6/4/2013 - Free Wallpaper (and Mini Release)
5/29/2013 - Important: GiantITP Server Compromised
2/28/2013 - Update on Thumb
12/31/2012 - There's a New Comic
Frequently Asked Questions (FAQ)

Order of the Stick 894 The Last Room
Erfworld 163 The End of Book One
Erfworld Now at Erfworld.com!
RSS Feeds: OOTS

The Duke's Wolf, Part Four by Amber E. Scott
The Duke's Wolf, Part Three by Amber E. Scott
The Duke's Wolf, Part Two by Amber E. Scott

The New World, Part 9: Barbarians by Rich Burlew
The New World, Part 8: Gnomes by Rich Burlew
The New World, Part 7: Names and Cultures by Rich Burlew
Looking for the Gaming Articles?

 



Welcome back! Be sure you have read and understand the Forum Rules.


Go Back   Giant in the Playground Forums > Gaming > Homebrew Design
Register FAQ Members List Mark Forums Read End

Homebrew Design Roll up your sleeves and get working: there's lots of homebrewin' to be done! Post your custom creation for critiques or review those of your peers.

Reply
 
Thread Tools
Old 05-14-2012, 09:54 AM   Top  -  End  -  #211
Welknair
Ogre in the Playground
 
 
Join Date: Dec 2009
Location: 
Surrounded by Books
Gender: Male
Default Re: [Welknair Update/Game Idea] Fourth Land

Quote:
Originally Posted by Story Time View Post
It is possible to copy-right data on a compact disk, provided that concessions are made for the file format ( P.D.F. in this case ). Doing this would allow Welknair to copy-right and distribute the content with minimal cost for a first run. Later, paper manuals could be produced for those who like the feel of tree in their hands.

...I know that I prefer paper...


...really. I'm only listing options. Publishing houses usually require contracts and the fine-print in those can some-times eat first-time authors whole.

Please be careful.
Hmm.. That's a decent idea. As it was, I was thinking that it would be very odd to go through the publishing process before the entire work is done.. The reason that I'm worrying about all this so early is because I want your guys's opinions about the game so far without risking someone whisking away the ideas. I'm going to claim that domain pretty soon, and when I do, I'm considering setting up a private forum, where only designated members can see or post ANYTHING. I trust you guys implicitely, and it would be very nice if I could get your feedback without having to go through publishing and copyright first (Though I know I will have to eventually). Thoughts on that?
__________________
Avatar by Araveugnitsuga

Fourthland: A Game of Abstraction
Quotes
Spoiler

Extended Homebrewer's Signature
Welknair is offline   Reply With Quote
Old 05-14-2012, 10:13 AM   Top  -  End  -  #212
Story Time
Bugbear in the Playground
 
 
Join Date: Jun 2011
Default Re: [Welknair Update/Game Idea] Fourth Land

"...never trust any-one that you have not met in person. Ever."


Spoiler

Last edited by Story Time : 05-14-2012 at 10:17 AM. Reason: Punctuation
Story Time is offline   Reply With Quote
Old 05-14-2012, 10:29 AM   Top  -  End  -  #213
Welknair
Ogre in the Playground
 
 
Join Date: Dec 2009
Location: 
Surrounded by Books
Gender: Male
Default Re: [Welknair Update/Game Idea] Fourth Land

Quote:
Originally Posted by Story Time View Post
"...never trust any-one that you have not met in person. Ever."


Spoiler
Hmm... I wish the world were less power/money-hungry. Then everyone could freely share their ideas and collaborate to produce amazing things with remarkable efficiency. Well, that's just me being an idealist.

Back to the first-draft publishing plan, I suppose. Then perhaps instead of sending copy-able documents out to even select individuals, I get the main feedback through our previously-discussed playtest? In that, I'd describe the essential rules.
__________________
Avatar by Araveugnitsuga

Fourthland: A Game of Abstraction
Quotes
Spoiler

Extended Homebrewer's Signature
Welknair is offline   Reply With Quote
Old 05-14-2012, 10:41 AM   Top  -  End  -  #214
Story Time
Bugbear in the Playground
 
 
Join Date: Jun 2011
Default Re: [Welknair Update/Game Idea] Fourth Land

Yes, my friend. Greed is the enemy.

...on a more happy note, once you have the proof of copy-right, you can do almost what-ever you would like. The forae become an option. Publishing houses become options. Distribution can become, essentially, as you would like it.

Now, again, copy-right is affirmed upon the establishment of the copy ( the manual ). Welknair does not have to register that copy with the Library of Congress ( or what other national governments use ). But the registry is extremely helpful if an issue should ever be taken to a court.

...and...in this my personal bias begins to show. I would want to read a document made by Welknair...not the masses who crowd the Internet. ...no offense is meant to any-one else in this thread, but that is my true perspective.
Story Time is offline   Reply With Quote
Old 05-14-2012, 10:55 AM   Top  -  End  -  #215
SamBurke
Troll in the Playground
 
 
Join Date: Apr 2011
Location: 
You lost the game.
Gender: Male
Default Re: [Welknair Update/Game Idea] Fourth Land

Wow. This discussion got really sad and personal all of a sudden.

Summon Pinkie III!

RANDOMNESS!

Ok. We hope everything goes well. We are rooting, praying, advising, and all that stuff, to ensure that your project goes normally.

Not to be pushy or anything, but can we go back to blowing up universes?
__________________

Quotes:
Spoiler

Gaming Stuff:
Spoiler

Last edited by SamBurke : 05-14-2012 at 10:56 AM.
SamBurke is offline   Reply With Quote
Old 05-14-2012, 12:53 PM   Top  -  End  -  #216
Welknair
Ogre in the Playground
 
 
Join Date: Dec 2009
Location: 
Surrounded by Books
Gender: Male
Default Re: [Welknair Update/Game Idea] Fourth Land

Quote:
Originally Posted by SamBurke View Post
Not to be pushy or anything, but can we go back to blowing up universes?
Of course! Back to the fun stuff!

You guys know the suggestion a while ago about being embodying the energies? Well I did a bit of work on how they operate.

Also, I have been struggling with how romantic relationships operate within Fourthland, given that my previous solution to deaths and reproduction kind of made them unecessary. Well, I found a way to work romantic-potential in. And then I kept going, like I tend to. I think I may have accidentally created a lifecycle system more complicated than that of the Trolls.
__________________
Avatar by Araveugnitsuga

Fourthland: A Game of Abstraction
Quotes
Spoiler

Extended Homebrewer's Signature
Welknair is offline   Reply With Quote
Old 05-14-2012, 01:02 PM   Top  -  End  -  #217
radmelon
Bugbear in the Playground
 
 
Join Date: Feb 2010
Location: 
The Blind Eternities
Gender: Male
Default Re: [Welknair Update/Game Idea] Fourth Land

Hemospectrum and all? Impressive.
__________________
Homebrew:

Misc:
Spoiler
radmelon is offline   Reply With Quote
Old 05-14-2012, 01:54 PM   Top  -  End  -  #218
Welknair
Ogre in the Playground
 
 
Join Date: Dec 2009
Location: 
Surrounded by Books
Gender: Male
Default Re: [Welknair Update/Game Idea] Fourth Land

Quote:
Originally Posted by radmelon View Post
Hemospectrum and all? Impressive.
I'm original enough to avoid direct plagiarism of that sort - I don't have colored bloods.
Tick, Tick, Tick, Tick, Tock, Tock, Tock, Tock
"What's blood?"
Click, Click, Click, Click, Clack, Clack, Clack, Clack
But it IS a complicated and, I believe, unique system. If anything, it reminds me more of the Slaad lifecycle. But again, it isn't exactly analagous to that either.
Arc, Arc, Arc, Arc, Circle, Circle, Circle, Circle
__________________
Avatar by Araveugnitsuga

Fourthland: A Game of Abstraction
Quotes
Spoiler

Extended Homebrewer's Signature
Welknair is offline   Reply With Quote
Old 05-14-2012, 02:03 PM   Top  -  End  -  #219
TravelLog
Bugbear in the Playground
 
 
Join Date: Apr 2011
Gender: Male
Default Re: [Welknair Update/Game Idea] Fourth Land

Damnit it Sam! Now I want cake.
__________________
My Extended Homebrewer's Signature


Gunslinger avatar and banner by Flumphy.

Old Avatars:
Spoiler
TravelLog is offline   Reply With Quote
Old 05-14-2012, 03:24 PM   Top  -  End  -  #220
SamBurke
Troll in the Playground
 
 
Join Date: Apr 2011
Location: 
You lost the game.
Gender: Male
Default Re: [Welknair Update/Game Idea] Fourth Land

Quote:
Originally Posted by TravelLog View Post
Damnit it Sam! Now I want cake.
Since Pink is a part of Red, and red is the color of gingers, I doubt Pinkie can really be damned that way.

I guess you can mess around with 4th, though!

Oh, since you say you want cake.... Try the MMMM Cake.
__________________

Quotes:
Spoiler

Gaming Stuff:
Spoiler
SamBurke is offline   Reply With Quote
Old 05-16-2012, 12:33 PM   Top  -  End  -  #221
Welknair
Ogre in the Playground
 
 
Join Date: Dec 2009
Location: 
Surrounded by Books
Gender: Male
Default Re: [Welknair Update/Game Idea] Fourth Land

NEWS UPDATE: I've settled on a plan for copyright, publishing and all that. I am actively working on the last essential bits (Crafting items, atm), as well as a chapter layout. Compilation for a first draft will begin very soon, if all goes well.
__________________
Avatar by Araveugnitsuga

Fourthland: A Game of Abstraction
Quotes
Spoiler

Extended Homebrewer's Signature
Welknair is offline   Reply With Quote
Old 05-16-2012, 06:28 PM   Top  -  End  -  #222
SamBurke
Troll in the Playground
 
 
Join Date: Apr 2011
Location: 
You lost the game.
Gender: Male
Default Re: [Welknair Update/Game Idea] Fourth Land

YES. Let's do it!
__________________

Quotes:
Spoiler

Gaming Stuff:
Spoiler
SamBurke is offline   Reply With Quote
Old 05-16-2012, 06:33 PM   Top  -  End  -  #223
Story Time
Bugbear in the Playground
 
 
Join Date: Jun 2011
Default Re: [Welknair Update/Game Idea] Fourth Land

Progress is progress. Which I am glad for.
Story Time is offline   Reply With Quote
Old 05-16-2012, 11:26 PM   Top  -  End  -  #224
TravelLog
Bugbear in the Playground
 
 
Join Date: Apr 2011
Gender: Male
Default Re: [Welknair Update/Game Idea] Fourth Land

Huzzah! Progress is being made!
__________________
My Extended Homebrewer's Signature


Gunslinger avatar and banner by Flumphy.

Old Avatars:
Spoiler
TravelLog is offline   Reply With Quote
Old 05-16-2012, 11:46 PM   Top  -  End  -  #225
Welknair
Ogre in the Playground
 
 
Join Date: Dec 2009
Location: 
Surrounded by Books
Gender: Male
Default Re: [Welknair Update/Game Idea] Fourth Land

I think I got the basics of weapons and armor! On to misc. stuff! PROGRESSPROGRESSPROGRESS.

In OTHER news, I recently stumbled upon this wonderful web show hosted on Penny Arcade that no one previously had the decency to point out to me. It is like a show of me, once a week for ten minutes. Seriously, these guys' insights are wonderful, and the exact sort of thing I think about. I've already watched 12 or so, out of the near-100.
__________________
Avatar by Araveugnitsuga

Fourthland: A Game of Abstraction
Quotes
Spoiler

Extended Homebrewer's Signature
Welknair is offline   Reply With Quote
Old 05-16-2012, 11:50 PM   Top  -  End  -  #226
jojolagger
Ogre in the Playground
 
 
Join Date: Dec 2009
Location: 
PST
Gender: Male
Default Re: [Welknair Update/Game Idea] Fourth Land

Quote:
Originally Posted by Welknair View Post
In OTHER news, I recently stumbled upon this wonderful web show hosted on Penny Arcade that no one previously had the decency to point out to me. It is like a show of me, once a week for ten minutes. Seriously, these guys' insights are wonderful, and the exact sort of thing I think about. I've already watched 12 or so, out of the near-100.
Which reminds me, I need to start watching those again, because I'm not up to date on them. Thought I have a roughly 3 season head start on you.
__________________
Countdown to Zombie Apocalypse 97
When you see this, copy it into your sig and -1

Avatar by deuxhero.
jojolagger is offline   Reply With Quote
Old 05-17-2012, 12:22 AM   Top  -  End  -  #227
Welknair
Ogre in the Playground
 
 
Join Date: Dec 2009
Location: 
Surrounded by Books
Gender: Male
Default Re: [Welknair Update/Game Idea] Fourth Land

Quote:
Originally Posted by jojolagger View Post
Which reminds me, I need to start watching those again, because I'm not up to date on them. Thought I have a roughly 3 season head start on you.
I'm willing to bet that I'll catch up pretty quickly!
__________________
Avatar by Araveugnitsuga

Fourthland: A Game of Abstraction
Quotes
Spoiler

Extended Homebrewer's Signature
Welknair is offline   Reply With Quote
Old 05-17-2012, 02:25 PM   Top  -  End  -  #228
SamBurke
Troll in the Playground
 
 
Join Date: Apr 2011
Location: 
You lost the game.
Gender: Male
Default Re: [Welknair Update/Game Idea] Fourth Land

I bet I can beat both of you.

Twenty internets?
__________________

Quotes:
Spoiler

Gaming Stuff:
Spoiler
SamBurke is offline   Reply With Quote
Old 05-17-2012, 02:35 PM   Top  -  End  -  #229
Welknair
Ogre in the Playground
 
 
Join Date: Dec 2009
Location: 
Surrounded by Books
Gender: Male
Default Re: [Welknair Update/Game Idea] Fourth Land

Quote:
Originally Posted by SamBurke View Post
I bet I can beat both of you.

Twenty internets?
I don't know if I have that many internets to wager.. To my memory, I only have something in the vicinity of 5.

Random idea: In the future, an "Internet" will be an actual form of currency.
__________________
Avatar by Araveugnitsuga

Fourthland: A Game of Abstraction
Quotes
Spoiler

Extended Homebrewer's Signature
Welknair is offline   Reply With Quote
Old 05-17-2012, 02:51 PM   Top  -  End  -  #230
SamBurke
Troll in the Playground
 
 
Join Date: Apr 2011
Location: 
You lost the game.
Gender: Male
Default Re: [Welknair Update/Game Idea] Fourth Land

I don't either, but still...

Eight.
__________________

Quotes:
Spoiler

Gaming Stuff:
Spoiler
SamBurke is offline   Reply With Quote
Old 05-17-2012, 03:04 PM   Top  -  End  -  #231
Welknair
Ogre in the Playground
 
 
Join Date: Dec 2009
Location: 
Surrounded by Books
Gender: Male
Default Re: [Welknair Update/Game Idea] Fourth Land

Quote:
Originally Posted by SamBurke View Post
I don't either, but still...

Eight.
Hmm.. Yeah, I think I'm going to have to fold. Can't go risking all of my beloved 'nets, now can I?

Trying to figure out crafting and inventory. I have a couple of problems here, namely that I don't want this to turn into Minecraft: The RPG (Wish I HAVE considered, but decided against due to the difficulty modeling 3-d shapes in TTRPGs). Just with the Energies, I have a heavier emphasis on resources than most other games I've seen. Now for Crafting, I need to figure out what to do about raw materials. Right now, I have recipes calling for specific combinations of natural resources. This is too remincent of Minecraft/Terraria for my tastes. At the same time, though, I don't want to totally discard the raw material costs, like D&D 3.5 did. Especially since I have an entire shape based around collecting the raw materials required... I'll have to figure something creative out. /randomrant
__________________
Avatar by Araveugnitsuga

Fourthland: A Game of Abstraction
Quotes
Spoiler

Extended Homebrewer's Signature
Welknair is offline   Reply With Quote
Old 05-17-2012, 03:29 PM   Top  -  End  -  #232
Xechon
Dwarf in the Playground
 
 
Join Date: Aug 2011
Gender: Male
Default Re: [Welknair Update/Game Idea] Fourth Land

Inventory should totally be a sylladex. Homestuck all the way.

For crafting, minecraft-esque seems the best way to go, if I think of anything that would break every law of physics, I'll let you know.

Also, random idea: (insert alien guy here) anti-elements.
__________________
Avatar by Ceika
Xechon is offline   Reply With Quote
Old 05-17-2012, 03:33 PM   Top  -  End  -  #233
SamBurke
Troll in the Playground
 
 
Join Date: Apr 2011
Location: 
You lost the game.
Gender: Male
Default Re: [Welknair Update/Game Idea] Fourth Land

Oooh. Sounds interesting.

Still waiting on that timeline, though.
__________________

Quotes:
Spoiler

Gaming Stuff:
Spoiler
SamBurke is offline   Reply With Quote
Old 05-17-2012, 03:47 PM   Top  -  End  -  #234
Welknair
Ogre in the Playground
 
 
Join Date: Dec 2009
Location: 
Surrounded by Books
Gender: Male
Default Re: [Welknair Update/Game Idea] Fourth Land

Quote:
Originally Posted by Xechon View Post
Inventory should totally be a sylladex. Homestuck all the way.
I've considered it, but as they similarly decided in the Homestuck D20 RPG, sylladexes are far to complicated to simulate in a TTRPG. Not to mention I try to stick to original ideas. I'll likely still end up with something pocket-dimension-esque...

Quote:
Originally Posted by Xechon View Post
For crafting, minecraft-esque seems the best way to go, if I think of anything that would break every law of physics, I'll let you know.
I'm having problems coming up with a better option. Hmm.. My main issue is that I fear that players will end up playing my game as if it were Minecraft, which it isn't. I don't want players spending all their time mining and building stuff instead of adventuring.

Quote:
Originally Posted by Xechon View Post
Also, random idea: (insert alien guy here) anti-elements.
*Shifty look* Negative energies? That's ludicrous! There's no way that I've already created such things.. That'd be entirely crazy!
__________________
Avatar by Araveugnitsuga

Fourthland: A Game of Abstraction
Quotes
Spoiler

Extended Homebrewer's Signature
Welknair is offline   Reply With Quote
Old 05-17-2012, 06:30 PM   Top  -  End  -  #235
radmelon
Bugbear in the Playground
 
 
Join Date: Feb 2010
Location: 
The Blind Eternities
Gender: Male
Default Re: [Welknair Update/Game Idea] Fourth Land

Well, instead of a minecraft crafting system, how about more of a crafting system based on the SBURBage Worlds system, which is a homestuck conversion for Savage Worlds. I liked how it handled inventory and item crafting.
__________________
Homebrew:

Misc:
Spoiler
radmelon is offline   Reply With Quote
Old 05-17-2012, 06:33 PM   Top  -  End  -  #236
Story Time
Bugbear in the Playground
 
 
Join Date: Jun 2011
Default Re: [Welknair Update/Game Idea] Fourth Land

...not so worried about anti-matter and negative energy. ...more concerned about anti-energy and negative matter.
Story Time is offline   Reply With Quote
Old 05-18-2012, 01:24 PM   Top  -  End  -  #237
Welknair
Ogre in the Playground
 
 
Join Date: Dec 2009
Location: 
Surrounded by Books
Gender: Male
Default Re: [Welknair Update/Game Idea] Fourth Land

Quote:
Originally Posted by radmelon View Post
Well, instead of a minecraft crafting system, how about more of a crafting system based on the SBURBage Worlds system, which is a homestuck conversion for Savage Worlds. I liked how it handled inventory and item crafting.
I think I'll be doing something similar. I've done a loooot of thinking about the topic, and talked to copyright-friend a bit, and we've added what will likely be one of the more defining and more confusing laws of my universe: "Shape does not confer function". These are abstract entities we're talking about, not just physical ones. You can make it shaped like a shovel, but that doesn't mean it'll work like a shovel. You can find a sword-shaped object, but unless it IS a sword, it won't work like one. Function is an objective attribute of the ENTITY, not the shape. Changing the shape of an entity doesn't change its nature.

This law allows me to be MUCH more free with my crafting system, while further enforcing the alien-ness of my game. Now I just need to find a way for normal people to be able to understand it.
__________________
Avatar by Araveugnitsuga

Fourthland: A Game of Abstraction
Quotes
Spoiler

Extended Homebrewer's Signature
Welknair is offline   Reply With Quote
Old 05-18-2012, 02:39 PM   Top  -  End  -  #238
Amechra
Ogre in the Playground
 
 
Join Date: Dec 2010
Location: 
Where I live.
Default Re: [Welknair Update/Game Idea] Fourth Land

Just explain it like this:

"A sword has a property; let's call it "Swordness", for lack of a better term.

An object with Swordness, no matter how it is shaped, is a sword. A fist imbued with this property will cut, and will stab, like a sword.

No matter how it is shaped, an object lacking Swordness does not function like a sword. This is an insurmountable barrier, unless you imbue an object with Swordness, which is done by imbuing the object with [Energy X], inflected to the 3rd degree."

In other words, just go through and have a section at the beginning explaining that function, and not form, is the name of the game we're playing.

I, for one, welcome the addition of sword-fists. Plus, you can have all the fun of saying:

"This functions like a sword and a particle accelerator. Yes, I know it looks like a fish, but screw you and your form-based logic."
Amechra is offline   Reply With Quote
Old 05-18-2012, 03:19 PM   Top  -  End  -  #239
Welknair
Ogre in the Playground
 
 
Join Date: Dec 2009
Location: 
Surrounded by Books
Gender: Male
Default Re: [Welknair Update/Game Idea] Fourth Land

Quote:
Originally Posted by Amechra View Post
Just explain it like this:

"A sword has a property; let's call it "Swordness", for lack of a better term.

An object with Swordness, no matter how it is shaped, is a sword. A fist imbued with this property will cut, and will stab, like a sword.

No matter how it is shaped, an object lacking Swordness does not function like a sword. This is an insurmountable barrier, unless you imbue an object with Swordness, which is done by imbuing the object with [Energy X], inflected to the 3rd degree."

In other words, just go through and have a section at the beginning explaining that function, and not form, is the name of the game we're playing.

I, for one, welcome the addition of sword-fists. Plus, you can have all the fun of saying:

"This functions like a sword and a particle accelerator. Yes, I know it looks like a fish, but screw you and your form-based logic."
My thoughts exactly. That is a superb way to explain it. My game just keeps getting wierder and wierder, doesn't it?

I'm curious to see how players unlike us will handle exposure to the game. You have to admit that we here aren't exactly normal, even for D&D players. In addition, my game keeps getting wierder and wierder (Read: More and more AWESOME). I have one more novel concept I'll be trying to introduce: Progressive Disclosure. Basically, new players are fed the mechanics and world in more managable bite-sized bits, deemed "Stages". If the gaming group picks things up quickly, they'll likely be able to get through the first few in the first session. You guys? You could almost certainly get through all eight in the first 10 minutes, and still be hungry for more. Because we're wierd-awesome like that. But this method of "Progressive Disclosure" should help new players not become immediately overwhelmed by how absolutely absurd and alien my game and world are. I have a friend of mine that I see quite a deal but have only told bits about my game, and I plan to use them to test this method very soon.

Edit: Oh, and on the topic of crafting: It'll be focused around, as you said, imbuing objects with the "-ness" of the desired objects. Thus crafting is concept-based instead of resource-based.
__________________
Avatar by Araveugnitsuga

Fourthland: A Game of Abstraction
Quotes
Spoiler

Extended Homebrewer's Signature

Last edited by Welknair : 05-18-2012 at 03:23 PM.
Welknair is offline   Reply With Quote
Old 05-18-2012, 03:59 PM   Top  -  End  -  #240
radmelon
Bugbear in the Playground
 
 
Join Date: Feb 2010
Location: 
The Blind Eternities
Gender: Male
Default Re: [Welknair Update/Game Idea] Fourth Land

My brain is sputtering trying to deal with how awesome/hilarious this is. So many ideas come to mind.

Sword of +3 Swordness
Amulet of Sworditude
Disciple of Swordosity
Elemental plane of Sword

Fighter would be so happy.
__________________
Homebrew:

Misc:
Spoiler

Last edited by radmelon : 05-18-2012 at 04:01 PM.
radmelon is offline   Reply With Quote
Reply


Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT -5. The time now is 04:22 AM.



Powered by vBulletin®
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
Usage of this site, including but not limited to making or editing a post or private message or the creation of an account, constitutes acceptance of the Forum Rules.