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Out-of-Character Out-of-character threads for the games going on above should be located here. OOC threads will expire after one year.

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Old 04-14-2012, 10:06 PM   Top  -  End  -  #1
MageofMystra
Orc in the Playground
 
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Default [OOC] world's transformation

world's second (New!) transformation, OOC

This is the OOC thread for world's transformation. Discussion of events, rules, or whatever it is that discussion may occur about can take place here between sessions. I will also use this as a nice little link hideout, and may spend some time to write recaps of each session both for posterity, and for any reading pleasure that may or may not be derived from that.

So, who are our noble heroes?
Archmage1Arianne StarchildThe elf-blooded, fae-souled warlock.
taildraggerFyodor T. Laventry (Harvey)The tobacco totin', perp punchin', crook catchin' noir detective.
DMOfDarknessGarruk SaeldraThe return of the Arcanamacha.
all_classicsMercuryThe sideways alchemist.
ji9zoThom "the Cutter" SutterThe sharp-bladed cutthroat.

Edeth
Small Map of Edeth
Larger, less lame Map of Edeth
Map of Adessia, Andaur
A small, abridged guide to [old] Edeth (in-progress)
The Monolith of New Edeth Fluff (.pdf)

Resources
IC thread
Inventory Claim
House Rule Index (coming soon)

Session Recaps
DMofDarkness's Campaign Journal

Remember, games are every Saturday, 5:00 EDT (UTC -04:00)! PM me if you need the server info again.

Last edited by MageofMystra : 02-06-2013 at 09:46 PM.
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Old 04-15-2012, 12:25 PM   Top  -  End  -  #2
AsDeR
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Join Date: Mar 2012
Default Re: [OOC] world's transformation

It was a good session.
I specially liked maptools. And the Orc prisioners dilemma (although I know you hated me for making it too long xD)
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Old 04-16-2012, 04:20 PM   Top  -  End  -  #3
ji9zo
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Default Re: [OOC] world's transformation

Yeah, it was pretty fun. Can't wait for the whole dungeon business this week.
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Old 04-17-2012, 03:40 PM   Top  -  End  -  #4
MageofMystra
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Default Re: [OOC] world's transformation

Session 1 Recap

Here is a recap/writeup of session one. JackMage666 and the Wolf fellow were not able to attend, so their characters pretty much hovered around the party and didn't do anything.

QUICK RECAP:
The party was brought to Helmer's Mill for questioning regarding the event in Valzost. They are temporarily protected from the law, and agreed to delve into a set of tower ruins further south. Along the way, they stopped a few slavers.

FULL RECAP:
It is spoilered because it is not a small writeup. I can change the images to thumbnails if in case anyone is on a very bandwidth limited internet connection.
Spoiler

Last edited by MageofMystra : 04-17-2012 at 07:04 PM.
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Old 04-20-2012, 05:05 PM   Top  -  End  -  #5
AsDeR
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Default Re: [OOC] world's transformation

Tomorrow same place same time?
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Old 04-21-2012, 08:05 PM   Top  -  End  -  #6
MageofMystra
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Default Re: [OOC] world's transformation

Apologies for not mentioning this in-game, but before next session:

I'd recommend you start planning out your next level. Depending on how fast we move, there's a good chance you'll be levelling up either mid-session or near the end of the session. Don't want that to clog up the session. You probably shouldn't change your sheets (but know what you're adding/changing), as we're going to be using them at level 3, however.

Also, between this and next session, we can assume you hit up a large shopping centre. You don't have enough gold that I'd be worried about not putting an item availability list, so you can pretty much pick up anything you need that isn't excessively obscure. Once again, this is to not slow down play if you've got anything on your grocery list.
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Old 04-21-2012, 10:21 PM   Top  -  End  -  #7
AsDeR
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Default Re: [OOC] world's transformation

I guess that means we will start teleported into the mill reporting to teh sanguine guard.
I wanted so bad to screw my character drawing 10 or 12 cards

Also, about the money, are we allowed to save it? I would like to eventually get my hands into a mitrhil full-plate, that's arround 10000gp. So I better start saving now.

Last edited by AsDeR : 04-21-2012 at 10:45 PM.
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Old 04-26-2012, 07:31 PM   Top  -  End  -  #8
MageofMystra
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Default Re: [OOC] world's transformation

The deck was stripped of magic (artefacts are special? Whuh?). I know enough about the deck to know that giving it to a level 3 party is a profoundly bad idea.

Also, yeah, of course you're allowed to save your cash (though I'd suggest packing up a few adventuring essentials.)
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Old 04-27-2012, 03:43 PM   Top  -  End  -  #9
AsDeR
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Default Re: [OOC] world's transformation

But, but... I want my soul to be trapped
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Old 05-04-2012, 11:52 AM   Top  -  End  -  #10
ji9zo
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Default Re: [OOC] world's transformation

So is everyone on for tomorrow?
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Old 05-04-2012, 12:20 PM   Top  -  End  -  #11
AsDeR
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Default Re: [OOC] world's transformation

I am
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Old 05-07-2012, 04:51 PM   Top  -  End  -  #12
AsDeR
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Default Re: [OOC] world's transformation

Awaiting the loot
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Old 05-08-2012, 07:36 PM   Top  -  End  -  #13
MageofMystra
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Default Re: [OOC] world's transformation

Thanks for the reminder!

Five scrolls (identified as best as possible, given that Read Magic is castable):
Scrolls of: Delay Poison (CL 3, 150 gold), Augury (CL 3, 175 gold), Inflict Light Wounds (CL 1, 25 gold), Calm Animals (CL 1, 25 gold), unsure/might not even be a scroll (nothing!)
All scrolls are on individual pieces of vellum. All identified spells are divine. Values are also given.

In addition, you found:
A chunk of a soft, silvery metal which is probably silver. Jephton estimates a value of 39 gold.
(1d20+2)[8] (Appraise check by Drogk'mak)
(1d20+1)[15] (Appraise check by Jephton)

A sliver of a somewhat cloudy, dull, yellow gem. Probably some obscure gem. Drogk'mak estimates a value of 30 gold, Jephton estimates 42 gold.
(1d20+2)[15] (Appraise check by Drogk'mak)
(1d20+1)[20] (Appraise check by Jephton)

A long, shard of a strange, tough, milky white metal. Drogk'mak estimates about 540 gold.
(1d20+2)[19] (Appraise check by Drogk'mak)
(1d20+1)[13] (Appraise check by Jephton)

A necklace made of intricately woven plant stems, leaves, and the like. Jephton estimates 85 gold.
(1d20+2)[6] (Appraise check by Drogk'mak)
(1d20+1)[17] (Appraise check by Jephton)

Last edited by MageofMystra : 05-08-2012 at 07:39 PM.
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Old 05-08-2012, 07:46 PM   Top  -  End  -  #14
AsDeR
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Default Re: [OOC] world's transformation

And the exact amount of XP. You just said we will start the next session at lvl 4 but we need some amount to note in our sheets.

Also, we fialed all the apreaises? even the one with a 20 ?
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Old 05-08-2012, 07:52 PM   Top  -  End  -  #15
MageofMystra
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Default Re: [OOC] world's transformation

General policy for story level ups is that gain the exact amount to level up.

Also, nobody has a single rank in Appraise, nor any feats that'd mitigate that; all these items I am considering rare or above, and as such, an estimate is the best you can do.
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Old 05-08-2012, 08:27 PM   Top  -  End  -  #16
AsDeR
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Default Re: [OOC] world's transformation

I'm looking forward the next session. (btw if you want to start earlier I have this saturday free, so I can be online earlier)

We were rolling for HP right? I don't remember if we did or taking averange.
Hp lvl up! (1d8)[7]
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Old 05-10-2012, 08:25 PM   Top  -  End  -  #17
MageofMystra
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Default Re: [OOC] world's transformation

We were taking averages for HP; the lower average on odd levels, and the higher average on even levels (obvious exception is first level.)

As a warning, there is a chance that next session will be a bit shorter than usual; I had a fair bit of studying to do this week.
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Old 05-11-2012, 08:28 PM   Top  -  End  -  #18
VinnTallim
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Default Re: [OOC] world's transformation

Bloooooooooop
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Old 05-11-2012, 08:49 PM   Top  -  End  -  #19
MageofMystra
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Default Re: [OOC] world's transformation

...and to those who don't speak Bloopanese, that is our factotum signing in! Surprise?
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Old 05-16-2012, 06:33 PM   Top  -  End  -  #20
MageofMystra
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Default Re: [OOC] world's transformation

A spreadsheet for inventory claim has now been created.

I'm going to edit the OP with it. I haven't worked on populating it--I'm not putting the metal shard or the boots onto the list since those seem to be claimed cleanly enough.
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Old 05-16-2012, 07:00 PM   Top  -  End  -  #21
AsDeR
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Default Re: [OOC] world's transformation

Good, now we only need loot.
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Old 05-24-2012, 03:53 PM   Top  -  End  -  #22
MageofMystra
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Default Re: [OOC] world's transformation

Hey guys, I'm going to have to cancel our next session on the 26th; I don't think I'm going to have enough time this week to be able to prepare the next session adequately.

Apologies!
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Old 05-24-2012, 06:01 PM   Top  -  End  -  #23
AsDeR
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Default Re: [OOC] world's transformation

Awww
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Old 06-01-2012, 11:52 AM   Top  -  End  -  #24
AsDeR
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Default Re: [OOC] world's transformation

Is tomorrow session on?
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Old 06-01-2012, 08:50 PM   Top  -  End  -  #25
MageofMystra
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Default Re: [OOC] world's transformation

Assuming nothing truly disastrous occurs, the game should be on for tomorrow.
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Old 06-02-2012, 09:06 PM   Top  -  End  -  #26
AsDeR
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Default Re: [OOC] world's transformation

The leg 2 ended so mysteriously for me. A building starts rumbling, I see a flash of light and then everything goes to hell xD
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Old 06-02-2012, 09:08 PM   Top  -  End  -  #27
ji9zo
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Default Re: [OOC] world's transformation

What happened there? I think I probably need to get the windows version of maptools.
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Old 06-02-2012, 09:12 PM   Top  -  End  -  #28
MageofMystra
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Default Re: [OOC] world's transformation

MapTools just started farting out.
This is totally a sign. Please promise me that if we ever start going over 3 hours, that we'll just stop.
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Old 06-09-2012, 07:54 PM   Top  -  End  -  #29
MageofMystra
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Default Re: [OOC] world's transformation

TELEPORTING FOR THE COOLEST KIDS OF EDETH
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NOTES ON LEGACY ITEMS
Legacy items in this campaign will not progress by character level. Instead, their abilities will be upgraded after performing a legacy ritual, in addition to receiving legacy abilities. Moreover, the personal costs for unlocking higher powers of the items will be relatively low (haven't worked out exact numbers/details.)

Legacy items, owing to their nature, will tend to be a fair bit stronger than regular magic items--especially given the limited magic due to the nature of an E6 world.

Last edited by MageofMystra : 06-09-2012 at 07:55 PM.
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Old 06-11-2012, 10:43 PM   Top  -  End  -  #30
DMofDarkness
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Default Re: [OOC] world's transformation

Question: Can I retrain some skills upon levelling? I certainly don't need some of them, and getting some ranks in spellcraft seems rather important...
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