Is tomorrow's session on? I know you said something about the 23rd, but don't remember about tomorrow.
__________________
Lil' Edward stat block
Spoiler
Lil' Edward
Male - Human (srsly, I AM) Rogue, Level 1, Init +3, HP 7/7, Speed AC 13, Touch 13, Flat-footed 10, Fort +1, Ref +5, Will -1, Base Attack Bonus 0
(+3 Dex) Abilities Str 12, Dex 16, Con 12, Int 14, Wis 8, Cha 10 Condition None
Lil' Edward
Male - Human (srsly, I AM) Rogue, Level 1, Init +3, HP 7/7, Speed AC 13, Touch 13, Flat-footed 10, Fort +1, Ref +5, Will -1, Base Attack Bonus 0
(+3 Dex) Abilities Str 12, Dex 16, Con 12, Int 14, Wis 8, Cha 10 Condition None
Assuming there are no further scheduling conflicts, our first session back should be two Saturdays from now--or the first Saturday of August--or if you prefer, August 4.
Sorry guys, I knew there was a session today but, as you can see by the time I write this, I arrived really late from work.
There was an emergency and I could not even post to tell you I won't make it, I hate to just dissappear, so again, sorry.
How was the game?
__________________
Lil' Edward stat block
Spoiler
Lil' Edward
Male - Human (srsly, I AM) Rogue, Level 1, Init +3, HP 7/7, Speed AC 13, Touch 13, Flat-footed 10, Fort +1, Ref +5, Will -1, Base Attack Bonus 0
(+3 Dex) Abilities Str 12, Dex 16, Con 12, Int 14, Wis 8, Cha 10 Condition None
Sorry pals, I got fired and I'm not in the mood of posting of this forums for a while.
Right now I would like to leave this game so I have one less thing to worry about.
Again, sorry.
__________________
Lil' Edward stat block
Spoiler
Lil' Edward
Male - Human (srsly, I AM) Rogue, Level 1, Init +3, HP 7/7, Speed AC 13, Touch 13, Flat-footed 10, Fort +1, Ref +5, Will -1, Base Attack Bonus 0
(+3 Dex) Abilities Str 12, Dex 16, Con 12, Int 14, Wis 8, Cha 10 Condition None
__________________
The difference between a party of adventurers and a ravenous horde of murderhobos: The hobos need that description. For adventurers, it is assumed.
Current Character List:
__________________
The difference between a party of adventurers and a ravenous horde of murderhobos: The hobos need that description. For adventurers, it is assumed.
Current Character List:
Here comes the only part of the adventure that matters, the loot!
You gained a total of 2750 XP (per head, calculated assuming XP is split four ways) over the course of the session!
Now for the loot!
Though someone actually has an appraise rank, it's not quite high enough to guarantee success--10 gold has been taken out of the loot to identify the 40-65% of items that wouldn't been appraise-able.
From encounter 1, in the alley:
590 gold.
A handsome, finely cut milk opal. It is worth about 900 gold.
A rough chunk of bloodstone, worth 11 gold.
A wand of False Life. 30 charges remain.
A scroll of Detect Thoughts.
A pair of tough, worn leather gauntlets. It has a few iron studs on the back, but is otherwise mostly thick leather.
From encounter 2, at the glass-smith's:
1900 gold.
An electrum metronome, worth about 1000 gold if sold. This is suitable as the focus for the teleportation ritual--no extra preparations (the 3000 gold) have to be made to said metronome.
An old red carpet made of an extremely fine, and high quality silk. Worth 900 gold.
A scroll of Mage Armour.
An unknown, faded red cloak. It is dusty, and slightly tattered, but otherwise in good condition. It has a faint abjuration aura.
A handsome adamantine breastplate.
Any unknown items (now and in the past) can be identified, but bear in mind cost and casting time.
Regarding the ritual for teleportation
You will need to travel somewhere back into Marrow Gorge (a place visited earlier) to find a suitable casting point. The ruins you are headed to are outside of the range of the spell, and also does not have a teleportation node. You can, however, teleport a fair distance into the Northfringes, then walk the rest of the way.
regardless, posting interest in a share of gold, the scroll of detect thoughts, and the cloak.
How do you want to take identification into account? Just have it happen off screen at the cost of 100 gold, or do it on screen?
__________________
The difference between a party of adventurers and a ravenous horde of murderhobos: The hobos need that description. For adventurers, it is assumed.
Current Character List:
Whoops. The gloves also have a faint transmutation aura attached to them. The metronome has already had some of the preparations made--I'm not going to bother specifying which auras (since this will absolutely never come up), but suffice it to say that it is magical.
Other than that, Detect Magic has been cast. None of the obviously magical item have had their auras written (that wand is magical!? Who knew!?)
Identification can happen off-screen at 100 gold a pop, but remember that it takes an hour per casting. The party will have to figure out time arrangements, or a way to travel while you cast.
EDIT: I'll update the inventory claim.
Last edited by MageofMystra : 09-05-2012 at 06:26 PM.
For next session, will we start off where we left off? or will it be assumed that we rested?
Is there anything special about that ring?
Would purchasing an Artificers Monocle(MIC 72) be worthwhile? 1500 gold for free identifies
__________________
The difference between a party of adventurers and a ravenous horde of murderhobos: The hobos need that description. For adventurers, it is assumed.
Current Character List:
For next session, will we start off where we left off? or will it be assumed that we rested?
Is there anything special about that ring?
Would purchasing an Artificers Monocle(MIC 72) be worthwhile? 1500 gold for free identifies
It costs the same as 15 identifies. Do you think we're going to be needing 15 identifies? We haven't purchased one so far, so I think chances of that are slim.
__________________ Xykon avatar by Elagune. Innistrad, coming soon to a D&D 3.5 game near you!
true. Well, If we do have 13 more identifies after this, I may point this post out.
__________________
The difference between a party of adventurers and a ravenous horde of murderhobos: The hobos need that description. For adventurers, it is assumed.
Current Character List:
Do you remember how much gold that one feller had who was going to buy the corpses? I seem to recall it being a lot but I didn't make a note of it on my sheet.
Also, could Ariel identify in the four hours that Jephton is sleeping? Just take the gp off the top of our new gp pool before its split, I suppose.
true. Well, If we do have 13 more identifies after this, I may point this post out.
The Gloves aren't things we really need to identify, though. They're gloves that radiate faint transumation magic... have someone put them on, and if they feel stronger/more dexterous, then we know what they are. It's basically just the cloak we need to ID...
The guy had about 4k on him, if I recall correctly.
__________________ Xykon avatar by Elagune. Innistrad, coming soon to a D&D 3.5 game near you!
Last edited by DMofDarkness : 09-05-2012 at 11:50 PM.