The kobold's charge was a readied action, which used his immediate action for this round. He can't take any more immediate actions until after his next turn. This is completely separate from opportunity actions; he gets one per round. There is no restriction as to how many actions get triggered by a single action.
BTW, I just realized the damage expression was wrong; it should have been 1d6+3. It will be the same for any OA this round. So even if Alessa gets hit, she won't take much damage.
Also, if you want to show the ledge, you can doubleclick on the background, and when the dialog box pops up, click the rightmost icon, then click outside the dialog. That will change the background to the "upper" map.
Zimelda is just outside the waterfall. Alessa is just inside the waterfall, two squares away, but the square under the waterfall is difficult terrain (except for Alessa) so it would take 3 squares of movement total.
Once Zimelda enters the cave, any readied actions will trigger, and then Zimelda can proceed with the rest of her move action and any other actions. The original plan was for her to wait until after Arjhan went in.
Also I did not think I could move and Charge. that is what i would had done then... becasue you said they turned a corner 50 feet away... I can only move 30 feet... so I assumed i coudl not see the enemies behind the corner which would still be 20 feet ahead of me.
You don't have to be able to see an enemy to charge it, you just have to know it's there, and have a legal path to it.
Quote:
Originally Posted by Dekkah
I am sure not gonna charge that many enemmies and down a cliff that high. As soon as I spot them I'd stay as hidden as possible (not gonna walk in the open - Mertes is agressive but doesnt want to die ), maybe even take a few step back to hide for those who did not see me (not to get gunned down too much and i'll wait for my alies to get in).
I am not sure if I'll get shot by rain of javelin or not, but I might take my standard to second wind if I get hit a lot ...
Sorry, readied actions -- tipped off by the sentry kobold's yell. Apparently these kobolds practiced their marksmanship.
Quote:
Originally Posted by Dekkah
I am assuming that all these attacks comes from a readied action from the kobold that interrupted my movement right?
Yep. The sentry kobold warned them, and they all readied actions, so as soon as you came into view they all fired.
Anyone who sees an enemy (currently just Alessa & Mertes) may make a nature check to get some info about it -- but not if you already made a nature check for that enemy type today.
Don't forget to use your free 1d8 damage from Executioner multiclass at some point in the fight! I don't have access to ccompendium right now, but you might even be able to declare it after the crit, to get a full bonus 8 damage.
__________________ My Homebrew
Currently DMing: Heroes on a Sea of Swords - IC - OOC - OOC II
Thanks to Arokh for all the wonderful avatars! May his computer never crash and his mouse arm never cramp!
Yes, it is a die normally rolled as part of an attack, and you choose after you know the attack hits, so you can declare it after the crit for 8 damage.
Sorry snowbody.
I was busy at work yesterday, I barely had time to reply decently to my own game.
Yeah, I need to be a little more patient. Especially since we know the forum has glitches.
Quote:
Originally Posted by Dekkah
Also I did not think I could move and Charge. that is what i would had done then... becasue you said they turned a corner 50 feet away... I can only move 30 feet... so I assumed i coudl not see the enemies behind the corner which would still be 20 feet ahead of me.
Sight is not the only sense. By default in 4E, once you enter combat you know exactly where all enemies are even if you can't see them (fluff is you hear them/feel the vibrations of their feet/feel the disturbance in the air/magically sense their life force etc.). The exception is if the enemy succeeds a stealth check as part of a move action (or any action where it voluntarily moves) while it's got superior cover or total concealment with respect to you. The kobolds are good at stealth, but not perfect.
Here is my status after the rest :
HP :...39/39...TEMP HP :...0
Surge Value :...8
Surge left/surge per day :...6/12
AC:...17...FORT:...17... REF:...14...WILL:...14...
I don't think that's right. Your maximum HP is supposed to be 33, isn't it? That's what your character sheet says, and matches the surge value.
If so, then you're at 16/33 HP and thus still Bloodied.
I guess you aĞre looking at my myth-weaver sheet... I probably forgot to update it then.
My quick infomraiton status is the right one ... I have 39 HP and 17/17/14/14 in my defenses now.
Your quick info status block can't be right, it says your healing surge value is 8. Should it be 9?
Quote:
Shadow : I'll activate Stone endurance (resist 5 to all damages)
I'll move to S7
What are the lighht condition there?
And does the hidden kobold shot at me?
That area is open to the main cavern so it has normal bright light. The three hidden kobolds shoot at you as soon as they spot you, 2 hits 1 miss, but no damage thanks to your resist.
Your first attack was yet another crit against that poor quickblade. Buy you already rolled max damage, so the crit doesn't do anything special . Presumably, that quickblade is now very dead!
__________________ My Homebrew
Currently DMing: Heroes on a Sea of Swords - IC - OOC - OOC II
Thanks to Arokh for all the wonderful avatars! May his computer never crash and his mouse arm never cramp!