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Out-of-Character Out-of-character threads for the games going on above should be located here. OOC threads will expire after one year.

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Old 03-24-2013, 06:40 PM   Top  -  End  -  #1
Dark Seeker
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Default Giovanni Chronicles OOC II

original thread

http://www.giantitp.com/forums/showthread.php?t=258200

Welcome one and all to the second OOC thread for the Giovanni Chronicles. Enjoy.

Last edited by Dark Seeker : 03-24-2013 at 06:41 PM.
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Old 03-24-2013, 07:08 PM   Top  -  End  -  #2
dancrilis
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Default Re: Giovanni Chronicles OOC II

I think you mentioned this was your first VtM game, as such congrats on a 50+ page OOC game.

And a closing on it IC game.
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Old 03-24-2013, 07:12 PM   Top  -  End  -  #3
Dark Seeker
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Default Re: Giovanni Chronicles OOC II

Quote:
Originally Posted by dancrilis View Post
I think you mentioned this was your first VtM game, as such congrats on a 50+ page OOC game.

And a closing on it IC game.
Ha ha, thank you. not quite my first, but the first game of any system I've ever run. Quite a challenge at times, but hopefully I've provided you all with a decent job.
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Old 03-24-2013, 07:15 PM   Top  -  End  -  #4
dancrilis
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Default Re: Giovanni Chronicles OOC II

Ah sorry meant your first VtM game as the storyteller , more impressive as the first game ran at all.
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Old 03-24-2013, 07:30 PM   Top  -  End  -  #5
McStabbington
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Default Re: Giovanni Chronicles OOC II

Just out of curiosity, but why the new thread?
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Old 03-24-2013, 07:32 PM   Top  -  End  -  #6
The_Shaman
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Default Re: Giovanni Chronicles OOC II

Threads cap at 50 pages, I think. Could be wrong though.
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Old 03-24-2013, 07:40 PM   Top  -  End  -  #7
dancrilis
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Default Re: Giovanni Chronicles OOC II

I believe that it is general policy on the site to create new trends for topics as 50 pages.

Based on this post:
http://www.giantitp.com/forums/showthread.php?t=26594

And while that is listed under 'Ongoing Games (In-Character)' my understanding is this it is regarded as good forum etiquette by the mods for any area (if you look around you will see it is followed in most places).
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Old 03-24-2013, 10:20 PM   Top  -  End  -  #8
Dark Seeker
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Default Re: Giovanni Chronicles OOC II

Andrei takes 5 blood from the ghoul, putting him at 6.

Okay. Andrei has survived. For now. He's taken 6 bashing damage, and is currently crippled. In addition, he had been knocked down, and will need to make a successful dex+ Athletics roll to get back up. let's see if he can.

(2d10)[6][9](15) Yes, he can now try to flee or go invincible next turn.

Marchettus has celerity and potence, which explains why he got to attack twice and with such fury. Be glad he stuck to punching.

As for everyone else you all now arrive on scene. I'll roll everyone's initiative, and we'll see where you fall in combat order.

Last edited by Dark Seeker : 03-24-2013 at 11:01 PM.
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Old 03-24-2013, 10:24 PM   Top  -  End  -  #9
BananaPhone
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Default Re: Giovanni Chronicles OOC II

Initiative: (1d10+9)[1](10)
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Old 03-24-2013, 10:26 PM   Top  -  End  -  #10
BananaPhone
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Default Re: Giovanni Chronicles OOC II

Oh Jesus tap dancing christ...

/headdesk.

Off to Invisible Cast from now on for this game as well.

See, forum roller, this is why we can't have nice things.
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Old 03-24-2013, 10:29 PM   Top  -  End  -  #11
Dark Seeker
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Default Re: Giovanni Chronicles OOC II

Luca 19
Benghi 14
Solland 13
Karl11
Seth 9
Alenka 10
Marchettus 10
Andrei 10

Post in any order you like, I'll edit it into the correct sequence. I don't think this fight will last long, though you never know... If anyone does not follow the rest of the party, disregard your init roll.Don't want to force you into the scene.

Spoiler

Last edited by Dark Seeker : 03-24-2013 at 11:06 PM.
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Old 03-25-2013, 12:10 AM   Top  -  End  -  #12
Nyarai
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Default Re: Giovanni Chronicles OOC II



Roll some damage over here, then.

Slice 'n Dice: (4d10)[10][7][4][4](25)
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Last edited by Nyarai : 03-25-2013 at 12:17 AM.
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Old 03-25-2013, 12:20 AM   Top  -  End  -  #13
Dark Seeker
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Default Re: Giovanni Chronicles OOC II

Okay, Luca did 5 damage.

Marchettus currently has....


wait for it....

11 soak. 8 stamina, 1 fortitude, and 2 from his armor. He also has 2 dodge, though as he did not see Luca attack him, I'm going to say that does not apply to this attack.

Marchettus's soak (11d10)[10][6][8][5][7][9][4][5][5][1][3](63)

Marchettus takes 1 damage from the attack. It may not seem like a lot, but it adds up, so well done!

Last edited by Dark Seeker : 03-25-2013 at 12:23 AM.
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Old 03-25-2013, 02:34 AM   Top  -  End  -  #14
BananaPhone
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Default Re: Giovanni Chronicles OOC II

Quote:
Originally Posted by Dark Seeker View Post
Okay, Luca did 5 damage.

Marchettus currently has....


wait for it....

11 soak.

Not against aggravated damage. *nudges Benghi* Get'im Mr Protean!

Alenka will grapple him with her 8 strength + 3 auto successes - you pull his guts out.
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Old 03-25-2013, 03:02 AM   Top  -  End  -  #15
BananaPhone
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Default Re: Giovanni Chronicles OOC II

Making a roll for Arms of Ahriman:

(7d10)[5][10][2][8][4][1][7](37)
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Old 03-25-2013, 03:09 AM   Top  -  End  -  #16
BananaPhone
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Default Re: Giovanni Chronicles OOC II

Omg for **** sake I hate the forum roller. Seriously - 7 dice, 2 successes? Die in a fire forum roller.


I am sick of these crappy rolls. Can I please split my dice pool, taking a -2 penalty and taking two actions in the turn: spending another blood point to activate the power for a second time?

If so:

(5d10)[5][4][5][5][1](20)
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Old 03-25-2013, 03:10 AM   Top  -  End  -  #17
BananaPhone
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Default Re: Giovanni Chronicles OOC II

Gee, what a ****ing surprise. **** this. I'm using invisible castle from now on, even if it's first test run was no better >_>.
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Last edited by BananaPhone : 03-25-2013 at 03:31 AM.
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Old 03-25-2013, 02:11 PM   Top  -  End  -  #18
McStabbington
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Default Re: Giovanni Chronicles OOC II

I see you and I have the same problem, Banana.
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Last edited by McStabbington : 03-25-2013 at 02:42 PM.
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Old 03-25-2013, 03:02 PM   Top  -  End  -  #19
Dark Seeker
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Default Re: Giovanni Chronicles OOC II

Andrei's extra soak die that I forgot

Spoiler


Spoiler



So all told, he only takes 2 damage and is Hurt. I probably should have had Marchettus use the ax.

BP, I'm pretty sure that summoning the tentacles uses up your action for the turn, (I know growing claws does) so you won't be able to grip Marchettus this turn. Knowing this, You could either wait for the next turn, or decide on a totally new action, I'll let you decide which. If I am wrong on this, someone feel free to correct me.

Last edited by Dark Seeker : 03-25-2013 at 03:25 PM.
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Old 03-25-2013, 03:15 PM   Top  -  End  -  #20
Dark Seeker
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Default Re: Giovanni Chronicles OOC II

Also, BP is right. If you all attack him Marchettus has a pretty steep penalty and eventually will have to roll 10's to hit or dodge. Soak is the same, thankfully for him.

Shaman, spending blood is a reflexive action, unless spending it to heal while being attacked. so Benghi is fine.

Last edited by Dark Seeker : 03-25-2013 at 04:23 PM.
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Old 03-25-2013, 04:19 PM   Top  -  End  -  #21
McStabbington
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Default Re: Giovanni Chronicles OOC II

. . .I'm trying to wrap my head around how that works. I seem to have gone exactly where I wanted, and then gently tapped out "You suck." in Morse Code on his forehead.
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Old 03-25-2013, 04:26 PM   Top  -  End  -  #22
Dark Seeker
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Default Re: Giovanni Chronicles OOC II

Let's see how Andrei does.

Andrei attack had 9 successes
damage had 1+ half so 5 agg damage

Marchettus's has a dodge of 2 which he can now use against anyone he knows is attacking him. Unfortunately for him, he has a penalty based on how many combatants attacked him this turn. Since Andrei goes last in the group, and I'm not sure how much of the party will attack him this turn, I can't say what the penalty will be. but I'll roll it now and apply it at the end of the round.

March's dodge(2d10)[4][5](9)

* post roll count doesn't match database

Last edited by Dark Seeker : 03-25-2013 at 04:29 PM.
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Old 03-25-2013, 04:28 PM   Top  -  End  -  #23
McStabbington
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Default Re: Giovanni Chronicles OOC II

Claws are aggravated, not bashing.

Edit to add: And are you certain that half of our successes add to our damage roll on a brawl or melee attack? It was my impression they did not, and it would also be the case that I took a lot more damage than I've accounted for, because Marchettus definitely pegged me well on those attack rolls.
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Last edited by McStabbington : 03-25-2013 at 04:32 PM.
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Old 03-25-2013, 04:30 PM   Top  -  End  -  #24
Dark Seeker
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Default Re: Giovanni Chronicles OOC II

Quote:
Originally Posted by McStabbington View Post
Claws are aggravated, not bashing.
Right. Forgot you already had them out. So doing the new soak roll...

(1d10)[2](2)

Edit: so Marchettus takes 5 agg damage from Andrei's attack. He's badly hurt. Just from Luca and Andrei's attacks, he's crippled. the only good news for him is that Andrei acts after him, so he may be able to do something, depending on how the rest of the combat goes.

Edit 2: Yeah, every other success on all attack rolls count as 1 extra success on the damage. According to my calculations, Andrei should have only taken 2 damage, so no worries. I divide down on bashing damage. So 3 bashing taken goes down to 1, so forth.

Last edited by Dark Seeker : 03-25-2013 at 04:48 PM.
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Old 03-25-2013, 04:40 PM   Top  -  End  -  #25
McStabbington
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Default Re: Giovanni Chronicles OOC II

Cool. I'm willing to play it either way. I just want to make sure we're playing it consistently both for and against me. My RL Lawful Goodness/Anal Retentiveness coming into play.
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Old 03-25-2013, 04:44 PM   Top  -  End  -  #26
Dark Seeker
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Default Re: Giovanni Chronicles OOC II

I really expected with Marchettus's big pool plus my auto damage rule that he was going to decimate poor Andrei. Instead he only did 2 damage. Bashing really is useless against vampires.
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Old 03-25-2013, 04:56 PM   Top  -  End  -  #27
McStabbington
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Default Re: Giovanni Chronicles OOC II

I realize this might be metagaming a little, but considering I'm likely the last guy to attack him, is there any chance I can "pull up", so to speak, on my damage roll if I sense that he's on the cusp of Final Death? I can put up a post for it, but suffice to say that as much as I'm happy to tear the dude's face off, Andrei really doesn't want him dead.
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Old 03-25-2013, 05:08 PM   Top  -  End  -  #28
The_Shaman
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Default Re: Giovanni Chronicles OOC II

He's a bit late by several hundred years, most likely. How long until the rest of us act, btw? I'm getting a bit confused turn-wise
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Old 03-25-2013, 05:10 PM   Top  -  End  -  #29
Nyarai
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Default Re: Giovanni Chronicles OOC II

Everyone's just supposed to post what they do, and then Dark'll sort it out.

Stabbs, is this Andrei's "I don't want to diablerize a dude" objection or "I don't want to kill Marchettus" objection? If the latter, I think we've reached the point of no return here.
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Last edited by Nyarai : 03-25-2013 at 05:11 PM.
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Old 03-25-2013, 05:13 PM   Top  -  End  -  #30
Dark Seeker
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Default Re: Giovanni Chronicles OOC II

Quote:
Originally Posted by McStabbington View Post
I realize this might be metagaming a little, but considering I'm likely the last guy to attack him, is there any chance I can "pull up", so to speak, on my damage roll if I sense that he's on the cusp of Final Death? I can put up a post for it, but suffice to say that as much as I'm happy to tear the dude's face off, Andrei really doesn't want him dead.
Sure, I think Andrei would know how to bring someone down non lethally. Do keep in mind though that he acts after Marchettus, so Andrei's action may be affected.

Shaman, the order is:

Luca (throwing knife that did 1 damage)
Benghi (growing claws)
Solland
Karl
Seth( boost stats?)
Alenka
Marchettus (Preparing to run like hell.)
Andrei (Attacking with claws)

Everyone can post now, and I'll do my best to construct it into a narrative based on the init order.

Edit: I don't know Nyarai. You could send him into torpor, bury him in a ditch. That would take care of him for a year.

Last edited by Dark Seeker : 03-25-2013 at 05:17 PM.
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