To be fair, Tynd, Frog God Games is a 3rd party publisher, and not a very big one. Palladium is still bigger, and we all know THEY'd need a kickstarter to get back in the game.
...I'd buy the modual if I had the cash. Really, I want to win some kind of lottery and gnab all the "Our team will pay you a house call" rewards. All of them. At the same time. I'd have my own convention. It'd be awesome.
One can dream...
Ah, I'd glanced over it briefly after following the link from the pathfinder site and thought it was a pazio thing. I agree, third party is very different.
In other cynicism, the 15k kickstarter for the zombie prep iphone game seems...excessive. It shouldn't cost 15k to make a game for iphone only, especially when your game is merely a glorified inventory system. Plus, rewards don't include the actual game until $10. $10 for a very specific inventory system with zombie graphics is...probably a bit much. I'm not surprised it's failing to meet it's goals.
It *could* be a very successful idea, if done in a different fashion(such as web page/multiplatform to actually get customers), but right now, it looks like a ball of fail.
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Have been sick, off forums for like...a month and a half. Apologies for anything I've missed, still in catch-up mode.
"World domination is such an ugly phrase. I prefer to call it world optimization."
It shouldn't cost 15k to make a game for iphone only, especially when your game is merely a glorified inventory system.
Once Kickstarter and Amazon take their pound of flesh that 15k is already down to 13.5k or thereabouts. To do any game on any platform you need a programmer, a graphic artist, somebody to do the sound and possibly a musician. How long do you reckon you could hire four people for $13.5k?
I mean, if iPhone games were as simple to make as you reckon, it shouldn't have taken Rovio around a year to produce Angry Birds Space...
Off Your Rocker got a large boost in the last couple days, brought the required to about $2900. Scuttlebut is that Stratus games might make a new pledge level to get two of their games + off your rocker.
Once Kickstarter and Amazon take their pound of flesh that 15k is already down to 13.5k or thereabouts. To do any game on any platform you need a programmer, a graphic artist, somebody to do the sound and possibly a musician. How long do you reckon you could hire four people for $13.5k?
I mean, if iPhone games were as simple to make as you reckon, it shouldn't have taken Rovio around a year to produce Angry Birds Space...
Let me clarify, I'm a software engineer who does this for a living.
This is a glorified inventory app. That's ALL it is. Music? What? Dedicated audio AND musician for an iphone app?
What they needed was probably about a day's worth of coding, and a few zombie related graphics, and perhaps one or two stock sounds.
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Have been sick, off forums for like...a month and a half. Apologies for anything I've missed, still in catch-up mode.
"World domination is such an ugly phrase. I prefer to call it world optimization."
Off Your Rocker added a new pledge level that will enable everyone to get more Stratus Games!
70$ DOTTY - New! One copy of Off Your Rocker and TWO other games from Stratus Games (Gold Mine, Launch Pad, Eruption, or DiceAFARI). Add $20 for a T-shirt of your choice. Free shipping within the USA or Canada (+$15 worldwide).
if that's too rich, opt for the NUTS level
50$ NUTS - One copy of Off Your Rocker and your choice of one other game from Stratus Games (Gold Mine, Launch Pad, Eruption, or DiceAFARI). Add $20 for a T-shirt of your choice. Free shipping within the USA or Canada (+$15 worldwide).
or hell just get the base game.
20 LOONY - One copy of Off Your Rocker. Add $20 for a T-shirt of your choice. Free shipping within the USA or Canada (+$15 worldwide).
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I won the WW Game Discworld I (Dei in Machina) by selling sausages ina bun to more than 50% of the surviving player, I showed myself as a cunning, greedy and worthy CMOT Dibbler and all I got is this lousy signature line.
Yeah, there's categories on the right that you can choose from. You can expand the popular section (see more popular projects), and that's a good way to see the major projects currently going on, for example: http://www.kickstarter.com/discover/...pular?ref=more
My first Kickstarter project, ARC: A Region Charted, just launched. ARC is a set of 10 poster maps, each 18 x 24 that work together to begin exploring an IP-neutral region so that they fit into a wide range of fantasy settings. Inspiration for the maps in both design and style comes from the older D&D introductory boxes and the map pack includes PDF copies of all maps for use with projectors or online tabletops. There are a handful of other neat little tricks in the maps and other GM aids that come from decades of gaming. I'm really excited about the project and hope you'll check it out!
[Project has been cancelled--thanks to all of our great backers for their support!]
My first Kickstarter project, ARC: A Region Charted, just launched. ARC is a set of 10 poster maps, each 18 x 24 that work together to begin exploring an IP-neutral region so that they fit into a wide range of fantasy settings. Inspiration for the maps in both design and style comes from the older D&D introductory boxes and the map pack includes PDF copies of all maps for use with projectors or online tabletops. There are a handful of other neat little tricks in the maps and other GM aids that come from decades of gaming. I'm really excited about the project and hope you'll check it out!
We've gotten some great early support and are putting up a Memorial Day special ($22 for all 10 maps, all 10 PDFs, and all 10 map supplements) with free US shipping and cheap international shipping ($4 Canada, $8 everywhere else). Thanks for your support!
[Project has been cancelled--thanks to all of our great backers for their support!]
Only 36 hours left on Kinetic Void's kickstarter. http://www.kickstarter.com/projects/.../?ref=kicktraq
It is a 3D Space Combat/Trading/Exploration game (ala Elite, Freelancer, etc.) with highly detailed ship customization and management, and a wide range of scale from small fighters and drones to massive carriers and dreadnoughts.
It's going to be difficult to reach 60k in that time, but there has been a lot of momentum the past few days.
Last edited by kalelovil : 05-29-2012 at 07:49 AM.
Chipped in on this one, as I'm pretty fond of the idea of maps that all link together.
Hey thanks so much for your support! Here's a quick image of what Tyndmyr is talking about and hopefully real soon we'll be able to update it and show how a few more maps link onto it as well to make a pretty massive area. There is a dock that can repeat below, a gate above, and a sewer below.
[Project has been cancelled--thanks to all of our great backers for their support!]
Dead State is a compelling, high-tension RPG set at the beginning of the zombie apocalypse. As society is beginning to fall apart, the player must organize allies, fortify a shelter, scout for food and supplies, and make uncertain alliances, attempting to hold together a group as humanity teeters on the brink of extinction. And although the zombies lurk as an ever present threat, the biggest obstacle to the player may just be other humans with the same goal: survival at any cost.
I'm a long time lurker and infrequent poster on this forums, that happens to be planning a kickstarter campaign for a cross platform videogame project (iOS, Android, PC, Mac, Linux, and your toaster if it supports OpenGl and OpenAl), and I would very much like to read your opinions on the matter.
Currently we are sitting on the fence because our game is almost done as we've been working on it for almost a year, and maybe we should just release it and move onto the next idea, but there are several things we would like to get done, that would improve the game for everyone, yet the only thing stopping us ain't time, but budget (For example: We would very much like to record the 11 songs that compose the soundtrack with a live orchestra, but our budget allows for just one).
So:
What kind of perks would you want from a videogame project on kickstarter? (I've got a pretty cool ideas for the ones above 1000 dollars besides the usual "let's have lunch together" kind of perk that I find ridiculous. Instead, we are particularly interested on what would you expect from the 30 to 500 range, considering that the game would be under 20 dollars, and the game plus soundtrack would be under 30 dollars)
Do people really dig merchandise like T-shirts? (this one intrigues me, as I haven't worn a branded t-shirt in my life, besides the one from my soccer team)
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"What an astonishing thing a book is.
It’s a flat object made from a tree with flexible parts on which are imprinted lots of funny dark squiggles. But one glance at it and you’re inside the mind of another person, maybe somebody dead for thousands of years."
Two guys of Space Quest Fame, need help for their science comedy adventure game. They got 4 days to get 125 K. Warburton (or a very VERY good copy) voiced their latest trailer. Hopeful he is in the game. So GO!
In other news, for give aways consider physical game boxes, physical albums, beta keys, sign and nonsigned collectors editions, art books, physical props that appear in the game, action figures.
Or just click the two guys link and look at their rewards. They have them all.
Neal Stephenson is apparently making a swordfighting game: Clang, focusing on control and depth. Nice kickstarter video, I like the brief cameo by Gabe Newell. :)
Xenonauts has 9 hours left, for stretch goals. Spaceventure is at 441k/500k, with 51 hours left to go.
Neal Stephenson is apparently making a swordfighting game: Clang, focusing on control and depth. Nice kickstarter video, I like the brief cameo by Gabe Newell. :)
Xenonauts has 9 hours left, for stretch goals. Spaceventure is at 441k/500k, with 51 hours left to go.
I just hopped onto kickstarter ten minots ago. This was the first thing I saw. I thought it was pritty damn cool. So after watching the vid I pledged.
Ten days left on it, but a great "Alternative" type of die for Fudge and Fate have been theorized and are having a kickstarter fund drive here.
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by Akirim.elfKickstarter Avatar by Savannah
Quote:
Originally Posted by Nerd-o-rama
Star Wars canon is one of those things where people have started to realize that the guys in charge are so far off their rockers that it's probably for the best to ignore them.
Quote:
Originally Posted by Triscuitable
OH GOD THEY'RE COMING! RUN! RUN, TURKISHPROVERB, RUN!
Quote:
Originally Posted by Maxios
GENERIC FLAMING COMMENT, POSSIBLY INVOLVING YOUR MOTHER !
There's an android-based open gaming console being developed, Ouya, that's picked up quite a bit of attention. Open gaming/app development, usb ports/bluetooth for additional hardware, rootable, etc:
There's at least one Kickstarter project I backed just because the artist who writes and draws a webcomic I really like works for the company that put it up there, so I'm indirectly supporting her. I don't see that Penny Arcade thing as being majorly different--I don't have a problem with paying people who provide me with entertainment I enjoy. Heck, I even occasionally watch the adverts on the start of Youtube videos to help support the creators!
The ire I've seen around the 'net isn't because Penny Arcade is experimenting with crowdfunding itself, it's because they're using Kickstarter. Kickstarters usually has a rule that it is only for a well-defined creative project - a game, film, book, robot statue made from garbage cans, etc. But PA's kickstarter is about replacing their current funding model with a different one, an internal business funding decision, which is runs against Kickstarter's own rules. They claim it's okay because if you pretend PA didn't exist already then what you're really getting is a year's worth of PA comics, but a) PA does exist and they would output a year's worth of comics anyway and b) that's not what the Kickstarter page says you're getting, it says it's all about removing the ads.
In my view, PA got their goals backwards: if they had made it all about releasing new Lookouts or Automata comics with the stretch goals being the removal of ads, then it would be far more in tune with Kickstarter.