2/28/2013 - Update on Thumb
12/31/2012 - There's a New Comic
12/12/2012 - The "Lost" Holiday Ornament (and Child's Play)
11/26/2012 - Leftover OOTS Swag on Sale (+Thumb Report)
Frequently Asked Questions (FAQ)

Order of the Stick 889 Get Real
Erfworld 163 The End of Book One
Erfworld Now at Erfworld.com!
RSS Feeds: OOTS

The Duke's Wolf, Part Four by Amber E. Scott
The Duke's Wolf, Part Three by Amber E. Scott
The Duke's Wolf, Part Two by Amber E. Scott

The New World, Part 9: Barbarians by Rich Burlew
The New World, Part 8: Gnomes by Rich Burlew
The New World, Part 7: Names and Cultures by Rich Burlew
Looking for the Gaming Articles?

 



Welcome back! Be sure you have read and understand the Forum Rules.


Go Back   Giant in the Playground Forums > Play-by-Post Games > Finding Players (Recruitment) > Out-of-Character
Register FAQ Members List Mark Forums Read End

Out-of-Character Out-of-character threads for the games going on above should be located here. OOC threads will expire after one year.

Reply
 
Thread Tools
Old 06-06-2012, 09:44 PM   Top  -  End  -  #121
Erasmas
Ogre in the Playground
 
 
Join Date: Apr 2012
Location: 
Rostfin
Gender: Male
Default Re: [Halo] Onyx Wind [OOC]

I guess Communications is one of his specialities...
__________________
"There's a beast in every man, and it stirs when you put a sword in his hand."
- Ser Jorah Mormont
Spoiler
Erasmas is offline   Reply With Quote
Old 06-07-2012, 12:53 AM   Top  -  End  -  #122
Vixsor Lumin
Ogre in the Playground
 
 
Join Date: Nov 2011
Location: 
Chandler AZ
Gender: Male
Default Re: [Halo] Onyx Wind [OOC]

fixing the ghost post
__________________
Amazing Jack avatar by Tiffanie Lirle
Playtesting collection:
Rogue: Clandestine Operations

Tilmek, A Boot to the Head

theme song
Quote:
Originally Posted by PallElendro View Post
I see you're dressed in black with a bow.
http://www.youtube.com/watch?v=Iy4iQvJo24U
Vixsor Lumin is offline   Reply With Quote
Old 06-08-2012, 09:16 AM   Top  -  End  -  #123
Erasmas
Ogre in the Playground
 
 
Join Date: Apr 2012
Location: 
Rostfin
Gender: Male
Default Re: [Halo] Onyx Wind [OOC]

Sentry's attack roll:
(1d20+6)[10]

Valen's defense roll:
(1d20+7)[12]
__________________
"There's a beast in every man, and it stirs when you put a sword in his hand."
- Ser Jorah Mormont
Spoiler
Erasmas is offline   Reply With Quote
Old 06-10-2012, 09:04 PM   Top  -  End  -  #124
Erik Vale
Troll in the Playground
 
Join Date: Mar 2011
Location: 
Australia
Default Re: [Halo] Onyx Wind [OOC]

As I don't know what I can shoot and who I can see, I'll leave rolls to you, as for what I'm doing.
Argyle will be making a DMR shot as described in game, using thermal vision to shoot through any thin walls should no targets present themselves through normal vision.(say, plasterboard, but he isn't going to try through concrete.) (Not deploying cover at the moment.)
Iaoch will use flare on the same target (if possible), or on another target if present. As normal Argyle is monitoring vitals and helping coordinate using Tac points and such (Argyle’s Wrist slots). I’ll let you decide how tactics works. (Remember, Gnomere helps)

But, as I don’t know what I can target and so forth, you get to roll.
__________________
My Homebrew Sig.

Woo, I have a Quote.
Quote:
Originally Posted by Moonwolf727 View Post
To avoid harming the sanity of the DM I can no longer:

* Cast flesh to stone on a annoying Druid
** Cast Rock to mud on a Druid statue
*** Scoop mud into little ceramic pots
**** Plant tree's in individual ceramic pots
***** Claim that I have helped them become one with nature
Erik Vale is offline   Reply With Quote
Old 06-10-2012, 10:04 PM   Top  -  End  -  #125
Q'telun
Orc in the Playground
 
 
Join Date: Sep 2011
Gender: Male
Default Re: [Halo] Onyx Wind [OOC]

So Im sitting in a class called info, not understanding a word the teacher is saying. So I get on here, and find the shooting has already started. Maybe I should have explained in my plan that the idea was to MINIMIZE shooting with the presence of a BAMF, a translator, and the team leader.
__________________
Happiness is the most insidious prison of all.
-Alan Moore
Vemrya, The Knight
Ognya, The Mage, Wielder of Fire
Spoiler
Q'telun is offline   Reply With Quote
Old 06-11-2012, 02:00 AM   Top  -  End  -  #126
Erik Vale
Troll in the Playground
 
Join Date: Mar 2011
Location: 
Australia
Default Re: [Halo] Onyx Wind [OOC]

Same here.

But I wasn't the moron who made me a liar or aimed at a Spartan, or the Spartan standing in the open.
__________________
My Homebrew Sig.

Woo, I have a Quote.
Quote:
Originally Posted by Moonwolf727 View Post
To avoid harming the sanity of the DM I can no longer:

* Cast flesh to stone on a annoying Druid
** Cast Rock to mud on a Druid statue
*** Scoop mud into little ceramic pots
**** Plant tree's in individual ceramic pots
***** Claim that I have helped them become one with nature
Erik Vale is offline   Reply With Quote
Old 06-11-2012, 11:04 AM   Top  -  End  -  #127
Erasmas
Ogre in the Playground
 
 
Join Date: Apr 2012
Location: 
Rostfin
Gender: Male
Default Re: [Halo] Onyx Wind [OOC]

Whoa... let's not start calling our fellow posters and players names, there's no need for that. This is a game, gentlemen and let's keep it exactly that - a game between gentlemen. Keep all the violence and insults in character, please. Decisions are made in the game just like die rolls, good and bad, but sometimes you don't know which it will be until you commit. I promise you, the game will move on.

Now...

Erik: You have two potential targets at the moment - You can spot the toe of the boot of the person stacked up inside the left of the gate doorway from where you are at; and you see one more person coming out of a building through the gate doorway (a long shot). You could also ready an action and fire on the sentry in the tower, if he pops back up again. Most, if not all of the buildings that you can currently see seem to be made of rock, concrete, or steel. This place nearly has the look of a fortress (check the picture again to see what I am talking about).

Q: You see a shadow move through the slit in the bunker (far left) and see a gun barrel stick out of it... it seems to be pointed in the direction of Valen and Tristan.

Vixsor: In order to reach the guys with the 50 cal, you will have to go through the gate opening and to a staircase that you see them ascending on the right just inside. You also currently see the individual stacked up inside the righthand side (just below the staircase) with a shotgun.
__________________
"There's a beast in every man, and it stirs when you put a sword in his hand."
- Ser Jorah Mormont
Spoiler

Last edited by Erasmas : 06-11-2012 at 11:10 AM.
Erasmas is offline   Reply With Quote
Old 06-11-2012, 11:35 AM   Top  -  End  -  #128
Erasmas
Ogre in the Playground
 
 
Join Date: Apr 2012
Location: 
Rostfin
Gender: Male
Default Re: [Halo] Onyx Wind [OOC]

Valen's grenade throw:
(1d20+10)[15] {His ranged bonus at a -2 (for an attempted 'bank shot')}

Guys-with-the-turret's saves (just in case it is accurate):
(1d20+4)[7] {Gun carrier}
(1d20+4)[21] {Tripod carrier}

Grenade damage (wherever it goes off):
(5d6)[17]
__________________
"There's a beast in every man, and it stirs when you put a sword in his hand."
- Ser Jorah Mormont
Spoiler
Erasmas is offline   Reply With Quote
Old 06-11-2012, 11:39 AM   Top  -  End  -  #129
Vixsor Lumin
Ogre in the Playground
 
 
Join Date: Nov 2011
Location: 
Chandler AZ
Gender: Male
Default Re: [Halo] Onyx Wind [OOC]

Hmmm in that case, I should deal with the shotgun guy first..... what would the DC be to swing my hammer through the wall into him? If I go out of my way a bit, I could put the wall between us and get close enough to attack. The attack is where I'm having difficulties. So would it be possible to swing through the wall into the guy?

If not ill just throw an inferno grenade while I'm running up
__________________
Amazing Jack avatar by Tiffanie Lirle
Playtesting collection:
Rogue: Clandestine Operations

Tilmek, A Boot to the Head

theme song
Quote:
Originally Posted by PallElendro View Post
I see you're dressed in black with a bow.
http://www.youtube.com/watch?v=Iy4iQvJo24U
Vixsor Lumin is offline   Reply With Quote
Old 06-11-2012, 11:55 AM   Top  -  End  -  #130
Erasmas
Ogre in the Playground
 
 
Join Date: Apr 2012
Location: 
Rostfin
Gender: Male
Default Re: [Halo] Onyx Wind [OOC]

The grenade rules that I am using (if anyone is interested). It is from a table-top game that I run involving the modern day zombie apocalypse, so ignore some of the specifics in that regard.
Spoiler


Valen's throw was accurate, so... they both need additional saves:

(1d20+4)[10] {Gun carrier}
(1d20+4)[16] {Tripod carrier}

Vixsor: Sorry... I may not be giving enough details or something that you guys can get a good idea of the layout. I usually have the battle mat and miniatures for combat. The DC for swinging you hammer through the concrete wall would be 25 (impossible for a normal human, difficult for you); however, you get 1.5 on your Strength check for it being two-handed and if you use the Charged Burst on it, you would get a +6 to the check as well.
__________________
"There's a beast in every man, and it stirs when you put a sword in his hand."
- Ser Jorah Mormont
Spoiler
Erasmas is offline   Reply With Quote
Old 06-11-2012, 12:48 PM   Top  -  End  -  #131
Erasmas
Ogre in the Playground
 
 
Join Date: Apr 2012
Location: 
Rostfin
Gender: Male
Default Re: [Halo] Onyx Wind [OOC]

Okay, gun carrier failed both saves and takes full damage (17 points, killing him). The tripod carrier passed his first and failed his second, so he takes half damage (8 points, seriously wounding him).

Maybe this will help!
Spoiler
__________________
"There's a beast in every man, and it stirs when you put a sword in his hand."
- Ser Jorah Mormont
Spoiler
Erasmas is offline   Reply With Quote
Old 06-11-2012, 12:49 PM   Top  -  End  -  #132
DoctorFaust
Dwarf in the Playground
 
 
Join Date: Feb 2012
Location: 
The Middle of Nowhere
Gender: Male
Default Re: [Halo] Onyx Wind [OOC]

Right then, rolling to shoot the tripod guy with the needler.
(1d20+7)[23]
(1d20+7)[9]
__________________
Spoiler

Go forward in all of your beliefs, and prove to me that I am not mistaken in mine.
-The Doctor
Onyx 5: Volsung
Crowley Yellow-eyes

Thanks to Kymme for the avatar of wealth and taste

Last edited by DoctorFaust : 06-11-2012 at 12:55 PM.
DoctorFaust is offline   Reply With Quote
Old 06-11-2012, 12:57 PM   Top  -  End  -  #133
DoctorFaust
Dwarf in the Playground
 
 
Join Date: Feb 2012
Location: 
The Middle of Nowhere
Gender: Male
Default Re: [Halo] Onyx Wind [OOC]

Sorry, forgot to roll damages and it wouldn't let me do it in the original post for some reason.

(2d4)[6]
(2d4)[4]
__________________
Spoiler

Go forward in all of your beliefs, and prove to me that I am not mistaken in mine.
-The Doctor
Onyx 5: Volsung
Crowley Yellow-eyes

Thanks to Kymme for the avatar of wealth and taste
DoctorFaust is offline   Reply With Quote
Old 06-11-2012, 01:14 PM   Top  -  End  -  #134
Erasmas
Ogre in the Playground
 
 
Join Date: Apr 2012
Location: 
Rostfin
Gender: Male
Default Re: [Halo] Onyx Wind [OOC]

His defensive rolls:
(1d20+3)[6]
(1d20+3)[5]

Wow... pitiful. You hit on both and deal 10 additional points to him. Added to his already done 8, for a total of 18. He's dead.
__________________
"There's a beast in every man, and it stirs when you put a sword in his hand."
- Ser Jorah Mormont
Spoiler

Last edited by Erasmas : 06-11-2012 at 01:16 PM.
Erasmas is offline   Reply With Quote
Old 06-11-2012, 05:54 PM   Top  -  End  -  #135
Vixsor Lumin
Ogre in the Playground
 
 
Join Date: Nov 2011
Location: 
Chandler AZ
Gender: Male
Default Re: [Halo] Onyx Wind [OOC]

that picture helps alot haha. im gonna switch from the shotgun guy to the assault rifle guy, since V21 is already against that wall. i did the math, and with all my strength bonus and expending a charge i have a 50/50 shot at swinging through the wall. my only question before i roll is this: can i power attack and do even more damage? im not going to attack for full, since i would like to his the guy behind the wall but if i could nudge those odds over even 1% ill be happy. as of now i need to roll a 10 or better.
__________________
Amazing Jack avatar by Tiffanie Lirle
Playtesting collection:
Rogue: Clandestine Operations

Tilmek, A Boot to the Head

theme song
Quote:
Originally Posted by PallElendro View Post
I see you're dressed in black with a bow.
http://www.youtube.com/watch?v=Iy4iQvJo24U
Vixsor Lumin is offline   Reply With Quote
Old 06-11-2012, 10:45 PM   Top  -  End  -  #136
Erik Vale
Troll in the Playground
 
Join Date: Mar 2011
Location: 
Australia
Default Re: [Halo] Onyx Wind [OOC]

Ok then.
Ioach will flare the long shot to keep him away, I will be tossing a grenage (Inferno, less damage but a larger radius) in the room he's hiding in.

My attack roll: (1d20+10)[21], DC 15 (I'm aiming in at the guy's foot, since it's a sticky)
__________________
My Homebrew Sig.

Woo, I have a Quote.
Quote:
Originally Posted by Moonwolf727 View Post
To avoid harming the sanity of the DM I can no longer:

* Cast flesh to stone on a annoying Druid
** Cast Rock to mud on a Druid statue
*** Scoop mud into little ceramic pots
**** Plant tree's in individual ceramic pots
***** Claim that I have helped them become one with nature
Erik Vale is offline   Reply With Quote
Old 06-12-2012, 09:59 AM   Top  -  End  -  #137
Erasmas
Ogre in the Playground
 
 
Join Date: Apr 2012
Location: 
Rostfin
Gender: Male
Default Re: [Halo] Onyx Wind [OOC]

Vixsor: Good... I'm glad! Of course you can Power Attack (up to a +5 bonus to damage), but that same bonus becomes a penalty to your attack. Not the check to get through the wall, but the following attack on the guy behind it.

Erik: I'm not sure what the "flare" ability you are trying to do with Ioach. If you are talking about the Carried Equipment of the same name... then that's actually a physically thrown item (like from Halo 3). And for Carried Equipment I have you down as having a Portable Cover... but that could be wrong.

Your target's save:
(1d20+4)[5] {Initial}
(1d20+4)[14] {Secondary}

Okay, that makes good sense. He rolled a 1 on his initial save, so the grenade hit his foot directly. And he will take full damage from that grenade!
__________________
"There's a beast in every man, and it stirs when you put a sword in his hand."
- Ser Jorah Mormont
Spoiler

Last edited by Erasmas : 06-12-2012 at 01:02 PM.
Erasmas is offline   Reply With Quote
Old 06-12-2012, 06:54 PM   Top  -  End  -  #138
Erik Vale
Troll in the Playground
 
Join Date: Mar 2011
Location: 
Australia
Default Re: [Halo] Onyx Wind [OOC]

Ohhh, he is very very dead. Nice and roasted, along with anyone else (yay for larger radius)

Ioach is using the flare spell, Arcane Cantrip (You told me to build him as a sorcerer, his known spells are on the second page, with the rest of everyone's character sheets.), not using flare.

Now, since Vix has gotton through the wall, I'm going to have to join him, which means some use of jump, my jet pack or both, would you either tell me what I need to work through, or letting me know not to worry (in which case, just put me near Vix's charactor, and I'll draw my spiker and maybe deploy cover.
Also, the spiker (in reach) has a knife on the end, I take it that the spiker also counts as having a combat knife attached.
__________________
My Homebrew Sig.

Woo, I have a Quote.
Quote:
Originally Posted by Moonwolf727 View Post
To avoid harming the sanity of the DM I can no longer:

* Cast flesh to stone on a annoying Druid
** Cast Rock to mud on a Druid statue
*** Scoop mud into little ceramic pots
**** Plant tree's in individual ceramic pots
***** Claim that I have helped them become one with nature
Erik Vale is offline   Reply With Quote
Old 06-13-2012, 12:04 PM   Top  -  End  -  #139
Erasmas
Ogre in the Playground
 
 
Join Date: Apr 2012
Location: 
Rostfin
Gender: Male
Default Re: [Halo] Onyx Wind [OOC]

Oh, right, right... I gotcha now, sorry. And excellent! For future reference (since he is now roasting alive), what is the range of the 'spell' and the DC for the saving throw to go up against?

"Reinforcement's" Fortitude save:
(1d20+3)[21]

As for the action at the wall. The gate is open (it has been since the beginning) so you would have no problems getting to the other side, if you so wish. Tristan pretty much just put a beach-ball-sized hole in the concrete. You can still jet pack over if you'd like (which is a simple Move Action on your part), or maybe up to the tower where the sentry is still posted up. The Spiker does yes (I called it a "razorback attack"):

Spiker (Tarretus’ Demise) [20 round]
+ 2d4 (Auto Fire).
+ Razorback Attack – deals 1d4+STR slashing damage.
+ Range- 40 ft.; Critical- 20(x2); Damage Type- Piercing.
+ Small Weapon – One handed, may dual wield.
__________________
"There's a beast in every man, and it stirs when you put a sword in his hand."
- Ser Jorah Mormont
Spoiler
Erasmas is offline   Reply With Quote
Old 06-13-2012, 12:24 PM   Top  -  End  -  #140
Erasmas
Ogre in the Playground
 
 
Join Date: Apr 2012
Location: 
Rostfin
Gender: Male
Default Re: [Halo] Onyx Wind [OOC]

Picture (showing the current dead and my understanding of current positions):
Spoiler


Okay... now it is their turns!

Tristan needs four defense rolls (1d20+AC), the last at a +4... he apparently called more than just a little attention to himself! The first three defenses are against the attacks from the guy in the bunker (battle rifle, semi-auto fire). The last is versus the guy opposite Valen (shotgun works in a cone effect, see below)... to which he gets partial cover from the wall.

Argyle needs three as well, from the sentry in the tower (at a +8 for partial cover and the "pop-up-and-shoot-then-duck-back-down" method of attack).

Bunker Dude:
(1d20+4)[12] (damage, if hit... (4d4)[11])
(1d20+2)[16] (damage, if hit... (4d4)[12])
(1d20)[4] (damage, if hit... (4d4)[10])

Shotgun Dude:
(1d20+4)[18] (damage, if hit... (3d6)[11] (normally 4d6, but you are out of the initial 20 ft range, just barely))

Sentry:
(1d20+4)[14] (damage, if hit... (3d6)[16])
(1d20+4)[14] (damage, if hit... (3d6)[12])
(1d20+4)[6] (damage, if hit... (3d6)[9])


Shotgun Rules
Spoiler
__________________
"There's a beast in every man, and it stirs when you put a sword in his hand."
- Ser Jorah Mormont
Spoiler

Last edited by Erasmas : 06-13-2012 at 04:10 PM.
Erasmas is offline   Reply With Quote
Old 06-13-2012, 06:05 PM   Top  -  End  -  #141
Erik Vale
Troll in the Playground
 
Join Date: Mar 2011
Location: 
Australia
Default Re: [Halo] Onyx Wind [OOC]

Thanks.

AC rolls:
(1d20+8)[25] (DC 14, Dam 16)
(1d20+8)[16] (DC 14, Dam 12)
(1d20+8)[11] (DC 6, Dam 9)

That should be right... Rolling.
Hah, no damage!

Flare: 25feet (You said I was within jump pack range, so I'm within 20feet, so I'm in) Fortitude save negates, but otherwise the person is dazzled. (Unsure what this meens of the top of my head, pretty sure it's -1 to attack rolls (basing off NWN though, so *Shrug)

Also, taking to movement means I can't attack right? (I'f I can, I'll just perform an attack on the sentry with the weapons blade. Non-Lethal if I can (Will look for)
__________________
My Homebrew Sig.

Woo, I have a Quote.
Quote:
Originally Posted by Moonwolf727 View Post
To avoid harming the sanity of the DM I can no longer:

* Cast flesh to stone on a annoying Druid
** Cast Rock to mud on a Druid statue
*** Scoop mud into little ceramic pots
**** Plant tree's in individual ceramic pots
***** Claim that I have helped them become one with nature

Last edited by Erik Vale : 06-13-2012 at 06:20 PM.
Erik Vale is offline   Reply With Quote
Old 06-13-2012, 06:14 PM   Top  -  End  -  #142
Vixsor Lumin
Ogre in the Playground
 
 
Join Date: Nov 2011
Location: 
Chandler AZ
Gender: Male
Default Re: [Halo] Onyx Wind [OOC]

Ok my saves are coming up! I know the gate was open, but if had gone around to attack, id be on the same side of the wall as everyone else, which seemed like a bad idea

(1d20+7)[12]
(1d20+7)[17]
(1d20+7)[11] ok so this one hit.
(1d20+13)[16]

I've got 25 sheild points, so I'm fine right?
__________________
Amazing Jack avatar by Tiffanie Lirle
Playtesting collection:
Rogue: Clandestine Operations

Tilmek, A Boot to the Head

theme song
Quote:
Originally Posted by PallElendro View Post
I see you're dressed in black with a bow.
http://www.youtube.com/watch?v=Iy4iQvJo24U

Last edited by Vixsor Lumin : 06-13-2012 at 06:18 PM.
Vixsor Lumin is offline   Reply With Quote
Old 06-13-2012, 06:22 PM   Top  -  End  -  #143
Erik Vale
Troll in the Playground
 
Join Date: Mar 2011
Location: 
Australia
Default Re: [Halo] Onyx Wind [OOC]

Thats the rules. As long as you have sheild points you havn't been wounded, so now you have 4 guys to bludgeon.
__________________
My Homebrew Sig.

Woo, I have a Quote.
Quote:
Originally Posted by Moonwolf727 View Post
To avoid harming the sanity of the DM I can no longer:

* Cast flesh to stone on a annoying Druid
** Cast Rock to mud on a Druid statue
*** Scoop mud into little ceramic pots
**** Plant tree's in individual ceramic pots
***** Claim that I have helped them become one with nature
Erik Vale is offline   Reply With Quote
Old 06-13-2012, 06:36 PM   Top  -  End  -  #144
Vixsor Lumin
Ogre in the Playground
 
 
Join Date: Nov 2011
Location: 
Chandler AZ
Gender: Male
Default Re: [Halo] Onyx Wind [OOC]

And bludgeon I shall haha still, what are the rules on non lethal damage?
__________________
Amazing Jack avatar by Tiffanie Lirle
Playtesting collection:
Rogue: Clandestine Operations

Tilmek, A Boot to the Head

theme song
Quote:
Originally Posted by PallElendro View Post
I see you're dressed in black with a bow.
http://www.youtube.com/watch?v=Iy4iQvJo24U
Vixsor Lumin is offline   Reply With Quote
Old 06-13-2012, 06:39 PM   Top  -  End  -  #145
Erasmas
Ogre in the Playground
 
 
Join Date: Apr 2012
Location: 
Rostfin
Gender: Male
Default Re: [Halo] Onyx Wind [OOC]

Erik: The sentry's shots all miss you! And yes, two Move Equivalent Actions means that you cannot take an Attack Action this round. However you will be in the tower with him at the end of the round.

Sentry's Fort Save:
(1d20+3)[16]


Vixsor: The first attack of the sentry hit (the 12 tied, and a tie always goes to the aggressor), well as the shotgun blast (I think your Defense Roll for that should've been a +11, not a +13... your normal 7+4 (partial cover)... but with an 18, he hit regardless). So your Shield Points are depleted by a total of 22 points (11 from each). So you have 3 Shield Points remaining, until we have to go into Wound Points (which is where DR will cone in)!

You just need to declare that you are intending in inflicting "subdual damage" with an attack before it is made.
__________________
"There's a beast in every man, and it stirs when you put a sword in his hand."
- Ser Jorah Mormont
Spoiler

Last edited by Erasmas : 06-13-2012 at 06:41 PM.
Erasmas is offline   Reply With Quote
Old 06-13-2012, 06:46 PM   Top  -  End  -  #146
Erik Vale
Troll in the Playground
 
Join Date: Mar 2011
Location: 
Australia
Default Re: [Halo] Onyx Wind [OOC]

Ok. I'll modify my post to incorperate Vix getting shot, but we're ready for round two.
__________________
My Homebrew Sig.

Woo, I have a Quote.
Quote:
Originally Posted by Moonwolf727 View Post
To avoid harming the sanity of the DM I can no longer:

* Cast flesh to stone on a annoying Druid
** Cast Rock to mud on a Druid statue
*** Scoop mud into little ceramic pots
**** Plant tree's in individual ceramic pots
***** Claim that I have helped them become one with nature
Erik Vale is offline   Reply With Quote
Old 06-13-2012, 06:50 PM   Top  -  End  -  #147
Vixsor Lumin
Ogre in the Playground
 
 
Join Date: Nov 2011
Location: 
Chandler AZ
Gender: Male
Default Re: [Halo] Onyx Wind [OOC]

Oops sorry, ok, ill go post with that kind of damage in mind. And there's no penalty or anything for subdual damage??? Sweet haha, that makes this much easier
__________________
Amazing Jack avatar by Tiffanie Lirle
Playtesting collection:
Rogue: Clandestine Operations

Tilmek, A Boot to the Head

theme song
Quote:
Originally Posted by PallElendro View Post
I see you're dressed in black with a bow.
http://www.youtube.com/watch?v=Iy4iQvJo24U
Vixsor Lumin is offline   Reply With Quote
Old 06-13-2012, 07:00 PM   Top  -  End  -  #148
Erik Vale
Troll in the Playground
 
Join Date: Mar 2011
Location: 
Australia
Default Re: [Halo] Onyx Wind [OOC]

Intimidation Roll: (Sentry, hopping it's relevent)

Argyle's base bonus: 6

Argyle: (1d20)[19]
Ioach: (1d20+3)[15]
Modifier given: +5
Gnomere: (1d20+4)[9]
Modifier Given: +3

Roll + total modifier: 30.

Should the intimidation matter, then that was a very useful roll.
__________________
My Homebrew Sig.

Woo, I have a Quote.
Quote:
Originally Posted by Moonwolf727 View Post
To avoid harming the sanity of the DM I can no longer:

* Cast flesh to stone on a annoying Druid
** Cast Rock to mud on a Druid statue
*** Scoop mud into little ceramic pots
**** Plant tree's in individual ceramic pots
***** Claim that I have helped them become one with nature

Last edited by Erik Vale : 06-13-2012 at 07:01 PM.
Erik Vale is offline   Reply With Quote
Old 06-14-2012, 10:50 AM   Top  -  End  -  #149
Erasmas
Ogre in the Playground
 
 
Join Date: Apr 2012
Location: 
Rostfin
Gender: Male
Default Re: [Halo] Onyx Wind [OOC]

Vixsor: There is usually a penalty for attempting a subdual strike, but you guys have received all kinds of special training that minimizes (or negates) a lot of those little penalties.

Erik: I am assuming that those rolls from your AIs are to assist you in your Intimidate. If so, then the breakdown on the bonuses (based on those rolls) works like this:

Ioach's base roll: 15
Ioach's skill bonus: +3
Ioach's total: 18 (which generates a +4 for you)

Gnomere's base roll: 9
Gnomere's skill bonus: +4
Gnomere's total: 13 (which generates a +1 for you)

Your base roll: 19
Your skill bonus: +6
Ioach's bonus: +4
Gnomere's bonus: +1
Total Intimidate Check: 30

So you got the right total, and you may have generated it in the exact same way, but I was confused by some of the breakdown in your post (namely the "modifier given" parts), so I went ahead and showed you guys how I calculate this stuff out!


I haven't seen any of the other guys around since combat started (Doc posted once or twice at the beginning). I would like to have them post some input on the battle, but I don't want to "kill the mood" by waiting on them for too long either.
__________________
"There's a beast in every man, and it stirs when you put a sword in his hand."
- Ser Jorah Mormont
Spoiler

Last edited by Erasmas : 06-14-2012 at 10:52 AM.
Erasmas is offline   Reply With Quote
Old 06-14-2012, 12:58 PM   Top  -  End  -  #150
Erasmas
Ogre in the Playground
 
 
Join Date: Apr 2012
Location: 
Rostfin
Gender: Male
Default Re: [Halo] Onyx Wind [OOC]

On a nearly unrelated note... I do still play quite a bit of Reach online, if any of you guys would be interested. My gamertag is o Erasmas o and I am on in the evenings (Central Time Zone) and on the weekends.

If you don't mind:
  • A lot of communication during the game, such as, "Two guys coming in the front of the base, one has rockets!" (but which also, unfortunately leads to some cursing and screaming into the mic on my part)
  • Hardcore teamwork
  • A preference of Objective over Slayer (at the expense of K/D Spread at many times)
And you don't partake in:
  • Tea bagging
  • Spawn camping
  • Team killing (or fighting over specific weapons or vehicles)
  • Racist/hateful language

Then me and my buddies would love to have you on our team! If you send me a friend invite, just be sure to include a note saying who you are!
__________________
"There's a beast in every man, and it stirs when you put a sword in his hand."
- Ser Jorah Mormont
Spoiler

Last edited by Erasmas : 06-14-2012 at 12:58 PM.
Erasmas is offline   Reply With Quote
Reply


Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT -5. The time now is 12:08 AM.



Powered by vBulletin®
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
Usage of this site, including but not limited to making or editing a post or private message or the creation of an account, constitutes acceptance of the Forum Rules.