if you all were ever waiting on me. We've hit a pretty important part of the story and I wanted to make sure I got all my facts straight (and that my re-entrance into the main set of dialogue) flowed well. I'm still not sure if I have all the facts straight, but we'll go with it, haha. But I don't like to be the one holding things up and I personally get a little anxious when I feel like it might be my fault so wanted to say sorry if so. I'm excited to see where this story takes us!

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Old 08-21-2012, 10:58 AM   Top  -  End  -  #429
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Default Re: [4E] Harken Unto Harken [OOC]

By the way, Batrazaar will go along with whatever the group decides...he just wants to go smite some sh*t
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Old 09-02-2012, 11:59 PM   Top  -  End  -  #430
Great Dane
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Default Re: [4E] Harken Unto Harken [OOC]

Waiting on Waffle's post before I put Arannis to bed. Good back-and-forth going on here, people. :)
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Old 09-03-2012, 07:43 AM   Top  -  End  -  #431
Ridai
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Default Re: [4E] Harken Unto Harken [OOC]

Waiting on Waffle, too, unless Surrealistik wants to add something before that happens.
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Old 09-03-2012, 11:36 AM   Top  -  End  -  #432
WaffleLord
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Default Re: [4E] Harken Unto Harken [OOC]

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Waiting on Waffle's post before I put Arannis to bed. Good back-and-forth going on here, people. :)
Sorry to spring morning on you. I should get in the habit of reading both boards before posting.

Feel free to retro anything you need.
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Old 09-07-2012, 08:54 AM   Top  -  End  -  #433
Surrealistik
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Default Re: [4E] Harken Unto Harken [OOC]

Hey, sorry guys. It's been a very intense and stressful week for me as foreign exchange markets get into full swing in September, especially given all this madness/drama in the Eurozone and with the coming US elections and QE3. I've barely managed to keep my own game moderated.

Starting to catch up on posts in the GitP forums.
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Old 09-07-2012, 03:40 PM   Top  -  End  -  #434
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Default Re: [4E] Harken Unto Harken [OOC]

Heh, this is fun Ridai!
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Old 09-08-2012, 02:05 PM   Top  -  End  -  #435
Sierim
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Default Re: [4E] Harken Unto Harken [OOC]

It's entertaining to watch as well. I'm not sure how Argius' personality will fit in, though (for drama purposes, I mean), which is why my posts haven't dealt much with interacting with others (the song, tending to the horses, etc.). My characters tend to follow my RL style of interaction: path of least resistance when dealing with others until the cost gets too high, then precision strike response. I wouldn't mind others upping that cost if it can produce some character development for all involved.
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Old 09-08-2012, 10:19 PM   Top  -  End  -  #436
Great Dane
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Default Re: [4E] Harken Unto Harken [OOC]

I'm in the same boat, Sierim. I don't play elfy-type characters often because my vocabularies ain't all that great. He certainly won't sound like any sort of enigmatic elven mage we've all come to know The nice thing about this game is that there are such strong characters already established that I don't feel pressured to come up with anything grandiose as of yet, and can instead develop Arannis's character organically as we play. So, thanks.
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Old 09-15-2012, 03:39 AM   Top  -  End  -  #437
Ridai
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Default Re: [4E] Harken Unto Harken [OOC]

Okay, the game has slowed down a lot during the last month. What's going on?
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Old 09-15-2012, 03:57 AM   Top  -  End  -  #438
Sierim
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Default Re: [4E] Harken Unto Harken [OOC]

For me, I'm just waiting for the next scene. Everything seems to be pointing to that, since we're packed up and preparing to march out, but only Waffle knows what we're going to see.

Regarding the past month, I think we seem to all respond more rapidly when we're under threat of combat. That may have to do with knowing it's "our turn."
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Old 09-15-2012, 11:57 PM   Top  -  End  -  #439
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Default Re: [4E] Harken Unto Harken [OOC]

I'm with Sierim, just waiting on instructions for the next move, really.
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Old 09-17-2012, 11:44 PM   Top  -  End  -  #440
WaffleLord
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Default Re: [4E] Harken Unto Harken [OOC]

The hold up is on me. When life decides things are too stable, it can sometimes throw a corker into the mix. Suffice to say, things will soon be in hand and I can resume regular posts.

I am thankful for a patient group who can role play so well together.
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Old 09-18-2012, 07:33 AM   Top  -  End  -  #441
Great Dane
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Default Re: [4E] Harken Unto Harken [OOC]

No worries!
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Old 09-24-2012, 03:36 PM   Top  -  End  -  #442
Ridai
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Default Re: [4E] Harken Unto Harken [OOC]

Man, I shouldn't have let Grai ride away so quickly or end the sparring so soon. :/
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Old 09-24-2012, 08:40 PM   Top  -  End  -  #443
Irish Musician
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Man, I shouldn't have let Grai ride away so quickly or end the sparring so soon. :/
I could always have Bat run after her and rip her off the horse
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Old 09-26-2012, 04:19 AM   Top  -  End  -  #444
Sierim
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Default Re: [4E] Harken Unto Harken [OOC]

Nothing's stopping RP in the meanwhile. Anyone have some character development they'd like to flesh out? Maybe a grudge against dwarves?
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Old 09-26-2012, 07:34 AM   Top  -  End  -  #445
Great Dane
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Default Re: [4E] Harken Unto Harken [OOC]

You make a good point...let me try to come up with something for Arannis. As I've said, I'm not really sure where to take this character. Maybe you guys can "force me down a path".
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Old 09-30-2012, 07:29 PM   Top  -  End  -  #446
Great Dane
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Default Re: [4E] Harken Unto Harken [OOC]

I appreciate that, Sierim. ;) I'd forgotten.
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Old 09-30-2012, 09:53 PM   Top  -  End  -  #447
Sierim
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Default Re: [4E] Harken Unto Harken [OOC]

When Arannis said "that prophecy," were you referring to the line about Ioun and Vecna, or something earlier?
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Old 09-30-2012, 10:21 PM   Top  -  End  -  #448
Great Dane
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Default Re: [4E] Harken Unto Harken [OOC]

Yep. I wasn't sure what you meant, but I also wasn't sure what to call it.
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Old 09-30-2012, 11:36 PM   Top  -  End  -  #449
Sierim
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Heh, that's actually nothing more than an impromptu proverb which plays on D&D mythology and an indirect reference to a campaign idea I have in the works. I'll clarify it in character, though.
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Old 10-01-2012, 11:23 AM   Top  -  End  -  #450
Irish Musician
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Default Re: [4E] Harken Unto Harken [OOC]

Wash-blubbering...........hahahahahaha nice.
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