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Homebrew Design Roll up your sleeves and get working: there's lots of homebrewin' to be done! Post your custom creation for critiques or review those of your peers.

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Old 03-01-2012, 03:32 AM   Top  -  End  -  #1
tuggyne
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Join Date: Jun 2011
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Default (Ex) Hypnosis ideas

So, I had an idea for enabling characters to use hypnosis (of the mundane sort often attempted in our own world). I don't know if something like that exists already, though.

If it doesn't, what would be a good form? A new skill seems rather suboptimal, since it requires a feat to be any good at it (Able Learner, IIRC); however, I'm not too sure what else to do. Perhaps a new base class, but that seems ridiculously excessive.

Whatever form this takes, it's a mind-affecting extraordinary effect, and probably requires a good bit of time.

Fake edit: maybe a subskill of Perform, with special rules for it like Profession: sailor has??
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Old 03-01-2012, 05:44 PM   Top  -  End  -  #2
Steamflogger
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Default Re: (Ex) Hypnosis ideas

I know that Ravenloft had a hypnosis skill, in the Ravenloft Player's Handbook. It was used to help individuals who had failed madness saves, or implant suggestions. I think it was opposed by will saves, and you needed to make a bluff check to disguise your intent against unwilling targets. As long as you don't want it to be a combat ability (It took an hour to preform), it might fit your needs.
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Old 03-01-2012, 06:07 PM   Top  -  End  -  #3
Grinner
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Default Re: (Ex) Hypnosis ideas

What's the difference between a new skill and a new subskill? They both require the same number of skill ranks.

I do like the idea of using it as a Perform subskill. It would save you the trouble of drawing up a chart to describe class compatibility.

That leaves the rules. Maybe something along the lines of the spell Hypnosis, with penalties assigned by the number of targets?
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Old 03-01-2012, 06:27 PM   Top  -  End  -  #4
tuggyne
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Default Re: (Ex) Hypnosis ideas

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What's the difference between a new skill and a new subskill? They both require the same number of skill ranks.
Mostly this V
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Originally Posted by Scotchland View Post
I do like the idea of using it as a Perform subskill. It would save you the trouble of drawing up a chart to describe class compatibility.

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Originally Posted by Scotchland View Post
That leaves the rules. Maybe something along the lines of the spell Hypnosis, with penalties assigned by the number of targets?
Yeah, that seems like a good starting point; also probably have some circumstance modifiers listed for various things like music or whatever.
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That's RAW for you; 100% Rules-Legal, 110% silly.
Quote:
Originally Posted by hamishspence View Post
"Common sense" and "RAW" are not exactly on speaking terms
Homebrew Sigbox and Quotebox are overflow. RACSD and Top Ten fix and highlight some 3.5 rough spots. See also Gentlemen's Agreement.

Anyone knows blue is for sarcas'ing in · Use of gray may indicate nitpicking · Green is sincerity · "Take 10 SAN damage from Dark Orchid"
I often hop into threads for just one thing
Jezrald Ceikatar · ​CitP · ​Catgirl-Killers Society
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