Originally Posted by deuxhero
Abyssal (Greater) For Summoners (especially Master Summoner), if you plan on reaching level 17, this is worth the 2/3 questionable feats as a Summoner for Greater and RAW stacks with Superior Summoning.
Also, Abyssal OR Orc Improved (9) for up to +6 Str bonus.
Eldritch Bloodline (Sylvan) If you can somehow avoid being smacked (because its an archetype as well as both a power and an arcana)
Sylvan is VERY questionable, as you do NOT get the Arcanna from Eldritch Heritage.
Although the severe-ish level penalty helps getting your DM to allow it.
Empyreal (improved) opens up channeling (Arcane on a divine spell caster can, but it is VERY feat heavy)
And you only get ONE use per day.
3 Feats for 1/day Channel energy? at -6 Character level?
While it "can" qualify you for other feats/PrC's, you're almost ALWAYS better off just dipping a level of Cleric.
There are a LOT of nice abilities that can be had, but since most 1st level Bloodline abilities are pretty weak, you'll find yourself spending at least 3 feats to get something good (and you'll need 15+ Cha).
Some abilities that can be had from Improved Eldritch Heritage (not listing them all, just some of the better ones), most of them DO scale with level:
- (choice of energy) Resist 10
- TWO (energy) Resist 5
- +X various Saves
- Low-Light Vision OR Darkvision 30ft.
- +5ft. reach when making a Melee Touch Attack
- Fly speed (limited duration)
- Burrow speed (limited duration)
- Breath Weapon (and other similar abilities)
- Up to +5 Initiative
Greater Eldritch Heritage can get (again, most scale):
- Spell Resistance
- Fly Speed 60ft. (no duration)
- +30ft. movement
- 30ft. Burrow speed
- 60ft. Swim speed
- Better than 'Enlarge Person' (limited duration)