You are riding in a flight from Washington DC to London. There are people all around you, kids, teens, adults, a few older people. Suddenly the plane seems to bump sending several people who are walking in the corridors tripping and stumbling around. A second later the fasten seat-belts sign comes on above all of the seats and everyone starts the buckle up. As this happens a ladies voice comes over the intercom saying "The pilot has turned on the fasten seat-belts sign so now could you all, AAAHHHH..." As she screams you feel a gust of wind burst through the whole plane before a few more screams are heard and one large bang. Suddenly the plane tears in two several seats in front of you. You can feel the wind on your face as both halves of the plane fall into the ocean. You close your eyes tightly when suddenly you hit an air pocket and when you open your eyes again you can see an island that your plane is heading towards. It only takes a few seconds but the ground catch's up with you and suddenly, you are hanging from a tree in your seat. But you cannot see where you are hanging from. Then you feel it. A large pain in your chest, and as you look down you can see part of a tree branch sticking out of your chest...
Just so we all remember here is the basic game mechanics.
Spoiler
The game will be action based (like in some god-games that I have participated in), so depending on certain skill points you may be able to make more or less moves in one day. So if you have say, 5 points for the one day, you could water a farm plot (-1), hunt deer (-2), strengthen shelter (-1) and patrol 2 laps of 1km area around camp (-1). Waking up or getting woken up earlier or later can mean more or less points same as the time you go to bed, what you are eating, how much you are eating and how comfortably you sleep. (There will be no rollover for these points unless I say otherwise). At any time you should feel free to ask how many points something might cost as I will not be able to think of everything you might do at the start but I will add them to a list as we go along so that it is just a quick look away.
Also, almost everything you do will require a roll of one of your stat's (obviously, since it is a free-form typed game). So to hunt deer you would roll your strength stat and then roll your hunting stat to see how well you do. This will apply to most things you do in the game even just walking from the beach to a cave and back again will require a roll.
And here is where we shall put how mch energy different tasks cost and for certain things, how much time these tasks take.
Spoiler
Action
Cost
Time
Welcome everyone to our OOC thread, I would ask that the first thing everybody does is post their character sheet here so we always have it handy. I would also like everybody to remember that if there are any questions feel free to ask them, I shall put up the character sheet tomorrow or the day after depending on how long it takes all of the character sheets to be compiled and how long it takes me to finish up the start of the game (hopefully not very long) and then we may begin the game.
__________________
Jingle Bells, Twilight Smells, Edward Ran Away,
Bella Dies, Jacob Cries, Star Wars All The Way, HEY!
White male
Age: 24
170 lbs
6’ 1”
Fairly tall and of an average build, Corey has dark hair and brown eyes. He was wearing a formal suit and tie at the time of the crash.
Born to wealthy parents in the United States, Corey lived a life of luxury. He received everything he could have wanted, and more, including an exceptional education. He was trained his whole life to always aspire for more, be great in his life, and surpass even his own parent’s legacies. Corey took that lesson to heart, and started his own business to rival his parents’, eventually achieving more success and even buying out his parent’s business. The relationship with his parents is certainly estranged.
Corey is certainly motivated, and always wants more out of his life. He doesn’t like other people controlling him, and in general would prefer to be the one in control. Preferring to avoid any sort of human relationship, he didn’t really have any friends. Considering other people an unnecessary burden, he is, however, lonelier than he lets on. He was on a business trip to expand his empire into Britain when the ill-fated plane crash occurred.
Average strength (D12)
Above average agility (D10)
Weak health (D20)
Very high knowledge (D6)
Great perception (D8)
Above average time management (D10)
Genius with a computer (D6)
Some Jiu-Jitsu training (D12)
Lack of wilderness survival experience (D20)
Expert salesman (D8)
Has crashed many cars (D20)
Great knowledge of history (D10)
Has some gun knowledge (D12)
Used to do acrobatics (D12)
Great memory (D8)
Had a laptop, backpack, various business papers and phone with him on the plane. Wears a watch.
Last edited by Vakta : 01-10-2013 at 08:42 PM.
Reason: Added equipment
Sergeant Thomas O'Riley
White Male
35 Years of Age
5'8" (175cm) tall
200 lbs (90kg)
Dark brown hair, short military cut
Green eyes
Currently wearing Combat Boots, Cargo Pants, Vest Hoody over long-sleeve shirt.
Traits
Thomas O'Riley has:
Average Strength (d12)
Pretty Agile (d10)
Extremelly Healthy (d6)
Lacks modern Knowledge (d20)
Has impressive Perception (d8)
Skills
Can hit a target with a bow and arrow (d12)
Can swim fairly well (d12)
Knows his way around a car (d12)
Could track fish through water (d6)
Well trained with guns (d10)
Knows how to make an effective trap (d10)
Can survive in the wilderness (d12)
Has Mild Claustrophobia (d12)
Walking Computer Virus (d30)
Can remain focused for hours (d6)
Can sleep well in most enviroments (d8)
Background
Fifth generation military, Thomas O'Riley was expected to follow in his father's footsteps. He tried to achieve that, with his one and only life goal, to make his father proud. His parents enrolled him in Wilderness and Orientering programs throught out his childhood, with many of his skills being used later in the force. He learnt how to use a bow and arrow whilst a boy scout, and still used it occasionally when he went hunting with his father. In highschool, he was a school athlete, and also took mechanics courses.
After graduation, he immediatly joined the military. He spent a year in training, then was deployed multiple times over the next few years. By the time he took his marksman training, he was a coporal with multiple commendations, and had just married his highschool sweetheart. He passed his marksman, with high praise from his officers for his tracking and wilderness skills. Not long after, he was deployed on and off for about ten years.
His wife divorced him in the last year, and is currently estranged with his family. Needing some time away, the Sergeant decided to spend some time in Europe, taking a flight from Washington, bound to London. He happened to be running late, and barely made it to his flight
Hispanic male, 17 years of age.
6'3" tall
190 lbs
Longish, messy brown hair, blue eyes. Dresses smartly but casually.
Pedro Ignacio was born in Sevilla, Spain, to parents whose names are unknown. He was found in the middle of the Isla Magica amusement park, where he had - for whatever reason - been abandoned.
He was taken to a nearby orphanage, and lived there for 13 years of his life, before being adopted by foster parents. There were very few noticable events in his life, the only one of note being his failing relationship with his boyfriend (you read that right). However, he was tormented at school, and is consequently very depressed.
Pedro is realistic, neutral and reasoned. He was planning to be some form of engineer, but right now survival is his first port of call - though having said that, it's not exactly a great wish of his. He is honestly beyond fear and feeling in most respects.
Pedro was travelling from DC to London due to plane transfers - it seems that one does not simply fly into London!
Pedro Ignacio has:
Decent strength (D12)
Fair agility (D10)
Impeccable health (D8)
Unnessecary knowledge (D6)
Little awareness (D20)
Pedro Ignacio is:
Very good at running (D6)
A decent writer (D12)
Unable to cope in social situations (D20)
Completely incapable of interacting with animals (Impossible)
A competent fighter (D10)
An amazing thinker (D4)
Lacking perception (D20)
Technically a qualified first-aider (D8)
Alright I think we have waited long enough for Hamste so for everyone else here is the IC thread for everyone else with your beginnings on our little island. Hamste when you post your character sheet here with your description I'll PM you and we will go through your start using PM till we get to where the other characters are at.
__________________
Jingle Bells, Twilight Smells, Edward Ran Away,
Bella Dies, Jacob Cries, Star Wars All The Way, HEY!
Name: Olov Bechesky
Age: 26
Gender: Male
Description: A black male about five foot nine inches tall. He has black hair and brown eyes. He has a scar across his chest and what looks to be claw shaped scars across his chest. He was wearing sweat pants and a t-shirt at the time of the crash.
Traits: (Using dice rolls from D4 up to D20 depending)
Agility: d8 he is quite flexible and he lived in the trees which further increased his dexterity.
Strength: d10 Didn't get much protein in his diet which limited his strength
Knowledge: d30 If it isn't nature based he hasn't bothered learning it.
Health: d20 Again he didn't get much protein in his diet and he hasn't taken very much medicine making him prone to disease
Perception: d6 Not much can get past him
Skills: (Using dice rolls from D4 up to D20 depending on mastery)
Excellent Animal Handler: D8
Wilderness survival man: D6
Can't remember a things for more than a day or two: d30
Good plant gatherer: d10
A bad Hunter: d20
Good Trap maker: D8
Horrible horseback rider: D30
History: (beginning at childhood for any events and working your way up to now, where you were going, etc., etc. I need at least a few paragraphs from everyone for this part. Also only write up to why you need to go somewhere, how you travel there will be decided later.)
Pyrom grew up an only child in a rich family. He got everything he wanted but that did not bring him joy at all. As he grew up the only thing that made him happy was to go camping and he went out as often as he could. He was a somewhat poor student and he tried to avoid school based activities.
Thanks to his rich family, he was able to go to one of the best universities. After just two months of school work he dropped out to be a survivalist. He bought some survival surplies and then went out into the world to explore and survive. After several years of surviving a tracker came out and found him. The tracker told Pyrom that he was hired by his mother to tell him about the death of his father. He was then given a plane ticket and escorted to the plane to attend his father's cremation.
Equipment:
Flint (No steel, he couldn’t bring that on the plane)
Bow (No arrows or string as he couldn’t get those on the plane)
Meat and vegetables (seven days worth, he eats only all natural food so he brought some back with him)
Backpack
...I had forgotten to submit it after I finished it, sorry. I had it done about a week and a half ago.
Alright everyone, changes are done, feel free to post your first move anytime now, and so everyone know, this point in time there are no points, yo just do something and roll for it as you are all in panic mode (wont always happen but just for this first part).
__________________
Jingle Bells, Twilight Smells, Edward Ran Away,
Bella Dies, Jacob Cries, Star Wars All The Way, HEY!