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Old 06-03-2012, 06:54 AM   Top  -  End  -  #691
RuneboundShade
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Default Re: Medieval Werewolf II - Now With 50% Less Seers

I'm happy to vote for bunny of faith.

Also, now that I'm looking at it a little better, this is what I think happened:
Matthias, the 50% seer, or at least we think he is, stated that Pirate Monk was the watcher. This, could have been, like the rest of his roles, incorrect, even so Pirate Monk played along. He was told to be on me during the night last night, and deciding that I could be a wolf, (And obviously ignoring the possibility of disguiser) posts before Ebonwolf that I got day baned, in case I was a wolf, so that I wouldn't get lynched. The results of this are actually quite simple: If I was a wolf, I wouldn't get lynched, If I wasn't, no harm done, just a day baned towny. Of course this theory relies on him not being in contact with the disguiser and not being a watching role, but it works as a theory.
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Old 06-03-2012, 07:18 AM   Top  -  End  -  #692
Keledrath
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Default Re: Medieval Werewolf II - Now With 50% Less Seers

RBS, you still haven't answered my question about what you did last night.
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Old 06-03-2012, 07:23 AM   Top  -  End  -  #693
Matthias2207
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Default Re: Medieval Werewolf II - Now With 50% Less Seers

Quote:
Originally Posted by RuneboundShade View Post
I'm happy to vote for bunny of faith.

Also, now that I'm looking at it a little better, this is what I think happened:
Matthias, the 50% seer, or at least we think he is, stated that Pirate Monk was the watcher. This, could have been, like the rest of his roles, incorrect, even so Pirate Monk played along. He was told to be on me during the night last night, and deciding that I could be a wolf, (And obviously ignoring the possibility of disguiser) posts before Ebonwolf that I got day baned, in case I was a wolf, so that I wouldn't get lynched. The results of this are actually quite simple: If I was a wolf, I wouldn't get lynched, If I wasn't, no harm done, just a day baned towny. Of course this theory relies on him not being in contact with the disguiser and not being a watching role, but it works as a theory.
But... That would mean I'm not even 50% seer, just 100% fool. I don't like that idea, but it certainly makes more sense.
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Old 06-03-2012, 07:28 AM   Top  -  End  -  #694
Keledrath
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Default Re: Medieval Werewolf II - Now With 50% Less Seers

Not really. It took me until last night for my ability to work, and I'm a 50% chance boost role. Sometimes you just have bad luck.
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Old 06-03-2012, 11:52 AM   Top  -  End  -  #695
PirateMonk
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Default Re: Medieval Werewolf II - Now With 50% Less Seers

Quote:
Originally Posted by RuneboundShade View Post
I'm happy to vote for bunny of faith.

Also, now that I'm looking at it a little better, this is what I think happened:
Matthias, the 50% seer, or at least we think he is, stated that Pirate Monk was the watcher. This, could have been, like the rest of his roles, incorrect, even so Pirate Monk played along. He was told to be on me during the night last night, and deciding that I could be a wolf, (And obviously ignoring the possibility of disguiser) posts before Ebonwolf that I got day baned, in case I was a wolf, so that I wouldn't get lynched. The results of this are actually quite simple: If I was a wolf, I wouldn't get lynched, If I wasn't, no harm done, just a day baned towny. Of course this theory relies on him not being in contact with the disguiser and not being a watching role, but it works as a theory.
This is a plausible story, although I don't see why it relies on my claimed role being false. Alternatively, we could both be wolves and in contact with each other. Claiming a bane unprompted, however, still makes no sense.

@Matthias: I have no objections to being lynched, only to being lynched on no evidence. Bookboy was claiming my results made me look like a wolf just because they were weird, but did not explain how they were more likely if I was a wolf than if I was not.
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Old 06-03-2012, 12:40 PM   Top  -  End  -  #696
Penguinator
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Default Re: Medieval Werewolf II - Now With 50% Less Seers

And we've reached a majority.

I'm autolynching Supagoof, and Saposhiente is replacing flabort.
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Old 06-03-2012, 01:31 PM   Top  -  End  -  #697
Penguinator
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Default Re: Medieval Werewolf II - Now With 50% Less Seers

Day 7:


Rauchsten was slowly getting used to sitting on the throne. He had lost his reservations, and was regaining his cool, villainous demeanor. The cruel grin which normally lit up his face was back with a vengeance. Two of his men had been dragged into his throne room, the two which usually protected his doorway. They had been sleeping on duty for far too many nights, and were a shame to his royal guard. “There isn’t much I’m going to let you say. There are no excuses. The rebels keep coming into this castle, waving their swords at me. And you’ve done nothing to stop them.” He shook his head, stroking a dagger he held casually. He nodded towards the silent bodyguard, shaking his head. “Take them away, will you?” The bodyguard nodded, grabbing one in each arm and dragging them off to be executed. He turned to the magician next to him, and asked, “Any clue?”
“We shall see… we shall see.”
Cerebel stood around the corner, eyeing the throne room, grinning like a madman. “All according to plan, all according to plan…”

A man strolled into the bar casually, a smug grin on his face. He sat down in a stool, slamming his fist for the bartender to serve him. The bartender had a confused look on his face, nodding at the man. “Uh… Aran usually takes that seat…”
The man’s grin turned sour. He rolled up one sleeve, waving his fist in the man’s face. “Aran ain’t coming back, buddy. I suggest you get me a drink, and get me one damn fast. I’m thirsty as hell.”

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Old 06-03-2012, 01:39 PM   Top  -  End  -  #698
Penguinator
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Default Re: Medieval Werewolf II - Now With 50% Less Seers

With that, I'll be gone for a week without internet. Think long and hard about who you want to target with those night actions, 'cause the day starts Saturday.

Those of you who are voided can sit and stir in agony.

Also, Gray Mage would like me to remind you that Witchhunt needs another player. I would do it myself, but my computer won't let me. *grumble grumble*
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Old 06-03-2012, 01:43 PM   Top  -  End  -  #699
Gray Mage
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Default Re: Medieval Werewolf II - Now With 50% Less Seers

Interessed players are to contact Mannikath through PM, or e-mail (his e-mail is in the first day narration).

Game thread: Here.

It's a blind, no PM game. Remember, there'll be cake.
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Old 06-03-2012, 06:58 PM   Top  -  End  -  #700
Ur-Quan
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Default Re: Medieval Werewolf II - Now With 50% Less Seers

Any questions can be directed my way while Penguinator's away, but I'll be away until saturday too, so expect a delay on the responses.
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Old 06-04-2012, 05:06 PM   Top  -  End  -  #701
Saposhiente
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Default Re: Medieval Werewolf II - Now With 50% Less Seers

(Posting without saying anything about the game so that the thread shows up with a check mark.)
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Old 06-09-2012, 08:46 PM   Top  -  End  -  #702
Penguinator
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Default Re: Medieval Werewolf II - Now With 50% Less Seers

How? How are there still missing night actions?
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Old 06-09-2012, 10:13 PM   Top  -  End  -  #703
Penguinator
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Default Re: Medieval Werewolf II - Now With 50% Less Seers

Friends, Romans, countrymen!

Go join Rune's Traits WW game, he's looking for people.

And IF's Clue WW is still open, I believe.
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Old 06-09-2012, 11:26 PM   Top  -  End  -  #704
Saposhiente
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Quote:
Originally Posted by Penguinator View Post
How? How are there still missing night actions?
They forgot the game existed. Unless you're sending out reminders or something, no more actions are going to come in.
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Old 06-10-2012, 09:44 AM   Top  -  End  -  #705
Penguinator
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Default Re: Medieval Werewolf II - Now With 50% Less Seers

Thank you, Sapo, that was purely rhetorical.
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Old 06-10-2012, 11:00 AM   Top  -  End  -  #706
Penguinator
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Default Re: Medieval Werewolf II - Now With 50% Less Seers

Night 7:


Three men stood over the graveyard in town,
The first a cloak of darkness found.
Gold chains gleamed from his attire,
He spoke little, and rarely faced ire.

The second nervous, with tattered gray
Cloak around him, in disarray.
He chattered much of his dismay,
Ding dong derry and the death knell tolls.

The third man dug a shallow grave
A place for the head of the buried man.
He shook his head and spake no word,
He wore little, sweat covering his hands.

“Once again, a man comes in,
and takes a servant from our King.
The night was late, it was his fate,
He spent his life impulsed by hate.”


“Perhaps it was his time to go?
At least one person here must know.
He died at hands of our great foe,
Ding dong derry and the death knell tolls.”


The third man only slammed a grave
Above the head of the buried man.
He shook his head, and spake no word,
A chisel clenched in his large hand.

“Write the words as I have spoken,
To send him off with no small token.
He did a service to our men,
And saved our leaders once again.”


“Perhaps it was not by his choice?
At least one person shared his voice.
Alas, he’s left and must rejoice,
Ding dong derry and the death knell tolls.”


The third man wrote into the stone,
Above the head of the buried man.
He shook his head and spake no word,
The chisel steady in his hand.

“Give us one last ray of hope,
Dearest friend, or we will mope.
We’ll wring no hands and make no sound,
To see that your purpose was found.”


“Perhaps his purpose was to die?
If it was, he'd surely cry,
Or sit alone and merely sigh,
Ding dong derry and the death knell tolls.”


The third man patted down the stone,
Above the head of the buried man.
He shook his head and spake no word,
The chisel fallen from his hand.

“Alas, good friends, we must retire.
We must return, or face lord’s ire.
No more we look upon his grave,
No more his face will need a shave.”


“Perhaps if we stayed out too late,
We would die, and meet our fate.
Maybe we would fill with hate,
Ding dong derry and the death knell tolls.”


The third man looked down at the stone
Above the head of the buried man.
He shook his head and spake no word,
Taking flowers in his hand.

He laid the flowers on the stone
Above the head of the buried man.
He shook his head and spake no word,
Trembling slightly was his hand.

“Now we go, back to the King.
He’ll want to know everything.
No more we speak of this man’s life,
No more we pray for his dear wife.”


“Perhaps, if all were right as rain,
The man, he would soon walk again.
The gods would heal all his pain,
Ding dong derry and the death knell tolls.”


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Day 8 Begins.
It will end in approximately 72 hours, or once a majority of votes has been reached.
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Old 06-10-2012, 11:16 AM   Top  -  End  -  #707
Saposhiente
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Default Re: Medieval Werewolf II - Now With 50% Less Seers

Okay, so, no point in waiting for a pressure wagon; I exist now. Do you guys want no claim, softclaim, mediumclaim or hardclaim?
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Old 06-10-2012, 11:21 AM   Top  -  End  -  #708
Tom the Mime
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Default Re: Medieval Werewolf II - Now With 50% Less Seers

I wonder if Grue's death was by choice?

Given the narration for the last lynch, unless someone has compelling evidence that the chancellor is dead, I'm going for Gray Mage.

Sapo, your claim?

Those with night actions, any info pertinent to the PM or RBS wolfiness discussion?
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Old 06-10-2012, 11:24 AM   Top  -  End  -  #709
Tom the Mime
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Default Re: Medieval Werewolf II - Now With 50% Less Seers

ninja'd by Sapo

I'd say hardclaim unless it defeats the purpose of your role.
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Old 06-10-2012, 12:03 PM   Top  -  End  -  #710
Matthias2207
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Default Re: Medieval Werewolf II - Now With 50% Less Seers

Scried Venetian Mask. No result. Probably voided or something. Not that it matters, I'm pretty sure I'm a fool now.
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Old 06-10-2012, 12:10 PM   Top  -  End  -  #711
Keledrath
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Default Re: Medieval Werewolf II - Now With 50% Less Seers

I'm voided today.

I doubt his death was by choice, since he knew our plan. What this does prove is that RBS doesn't have the night kill.

Sapo, hard claim ASAP

Everyone, post results. I boosted Gnomish again.

Also, someone scry billtodamax tonight, I've seen him posting in FFRP, yet he still isn't posting here and hasn't been autolynched. Which implies he's only posting night actions. A brilliant method for a wolf to lay low with when there are so many inactives.
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Old 06-10-2012, 12:18 PM   Top  -  End  -  #712
Istari
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Default Re: Medieval Werewolf II - Now With 50% Less Seers

After we get results in, we should really coordinate who we want to check
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Old 06-10-2012, 12:59 PM   Top  -  End  -  #713
RuneboundShade
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Default Re: Medieval Werewolf II - Now With 50% Less Seers

There, see, I don't have the night kill.

Also, I figured out a way to prove that I have a void, I can be redirected, therefore you'll know it's my power, and it can be confirmed... Also, I have townreads on venetian mask and Crashman.
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Old 06-10-2012, 01:04 PM   Top  -  End  -  #714
Saposhiente
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Default Re: Medieval Werewolf II - Now With 50% Less Seers

The Inebirate here.
Scry results:
Zar Peter = Organ Pipe.
Ramsus = Tenor Sax.
calar = Conch shell.
RuneboundShade = Sousaphone.
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Old 06-10-2012, 01:33 PM   Top  -  End  -  #715
Gnomish Wanderer
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Default Re: Medieval Werewolf II - Now With 50% Less Seers

Aww, you boosted me again last night? I was trying to imply that you shouldn't boost me. Yesterday I was voided and didn't want to make it public knowledge. Who voided me?
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Old 06-10-2012, 01:43 PM   Top  -  End  -  #716
Keledrath
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Default Re: Medieval Werewolf II - Now With 50% Less Seers

Sapo, so you're the town drunk?

RBS, what ability did you use last night? Did you scry as requested, and if so, what did you learn and who did you learn it about?

Crash, don't post who you redirected him onto until he answers.

Gnomish, I can see why you didn't want to say that (being the baner and all). Sorry I wasted it, but I think the voider is now targeting the two of us (my second time being voided).

Also, scratch what I said last post. Wait for PM to get on.

PM, post whatever you learned last night. You are currently under suspicion, and with your claim being what it is, if we all stated our targets, you could lie easily (if you are lying)
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Old 06-10-2012, 01:43 PM   Top  -  End  -  #717
Gnomish Wanderer
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Default Re: Medieval Werewolf II - Now With 50% Less Seers

Oh, two things I didn't think to include. The Night before last would I got my double bane I baned Zar Peter and Sir Ebonwolf. I believe I was under the impression that Venetian Mask had saved my life by forcing one of those targets to repeat back on myself which is why the no-kill happened.

Secondly, I believe this puts sufficient suspicion on RuneboundShade if he voided the baner.

Reposting for Prosperity, Player List.
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Old 06-10-2012, 01:47 PM   Top  -  End  -  #718
Keledrath
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Default Re: Medieval Werewolf II - Now With 50% Less Seers

Gnomish, Crash redirected RBS onto a different target last night, and since I got voided for today/tonight, that means there's another voider.
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Old 06-10-2012, 01:51 PM   Top  -  End  -  #719
Gnomish Wanderer
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Default Re: Medieval Werewolf II - Now With 50% Less Seers

We haven't gotten confirmation of Crash doing that yet though. I'm going to keep my vote on him for now until we decide either to lynch him or find another target. Sir Ebonwolf, yours is the report I'm waiting on.

Sapo, those results seem like nonsense to me. Do you see any kind of order or pattern behind the instruments and the roles as they have been revealed?
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Old 06-10-2012, 01:51 PM   Top  -  End  -  #720
Zar Peter
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Default Re: Medieval Werewolf II - Now With 50% Less Seers

We have got us a chancellor! The bunny was EVIL!

As I always say, don't trust the small furry things!
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