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Old 10-31-2012, 08:02 PM   Top  -  End  -  #1081
industrious
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Default Re: The Return of the Scarlet Empress OOC

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Just a heads-up, guys, as indicated in my signature I'm in the area that just got clobbered by Hurricane Sandy - I'm safe, but I don't have power or Internet back at home yet, and don't expect to have it back for another few days. There are a few local places with Internet but they're overwhelmed and the connections tend to be really bad. Thus, posting will be sporadic (although posts can be long, as I can write them offline and post them when I get a chance): sorry, but it's unavoidable.

(I'm still waiting for a response from Child or Aya in the IC, so I won't be posting there now anyway, but if a response does appear, I may not be able to reply for a while.)

Discussion on the Investigation stuff is in the spoilerblock, all should feel free to read, I'm just putting it there to clutter up the thread less.

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No worries. Most of my family lives in the area, too. I understand perfectly.
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Old 10-31-2012, 08:11 PM   Top  -  End  -  #1082
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Well, first off, it's either an internal penalty, or bonus dice, so successes doesn't come into it. Also, the rules are somewhat tricky: you get bonus dice to rolls to convince others of the RD truth, and others take a penalty on rolls to see through. Nothing about difficulties.

So, it's only a -3 internal penalty, so a simple stunt or excellency would be sufficient.
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Old 10-31-2012, 11:06 PM   Top  -  End  -  #1083
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@industrious: hope your family members are all okay!

@Maugan: (others should feel free to read too, just spoilering for organization)
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@Tavar: yeah, I was assuming the +3 dice from the RD applied to the Manip+Socialize pool, in addition to the -3 internal penalty on the Perception+Investigation/Socialize roll. (I'm still regarding the Manip+Socialize/2 as a static value that sets the difficulty for someone else's roll; I think you should be able to boost it with Excellencies. Note that Lying is explicitly listed as a valid Socialize specialty, and this is presumably where it would factor in, adding the specialty dots to the Manip+Socialize pool.)
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Old 11-01-2012, 12:10 AM   Top  -  End  -  #1084
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The thing is, of course, that Dragon-Bloods are much more influenced by their aspect than other Exalted types are by their castes. It's apparently a common joke/observation that the DBs are almost five separate species. They find themselves drawn towards behaviors and themes embodied by their aspects, which is generally how other Dragon Blooded can make a guess as to their aspect without seeing so much as a single charm.

Fire aspects, as an example, are passionate and vibrant, and always in motion. Fire does not stay still, and if it isn't burning, then it is dead. Hence why the Fire aspect has Presence, Socialise, Dodge, Melee and Athletics as its caste abilities, and why Zhou has ratings of 5 in most of them. It's not just what he's good at, it's what everything in his blood calls him to do. For a Dragon-Blood to deliberately specialise in things outside of their aspect indicates that they can feel the calling of their blood and deliberately turn aside from it in order to embrace a harder road - something that makes no sense to Zhou. Might also come up in game.

(Incidentally, I'm working on the assumption that Zhou can tell Orchid isn't very good at Archery just by looking at her. I'm personally trained with rifles, and am actually quite good with them, and if I see someone else pick up a rifle I can probably tell whether they have any idea what they're doing with it. Behavioral cues, and you did say that Orchid carries a bow sometimes to enhance her disguise with people's assumptions).

Fair point on survival, though. That and Performance are things Zhou mentally tags with a question mark, since he hasn't seen enough to judge her skills in those areas.

As a not-so-random aside, in case people were wondering how I justify Zhou putting together such an in-depth analysis on Orchid... from his perspective, she's a beautiful and highly charismatic woman with similar interests to his own, and is apparently skilled enough to maintain a position as an information broker of some repute in Nexus of all places. And judging by appearance, it seems she's also an Exalt of good breeding. Figure it out...

(Some preference towards 'yes' on the Grand Daiklaive question. If only because I love the mental image of Zhou's reaction when faced with this five-foot tall woman swinging around a sword that's about the same size as she is.)
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Old 11-01-2012, 12:33 AM   Top  -  End  -  #1085
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The thing is, of course, that Dragon-Bloods are much more influenced by their aspect than other Exalted types are by their castes. It's apparently a common joke/observation that the DBs are almost five separate species. They find themselves drawn towards behaviors and themes embodied by their aspects, which is generally how other Dragon Blooded can make a guess as to their aspect without seeing so much as a single charm.

Fire aspects, as an example, are passionate and vibrant, and always in motion. Fire does not stay still, and if it isn't burning, then it is dead. Hence why the Fire aspect has Presence, Socialise, Dodge, Melee and Athletics as its caste abilities, and why Zhou has ratings of 5 in most of them. It's not just what he's good at, it's what everything in his blood calls him to do. For a Dragon-Blood to deliberately specialise in things outside of their aspect indicates that they can feel the calling of their blood and deliberately turn aside from it in order to embrace a harder road - something that makes no sense to Zhou. Might also come up in game.
Yup. Hmm. Her demeanor isn't so distinct from the typical Wood Aspect one, at least when she's not wearing the social mask - "crave experience and sensation", and she's perpetually curious, and has traveled over a fairly large portion of the East. Always seeking understanding - "Those who blunder through life without truly understanding its myriad opportunities for new lessons are fools." And then there's this: "As a gardener prunes and cultivates his gardens to maximize its health, beauty and harvests, so too do the Exalted of Wood seek to improve their society, supporting those who help society grow in a pattern they find pleasing and weeding out those who might corrupt their design." So Wood Aspect socialite is certainly a possibility - they'd just tend to use Performance more.

But I take your point about the charmset; she clearly is doing something rather unnatural to her (apparent) Aspect. (If nothing else, on current evidence she's paying the out-of-aspect surcharge on every single Charm.)

Quote:
(Incidentally, I'm working on the assumption that Zhou can tell Orchid isn't very good at Archery just by looking at her. I'm personally trained with rifles, and am actually quite good with them, and if I see someone else pick up a rifle I can probably tell whether they have any idea what they're doing with it. Behavioral cues, and you did say that Orchid carries a bow sometimes to enhance her disguise with people's assumptions).
Okay, fair point. I have absolutely no training in firearms, I'll take your word for it. And Orchid is carrying a bow right now, actually, as well as a sword and a knife (but her grand daiklave is hidden in Elsewhere).

It's a well-made bow. She's not completely incompetent with it, just because she's Exalted - so doesn't take the -2 penalty for untrained Abilities - and has Dexterity 5. But sure, I'm happy to accept that Zhou can take a look at the way she holds it, and realize that she has no particular skill with it. Actually, he's sparred with her - he would probably also realize that the calluses on her hands are characteristic of a swordswoman, not an archer, so yeah, that's an entirely reasonable catch on a couple of levels.

Quote:
As a not-so-random aside, in case people were wondering how I justify Zhou putting together such an in-depth analysis on Orchid... from his perspective, she's a beautiful and highly charismatic woman with similar interests to his own, and is apparently skilled enough to maintain a position as an information broker of some repute in Nexus of all places. And judging by appearance, it seems she's also an Exalt of good breeding. Figure it out...
Awww.

From Orchid's perspective, Zhou is the first Dragon-Blood other than her sister who she thinks might react to the truth with something other than "ANATHEMA!" If he doesn't figure it out on his own, the chances are probably good she'll confess to him privately, especially if she realizes his thoughts might be going in that direction.

Quote:
(Some preference towards 'yes' on the Grand Daiklaive question. If only because I love the mental image of Zhou's reaction when faced with this five-foot tall woman swinging around a sword that's about the same size as she is.)
'yes' he's seen it already, or introduce him to it in-game so you can describe said reaction? I'm fine either way, your call. And it's rather larger, actually, grand daiklaves are typically six feet long. If she eventually learns Solar extra action Melee charms I'm imagining a whirring whirlwind of slicy death where it's not actually obvious where the center of gravity is

(I am looking forward to opening her coat, reaching into a discreet pocket with both hands, and pulling out a grand daiklave Sadly, the "Why yes, that is a grand daiklave in my pocket" line doesn't work quite so well for female characters )
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Old 11-01-2012, 12:46 AM   Top  -  End  -  #1086
Maugan Ra
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Heh. It probably makes more sense that they've never faced each other with their Daiklaives before. Primarily because two Exalts don't go against each other with weapons like that in a friendly practice match - the potential for something to go wrong is too damn high.

I'm still trying to work out how Zhou will react when the truth eventually comes out (be it through logical deductions, or us being attacked by something sufficiently nasty that going all-out becomes unavoidable). It'll probably depend on exact circumstances.
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Old 11-01-2012, 01:38 PM   Top  -  End  -  #1087
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Also, I'm not too concerned about someone with little lying power being beaten. I am concerned that I can't use my powers to lie better, and that the best, most lying non-elder Sidereal would be easily beaten by any supernatural, and could be challenged by a mortal, with no recourse.
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Old 11-01-2012, 02:02 PM   Top  -  End  -  #1088
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Excellencies can enhance static values like DVs and MDVs, though. Says it right there in the excellency rules. Likewise, stunts that help describe how you're hiding information. Then again, I think industrious is using different rules to those my brain is supplying.

In any case, go, respond! Stop leaving us hanging in suspense!
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Old 11-01-2012, 02:04 PM   Top  -  End  -  #1089
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Also, I'm not too concerned about someone with little lying power being beaten. I am concerned that I can't use my powers to lie better, and that the best, most lying non-elder Sidereal would be easily beaten by any supernatural, and could be challenged by a mortal, with no recourse.
Let's see.

Manip+Socialize+Lying Speciality=13/2 = 7 +3 effective difficulty due to RD = difficulty 10.

Assume a Perception+Investigation+Sherlock Scan Specialty=13 dice (average of 7).

Hurm. Adding 6 dice via Charms when the stakes are high is simple enough.

Changing my ruling so that you can use Charms to upgrade ability to lie.
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Old 11-01-2012, 03:39 PM   Top  -  End  -  #1090
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Excellencies can enhance static values like DVs and MDVs, though. Says it right there in the excellency rules. Likewise, stunts that help describe how you're hiding information. Then again, I think industrious is using different rules to those my brain is supplying.
...

Have you been paying attention to the previous discussion? Until the post below yours, the value wasn't a static value, it was a difficulty, thus it couldn't be enhanced. Hell, it was directly stated to be not enhanced that stuff!


Also, Industrious, your calculation would be incorrect. Since it's a difficulty, it wouldn't be modified by the +3, while the opponents roll would be. So it would end up as the following:

Manip+Socialize+Lying Speciality=13/2 = 7

Assume a Perception+Investigation+Sherlock Scan Specialty-3 for RD=10 dice (average of 5).

Even if the modifier did happen, it would still be divided by 0, which would result in Manip+Socialize+Lying Speciality+3 RD=16/2 = 8.

Remember, these are dice, not successes(as I have said many, many, many times before)!
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Old 11-01-2012, 03:45 PM   Top  -  End  -  #1091
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...

Have you been paying attention to the previous discussion? Until the post below yours, the value wasn't a static value, it was a difficulty, thus it couldn't be enhanced.
It would probably make more sense if it were difficulty 1, with an external penalty of (target's Manipulate+Socialize, divided by 2) if they're trying to hide their motives. I actually thought this was how the rules worked until I looked it up; I suspect this would've gotten errata if it weren't a small subsystem hiding in a part of the rules the errata team hasn't paid much attention to.
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Old 11-01-2012, 03:56 PM   Top  -  End  -  #1092
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My bad. Stupid sleep deprivation. I'll just let those of us whose heads don't feel like they're full of concrete argue rules.

*wanders off in direction of bed*
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Old 11-01-2012, 04:37 PM   Top  -  End  -  #1093
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Changing my ruling so that you can use Charms to upgrade ability to lie.
/me approves this message. It's good for both sides to be able to use their nifty powers.

(I presume this also means the +3 dice from the Destiny would add to the Manip+Socialize pool, as I've been adding them in these various calculations. If this is correct, then Tavar, while it's +3 dice to you -3 dice to them - there are no successes involved - it's still similar to a 3-sux advantage.)

Tavar (or anyone else who knows), can you tell me where in the rules it says that difficulties depending on Attribute+Ability would not be modified by things that add to that Attribute/Ability? I don't really see where you're getting this - the rules explicitly say you can enhance unrolled uses of an Attribute/Ability with Excellencies - and I would like to know. (If you were just basing it on industrious' earlier ruling, now changed, then I withdraw the question.)

Agree The_Snark, that's how I thought it worked too (as previously mentioned, a couple of times), before I read the rules.

I guess the one issue with that approach would be that since the (Manip+Socialize)/2-round-up has a minimum value of 1, getting one sux on Perception+Investigation doesn't ever let you read anyone, which seems odd. If it was round-down, or the usual round-down-for-mortals-up-for-Exalts, I wouldn't mind houseruling it to work this way. (Although it does mean that stuff to negate external penalties will be very effective, and penalty-negators don't usually have dice caps, so this has the potential to swing things back to the investigator's side once Charms are in play.)

Now can Aya or Child please say something in the IC? Pretty please? It's not like this is even immediately relevant here, unless I'm missing something - Child's not wearing the Resplendency anymore, the MoSM-read I'd get from Aya is completely innocuous (oh look, she's keeping an eye on the house, what a surprise), and if Child's about to lie, my Perception+Investigation rating and his Manipulation+Socialize rating are both completely irrelevant (well, unless he has a perfect-lying charm/ability to force a roll-off), as I still have Judge's Ear Technique active.
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Old 11-01-2012, 05:32 PM   Top  -  End  -  #1094
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No, it's a new scene, due to Chimes leaving, and the appearance of Child (as opposed to The Soldier).

Feel free to put Judge's Ear back up, of course.

Tavar: But you get +3 dice to your pool due to acting in-character. Provided your lie is "I'm just Joe Schmoe (name of Resplendant Destiny)," anyway.
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Old 11-01-2012, 07:16 PM   Top  -  End  -  #1095
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I guess the one issue with that approach would be that since the (Manip+Socialize)/2-round-up has a minimum value of 1, getting one sux on Perception+Investigation doesn't ever let you read anyone, which seems odd. If it was round-down, or the usual round-down-for-mortals-up-for-Exalts, I wouldn't mind houseruling it to work this way. (Although it does mean that stuff to negate external penalties will be very effective, and penalty-negators don't usually have dice caps, so this has the potential to swing things back to the investigator's side once Charms are in play.)
Yeah, that is a little weird. Mind you, you only take that penalty if the person is trying to hide their motives, so 1 success is still good in innocuous situations.

As for penalty-negators, that's true, but the only relevant ones I can find are Evidence-Discerning Method and Understanding the Court, both of which require you to succeed on a similar roll before you gain the effects. Both have hefty costs; Evidence-Discerning Method only works on 1 person and costs Willpower, while Understanding the Court requires you to commit 20(!) motes. At that price, these Charms should be good.

(Also, no wonder I thought the Manip+Socialize pool applied as an external penalty—that's how most Solar Investigation Charms work.)
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Old 11-01-2012, 10:50 PM   Top  -  End  -  #1096
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No, it's a new scene, due to Chimes leaving, and the appearance of Child (as opposed to The Soldier).

Feel free to put Judge's Ear back up, of course.

Tavar: But you get +3 dice to your pool due to acting in-character. Provided your lie is "I'm just Joe Schmoe (name of Resplendant Destiny)," anyway.
Okies, no worries - I was considering it a continuation of the same conversation, but that's fine. Can you let me know when scenes end, if I have scenelong effects active?

Orchid would reactivate Judge's Ear Technique as soon as the new scene begins. It's pretty clear people are keeping secrets here.

(I'll ask about Essence tracking if it matters, but if you're answering questions anyway, roughly how long were we talking / hanging out on the rooftop, after Orchid finished gathering clues?)

-----------------

@The_Snark: yeah, the point that it would work when people aren't trying to hide things occurred to me after I left my wifi hotspot - however, it would still mean that picking up on someone lying would always require at least two successes (since presumably if they're lying, they're trying to hide it). This could be fixed easily enough by using normal rounding rules, though, so mortals round down (i.e. like the rest of Solar Investigation) - wouldn't change anything for Exalted targets, but telling that a Manipulation-1 mortal was lying would only be difficulty 1. It doesn't matter very much in any case, but I like there to be some difference between rolling 0 and 1 successes.

Regarding that mechanic (subtract the relevant defense as an external penalty), Solar Socialize used to use it everywhere too, but with MDV - then Wise-Eyed Courtier Method (and consequently Wyld Revelry Approach) got errata'ed to go against MDV like a normal social attack, rather than subtracting it as an external penalty. (I could've sworn Taboo-Inflicting Diatribe got the same errata, since it works in exactly the same way in that regard, but apparently I was wrong.) I thought I saw a discussion somewhere that indicated that this was the reason - things that characterize DVs as penalties have unfortunate interactions when someone writes a "negate penalties" charm, and for the same reason Salty Dog Method now has a note saying "no, contrary to the original text, DVs are not penalties!" - but I might be misremembering.

*shrugs* I guess my preference is to use the rules as written, but with industrious' rulings that you can use die-adder Charms on defense as well as attack, and stuff that would usually add to your Manipulation+Socialize adds to the (Manip+Socialize)/2 value. With those clarifications, there's no obvious asymmetry between defender and attacker, it puts MoSM at a nice point where it'll give meaningful information on people who don't have above-average manipulation/socialize or other defenses (but other Exalts can stop it by spending a little Essence or by being good at manipulation/socialize), Resplendent Destinies give their full usual benefit (+3 dice to you, -3 dice to them), and I don't see any particularly obvious exploits. I don't really mind if we want to houserule it more (like replacing the resolution mechanism with "difficulty 1, subtract Manip+Socialize/2 as an external penalty"), but I'm fairly comfortable with where we are now, if I've understood the situation correctly.

---------------

Anyway. Are we at a point where we're cool with the Investigation stuff? I know it's a messy mishmash of different resolution mechanisms, but I think we're at a point where we have a clear way to resolve things that doesn't grossly advantage investigators over masters of deception or vice versa, right? *hopeful look*

I do appreciate everyone's help in sorting out how my Charms and Abilities actually work, but I'd rather like to get some progress in the game
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Old 11-05-2012, 06:10 PM   Top  -  End  -  #1097
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In my mind, I associate the Greyfalls accent with something between a rural Southern accent (US accent) and Appalachia. Is that getting through with Burning Waters?
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Old 11-05-2012, 08:03 PM   Top  -  End  -  #1098
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Hmmm. Do I know Isa's identity while with the Cleansing? Because, I just thought of a way to get the party together, and for Child to trust these strangers a bit more.
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Old 11-05-2012, 08:07 PM   Top  -  End  -  #1099
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Yes, you know what identity Isa's assumed.
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Old 11-05-2012, 09:34 PM   Top  -  End  -  #1100
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Hmmm. Do I know Isa's identity while with the Cleansing? Because, I just thought of a way to get the party together, and for Child to trust these strangers a bit more.
I have the strangest feeling I know what you're about to say...

*checks thread*

Yuuup. Ah, the unexpected hazards of posing as a Dragon-Blood Well played, Tavar

(Now, what are the odds they have anti-Anathema wards on the Immaculate shrine... hmm. This might also advance the timetable on spilling the beans to Zhou.)

I think she'll let Zhou field that suggestion first, anyway.
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Old 11-05-2012, 10:02 PM   Top  -  End  -  #1101
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Default Re: The Return of the Scarlet Empress OOC

Technically, you don't have to spill. Just say that you've had some run ins with the Realm. Since he's Lookshy(and thus currently in nice diplomatic relations), have him deliver it, while you provide overwatch or something.

But, yeah, Child is largely taking you at your word.
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Last edited by Tavar : 11-05-2012 at 10:04 PM.
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Old 11-05-2012, 10:42 PM   Top  -  End  -  #1102
Maugan Ra
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Default Re: The Return of the Scarlet Empress OOC

Zhou would like a compelling reason why he should consent to play messenger-boy for a strange individual who has thus far done nothing but be irritatingly vague and make veiled threats
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Old 11-05-2012, 10:47 PM   Top  -  End  -  #1103
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Default Re: The Return of the Scarlet Empress OOC

But sir! They aren't Veiled threats. They're Veiled Warnings. Completely different.

And as for why you should do this, well, you're asking him to give up information. Stuff that's pretty dangerous(I mean, he has multiple abyssals after someone in his party). Not exactly asking for nothing. If you don't want him to trust you, you're free to go ask Chimes for everything.
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Old 11-05-2012, 10:52 PM   Top  -  End  -  #1104
Maugan Ra
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Default Re: The Return of the Scarlet Empress OOC

Yeah, but Zhou is a proud individual.

Still, I see your point. I'll edit in a moment.
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Old 11-05-2012, 11:00 PM   Top  -  End  -  #1105
Maugan Ra
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Default Re: The Return of the Scarlet Empress OOC

Edit was apparently unnecessary.

And yes, Zhou has a massive sinking feeling. You're going to ask him to deal with Immaculates, aren't you? There are reasons he tries to avoid them wherever possible...
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Old 11-06-2012, 12:35 AM   Top  -  End  -  #1106
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Default Re: The Return of the Scarlet Empress OOC

Quote:
Originally Posted by Maugan Ra View Post
There are reasons he tries to avoid them wherever possible...
He has a terrible phobia of them?

Quote:
Originally Posted by industrious View Post
In my mind, I associate the Greyfalls accent with something between a rural Southern accent (US accent) and Appalachia. Is that getting through with Burning Waters?
The former bit did, at least. Good to know.
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Old 11-06-2012, 02:27 AM   Top  -  End  -  #1107
Maugan Ra
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Default Re: The Return of the Scarlet Empress OOC

While I doubt Zhou is going to see through that, let's try anyway. Perception and Socialise.

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Old 11-06-2012, 03:40 AM   Top  -  End  -  #1108
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Default Re: The Return of the Scarlet Empress OOC

Quote:
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For some reason, it's difficult to get a bead on the young man's thoughts.
You forgot the important part - was he watching her walk away??

(Kidding. Sort of. I'm having too much fun playing the part of girl with a crush, and so is Isa, who is a bit of a method actor even without unnatural mental influence helping.)
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Old 11-06-2012, 10:15 AM   Top  -  End  -  #1109
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Default Re: The Return of the Scarlet Empress OOC

He looked back at her.
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Old 11-06-2012, 10:24 AM   Top  -  End  -  #1110
Maugan Ra
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Default Re: The Return of the Scarlet Empress OOC

Aww.

Now. I think we're probably able to have Zhou and Orchid reach the immaculate shrine and contact our other party member. And watch the Lookshyan and the disguised Solar try desperately to avoid any Immaculate Monks for different reasons...
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