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Homebrew Design Roll up your sleeves and get working: there's lots of homebrewin' to be done! Post your custom creation for critiques or review those of your peers.

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Old 03-03-2012, 04:41 AM   Top  -  End  -  #1
tuggyne
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Default Maze of Sleepy Repletion [3.5 spell, PEACH]

I seem to be on a roll tonight.
Maze of Sleepy Repletion
Enchantment (Compulsion) [Mind-Affecting]
Level: Sor/Wiz 4, Brd 3
Components: V, S
Casting Time: 1 full-round action
Range: Close (25 ft. + 5 ft./2 levels)
Target: One creature
Duration: Permanent or one round; see text
Saving Throw: Will partial
Spell Resistance: Yes

"You are feeling very sleepy.... You see a plate full of good things to eat in front of you...."

You cause the target to fall into a deep and dreamy slumber, from which it cannot be wakened. It believes itself to be eating its fill of the most delicious foods it knows of, and resting in the softest beds. Actually, it will remain there until it starves. If the target succeeds on the save, it is instead confused for one round as it attempts to understand what happened to the food it briefly saw.

The target receives a new save every 24 hours at a -2 penalty; success ends the spell.

This spell is difficult to remove, and cannot be dispelled with dispel magic or greater dispel magic. Attempts to remove curse or break enchantment must also succeed on a caster level check before removing this effect.
Concerns: Not sure if it strikes the right balance between difficult to remove and resource-intensive to cast. The mechanics for preventing removal also seem a bit clunky.

Any other spell lists this should be on? (Beguiler??)

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Last edited by tuggyne : 08-01-2012 at 07:16 PM. Reason: Removing semi-joke material components
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Old 03-03-2012, 05:41 AM   Top  -  End  -  #2
Steward
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Default Re: Maze of Sleepy Repletion [3.5 spell, PEACH]

As far as Cleric domains go, I can definitely see this one on the Hunger domain (Spell Compendium) and Trickery domain (PHB).

I think 'break enchantment' should have at least a chance of removing this effect too.
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Old 03-03-2012, 01:48 PM   Top  -  End  -  #3
tuggyne
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Default Re: Maze of Sleepy Repletion [3.5 spell, PEACH]

Ah, thanks. Good call on both of those.

Heh, realized as I was updating this that we now know what the wood elves used on Bombur and Bilbo in Mirkwood...
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Homebrew Sigbox and Quotebox are overflow. RACSD and Top Ten fix and highlight some 3.5 rough spots. See also Gentlemen's Agreement.

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Old 03-04-2012, 02:31 PM   Top  -  End  -  #4
Madara
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Default Re: Maze of Sleepy Repletion [3.5 spell, PEACH]

Its kinda low level for its power, but Enchantment is a weak school, so it works. Because so many are immune to Mind-affecting, keep it where its at. Maybe add an HD limit?
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Old 03-04-2012, 02:38 PM   Top  -  End  -  #5
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Default Re: Maze of Sleepy Repletion [3.5 spell, PEACH]

It might help to compare it to Microcosm which is 9th level and only somewhat harder to remove. However, there are fourth level effective saves or dies, so this may be ok as is.
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Old 03-04-2012, 05:30 PM   Top  -  End  -  #6
Eurus
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Default Re: Maze of Sleepy Repletion [3.5 spell, PEACH]

I might give the victim a new save every 24 hours. It's a small difference, but permanent-stasis spells tend to be higher level than flat save-or-dies for some reason.
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Old 03-04-2012, 06:12 PM   Top  -  End  -  #7
tuggyne
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Default Re: Maze of Sleepy Repletion [3.5 spell, PEACH]

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Originally Posted by Eurus View Post
I might give the victim a new save every 24 hours. It's a small difference, but permanent-stasis spells tend to be higher level than flat save-or-dies for some reason.
That seems like a good idea; added it.

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Its kinda low level for its power, but Enchantment is a weak school, so it works. Because so many are immune to Mind-affecting, keep it where its at. Maybe add an HD limit?
What limit would you suggest?
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Homebrew Sigbox and Quotebox are overflow. RACSD and Top Ten fix and highlight some 3.5 rough spots. See also Gentlemen's Agreement.

Anyone knows blue is for sarcas'ing in · Use of gray may indicate nitpicking · Green is sincerity · "Take 10 SAN damage from Dark Orchid"
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Old 03-04-2012, 06:16 PM   Top  -  End  -  #8
Madara
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Default Re: Maze of Sleepy Repletion [3.5 spell, PEACH]

Let's see, Sleep is 1st level and affects 4HD, but it doesn't scale.

4th level would be 16HD. That should be plenty since its a single target spell.
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Old 03-04-2012, 06:34 PM   Top  -  End  -  #9
tuggyne
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Default Re: Maze of Sleepy Repletion [3.5 spell, PEACH]

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Let's see, Sleep is 1st level and affects 4HD, but it doesn't scale.

4th level would be 16HD. That should be plenty since its a single target spell.
Deep Slumber is 10 HD at 3rd; that would suggest 13 HD with a strict progression, or perhaps 15 HD a bit more permissively. I suppose that's not unreasonable.

Edit: OTOH, those are both multi-target spells; I'm not sure it would make as much sense for this.
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Quote:
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"Common sense" and "RAW" are not exactly on speaking terms
Homebrew Sigbox and Quotebox are overflow. RACSD and Top Ten fix and highlight some 3.5 rough spots. See also Gentlemen's Agreement.

Anyone knows blue is for sarcas'ing in · Use of gray may indicate nitpicking · Green is sincerity · "Take 10 SAN damage from Dark Orchid"
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Last edited by tuggyne : 03-04-2012 at 06:37 PM.
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Old 03-05-2012, 10:15 AM   Top  -  End  -  #10
Cieyrin
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Default Re: Maze of Sleepy Repletion [3.5 spell, PEACH]

I wouldn't add it to domain spell lists unless you make a new domain, as they already have spells at those levels. They're balanced against having a limited list.

I also wouldn't add a HD limit, as it's a curse-like effect, which don't typically have such things. Especially since, as has been said, it's single target, not multi. It already has a save, that's all the resistance it needs.
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Old 03-05-2012, 06:31 PM   Top  -  End  -  #11
tuggyne
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Default Re: Maze of Sleepy Repletion [3.5 spell, PEACH]

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I wouldn't add it to domain spell lists unless you make a new domain, as they already have spells at those levels. They're balanced against having a limited list.
I suppose you're right. Ah well.

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I also wouldn't add a HD limit, as it's a curse-like effect, which don't typically have such things. Especially since, as has been said, it's single target, not multi. It already has a save, that's all the resistance it needs.
Yeah, that's kind of what I was thinking. Adding an HD limit would either make it too restrictive, or would never come into play.
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Quote:
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"Common sense" and "RAW" are not exactly on speaking terms
Homebrew Sigbox and Quotebox are overflow. RACSD and Top Ten fix and highlight some 3.5 rough spots. See also Gentlemen's Agreement.

Anyone knows blue is for sarcas'ing in · Use of gray may indicate nitpicking · Green is sincerity · "Take 10 SAN damage from Dark Orchid"
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Old 03-05-2012, 09:16 PM   Top  -  End  -  #12
JoshuaZ
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Default Re: Maze of Sleepy Repletion [3.5 spell, PEACH]

One thing you can do for domain specific spells to keep them still balanced is make them available to available to all clerics and then make it available as one level lower to the domain type (but not make it a *domain* spell). So make it Cleric 5, and then allow those with the desired domain the option of preparing it as a 4th level spell. (Or make it cleric 6 and make them have the option of preparing it as a 5th level spell).

I think there's an official splatbook that did that for some spells, but I can't find examples offhand.
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Old 03-05-2012, 10:12 PM   Top  -  End  -  #13
Cieyrin
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Default Re: Maze of Sleepy Repletion [3.5 spell, PEACH]

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Originally Posted by JoshuaZ View Post
One thing you can do for domain specific spells to keep them still balanced is make them available to available to all clerics and then make it available as one level lower to the domain type (but not make it a *domain* spell). So make it Cleric 5, and then allow those with the desired domain the option of preparing it as a 4th level spell. (Or make it cleric 6 and make them have the option of preparing it as a 5th level spell).

I think there's an official splatbook that did that for some spells, but I can't find examples offhand.
Really? I'm intrigued. If you find it, I'd love to hear about it, as I can't think of any rules doing that. The closest I can think of is Ardent's trading powers out of Mantles and that's not anywhere close.
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Old 03-05-2012, 11:00 PM   Top  -  End  -  #14
tuggyne
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Default Re: Maze of Sleepy Repletion [3.5 spell, PEACH]

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Originally Posted by JoshuaZ View Post
One thing you can do for domain specific spells to keep them still balanced is make them available to available to all clerics and then make it available as one level lower to the domain type (but not make it a *domain* spell). So make it Cleric 5, and then allow those with the desired domain the option of preparing it as a 4th level spell. (Or make it cleric 6 and make them have the option of preparing it as a 5th level spell).
The issue with that in this case is Maze doesn't feel much like a general cleric spell in the first place. Also, I'm not familiar with this specific mechanism, so it would feel a little weird. Ah well.

I may include a note on suggested adaptations, or whatever.
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That's RAW for you; 100% Rules-Legal, 110% silly.
Quote:
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"Common sense" and "RAW" are not exactly on speaking terms
Homebrew Sigbox and Quotebox are overflow. RACSD and Top Ten fix and highlight some 3.5 rough spots. See also Gentlemen's Agreement.

Anyone knows blue is for sarcas'ing in · Use of gray may indicate nitpicking · Green is sincerity · "Take 10 SAN damage from Dark Orchid"
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Old 08-01-2012, 07:18 PM   Top  -  End  -  #15
tuggyne
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Default Re: Maze of Sleepy Repletion [3.5 spell, PEACH]

I decided that, since I support removing all free material components as a houserule, I should probably remove them from my homebrewed spells, too. (This one used to require "a piece of cloth from a child's set of nightclothes", in case you're curious.)
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"Common sense" and "RAW" are not exactly on speaking terms
Homebrew Sigbox and Quotebox are overflow. RACSD and Top Ten fix and highlight some 3.5 rough spots. See also Gentlemen's Agreement.

Anyone knows blue is for sarcas'ing in · Use of gray may indicate nitpicking · Green is sincerity · "Take 10 SAN damage from Dark Orchid"
I often hop into threads for just one thing
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