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Old 10-10-2012, 04:56 AM   Top  -  End  -  #1
Blightedmarsh
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Default Concentric circles: Necrothieism [PEACH]

NB: I am about ready to declare this done for now. Any perspectives, incites or anything that you think would make it better would be most welcome

This idea came out of this thread: http://www.giantitp.com/forums/showt...=257643&page=3

The basic concept is for a kind atypical undead empire. One ruled by an antitheistic magocracy, built on the ideals of secular humanism (think flat earth atheists). It is not meant to be a utopia.

In this setting it is assumed that good and evil do have objective verifiable existence, the gods take an active role in the affairs of men and that morality is a cultural set of subjective values influenced by but not dependent on alignment.

IE: Vampires are always evil by nature but that does not mean that they are immoral or amoral. They can be kind and benevolent but that does not make them any less evil.

Concentric circles refers to a larger setting that I am working on and I envisage this as one corner of this; however there is absolutely no reason why you shouldn't pull apart, adapt or or reuse any or all of this work for your own use.

Its necromancy, but not as we know it
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Necrothiestic socioeconomics.
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The military
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Vampires
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Necromancy FQA
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Necrotheism FAQ
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TBD
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Acknowledgements
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Last edited by Blightedmarsh : 10-21-2012 at 09:43 AM. Reason: Additions
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Old 10-10-2012, 05:21 AM   Top  -  End  -  #2
Jane_Smith
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Default Re: Concentric circles: Necrothieism

Don't forget the whole reason why gods would have went ape**** against necromancy in the first place - it encompasses both healing and death magic in this theory, as per ADND/2.0/etc - the school over life and death, the gods domains.
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Old 10-10-2012, 05:27 AM   Top  -  End  -  #3
Blightedmarsh
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Default Re: Concentric circles: Necrothieism

That and the fact that they don't like and want to exterminate the gods.

The question is do the gods not like them because they use necromancy or do they not like necromancy because they used it against them?
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Old 10-10-2012, 05:58 AM   Top  -  End  -  #4
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Default Re: Concentric circles: Necrothieism

You called the necrotheists atheists in the op just now. I think that may not be the appropriate word. Especially given the name you've given the people themselves.

Atheists don't believe there are gods. Is this the case? If not, Antitheist would be more appropriate, since it would roughly mean "against the gods." Necrotheist would roughly mean "Death is god." Though the latin kinda breaks down well before this point since necromancy roughly means "talking to the dead."

Sorry for being overly pendantic.
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Old 10-10-2012, 08:02 AM   Top  -  End  -  #5
Blightedmarsh
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Default Re: Concentric circles: Necrothieism

Anethmatheists. Made up word basically meaning that they acknowledge that the gods exist and hate them for it.

The want to be atheists because then they would know that there are no gods left to hate.
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Old 10-10-2012, 08:11 AM   Top  -  End  -  #6
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Default Re: Concentric circles: Necrothieism

Antitheists?
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Old 10-10-2012, 08:29 AM   Top  -  End  -  #7
Blightedmarsh
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Default Re: Concentric circles: Necrothieism

That'll do. Has a certain wring to it and is snappier that "god haters"

I also like the Idea that they where initially driven by a form of enlightened humanism but they are now primarily motivated by anger and bitterness towards the gods and devils of the world.
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Old 10-10-2012, 08:36 AM   Top  -  End  -  #8
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Default Re: Concentric circles: Necrothieism

You might wanna check out my Bastion class for this setting of yours. Everything from the fluff of the ritual to the binding of a portion of your soul into the armour makes for a nice little synergy. It almost belongs in a setting like this....weird huh?!
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Old 10-10-2012, 09:11 AM   Top  -  End  -  #9
Blightedmarsh
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Default Re: Concentric circles: Necrothieism

A few fluff adjustments to make it fit better but yes it would synergize quite nicely. I like the purpose mechanic, that looks good. It reminds me a little of a cyborg undead Valkyrie concept I was playing around with.

1) Your don't so much absorb your amour as summon it from somewhere else.
2) Its not so much your amour as armor that you have custodianship of and have attuned to. Its likely very much older than you and persists after your death.
3) The capstone ability allows you to become the awakened amour/construct if you die whilst wearing it.

The alternative take on the concept is that it would be a suit of amour and not a in of itself class. The difference is that it absorbs a lot of the XP you gain whilst wearing it (simulating it siphoning off part of the growth of your soul), leveling up almost like some sort of warforged cohort or companion.

Could do with a pure melee weapon version to complement it, where the purpose is similar to a favored enemy (destroy rather than protect).

*************

"...Worker? You might say that ...me; I believe that everyone who has been through hear, for whom this place embodies their hopes and dreams leave a little bit of themselves behind. Their spirits are in the wall, the floors, in the very stones. It is a temple; not to your false gods but a temple to the very soul of the people. Whilst this place stands we will never truly die, and it will stand while there is breath in my body. It is my honor and privilege to tend to this place and you should think very long and hard before disrespecting it ...foreigner."

Last edited by Blightedmarsh : 10-10-2012 at 11:30 AM.
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Old 10-10-2012, 03:36 PM   Top  -  End  -  #10
Veklim
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Default Re: Concentric circles: Necrothieism

Quote:
Originally Posted by Blightedmarsh View Post
A few fluff adjustments to make it fit better but yes it would synergize quite nicely. I like the purpose mechanic, that looks good. It reminds me a little of a cyborg undead Valkyrie concept I was playing around with.

1) Your don't so much absorb your amour as summon it from somewhere else.
2) Its not so much your amour as armor that you have custodianship of and have attuned to. Its likely very much older than you and persists after your death.
3) The capstone ability allows you to become the awakened amour/construct if you die whilst wearing it.
Aye, sounds all good to me. I like number 3 especially!

Quote:
Originally Posted by Blightedmarsh View Post
The alternative take on the concept is that it would be a suit of amour and not a in of itself class. The difference is that it absorbs a lot of the XP you gain whilst wearing it (simulating it siphoning off part of the growth of your soul), leveling up almost like some sort of warforged cohort or companion.
In fairness, that's gonna manifest as fluff more than anything, but I see where you're coming from. I toyed with a sort of 'machine mind' set of options for it, might do that yet...unsure as to whether it slots into the concept as presented though...

Quote:
Originally Posted by Blightedmarsh View Post
Could do with a pure melee weapon version to complement it, where the purpose is similar to a favored enemy (destroy rather than protect).
Now THAT is an interesting idea...more to the point, it's a full ACF. I may well have to get to work on that!

*************
Quote:
Originally Posted by Blightedmarsh View Post

"...Worker? You might say that ...me; I believe that everyone who has been through hear, for whom this place embodies their hopes and dreams leave a little bit of themselves behind. Their spirits are in the wall, the floors, in the very stones. It is a temple; not to your false gods but a temple to the very soul of the people. Whilst this place stands we will never truly die, and it will stand while there is breath in my body. It is my honor and privilege to tend to this place and you should think very long and hard before disrespecting it ...foreigner."
Nice quote, mind if I edit/pinch that for the class...?

With regards to the FAQ section in your post...

If I'm interpreting what you're saying correctly, then the idea of necromancy and undead is only considered evil because of the associations created by the various religions of the world, and the assumption of an alignment restriction on a primal energy (which has always seemed completely off-piste to me too!). Therefore, in a culture which disdains gods and dogmatic principle, using scientific understanding and the 'soul' of their people as their divine guidance instead, the proliferation of undead people throughout society would be more akin to elders and priests than any sort of unholy creature. They're quite the opposite, and I like this.

You may wanna check this out, it's possibly a wee bit overpowered, but would be a MASSIVE boon to a world like this one.

Your 'Strange Thought' isn't so strange at all, it makes perfect sense actually. You may want to look at the Kalashtar in RoE, they have a racial awareness (almost like a psionic substrate) which may be a good source of inspiration for this 'Gestalt Socio-Entity'.

As far as Utopia/Dystopia, reality is in the eyes of my Beholder
Perspective is everything.
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Last edited by Veklim : 10-10-2012 at 04:00 PM.
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Old 10-11-2012, 01:30 AM   Top  -  End  -  #11
Blightedmarsh
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Default Re: Concentric circles: Necrothieism

Quote:
Nice quote, mind if I edit/pinch that for the class...?
Fill your boots mate. I wouldn't have posted it if I wasn't happy for people to use it.

Quote:
If I'm interpreting what you're saying correctly, then the idea of necromancy and undead is only considered evil because of the associations created by the various religions of the world, and the assumption of an alignment restriction on a primal energy (which has always seemed completely off-piste to me too!). Therefore, in a culture which disdains gods and dogmatic principle, using scientific understanding and the 'soul' of their people as their divine guidance instead, the proliferation of undead people throughout society would be more akin to elders and priests than any sort of unholy creature. They're quite the opposite, and I like this.
Your are quite correct in most of what you are saying. They follow their own sociological and moral construct interdependent of the alignment system, one that rejects the concept of holy (and thus unholy). I would say spiritual guidance instead of "divine"; that might well be a taboo word in this context.

I imagine that the forces of "evil" created the necromantic lexicon as a kind of negative healing lore as opposed to the divine healing used by the forces of "good", therefore the first generation of spell would have been evil and quite possibly traps. However this society has taken necromancy away from its roots and developed it in ways that the original authors would not have considered or approved off. They could do this because the forces of evil do not have proprietary control over negative energy, despite what it would like everyone to think.

Its kind of like the story of Prometheus stealing fire from the gods. It may lead to a fable/myth of "the one benevolent good" who gave them the hidden secrets of necromancy and was destroyed for it but it may not "jive with the vibe", perhaps the tale of the terrible fate of a mortal messiah as a warning about not letting the gods get their hands on your soul would be a better fit?.

Corpse PrC.

Whilst you might see the occasional one I think that a construct equivalent class would be a much better fit. People who die in this culture are reborn, becoming undead would be a great personal sacrifice -you are giving up your life for the betterment of the people, as such citizens seeking or volunteering for undeath would shoot for a "higher class" of undead. Having said that I can well imagine that a valued serf (say a warden, village elder or serif) could be made into a "corpse" upon death by his vampire lords, particularly if they couldn't or where unwilling to afford one of the more expensive rituals.

I can see a great use for this idea in recycling one of my older concepts. Basically you take one of these "corpses", you lather it in various spell, implanted talismans and enchantments(possibly including a permanent gentle repose), then you (for example) crucify it somewhere as part of a large magical array. Uses might be as a kind of necrotic decanter of endless water as part of a public sanitation or field irrigation system or as part of a beacon network or massive ghost fence.
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Old 10-11-2012, 01:40 AM   Top  -  End  -  #12
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Default Re: Concentric circles: Necrothieism

Quote:
Originally Posted by Blightedmarsh View Post
Fill your boots mate. I wouldn't have posted it if I wasn't happy for people to use it.



They follow their own sociological and moral construct interdependent of the alignment system. I imagine that the forces of "evil" created the necromantic lexicon as a kind of negative healing lore as opposed to the divine healing used by the forces of "good", therefore the first generation of spell would have been evil and quite possibly traps. However this society has taken necromancy away from its roots and developed it in ways that the original authors would not have considered or approved off. Its kind of like the story of prometheius stealing fire from the gods (It may lead to a fable/myth of "the one benevolent good" who gave them the hidden secrets of necromancy and was destroyed for it but it may not jive with the vibe).
The amount of jiving I'd see with this would vary depending on what the gods are in your setting. If they're bound entirely to their portfolio or precept then it wouldn't make much sense unless there was a god of "giving humans knowledge" or something. If they're simply mortals with huge power then they are individuals capable of doing this and the necrocracy would be against the pantheon's institution rather than gods as a race as it were.
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Old 10-11-2012, 02:14 AM   Top  -  End  -  #13
Blightedmarsh
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Default Re: Concentric circles: Necrothieism

The gods in this setting tend to view mortals as vessels for their portfolios. So the goddess of motherhood would view all mortals as prospective or active parents. The idea of a man (or worse a woman) who didn't like or want children would be viewed as an aberration, one who couldn't have children as a sadly afflicted. If such a person came to her direct attention then it would irritate her no end and if left to her own devices she would probably set out to "correct" the situation until either she got her way or the unfortunate mortal brakes.

The gods view us as existing to serve, facilitate and worship them. Our happiness, our achievements and our sufferings our not a reflection of our efforts, ideals or failings but the result of their actions. They might help us because it gives them the satisfaction of our worship and the pride of a job well done; not because we need it. At best they might care about us in general in the same way you do about a pastime, they might care about a "special" mortal in the same way you do as a pet.
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Old 10-11-2012, 02:24 AM   Top  -  End  -  #14
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Default Re: Concentric circles: Necrothieism

Quote:
Originally Posted by Blightedmarsh View Post
The gods in this setting tend to view mortals as vessels for their portfolios. So the goddess of motherhood would view all mortals as prospective or active parents. The idea of a man (or worse a woman) who didn't like or want children would be viewed as an aberration, one who couldn't have children as a sadly afflicted. If such a person came to her direct attention then it would irritate her no end and if left to her own devices she would probably set out to "correct" the situation until either she got her way or the unfortunate mortal brakes.

The gods view us as existing to serve, facilitate and worship them. Our happiness, our achievements and our sufferings our not a reflection of our efforts, ideals or failings but the result of their actions. They might help us because it gives them the satisfaction of our worship and the pride of a job well done; not because we need it. At best they might care about us in general in the same way you do about a pastime, they might care about a "special" mortal in the same way you do as a pet.
But is that an inherent part of godliness or is that a result of their past experiences. IE would an ascended mortal who wasn't around the rest of the pantheon automatically start behaving that way because he was a god or is it a learned trait.
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Old 10-11-2012, 02:30 AM   Top  -  End  -  #15
Blightedmarsh
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Default Re: Concentric circles: Necrothieism

A god that is effectively an ascendant meme would be like this right from the get go. An ascendant mortal -particularly at first- would be much better than this, far more humane, but possibly in the worst sense of the word. Given time however they would become very distant from their mortal roots; the portfolio is always there in the back of their minds like a constant dull itch and they have got to learn a way to cope with it or it will drive them mad.

Embalming tools (AKA Necrotheistic plot hooks/quests)
Spoiler

***************

Odd thought "The chancellors throne"

The leader of a necrotic conclave has a special seat called the "throne". The throne has osmoticaly absorbed a lot of the souls of its occupants over the years. It allows its user to access the wisdom, insights and knowledge of their predecessors for a price. It slowly drains the vigor, the vitality out of the chairman and if they ever leave office then they lose the aspect of themselves that made them qualified for the office in the first place. This is why the chairman of any given conclave is always mortal.

************************************************** *****

The mechanics of necromancy
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The Concentric circle cosmos
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Old 10-13-2012, 06:48 AM   Top  -  End  -  #16
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Default Re: Concentric circles: Necrothieism [WIP]

Necrothiestic socioeconomics.
Spoiler

The military
Spoiler


The plains of Fulcrum[{under construction}
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Last edited by Blightedmarsh : 10-14-2012 at 10:46 AM. Reason: Additions to plains
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Old 10-19-2012, 11:51 PM   Top  -  End  -  #17
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Default Re: Concentric circles: Necrothieism [WIP PEACH]

Good work, I like this setting quite a bit :)
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Old 10-20-2012, 02:17 AM   Top  -  End  -  #18
Blightedmarsh
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Default Re: Concentric circles: Necrothieism [WIP PEACH]

Thanks, and its not done yet.

Notes: the cosmological information in the OP has indeed gone walkabout to make room for more necrotheism. I will repose it in a linked hub thread though most of it can be found though the page.

Liches
Spoiler

Crime and punishment
Spoiler

Mages guild
Spoiler

Cities
Spoiler


And now the generic cosmology stuff I removed from the OP for space for this lot

The Concentric circle cosmos
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The plains of Fulcrum
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Cosmological FAQ
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Old 10-25-2012, 05:36 AM   Top  -  End  -  #19
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Default Re: Concentric circles: Necrothieism [PEACH]

I find this incredibly interesting. A part of me is trying to figure out how to run the darn thing and coming up a little blank. While D&D and pathfinder work for foriegners, sooner or later a player will want to come from there.

Help?
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Old 10-25-2012, 09:17 AM   Top  -  End  -  #20
Blightedmarsh
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Default Re: Concentric circles: Necrothieism [PEACH]

Quote:
I find this incredibly interesting. A part of me is trying to figure out how to run the darn thing and coming up a little blank. While D&D and pathfinder work for foriegners, sooner or later a player will want to come from there.

Help?
Thank you.

I am currently working on a l larger concentric circle setting and this idea came to me whilst posting on Undead evil. It was too delicious to abandon so I rerigged both it and my setting to better fit. Its more of a faction write up then a complete world at the moment. What you could do is alter it a bit to fit in with yours or others work.

I am noodling around and writing up race stuff for this setting here if its of any use to you.

I am also working on an updated and expanded cosmology, I will post this in its current state here if you particularly want it.

Alternatively for your perusal some of the foreigners I was conceiving when I wrote this (they are not particularly fully fleshed out right now but it is a start:

Elves/Fae:

Mad bad and dangerous to know. Their are numerous topics on Fae, I was thinking fae based of the classical blood drenched folk tales rather than anything by Tolkeen

I envisage that elves at least around the former necrotheistic empire where once a major power that clashed with the early empire in the same way that Carthage clashed with Rome, and like Carthage they where destroyed. Now there are some very bitter elven remnants out there general stirring up trouble and looking to take back some of what they lost.

The Southern theocracy

They where once a persecuted religious movement in the days of the old empire. With the chaos of the fall they where able to seize much of the imperial heartlands including the founding city. They believe that the universe itself is a vast incomprehensible Cthulian god. The believe that the souls of mortals are fragments of the divinity of this god and that instead of being obliterated souls that fade or are consumed by the duality are returned to merge the great god. They are currently divided on whether the other gods are servants of the universal god, whether they are enemies of the real god or weather they are worthy of worship in their own right or not.

The Allied lands

This is the name of a fractious association of small republics, city state, duchies and principalities. They worship a shared pantheon with each state having its own patron deity that it worships above but not to the exclusion of the other gods. It is a land where loyalty to the nation is not a well trafficked concept; instead people are loyal to individual persons, to organizations like guilds, knightly or religious orders, mercenary or merchant companies and so on and so forth.

The allied part of the name is deceptive. It has never been at peace since its formation. In theory the lands send representatives to a biannual conclave to decide on the greater matters, announce joint initiative and resolve disputes. In reality the conclave is a vicious hive of political and literal backstabbing, a place of plotting and secret deals; lies, misinformation and roomer are the order of the day.

The llans

These are territories ruled over by the settled barbarian tribes. They straddle the outlying areas and frontiers of the old empires. These are a wild almost lawless place where a mans rights are determined by the weight of his sword arm. These lands are divided up into areas ruled over by tribal confederacies and clanns. They are poorly developed and vicious feuds and border raids are daily realities here.

People worship gods, dragons, titans, trolls, devils, fiends and Alfar in any which way but loose.Power is power and the world is a dangerous place for mortals they will worships anything with power to share really; they don't discriminate.

Fiends

I imaging that fiends are devils (good), daemons (evil) and elementals (dijjin: neutral). They make pacts, grant wishes and claim souls. They are strongly aligned with vices, virtues, strong emotions and pleasures. The souls that they claim are brought to their home plains and they either torment, enslave or enshrined them in early paradises; the energy they extract from the soul is used to empower them and sustain their home plane. Given enough time most souls will merge with the plain; strengthening it. A small minority of strong willed individuals are changed into yet more fiends. Djjin are a little different, they collect and enslave souls but they don't need them to sustain their home plains as they reside in the young energetic planes of the elemental maelstrom.
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Old 11-01-2012, 04:15 PM   Top  -  End  -  #21
Tingel
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Default Re: Concentric circles: Necrothieism

Some very neat ideas. I like it.

Question:
The original post says that in the setting "it is assumed that good and evil do have objective verifiable existence", yet shortly thereafter you say that in the land of the necrotheists "men are free to decide for themselves what is right or wrong". If moral values are objectively demonstrable, then a man seeking to decide for himself what is right or wrong is like a man who seeks to decide for himself what 2+2 is, isn't he?
Some sort of necessarily illogical rebel?

Also, if I were to abhor the gods because they want to punish/reward me in an afterlife based on my deeds, instead seeking to take control of my own "afterlife" through necromancy so that they have no power over me anymore and thus cannot "bully" me into being a nice person, then wouldn't I feel similarly about worldly authority who seeks to punish me for my deeds? What makes the lich judge fit to decide over my fate based on my actions, but not the divine judge? Or to phrase it differently: Why are the necrotheists willing to conform to the rules of the undead state instead of their own if they aren't even willing to conform to the objectively given rules of the cosmos?




Quote:
Originally Posted by Kelb_Panthera View Post
Sorry for being overly pendantic.
My note below is pedantic too, but I hope you appreciate it instead of being annoyed by it.

Quote:
Originally Posted by Kelb_Panthera View Post
Antitheist would be more appropriate, since it would roughly mean "against the gods." Necrotheist would roughly mean "Death is god." Though the latin kinda breaks down well before this point since necromancy roughly means "talking to the dead."
None of the involved words is Latin at all.

Last edited by Tingel : 11-01-2012 at 04:17 PM.
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Old 11-02-2012, 03:24 AM   Top  -  End  -  #22
Blightedmarsh
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Default Re: Concentric circles: Necrothieism

Quote:
Originally Posted by Tingel View Post
Some very neat ideas. I like it.

Question:
The original post says that in the setting "it is assumed that good and evil do have objective verifiable existence", yet shortly thereafter you say that in the land of the necrotheists "men are free to decide for themselves what is right or wrong". If moral values are objectively demonstrable, then a man seeking to decide for himself what is right or wrong is like a man who seeks to decide for himself what 2+2 is, isn't he?
Some sort of necessarily illogical rebel?

An exert from the revamped and enlarged cosmology I am working on in the background.

Quote:
What is good and evil all about anyway

That good and evil exist is an undeniable fact, that they are opposed is also undeniable, they attract like and repel the other. What this actually means is debatable at best. Philosophers, scholars, sages and scientists have long investigated the nature of good and evil. For every verified fact about the nature of good and evil there are a thousand hypothesis, base assumptions, ”self-evident” truths and outright fallacies. All that can be said with and degree of certainty is that good tends to deal with things as they might be and evil tends to deal with matters as they are.

Scattered though out the astral sea are fonts of both good and evil. These appear like liquid spheres of a sickly sweet radiant honey or a shimmering dark mercurial substance. These fonts are not an unlimited resource, eventually they run dry. New fonts are found to replace old ones and it is theorized that there is a finite amount of pure good or evil in the universe at any one time. These substances (ambrosia and ichor magna) are highly prized by divine, celestial and mortal beings alike. They are used in a huge variety of application; in spells, rituals, enchanting, genesis, potions and poisons, mutagens and reproduction.

Good an evil exist and may or may not actually equate to wickedness and righteousness; no one knows for certain. Morality in of itself is for most practical purposes subjective but the gods are having non of that; our way is the only way (never mind that "our way" is often inconstant, contradictory, inflexible and morally questionable).

Nercotheists were people who saw the contradictions, questioned the moral values of the divine mandate, doubted their version of the truth and were dubious of the intent of the gods. Finding no satisfactory answers (and the gods move in mysterious is not a satisfactory answer) they rejected the divine covenants as invalid and the gods as suspect.

Now they use both good and evil purely as a resource, they decide for themselves what is or is not moral on its own merits without consulting scripture. In theory it was supposed to be spiritual anarchism but as with all things the burgeoning new state has replaced the gods.

Quote:
Also, if I were to abhor the gods because they want to punish/reward me in an afterlife based on my deeds, instead seeking to take control of my own "afterlife" through necromancy so that they have no power over me anymore and thus cannot "bully" me into being a nice person, then wouldn't I feel similarly about worldly authority who seeks to punish me for my deeds? What makes the lich judge fit to decide over my fate based on my actions, but not the divine judge? Or to phrase it differently: Why are the necrotheists willing to conform to the rules of the undead state instead of their own if they aren't even willing to conform to the objectively given rules of the cosmos?
And that is a very good question.

Part of it is because:

Legalism: That liche is answerable to an elected (and mostly alive) body and has to operate by known rules and procedures, not fiat.

Aspiration: Because those undead are us and we might become them, particularly over the course of multiple incarnations.

Reverence: People don't stop needing spiritual satisfaction just because the gods are forbidden. Some of that awe has been transferred to the undead; thus is very plausible in a society with a preference for ancestor reverence and/or physical gods.

Compulsion: It is a contradiction, a source of underling tension. Social, economic, legal and physical pressures may be employed to suppress opposition and it may not always work. The empire was brought down because of internal strife and this may well have been one of the major causative factors involved.
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Old 11-03-2012, 11:16 PM   Top  -  End  -  #23
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Default Re: Concentric circles: Necrothieism [PEACH]

Just my little input:
Instead of having vampires have some sort of addicting vice, maybe give them a strong preference to one of the deadly sins? It gives a nice amount of roleplay since they are a bit more general than being a vampire with alcoholism.
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Old 11-04-2012, 04:11 AM   Top  -  End  -  #24
Blightedmarsh
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Default Re: Concentric circles: Necrothieism [PEACH]

As it stands it is a compulsion to be compulsive anbout something; anything. You could easily play it as character with a predilection for one of the seven deadly sins in general, or even take one of the heavenly virtues and turn it into a vice (OCD, meddlesome, masochism and so on and so forth).
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