Re: Medieval Werewolf II - Now With 50% Less Seers
Ah, we must be unlucky then, Bookboy.
Venetian Mask, didn't you say you could make someone repeat their target? I wonder if that would work with my power since I'm only able to protect a target every other night. We could keep Ebonwolf safe again tonight.
Bookboy, I'd say try to boost Ebonwolf for two scries if this works, so we can up the information in here. I'm going to try to decipher who the remaining wolves are before I vote.
Re: Medieval Werewolf II - Now With 50% Less Seers
The reason I'm trying to boost you is because it gives you double protect if it works. With the number of claimers we have, we need as much protection as possible so we don't lose anyone.
Also, something that could be useful: Gnomish, state who you're protecting. Anyone with a redirect, pick someone who hasn't claimed/is suspect (announce in thread) and redirect them towards Gnomish's target. That way, we have the best chance of making the Rogue/whoever has the wolf night kill hit a protected target.
Re: Medieval Werewolf II - Now With 50% Less Seers
Updating list
Spoiler
Grue Bait: Imprisoned, some kind of self-sacrificing protector role (bodyguard?)
Zar Peter: sends in no action but knows the King is dead (Necromancer, most likely)
Ramsus: Some kind of Neutral role
Super Dark33: Guardsman [Mason] (determined by Grave-Keeper)
Bunny of Faith: No info (being replaced)
Internet Flea: King (determined by Grave-Keeper)
Istari: Semi-random powers towards whoever he targets? Targeted Tom the Mime N2 and noticed Tom the Mime didn't post D3
Gnomish Wanderer: Strongly hinted that she was too silent and could protect people, she protected herself D1 and Elemental D2 (just now)
TBF: claimed a neutral scry role
usourselves&we: Grave-Keeper (gets role for night kills)
The Grimmace: Scry Role, says Internet Flea was King
Vesth: Claimed Marauder (lied
), night kill following his lynch implied the death of the Rogue, unconfirmed
PirateMonk: Watchman (knows what targeted a person, as I read it)
RuneboundShade: Druid (witch role, has scry, void, and an unknown)
Venetian Mask: forces target to repeat last night action
Bookboy: The Heretic (50% chance to boost the power of a target each night)
calar: no info (little posting)
bladescape: King's Crusader, hasn't said what it does
Elemental: claimed to be a late-stage scrier, current general opinion is that he was Hangman
Xanmyral: no info (little posting)
Tom the Mime: lynch version of bodyguard, role name Blackguard
billtodamax: no info (little posting)
Matthias 2207: possible fool, 2/3 scries incorrect so far
Sir Ebonwolf: Marauder with King scry
flabort: no info (little posting)
C'Nor: Medicine Man, has had a kill, a void, and an unknown
Gray Mage: no info (little posting)
Supagoof: no info (being replaced)
The Crash Man: redirects abilities, unverified
chaos_redefined: Head Chef (powers unknown)
Unclaimed roles: Rogue (has a suspect), Spirit, Masons (x3)
I'm counting 5 people without claims, plus the two inactives. They are:
calar, Gray Mage, flabort, Xanmyral, and billtodamax (haven't seen the last three in a while either).
Someone with more experience, please correct me if I am wrong, but this sounds like a good time for the remaining Masons to claim. We're down to 7 unknowns with only the Masons unknown for Town. They claim, and then we just start lynching the people who are left as Ebonwolf marks them.
Also, Zar Peter, can you give us any information on Vesth?
Re: Medieval Werewolf II - Now With 50% Less Seers
Quote:
Originally Posted by bladescape
Also, can I ask if we have any proof that Istari is town-sided?
I was thinking this as well. But they did back me against vesth and that seems good...
opinions of others wanted on who i should scry, Istari or runeboundshade
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Re: Medieval Werewolf II - Now With 50% Less Seers
Updating list to make bladescape happy. Although information on what his role does would make us happy.
Spoiler
Grue Bait: Imprisoned, some kind of self-sacrificing protector role (bodyguard?)
Zar Peter: sends in no action but knows the King is dead (Necromancer, most likely)
Ramsus: Some kind of Neutral role
Super Dark33: Guardsman [Mason] (determined by Grave-Keeper)
Bunny of Faith: No info (being replaced)
Internet Flea: King (determined by Grave-Keeper)
Istari: Semi-random powers towards whoever he targets? Targeted Tom the Mime N2 and noticed Tom the Mime didn't post D3
Gnomish Wanderer: Strongly hinted that she was too silent and could protect people, she protected herself D1 and Elemental D2 (just now)
TBF: claimed a neutral scry role
usourselves&we: Grave-Keeper (gets role for night kills)
The Grimmace: Scry Role, says Internet Flea was King
Vesth: Claimed Marauder (lied
), night kill following his lynch implied the death of the Rogue, unconfirmed
PirateMonk: Watchman (knows what targeted a person, as I read it)
RuneboundShade: Druid (witch role, has scry, void, and an unknown)
Venetian Mask: forces target to repeat last night action
Bookboy: The Heretic (50% chance to boost the power of a target each night)
calar: no info (little posting)
bladescape: King's Champion, hasn't said what it does
Elemental: claimed to be a late-stage scrier, current general opinion is that he was Hangman
Xanmyral: no info (little posting)
Tom the Mime: lynch version of bodyguard, role name Blackguard
billtodamax: no info (little posting)
Matthias 2207: possible fool, 2/3 scries incorrect so far
Sir Ebonwolf: Marauder with King scry
flabort: no info (little posting)
C'Nor: Medicine Man, has had a kill, a void, and an unknown
Gray Mage: no info (little posting)
Supagoof: no info (being replaced)
The Crash Man: redirects abilities, unverified
chaos_redefined: Head Chef (powers unknown)
Unclaimed roles: Rogue (has a suspect), Spirit, Masons (x3)
I think I remember there being something with Istari towards the beginning.
Ebonwolf, I'd prefer if you went with Runebound. Istari is a bit of a wild card, but Runebound is claiming to be consistently capable of a scry. If we can confirm him as Town, that's a big win for us.
PM, I knew I'd seen somewhere he wasn't U.S., which is why I figured he didn't know.
Oh, and in case bladescape doesn't read the whole post, please tell us what you actually DO.
Narrators, are billtodamax, Xanmyral, and/or flabort in danger of being replaced at this point?
Re: Medieval Werewolf II - Now With 50% Less Seers
Quote:
Originally Posted by Bookboy
Also, Zar Peter, can you give us any information on Vesth?
You mean more info than I already gave? Read my first post today again.
Point at calar
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Re: Medieval Werewolf II - Now With 50% Less Seers
Istari, at the moment, &we is very valuable to us. They get the role of night kills even if unmarked. Right now, we need to kill the Spirit and the Chancellor.
Also, Zar, have you posted a list of who's been killed so far? I feel you probably have, but I'd probably miss it reading through the thread.