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Ongoing Games (In-Character) Play-by-post games are going on in this forum as we speak (well, read). All threads on this board are actual games, so please, only post on a thread if you are a player of that game.

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Old 04-16-2012, 02:13 PM   Top  -  End  -  #31
NecroRebel
Ogre in the Playground
 
 
Join Date: Sep 2007
Gender: Male
Default Re: Guildmage [IC]

Elise

Elise wakes with the birdsong, yawns, and stretches before moving behind a screen that is set up and dressing before emerging to quickly break her fast. As she finishes eating and the others wake and ready, she speaks. "We should move out quickly; if we get to the city wall early enough, we may be lucky enough to have any watchers mistake our entry as simply natural fog rising."

As the group prepares to leave, she raises her hood and wraps her scarf around her face, which, together with a pair of goggles and her other clothes, completely covers all of her skin. Removing the unique vial from the bandolier Major Rheinstat had provided, she slides it into an empty loop at her waist, picks up her staff, and ducks out of the cabin-tent into the morning.

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Old 04-16-2012, 06:25 PM   Top  -  End  -  #32
Shadow_Elf
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Flavius
Finishing the last of his spell preparations for the day, the wizard closes his spellbook and hops up from his bed. I agree, lets seize the day while we can. I would like as much daylight for our little excursion as we can muster.

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Old 04-16-2012, 11:19 PM   Top  -  End  -  #33
Scylfing
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Valen

Valen, too, was in a hurry to get out and begin their mission. After dressing and eating, he grabs one of the cryptspawn potions and opens the door/tent flap into the crisp morning air.

"Mmm. Should be sunny enough, but it seems the birdsong you requested, Flavius, will have to stay with our tent," he quipped dryly, then with a nod at the others announces, "I am ready."

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Old 04-17-2012, 12:53 AM   Top  -  End  -  #34
PChubby
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Join Date: Feb 2012
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Riley

Riley rises to the sounds of birds and joins everyone for the morning meal.

"Remember when we're out there, tread lightly, avoid noisy terrain....." He rambles on about proper stealth techniques over breakfast. His tone and words reminiscent of an instructor lecturing important information to a bored audience. When the halfling finishes his monologue, he sits in silent meditation for a few minutes as everyone makes their preparations. When Riley completes his meditation, the group notices their movements seem muffled and they all seem somewhat out of focus.

As the group exits he grabs the bandolier with the remaining Radiant Crystals and slings it over his shoulder as he steps out into the tent city.

Spoiler

Last edited by PChubby : 04-17-2012 at 12:56 AM.
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Old 04-17-2012, 10:34 PM   Top  -  End  -  #35
Reverent-One
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Jarl

His sword at his side, Jarl summons his armor and pulls down a strange mask over his face. His gear prepared, Jarl falls in with the rest of the group. "Time to go then. The undead are waiting for us to come and free them from their worldly bonds."
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Old 04-18-2012, 12:20 PM   Top  -  End  -  #36
Chambers
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The air outside is crisp and as you walk through the tent city towards the eastern edge you can see your breath hanging in the air. It's not even a minute walk before you're outside; the Major apparently prefers to have his command center near the city. As you stand outside the tents on the road leading up to Frivale the city ahead stands silent and torn. Less than a hundred yards up the road you see the entrenchments and soldiers guarding them, forming a line between the city and the tents. Between the line and the city is a no man's land, scattered with the remains of burned corpses, both human and unnatural. The walls here are gone, reduce to a pile of rubble that stretches west until it reaches the Kings gate.

The necropolis is on the east side of the city and so you cross the road, heading around and up, walking through low grass, the crumbling walls of Frivale never more than a bowshot away. On the eastern side the walls have remained standing, though there's ragged gaps and holes large enough to fit a caravan through, evidence of the siege. As you pass the second watchtower on the wall you see a part of the wall that is partially collapsed. Broken stone is strewn about, creating an uneven slope that leads up the gap. According to the map you saw last night, the necropolis should be nearby on the other side.

The sun is still low, though the eastern sky has become more orange than red as it slowly rises.

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"We have sent many to Hell, to smooth our way," said I, "and we are standing yet and holding blades. What more?"
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Old 04-18-2012, 12:53 PM   Top  -  End  -  #37
Shadow_Elf
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Flavius
Allow me to perform a quick spell to check what the weather will be like today. We don't want any surprise rain or fog while we're fighting undead, says Flavius, who takes five minutes to cast the simple divination. When he is done, he gives the party the basics of what sort of weather they will face, and then prepares to go over the wall with them, his orb-topped staff in hand.
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Old 04-18-2012, 11:28 PM   Top  -  End  -  #38
Reverent-One
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Jarl

"I'll go first," Jarl volunteers as he draws his blade, "And warn you if I run into anything. Assuming you're ready, ma'am." He adds, addressing Elise.
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Old 04-19-2012, 12:00 PM   Top  -  End  -  #39
NecroRebel
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Elise

Elise nods, and with the crystal on her staff quickly sketches a rune in faintly-glowing lines in the dust. As the image appears, so too does the bridge, a narrow white spiral of churning fog tight against the wall. "It might be difficult to keep your balance initially; the surface moves upwards. It will speed your movement, though. It should be able to hold two at once, but more than that will make it fail, so go!"
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Old 04-19-2012, 09:59 PM   Top  -  End  -  #40
Chambers
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Passing through the white fog is unsettling at first, but it's quickly done with as the wind rises up and gently carries each of you over the gap in the wall. Coming down on the other side you find yourself in a narrow side street that seems to run south against the wall. The buildings in front of you are mostly intact, though the one directly behind the gap has been completely demolished. You can see through it to a courtyard.

The map showed the necropolis as a walled area just north and west of where you are, and in fact you can see the walls, less than a hundred feet away. Not meant for physical security, the stone walls are low to the ground, no higher than three feet, but unlike the walls of the city, the stones around the necropolis are undamaged.

Glancing back through the gap you can see the sun begin to rise above the horizon, but it doesn't seem to get any brighter. Looking around again, you realize that there's some dark pall that pervades the city, making it as dark as dusk, even though it's morning. It's more than just a physical abnormality, as each of you feels a little less spirited, as if there were some presence at work that was slowly sapping your will and energy. You somehow instinctively know that this place is suffused with horrible necrotic power; you can feel it working against you, trying to overwhelm you.

The necropolis is around the block, its one lone building squat, short, and waiting in the quiet.

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"We have sent many to Hell, to smooth our way," said I, "and we are standing yet and holding blades. What more?"
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Old 04-20-2012, 06:39 PM   Top  -  End  -  #41
Scylfing
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Valen

After clearing the wall, Valen made a strange gesture with his left hand and suddenly a sinister-looking shortsword, seemingly composed of solid shadow, appeared in his grasp. With his main hand he drew his sidearm, a gilded steel rapier inscribed with various runes, a magnificent weapon quite the opposite of his shadow-wrought blade. He didn't dare ignite its true power yet, however, not wishing to act as a beacon for whatever undead might be crawling about at this hour.

As they drew nearer the necropolis, Valen pondered what mystical force might have created the darkness that gripped his city.

Spoiler


"Oh no. Oh nng-" he spluttered, his face suddenly contorting in pain. His rapier clattered to the ground as he clutched his temples in obvious pain. Though he fought to keep from screaming at what he saw with his mind's eye, it was clearly terrible.
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Last edited by Scylfing : 04-20-2012 at 07:44 PM.
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Old 04-20-2012, 06:46 PM   Top  -  End  -  #42
Shadow_Elf
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Flavius
The gnome shivers. Oh, am I ever glad that my eyes work in twilight! Its midday, and this Sinkhole of Evil is already dimming the lights, he complains quietly. As they near the necropolis, the gnome extends his arcane senses.

[OOC: EDIT]

The gnome stumbles backwards, falling onto his rump and gives out a soft groan of pain. Don't extend your senses, any of you! he says as he agonizingly climbs to his feet. The backlash... so much... evil... he pants.

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Old 04-20-2012, 08:55 PM   Top  -  End  -  #43
Reverent-One
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Join Date: Oct 2008
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Jarl

Though pleased that there seems to be no undead immediately in their path, Jarl doesn't let his guard down and remains alert as they progress towards the necropolis. The dim lighting does nothing to block the dwarf's senses, but it puts him on edge nonetheless. "If I'd never felt this taint again, it would have been too soon."

While he does try to get a better feel of the magic behind the sinkhole just as Flavius warns them, he doesn't seem to sense whatever lashed out at Valen and Flavius.
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Old 04-20-2012, 10:22 PM   Top  -  End  -  #44
NecroRebel
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Elise

As the last one over the wall, Elise is unfortunately too preoccupied with her spell to hear her companion's warnings, and she curses softly after analyzing the power within the city. "This isn't good... It's like the whole place is cursed. Even underground I felt the sky more clearly than here. I think most of my stronger spells will work well, but I'm not sure that my more basic powers will be able to force their way through the force at work."

She thinks for a moment after collecting herself, and wonders aloud, "Could any of you tell what the source to this effect is? We might want to change our plans to destroy it first."
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Old 04-20-2012, 10:22 PM   Top  -  End  -  #45
PChubby
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Riley

While twilight usually works in Riley's favor, the taint of the area sends a shiver down his spine. "Now that we're here, I like this place even less and I hated it before." He says under his breath.

Lacking formal training in religious or arcane magics the halfling cannot discern the effect but it doesn't take a scholar to notice it affected those that tried. Riley quickly checks Valen and Flavius over to see if there is anything he can do to relieve their obvious conditions.

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Old 04-20-2012, 10:30 PM   Top  -  End  -  #46
Chambers
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Recovering from the mental assault, you walk towards the necropolis, weapons ready and alert. The streets are silent save for the occasional creak of wood inside broken buildings and the sounds of your own footsteps.

The dirt path leading up to the necropolis is wide and criss-crossed with all manner of tracks. A metal gate once stood between the low walls but it's been torn off and lays twisted to one side. The area around the building is blighted and twisted. Plants are withered and carcasses of animals and man litter the ground. Ruined bits of rock and several beautiful and horrific sculptures peek out here and there among the long tufts of stringy brown grass, almost as tall as the stone wall. Some sickly splotches of electric yellow-green leaves and intense purple flowers that belong to an odd strain of wild thistle serves as a contrast to the otherwise gray-green and brown foliage.

From what you can see, the walled-in area is dotted with a large number of graves. Nearly all of them are dug open, though whether dug from the outside or from inside out, it's hard to tell without closer examination. The building itself looks like a mausoleum, done in an older style of architecture from when the city was first built.
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"We have sent many to Hell, to smooth our way," said I, "and we are standing yet and holding blades. What more?"
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Old 04-21-2012, 05:22 PM   Top  -  End  -  #47
Reverent-One
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Jarl

Jarl shakes his head to Elise's question, "I can't tell at least, my guess would be it's from the same place we're heading to."

He begins approaching the mausoleum once the rest of the group is ready, footsteps as light as he can make them.
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Old 04-21-2012, 05:42 PM   Top  -  End  -  #48
Scylfing
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Join Date: Dec 2007
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Valen

Valen shook his head after Jarl had spoken. It was a long moment before he spoke, and even after his senses had returned and he'd recovered his weapon Valen was still silently rubbing the pain out of his head.

"It's not the mausoleum, it's the whole city. The whole bloody city is corrupted," he replied. "I could, I could almost see them, I could feel them calling out. Terrible things happened here, and there are darker places than this gravesite, though I could just barely sense them before the pain grew too great."
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Old 04-21-2012, 05:55 PM   Top  -  End  -  #49
Shadow_Elf
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Flavius
The gnome nods. Our intelligence was wrong. This sinkhole... it pales in comparison to some of the others here. This city may not be salvageable... I think that ritual magic to destroy the whole damn place would be most prudent, he says, agreeing with Valen's analysis. But that's not what we were tasked to do. Lets see if we can get a start on things by just clearing the necropolis, eh?
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Old 04-21-2012, 07:16 PM   Top  -  End  -  #50
PChubby
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Riley

"Agreed, the necropolis seems a good start to cleansing this place. It'll give us a better idea of the forces we're dealing with." Riley says in a lowered voice. When Jarl moves out, Riley follows close behind taking care to walk quietly.


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Old 04-21-2012, 10:10 PM   Top  -  End  -  #51
Chambers
Ettin in the Playground
 
 
Join Date: May 2010
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Walking up the path you can see that the doors to the masuoleum are in surprisingly good condition. Two large iron wrought doors are set into the marble of the building and there's an inscription written in the old language of the Hevians engraved with silver over the doors, "Mortem est ostium." You don't have much time to ponder the meaning as two sudden movements draw your attention. What you thought to be simple statues of people caught in tortrous poses begins to move with a blinding speed and before you can react the two gargolyes have raked their claws across Elise and Flavius.

The change from motionless rock to hateful, spiteful demonic stone happened in an instant and their now open eyes shine with a blood red gaze that seems as if there's living fire behind them. To compound matters, as soon as they attack two spirits sweep out of the gargolyes, the shadowy ghosts stabbing with their incorporeal weapons. Jarl and Valen managed to dodge out of the way, but even the sudden brush of the dark blades seems to corrupt their flesh, with red blotches and dark spots appearing on the skin near where the swords swung. The wraiths, little more than shadow and hate, glare at their foes and swing again.

This time the shadowy nature of the wraiths confuses Jarl and Flavius and the swords pass through their bodies, leaving a trail of diseased flesh, boils and pustules. Their mouths widen to reveal rows of sharp teeth and the wraiths sink into the ground, fleeing to safety in the graveyard dirt. While the two warriors are momentarily distracted by their pains the two gargolyes lash out with their claws and score long furrows into the dwarf and man. You hear the sound of rocks breaking and cracking and you realize that the stone demons are laughing, flinging your blood off the tips of their claws. You soon realize the reason for their laughter as the claw marks begin to burn with an intense heat, as if liquid fire were being poured into the wounds.

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"We have sent many to Hell, to smooth our way," said I, "and we are standing yet and holding blades. What more?"
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Old 04-22-2012, 12:39 AM   Top  -  End  -  #52
PChubby
Barbarian in the Playground
 
Join Date: Feb 2012
Gender: Male
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Riley

After the creatures attack, Riley begins rhythmically chanting in draconic and quickly grabs a Glowstone from the bandolier. He activates it and drops on the ground at Elise's feet then moves into flanking position against a gargoyle.

Spoiler

Last edited by PChubby : 04-22-2012 at 07:06 PM. Reason: added conditional & immediate action info
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Old 04-22-2012, 01:00 AM   Top  -  End  -  #53
NecroRebel
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Join Date: Sep 2007
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Elise

Elise grunts in pain at the sudden assault and stumbles backwards with a stifled cry. "Rocks?!" she mumbles incredulously, then positions her staff before her to block attacks and begins sketching an image of a whirlwind in the dirt with its tip.

As she draws, swirling fog rapidly rises around her, obscuring her from even the keenest eyes and biting into the flesh of all nearby, though the gusts seem to curl around her allies rather than into them.

Spoiler

Last edited by NecroRebel : 04-22-2012 at 01:02 AM. Reason: Made save vs. ongoing, updated status.
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Old 04-22-2012, 02:50 PM   Top  -  End  -  #54
Reverent-One
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Join Date: Oct 2008
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Jarl

"Blast!" Jarl shouts as he's swarmed without warning. His sword glows with arcane energies that surround him, causing the air to shimmer around him, and then burst out to mark to the Gargoyles as well. As it charges, he hauls back his free hand and punches the Gargoyle beside him straight in the face.

Minor: Activate the Impenetrable Warding stance
Minor: Mark both Gargoyles
Standard: Fist of Force on left Gargoyle
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Last edited by Reverent-One : 04-22-2012 at 03:35 PM. Reason: Update for conditional stuff
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Old 04-22-2012, 06:32 PM   Top  -  End  -  #55
Shadow_Elf
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Join Date: Jul 2008
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Flavius
The gnome gasps as Elise's fog enshrouds him. He two steps backwards, cursing, as the fog slides him away from the gargoyles. Elise, dear, haven't you got spells a little more selective? he asks, walking until he is out of the Gargoyles' auras. Like, perhaps, this? With a wave of his staff, a horde of tiny dragons materialize among the gargoyles, breathing ice and fire and savaging the stone creatures.

Off-Turn: I will use the slide 2 from Elise's spell to go 2 squares south.
Move Action: Walk 5 squares south
Standard Action: 1A - Enlarged Winged Horde, Burst 2 @ M2, friendly

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Old 04-23-2012, 07:53 PM   Top  -  End  -  #56
Scylfing
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Join Date: Dec 2007
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Valen

Taken by surprise, Valen wasn't able to protect himself from the gargoyle's first strike, though thankfully it only grazed him with the dark energy it radiates. He gathered his wits just in time to blink away when the second swordblow hit, reappearing several yards away wreathed in shadow. He blinked a bit further away a second time, then leveled both blades at the one who struck him and spat curses at both.

"Know fear, spirits! Gaze upon the Void, for it will soon be your eternal home," he threatened, attempting to create a vision of madness in the gargoyle's wicked mind.

Spoiler
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Last edited by Scylfing : 04-23-2012 at 07:55 PM.
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Old 04-25-2012, 08:55 AM   Top  -  End  -  #57
Chambers
Ettin in the Playground
 
 
Join Date: May 2010
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Default Re: Guildmage [IC]

The glowstones cracks and light pours from it, but not even it can penetrate the gloom. While it doesn't help improve anyone vision, Riley can feel a small surge of positive energy in the area around it. The winds that Elise summons only serve to batter about her allies, as the gargoyles ignore the blasts of air, their clawed feet digging into the earth for better traction. One is surprised by the force of Jarls fist though as he knocks one sprawling back. The other gargoyle laughs at the horde of dragons that Flavius conjures, and snaps out with one quick claw and grabs one of the creatures, slamming it into its mouth and chomping on it. You're sure that they were just illusions...but the gargoyle seems to be enjoying his snack, silver dragon blood running down his chin.

He's got little time to celebrate though, as he suddenly spits out the small dragon corpse on the ground and starts clawing wildly at the small dragons darting about him. Something's changed his opinion of them, and for the worse. Meanwhile the other gargoyle climbs back up to its feet and launches into the air, stone wings springing from its back as it rushes towards Jarl. It tries to rake his eyes out with its claws, but he gets his sword up in time to fend off the creatures attacks.

The wraiths are nowhere to be seen.
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"We have sent many to Hell, to smooth our way," said I, "and we are standing yet and holding blades. What more?"
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Old 04-25-2012, 03:29 PM   Top  -  End  -  #58
NecroRebel
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Join Date: Sep 2007
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Default Re: Guildmage [IC]

Elise

The sorceress's voice comes from somewhere in the fog. "Selective!? Raindrops don't just fall on the fields, Flavius! You want to avoid the storm's fury, you stand beneath its eye!" And as she speaks the fog lashes forwards, lit from within by flashes of lightning, and crashes once more around the stone beasts. When it clears again, the cloud's center is not where it was previously, instead shrouding a place on the roof of the mausoleum.

Spoiler

Last edited by NecroRebel : 04-25-2012 at 11:23 PM. Reason: Noting boosted defenses from Mantle of Unity
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Old 04-25-2012, 03:38 PM   Top  -  End  -  #59
Shadow_Elf
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Join Date: Jul 2008
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Default Re: Guildmage [IC]

Flavius
Or, you stand very far away! laughs Flavius, unleashing another horde of illusory silver dragons on his foes. If the lot of you would kindly make way, I've some less selective spells of my own these creatures won't enjoy.


Standard Action: 1A - Enlarged Winged Horde @ M3, friendly
Move Action: If I'm still inside the weakening aura, move south until I am outside. If I'm already out, no action.

Spoiler


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Last edited by Shadow_Elf : 04-25-2012 at 05:39 PM.
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Old 04-25-2012, 06:38 PM   Top  -  End  -  #60
PChubby
Barbarian in the Playground
 
Join Date: Feb 2012
Gender: Male
Default Re: Guildmage [IC]

Riley grimaces as the stone beasts attack but the sight of everyone teleporting away gives him greater concern. "I know some of you don't like to be in the thick of things but you've got to be reasonably close to put my talents to use. Besides, we can cover each others weaknesses for a short while." As the halfling says the words, Jarl and Elise feel a sense of strength shared between the three of them.

Then Riley begins to hum a new tune as he turns to face the Gargoyle between him and Jarl. He gives the stone beast a devilish grin as his dagger starts to glow with sunlight. "I've a special poker for the likes of you." He says as he lunges for the weakest spot he can find.

Spoiler

Last edited by PChubby : 04-25-2012 at 07:35 PM.
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