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Old 05-17-2012, 10:07 AM   Top  -  End  -  #181
INoKnowNames
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Default Re: Explorers of Acacia - OOC thread, the Second

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Originally Posted by qwertyu63 View Post
Not unless you want it to be...
Nah. Being a bit paranoid about the mafia's hide out is one thing, but I'm so not ready for the Tomb.....

Last edited by INoKnowNames : 05-17-2012 at 01:11 PM. Reason: That spelling error was eating at my soul.
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Old 05-18-2012, 10:09 AM   Top  -  End  -  #182
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Default Re: Explorers of Acacia - OOC thread, the Second

Well, I've never actually played it...
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Old 05-18-2012, 12:53 PM   Top  -  End  -  #183
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Well, I've never actually played it...
To be honest, I haven't either. But from what I've heard of it, it's like IWBTG, but with dice.

......

-------------------------------------------------------------------------

So, anyone from our team gonna try the door next? I'll give it another go if no one else wants to.

But not until later tonight, unless everyone agreed now.

I'm going to a party later!
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Old 05-18-2012, 02:24 PM   Top  -  End  -  #184
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Default Re: Explorers of Acacia - OOC thread, the Second

ATTENTION, PSYMPLE! Check your PM's!
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Old 05-18-2012, 04:17 PM   Top  -  End  -  #185
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Default Re: Explorers of Acacia - OOC thread, the Second

Seriously?

Can you please resolve the door please.
Currently I have been told to wait because INKN has done an action.. but hasnt explained what that action is...

Yet INKN is asking someone else to try the door...

So presumably either INKN needs to explain what he was trying to do more clearly so Qwerty can act on it, or we go ahead with someone else attempting to open the door.

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Originally Posted by qwertyu63 View Post
ATTENTION, PSYMPLE! Check your PM's!
Also... No need for this.

If he wished to discuss the game he can do so in here.
I asked him not to continually over analyse my every post.
And he replied with a ridiculusly long post...
Spoiler

I am here to have fun, and as I have already said quite bluntly.
You are hindering that.


I shall spell it out:
1) I do not want you to reply to my every post, quoting my every point and asking ten more per point.
2) I do not want you to quote my charicters every action with a post complaining about how it kept you up all night.
3) When I ask you to stop doing this, I do not want a post replying to it... That is an entire page long doing all of the above.
4) Having asked you to stop doing these things, when I do not reply to them. Do not spam my inbox with PMs asking to talk.


Thank you.
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This should be interesting ...
Go team lemming!

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Old 05-18-2012, 07:29 PM   Top  -  End  -  #186
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Seriously?

Can you please resolve the door please.
Currently I have been told to wait because INKN has done an action.. but hasnt explained what that action is...

Yet INKN is asking someone else to try the door...

So presumably either INKN needs to explain what he was trying to do more clearly so Qwerty can act on it, or we go ahead with someone else attempting to open the door.
Well, it would seem that in your haste, you failed to notice that he clarified, and his attempt to open the door has been resolved as a failure, and it is therefore someone else's move.

Also, We're all here to have fun, and from my point of view, you are hindering that. Out of you and INo, you are the one who is annoying me.
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Old 05-18-2012, 08:54 PM   Top  -  End  -  #187
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Default Re: Explorers of Acacia - OOC thread, the Second

I suppose there isn't much I can say on this matter, really. I'd be lying if I said I didn't have an opinion, though, but I'll spoiler it here. Choose to give it value if you wish.

Spoiler


Whether or not the above is read carries little impact on my future actions. I'm more than ready to move on, no matter what goes on from here.
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Old 05-20-2012, 01:50 PM   Top  -  End  -  #188
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Default Re: Explorers of Acacia - OOC thread, the Second

Guys. In regards to everything above. I see your point Psymple. Its somewhat annoying to have to reread every comment twice. I see your point Ino, you are frustrated by the lack of communication.


But both of you.

Its not worth the game.

This is the longest running game i've ever played here on the forums, and i'd hate for it to collapse now.

So lets forget this and please keep playing? ?
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Old 05-20-2012, 03:28 PM   Top  -  End  -  #189
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Default Re: Explorers of Acacia - OOC thread, the Second

I agree with Demidos for the most part. I don't think this is a big enough issue to warrant this level of debate between players.

On an unrelated note RCGothic Kel is still waiting on Lia's response
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Old 05-20-2012, 03:48 PM   Top  -  End  -  #190
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I agree with Demidos for the most part. I don't think this is a big enough issue to warrant this level of debate between players.
I am in agreement with Silva and Demidos. This is proving to be a fun game, I would hate to see it spoiled by silliness.

INo, you have got to chill. If your responses are more than 200 words on average, you are trying much too hard. Way back when we were debating, I was able to bait you so easily simply because you are far too prone to rambling.

Psymple, I understand where you are coming from. However, giving a list of bolded demands never achieved anything past further antagonistic confrontation. If we can all be level-headed OOC, then we can continue to have a fun game.
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Old 05-20-2012, 03:54 PM   Top  -  End  -  #191
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Default Re: Explorers of Acacia - OOC thread, the Second

Heh. I wonder how many people are gonna weigh in on this.

I honestly never thought it worth being dragged out here, or weighing down the game. I've listed all of my thoughts in my previous OOC post, and, as put outside of those thoughts, I'm more than ready to simply move on, no matter what happens.

To wit: if no one tries to open that door again before tonight ends, I'm gonna give it another go... hopefully without triggering anything....

****. I made myself nervous about traps, and I bet he wouldn't have considered them without my bringing them up in the first place. I'm my own worst enemy!

Yay! This post actually made it this time! I tried to enter this in 5 minutes ago, only for it to conflict with a post I made 30 seconds ago... weird.

Last edited by INoKnowNames : 05-20-2012 at 03:55 PM.
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Old 05-21-2012, 05:36 PM   Top  -  End  -  #192
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Default Re: Explorers of Acacia - OOC thread, the Second

As I have said I never said I wished to stop playing this game.
And neither do I dislike INKN or blame him for his enthusiasm.
I merely cannot keep up with the constant question in the OOC.
And have asked on several occasions to not be asked so many questions.

As I said above, I used bold because my last attempt to ask nicely for less walls of text was answered with a wall of text. Which was slightly frustrating.

I do not think it was unreasonable to attempt to get my point across in such a manner.

Anyway, as to the game Halaza probably would have gone along with her attempt at vomiting acid on the lock after Tarmikos' attempt to open it by conventional means.

If that is ok? :)
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Old 05-21-2012, 05:58 PM   Top  -  End  -  #193
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Default Re: Explorers of Acacia - OOC thread, the Second

I had a feeling I should have waited just a bit longer before acting.

I suppose it could be locked from the inside... other than that, I honestly don't think it has a lock myself, if only because it seems to be described as one of those hidden passage ways. Otherwise, go right on ahead, although please be careful not to melt me. I don't want to be melted. It hurts. ;.;

Why did that take me 19 minutes to type out? I should have been done with that in about a minute.

Last edited by INoKnowNames : 05-21-2012 at 05:59 PM.
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Old 05-22-2012, 06:29 PM   Top  -  End  -  #194
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Anyway, as to the game Halaza probably would have gone along with her attempt at vomiting acid on the lock after Tarmikos' attempt to open it by conventional means.

If that is ok? :)
The only issue with that is "You can barely see the door, which is a smooth surface flush with the surrounding wall." There is no visible lock or handle.
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Old 05-23-2012, 04:00 PM   Top  -  End  -  #195
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Default Re: Explorers of Acacia - OOC thread, the Second

Besides blasting/knocking down the door , I don't have anything that would help...
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Old 05-23-2012, 06:14 PM   Top  -  End  -  #196
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I could summon something to bash it down...but I dont think thats what youre looking for here
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Old 05-23-2012, 06:53 PM   Top  -  End  -  #197
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I could summon something to bash it down...but I dont think thats what youre looking for here
That's one way to solve what I thought was a very easy puzzle. You aren't even to the hard part yet. I have a much better puzzle deeper in, but it seems the door is a total lockout. Minor hint: it opens in.
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Old 05-23-2012, 08:10 PM   Top  -  End  -  #198
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The only issue with that is "You can barely see the door, which is a smooth surface flush with the surrounding wall." There is no visible lock or handle.
I could have said this yesterday, but since I'm responding to multiple things, I'll say it today: Called it.

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Besides blasting/knocking down the door , I don't have anything that would help...
Quote:
Originally Posted by Demidos View Post
I could summon something to bash it down...but I dont think thats what youre looking for here
My first instinct was "Mountain Hammer". 2d6+1d8+2 Damage, completely ignoring Hardness and Damage Reduction. The door would be droped in 1-2 hits, minimum.

Seriously, the "delaying only for a moment" line was to be followed by "before swinging his sword as hard as possible at the secret panel, tracing a line through the air as the steel impacted the door.".

But, knowing my luck, I'd roll minimum, make a lot of noise, and get us all in trouble. ;.;

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Originally Posted by qwertyu63 View Post
That's one way to solve what I thought was a very easy puzzle.
Just like the rat thing, huh.

How many adventurers does it take to open a door?

To be completely fair, the guards apparently haven't been able to find this place for 5 Years, so we're doing better than them by at least being aware of its existance....

Quote:
Originally Posted by qwertyu63 View Post
You aren't even to the hard part yet.
...



Quote:
Originally Posted by qwertyu63 View Post
I have a much better puzzle deeper in, but it seems the door is a total lockout.
Oww....

Quote:
Originally Posted by qwertyu63 View Post
Minor hint: it opens in.
Figures. Every time I try to open something and I pull, I should have pushed, and every time I should have pushed, I pulled.

Last edited by INoKnowNames : 05-23-2012 at 08:12 PM.
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Old 05-23-2012, 11:29 PM   Top  -  End  -  #199
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Quote:
How many adventurers does it take to open a door?
Eleventeen.

I say we go back to the ship and nuke the site from orbit. It's the only way to be sure that we get the door open.

Sorry, need to get some sleep before my last finals tomorrow.
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Old 05-24-2012, 07:20 PM   Top  -  End  -  #200
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Eleventeen.

I say we go back to the ship and nuke the site from orbit. It's the only way to be sure that we get the door open.

Sorry, need to get some sleep before my last finals tomorrow.
Wait, but what if we destroy the planet and the door survives?

ditto.
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Old 05-24-2012, 08:30 PM   Top  -  End  -  #201
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Eleventeen.
.... I can't look at that without thinking about the KND.

Quote:
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I say we go back to the ship and nuke the site from orbit. It's the only way to be sure that we get the door open.
Or, you know... ramming speed.

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Wait, but what if we destroy the planet and the door survives?
Since when is this door Batman?

Gah. I wish Psymple could post soon. I'm so jealous of all that action Cultist is getting.

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Sorry, need to get some sleep before my last finals tomorrow.
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ditto.
Eww... Final Exams. Good luck.

I think I will take another turn if someone from our side doesn't post by tomorrow. I'm getting tired of this door. Stupid door.
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Old 05-25-2012, 03:59 PM   Top  -  End  -  #202
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.... I can't look at that without thinking about the KND.
??? KND?

Quote:
I think I will take another turn if someone from our side doesn't post by tomorrow. I'm getting tired of this door. Stupid door.
Ok, I'll try with my meager +5 on search but, I'm guessing, if you couldn't find it and I don't get a natural 20, we are going to have to nuke it.

Of course, we could just try pushing a bit...
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Old 05-25-2012, 04:55 PM   Top  -  End  -  #203
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??? KND?
I will assume he means "Kids Next Door" it was an old cartoon show.
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Old 05-25-2012, 05:43 PM   Top  -  End  -  #204
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Of course, we could just try pushing a bit...
That might be a good idea...
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Old 05-25-2012, 07:14 PM   Top  -  End  -  #205
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??? KND?
Quote:
Originally Posted by Silva Stormrage View Post
I will assume he means "Kids Next Door" it was an old cartoon show.
Not quite a relic, but still old enough to be part of the old school. And their ain't no school like the old school.

Quote:
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Ok, I'll try with my meager +5 on search but, I'm guessing, if you couldn't find it and I don't get a natural 20, we are going to have to nuke it.
I don't think we actually need to search for it. We most likely just need to apply some type of kinetic energy to it, most likely through use of our apendages.

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Of course, we could just try pushing a bit...
Ah. I see you have already grasped the core principle of my theory.

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Originally Posted by qwertyu63 View Post
That might be a good idea...
I think he might be trying to tell us something...

*edit* Cultist, you know you don't actually have to roll a Use Rope check to tie someone up until they attempt to roll an Escape Artist check, right?

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Old 05-26-2012, 07:18 AM   Top  -  End  -  #206
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Cultist, you can take 20 on that. He's out, so there is no resistance.

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Originally Posted by INoKnowNames View Post
I don't think we actually need to search for it. We most likely just need to apply some type of kinetic energy to it, most likely through use of our apendages.

Ah. I see you have already grasped the core principle of my theory.
When did start playing here?
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Old 05-26-2012, 11:47 AM   Top  -  End  -  #207
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Default Re: Explorers of Acacia - OOC thread, the Second

Wait, where is Zerhka anyway? I haven't seen a post for her in a while now.
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Old 05-26-2012, 11:55 AM   Top  -  End  -  #208
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When did start playing here?
About the same time I had to start forcing myself to keep the number of words in my responses from reaching the tripple digits.

Quote:
Originally Posted by Silva Stormrage View Post
Wait, where is Zerhka anyway? I haven't seen a post for her in a while now.
She was waiting for qwerty to respond to her last in game post for a while... at the same time, her last post was 12 days ago. I am under the assumption from my last conversation with her that she's just had to devote a bit more time to her job.

But all of this is purely conjecture on my part, and has no backing beyond the deranged thoughts of a madman.

Edit: Today was a long day...

I say we get exp for finally getting the door open, Qwerty!

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Old 05-27-2012, 07:15 AM   Top  -  End  -  #209
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I say we get exp for finally getting the door open, Qwerty!
I'd agree with you, but the CR is too low to give you anything. Sorry. Don't fret, some XP awaits you within.
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Old 05-27-2012, 08:19 AM   Top  -  End  -  #210
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I'd agree with you, but the CR is too low to give you anything. Sorry. Don't fret, some XP awaits you within.
Speaking of XP...

Are we going to level up any time soon? I know some DMs pace their PbP games differently in terms of giving levels. It isn't uncommon for a DM to give out levels to his players every month of game-play, while others make their players wait for almost a year.

Are we going to level up together, or separately, based on the amount of use our skills have been put to?
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You divine bastard.
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