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Older D&D/AD&D and Other Systems The forum for discussions specifically related to the rules and procedures of either any of the older editions of Dungeons & Dragons (1e, 2e, BECMI, OD&D) or any other non-D&D roleplaying rules (Vampire: The Requiem, Dread), including non-fantasy d20 systems (such as Mutants & Masterminds).

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Old 05-01-2012, 10:28 PM   Top  -  End  -  #241
Xefas
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Default Re: General Exalted Discussion Thread X: Playground Cosmic Principle

Quote:
Originally Posted by golentan View Post
Though IIRC essence 5 is where you do get a perfect vision effect, so that wouldn't be at chargen.
The hell it wouldn't be (intentional pun).

-Solar character generation as normal.
-Buy the appropriate Third Circle Demon as a Mentor.
-Ask them to make you an Akuma.
-Enjoy your ludicrous wad of free experience via Demonic Inheritance and trait reconfiguration.
-If you don't feel like spending training times, maybe ask Cecelyne to shoot you full of her training charms. It doesn't seem unreasonable to request a small favor, since you're a willingly repentant Solar.

-Forget why you were doing this in the first place to instead go fulfill your Urge.

...every great plan starts with a few kinks. They can be worked out.
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Old 05-01-2012, 10:53 PM   Top  -  End  -  #242
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Default Re: General Exalted Discussion Thread X: Playground Cosmic Principle

On E5 at chargen, I think I pulled it off in anathema, so if it isn't possible, then anathema needs fixing.

Edit: Just checked, looks like you need 3 more BPs than a starting solar has. Are 3 point flaws viable?
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Old 05-02-2012, 08:11 AM   Top  -  End  -  #243
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Default Re: General Exalted Discussion Thread X: Playground Cosmic Principle

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I imagine they will still expect payment for services rendered (creating life for you and all that), but Creation's Exalted have a reputation of being by-and-large ungrateful bigoted pricks, so if someone just banishes the poor thing back to Malfeas without so much as a 'thank you', I doubt they would be particularly surprised.

...
Cool, thanks.
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Old 05-02-2012, 04:32 PM   Top  -  End  -  #244
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Default Re: General Exalted Discussion Thread X: Playground Cosmic Principle

Winners of the comic think tank contest have been announced.
Expect the debut within a few weeks. (Argablarga finals!)
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Old 05-02-2012, 07:10 PM   Top  -  End  -  #245
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Default Re: General Exalted Discussion Thread X: Playground Cosmic Principle

I just tried to explain my Exalted character (If you want to see, it's posted in Lix's recruitment thread) to my dad, without giving any system info.

So, he has a whole lot of ways of not being hurt. He can make any wounds turn into steam when they appear if he's near an ocean, he can make random stuff appear to block attacks if he sees them coming, and he can also switch places with an attacker as the attack is in mid-strike. If something gets severed, he can keep it attached by tentacle.

He has a needle made of frozen acid that melts when it hits stuff, and can make temporary holes in anything in the way so he can hit anything he can see, if it doesn't dodge. He also has a mummy-wrapping that wraps itself around him, and can spew clouds of acid in case he gets chased.

Oh, and when he talks, it comes out as floating gold handwriting.
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Old 05-03-2012, 10:58 AM   Top  -  End  -  #246
Jade Dragon
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Default Re: General Exalted Discussion Thread X: Playground Cosmic Principle

Has anyone else realized that there are only 137 Solars left, not 150?

-100 Deathknights
-50 Green Sun Princes
-13 Deathlords
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Old 05-03-2012, 11:10 AM   Top  -  End  -  #247
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Default Re: General Exalted Discussion Thread X: Playground Cosmic Principle

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Has anyone else realized that there are only 137 Solars left, not 150 ?
-13 Deathlords
Um, these don't have Exaltations ... just are ghostly equivalents of Ishavara / 3rd circle demons.
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Old 05-03-2012, 11:15 AM   Top  -  End  -  #248
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Um, these don't have Exaltations ... just are ghostly equivalents of Ishavara / 3rd circle demons.
Oh yeah, those are the ghosts of former Solars, but they don't have the exaltations.
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Old 05-03-2012, 03:42 PM   Top  -  End  -  #249
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Default Re: General Exalted Discussion Thread X: Playground Cosmic Principle

Has that warstrider fix over on the OP been updated for 2.5's changes yet? I'd imagine since 2.5 dealt with combat and weapon stats, it would need changes, but I'm not sure if they've been done (or if they even need them - warstrider-level combat is something I have no idea about lethality for).
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Old 05-03-2012, 04:45 PM   Top  -  End  -  #250
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Has that warstrider fix over on the OP been updated for 2.5's changes yet? I'd imagine since 2.5 dealt with combat and weapon stats, it would need changes, but I'm not sure if they've been done (or if they even need them - warstrider-level combat is something I have no idea about lethality for).
My warstrider fix there actually just provides a template for converting ANY existing weapon not already sized for siege deployment over to a warstrider version, so the moment 2.5 came out most weapon stats were already up to date. There are a few warstrider-specific weapons that might need adjusting, but there weren't many to begin with and they weren't in the "grand killstick" class before, so I doubt they are terribly broken now.

That said, warstrider Soak may need to be adjusted to account for the fact that 2.5 made Soak much much more important than it used to be and the Warstrider AI Charms are going to need to be adjusted because there are some pseudo-perfect class Charms in there that are still priced on the old scale instead of in the new "perfects are expensive" enviroment.

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Old 05-03-2012, 05:26 PM   Top  -  End  -  #251
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-100 Deathknights
-50 Green Sun Princes
Deathknight numbers are slightly off. I think there are two canonical Solars who were change to Abyssals after the initial creation. At the very least there's one, that Solar who annoyed the God of Slaves.


Also, I've seen some complaints about the clinch rules, and thought of a possible fix, though I'd like feedback on it:
Grappling:
Start a clinch by using a clinch attack, a Speed 6, Acc +0, Rate 1 attack, which can be parried or dodged normally. If the attack hits, the target is pulled in a grapple, resetting his speed to 6 from that tick. If the attack hits with double the successes of the opponent's applied DV, then the opponent can be pinned, shifting their state to inactive.

Otherwise, they two are considered grappling. Control of the grapple is determined by an opposed role of ([Strength or Dexterity]+Martial arts), though in the initial round it defaults to the one who initiated the grapple, though only one such role is made each time it comes up. If one side of the roll ends with twice the number of successes as the other, they may pin their opponent. Otherwise, they may chose from the following 4 options:

Crush: Inflict [Strength+Successes] dice of Bashing damage, and continue the hold.

Break Hold: Release the opponent.

Throw: Throw the opponent [Strength] yards, provoking an automatic knockdown check, and possibly a knockback check. It can also be used to throw them straight down, leaving them prone and dealing [Strength +successes]/2 dice of bashing damage, which can be soaked.

Hold and Drag: The person in control either decides to do nothing but continue to remain in control, or he may drag the other person a number of yards equal to his [Dexterity- opponents Strength], minimum 1, each tick.

All of these maneuvers are Speed 6, Rate 1.

While grappled, a character can only take reflexive, non-movement based actions or attempt to resist the grapple on their tick. Unless pinned, the characters are two tightly mixed to attack separately: resolve non-area of effect attacks against the highest of the DV's(Dodge DV taking a -1 penalty), and apply the damage to each equally. Effects such as Accuracy without distance bypass this. Multiple people clinching the same person use limited teamwork rules, and only one of the individuals gets to be in control.

When pinned, the inactive character can contest the roll to control as normal, but cannot take other non-reflexive actions. The characters are now still enough that they can be targeted normally, should the controller wish it to be so.

The Controller gains a new maneuver, and can use all normal maneuvers, with one change:

Crush: Gains the Piercing tag.

Shield: This interposes the pinned person between attacks aimed at the controller. He gains a +2 cover bonus to DV's, though takes a -2 mobility penalty. Add the +2 last, and if the attack would have hit without the cover bonus, the attack hits the pinned character instead. The pinned character can still be targeted, if the Controlling character wishes.
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Old 05-04-2012, 03:43 AM   Top  -  End  -  #252
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Default Re: General Exalted Discussion Thread X: Playground Cosmic Principle

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Deathknight numbers are slightly off. I think there are two canonical Solars who were change to Abyssals after the initial creation. At the very least there's one, that Solar who annoyed the God of Slaves.
If we're going to be pedantic, the number of Solar Essences captured as the Jade Prison broke is only about 150, the exact number is unknown (the number of GSPs is exactly 50, though, as part of an agreement between the forces of Death and Hell).
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Old 05-04-2012, 06:18 AM   Top  -  End  -  #253
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Default Re: General Exalted Discussion Thread X: Playground Cosmic Principle

With the 2.5 combo rules, are they just free to learn, or can you make them up on the fly like a Flurry action for Charms?

Also: how much damage would you say an atomic bomb would do in Exalted terms? I ask because I saw that bit in the core book saying a Solar's Personal Essence Pool (min. 11 motes without Flaws) has more power than the Hiroshima bomb. Can you use Charms/stunts to dodge/parry an explosion like that?
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Old 05-04-2012, 07:37 AM   Top  -  End  -  #254
Tavar
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With the 2.5 combo rules, are they just free to learn, or can you make them up on the fly like a Flurry action for Charms?
What's this in reference two?
Quote:
Originally Posted by Kobold-Bard View Post
Also: how much damage would you say an atomic bomb would do in Exalted terms? I ask because I saw that bit in the core book saying a Solar's Personal Essence Pool (min. 11 motes without Flaws) has more power than the Hiroshima bomb. Can you use Charms/stunts to dodge/parry an explosion like that?
Shards should be giving a canonical answer, but currently I'd say look at the rules for the Soulbreaker Orb. Perfectly possible to perfect the effect in question.
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Old 05-04-2012, 07:45 AM   Top  -  End  -  #255
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Originally Posted by Kobold-Bard View Post
With the 2.5 combo rules, are they just free to learn, or can you make them up on the fly like a Flurry action for Charms?

Also: how much damage would you say an atomic bomb would do in Exalted terms? I ask because I saw that bit in the core book saying a Solar's Personal Essence Pool (min. 11 motes without Flaws) has more power than the Hiroshima bomb. Can you use Charms/stunts to dodge/parry an explosion like that?
You make them on the fly. You still have to obey combo rules (extra action + supplemental = must use the supplemental on all applicable actions, they have an inherent obvious display...).
But they don't need to be trained, nor cost a wp to activate.

Quote:
Originally Posted by Tavar View Post
Shards should be giving a canonical answer, but currently I'd say look at the rules for the Soulbreaker Orb. Perfectly possible to perfect the effect in question.
Soulbreaker orbs don't explode, they just obscure the area and snuff souls out. There's not even an impact.

Last edited by Andreaz : 05-04-2012 at 07:54 AM.
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Old 05-04-2012, 07:51 AM   Top  -  End  -  #256
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Default Re: General Exalted Discussion Thread X: Playground Cosmic Principle

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Also: how much damage would you say an atomic bomb would do in Exalted terms?
I personally slightly disagree with Tavar on Soulbreaker Orb comparison. I would wager that atomic bomb, like one that was dropped on Hiroshima, would work along the lines of Total Annihilation spell. Liger is radioactive and whatnot. But with bigger radius, of course.
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Old 05-04-2012, 08:20 AM   Top  -  End  -  #257
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I personally slightly disagree with Tavar on Soulbreaker Orb comparison. I would wager that atomic bomb, like one that was dropped on Hiroshima, would work along the lines of Total Annihilation spell. Liger is radioactive and whatnot. But with bigger radius, of course.
This. But Perfects are still possible, because... well, that's the point of Perfects.
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Old 05-04-2012, 08:25 AM   Top  -  End  -  #258
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Also: how much damage would you say an atomic bomb would do in Exalted terms? I ask because I saw that bit in the core book saying a Solar's Personal Essence Pool (min. 11 motes without Flaws) has more power than the Hiroshima bomb. Can you use Charms/stunts to dodge/parry an explosion like that?
That sentence is a bit misleading. Guarding Star Tactics lets you divert the explosion for 12 motes, but is also an Essence 6 Charm, making it a bit out of the average starting character's reach. Generally, the Exalted, while certainly powerful, cannot imitate thermonuclear war with under 15 motes. It takes significantly more (though it is by no means impossible, and there is a point around Essence five where the destruction of city can actually be quite easy with the right Charms).
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Old 05-04-2012, 08:59 AM   Top  -  End  -  #259
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I think the key, in this situation, is that while it's easy to ensure one's own survival, it is more difficult to ensure the survival of others.
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Old 05-04-2012, 09:59 AM   Top  -  End  -  #260
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Default Re: General Exalted Discussion Thread X: Playground Cosmic Principle

There was an interesting discussion of nukes on the White Wolf forums. Let me see if I can dig it up

Edit: Here you go.

tl;dr: Nukes are weird.
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Old 05-04-2012, 11:07 AM   Top  -  End  -  #261
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Default Re: General Exalted Discussion Thread X: Playground Cosmic Principle

Yeah, that's a good discussion. Also, I think it's where one of the developers confirms that they were/are working on the rules for nukes in shards.


Oh, and I'm making a CMA that focuses on Clinching. Located here in thread form, or in the spoiler. Very much a work in progress, and It'd be helpful to bounce ideas off people.

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Old 05-04-2012, 11:15 AM   Top  -  End  -  #262
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Default Re: General Exalted Discussion Thread X: Playground Cosmic Principle

Are there any Shard spoilers released somewhere ?
And initiating Nukes into Exalted will not have any bad consequences, right ?

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This. But Perfects are still possible, because... well, that's the point of Perfects.
Can't be parried.
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Old 05-04-2012, 11:47 AM   Top  -  End  -  #263
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...

Can't be parried.


Really? Where's the rule for that?
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Old 05-04-2012, 11:52 AM   Top  -  End  -  #264
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Default Re: General Exalted Discussion Thread X: Playground Cosmic Principle

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Can't be parried.
MALFEAS LAUGHS AT YOUR PUNY CONCEPT OF "CAN'T".

Nukes DO count as environmental hazards, right? I expect some of the stuff in Malfeas to be similar, and he's an environment. Or for another interpretation, it's hazardous to the environment. >_> If they don't, I'll just go find a perfect soak... Isidoros should do it. Or switch to Solar, get Adamant Skin Technique.
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Old 05-04-2012, 11:59 AM   Top  -  End  -  #265
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It doesn't matter either way, because Malfeas' (and all Solar/Abyssal) perfect parry charm still parries things that specifically can't be parried.
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Old 05-04-2012, 12:06 PM   Top  -  End  -  #266
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MALFEAS LAUGHS AT YOUR PUNY CONCEPT OF "CAN'T".

Nukes DO count as environmental hazards, right? I expect some of the stuff in Malfeas to be similar, and he's an environment. Or for another interpretation, it's hazardous to the environment. >_> If they don't, I'll just go find a perfect soak... Isidoros should do it. Or switch to Solar, get Adamant Skin Technique.
In this case, I'd assume it counts as an excessively large-radius attack, but that's irrelevant anyway, since Ablation of Brass and Fire explicitly parries unblockable attacks. Now incidentally, it says that if Total Annihilation is parried before it goes off, then it flies off in some random direction. I know it was intended that it would be like hitting a baseball with a bat, but with Ablation of Brass and Fire? Nukes just bounce off Malfeas' glorious brass abs.

But yeah, Total Annihilation says that it can only be perfect soaked or perfect dodged; perfect parrying is an inapplicable defense since the blast is far larger than the character. It's only because Ablation of Brass and Fire explicitly says it ignores unblockable attacks that it works.
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Old 05-04-2012, 12:37 PM   Top  -  End  -  #267
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Crimson Focusing Crystal
Cost: 1m; Mins: Essence 2; Type: Reflexive
Keywords: Combo-OK
Duration: One Scene
Prerequisite Charms: Cosmic Transcendence of Compassion

The Principle of Hierarchy gains purpose from her station, serving and aiding those she deems as worthy. Attempting to manipulate or divert her from her cause is a difficult prospect, to say the least.

This Charm may be activated in response to one of the Infernal's positive intimacies being brought up in conversation. Upon activation, the Warlock blushes a furious crimson and begins to indulge in a variety of nervous ticks, such as rubbing one's hands together, or fidgeting with the curls of one's hair. This behavior makes the existence of the intimacy, and its context, Obvious to all that see it. Furthermore, preying upon this intimacy in order to convince the Infernal to act in accordance with it lowers their MDV by 3 (instead of the normal -1).

However, their mind has become so focused on the selected intimacy, that attempting to use other intimacies against them inflicts no penalty to their MDV, and the Infernal adds +3 to their MDV if a social attack would attempt to convince them to act against the intimacy that caused them to blush.

This Charm may not be activated again if the Infernal is already blushing about an intimacy.
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Old 05-04-2012, 12:59 PM   Top  -  End  -  #268
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Crimson Focusing Crystal
Cost: 1m; Mins: Essence 2; Type: Reflexive
Keywords: Combo-OK
Duration: One Scene
Prerequisite Charms: Cosmic Transcendence of Compassion

The Principle of Hierarchy gains purpose from her station, serving and aiding those she deems as worthy. Attempting to manipulate or divert her from her cause is a difficult prospect, to say the least.

This Charm may be activated in response to one of the Infernal's positive intimacies being brought up in conversation. Upon activation, the Warlock blushes a furious crimson and begins to indulge in a variety of nervous ticks, such as rubbing one's hands together, or fidgeting with the curls of one's hair. This behavior makes the existence of the intimacy, and its context, Obvious to all that see it. Furthermore, preying upon this intimacy in order to convince the Infernal to act in accordance with it lowers their MDV by 3 (instead of the normal -1).

However, their mind has become so focused on the selected intimacy, that attempting to use other intimacies against them inflicts no penalty to their MDV, and the Infernal adds +3 to their MDV if a social attack would attempt to convince them to act against the intimacy that caused them to blush.

This Charm may not be activated again if the Infernal is already blushing about an intimacy.
Love it. SWLiHN as the stereotypical "shy girl" is one of my favorite interpretations of her.

Though most interpretations of her are among my favorites.

I just really like her, okay? Get off my back.
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I am not getting into a shootout with Golentan. Too many gun-arms.
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Old 05-04-2012, 04:24 PM   Top  -  End  -  #269
Lix Lorn
Titan in the Playground
 
 
Join Date: Feb 2010
Location: 
Missing her corner
Gender: Male2Female
Default Re: General Exalted Discussion Thread X: Playground Cosmic Principle

Quote:
Originally Posted by golentan View Post
Love it. SWLiHN as the stereotypical "shy girl" is one of my favorite interpretations of her.

Though most interpretations of her are among my favorites.

I just really like her, okay? Get off my back.
Epileptic tree in progress.
Building.
Building.
Construction complete.


GOLENTAN IS MALFEAS POST-REDEMPTION!?
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Old 05-04-2012, 04:40 PM   Top  -  End  -  #270
golentan
Ettin in the Playground
 
 
Join Date: Oct 2008
Location: 
Bottom of a well
Default Re: General Exalted Discussion Thread X: Playground Cosmic Principle

Quote:
Originally Posted by Lix Lorn View Post
Epileptic tree in progress.
Building.
Building.
Construction complete.


GOLENTAN IS MALFEAS POST-REDEMPTION!?
*Jaw drops*

I... Uh... I... But... It... Uh...



Weirdly, that works fairly well as a description of how my life has gone...
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Quote:
Originally Posted by turkishproverb View Post
I am not getting into a shootout with Golentan. Too many gun-arms.
Proud Boy-Toy of chaoskristy21

Credit to Astrella for the new party avatar.
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