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Old 09-24-2012, 02:59 PM   Top  -  End  -  #871
Morbis Meh
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Default Re: Kingmaker: Here Comes the Cavalry! (OOC)

I do beleive Maple Ordered a Boom stick... Other than that, Fermor may have ordered some gear. I know Brin will buy some more arrows since she is nearly out.
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Old 09-24-2012, 05:15 PM   Top  -  End  -  #872
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Hadn't yet, I wanted expensive stuffz.
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Old 09-24-2012, 07:44 PM   Top  -  End  -  #873
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I do beleive Maple Ordered a Boom stick...
Yep. Maple ordered a very taxing Boom stick.
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Old 09-26-2012, 02:23 PM   Top  -  End  -  #874
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Default Re: Kingmaker: Here Comes the Cavalry! (OOC)

Things for the party members to remember:

Maple: don't forget the wedding ring.
Fae'l: don't forget to add the bracers +1 to your sheet
Brin: don't forget the boots of elvenkind

LD: are we getting xp for the bug fight, the moon radishes and the wedding ring delivery (if it is in fact the wedding ring)?
If it's 200 xp or more, our favorite wolf will finally get to lvl 3 and unleash the beast




And we also need to decide what to do next.
We now know where the Duergar is holed up thanks to our Kobold friends, because of this:
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Originally Posted by Lost Demiurge View Post
"Going around old tree," Micmac explains. "Mites were there. Now dwarf's people are."
Now the question is: are we going straight there and attack them or are we first going to explore some more.

I'm in favor of going there to attack them, the Duergar's camp is on the route from the Sootscale Caverns to Oleg's, wich is now a trade route.
And if we go there, we need one of the Kobolds to search for traps. We know the place is trapped, and none of us are good at finding or disabling traps.
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Old 09-26-2012, 02:33 PM   Top  -  End  -  #875
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I'm in favor of going there to attack them, the Duergar's camp is on the route from the Sootscale Caverns to Oleg's, wich is now a trade route.
And if we go there, we need one of the Kobolds to search for traps. We know the place is trapped, and none of us are good at finding or disabling traps.
I will put the boots on her sheet I have already factored in the bonus, whoever we do have some one who can locate and disable traps somewhat effectively... our oracle is built for that! Now I am surprised that out little Napoleon didn't mention something like "I am now the god of the kobolds and self proclaimed ruler of the stolen lands! All hail me and all of my majesty!" I do think it would be wise to take out the final lieutenant since it falls along a trade root. From there maybe we can focus on building up Oleg's trading post so we can get some kingdom building xp? If nothing else we can always do side quest, Brin has her own side quest reguarding a druid or something and a hill.
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Old 09-26-2012, 03:32 PM   Top  -  End  -  #876
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Don't forget, you can also get experience from exploration. Which also has the benefit of turning up any hidden areas or hooks that might be around a particular area.

Edit: Yep, Steckie, factoring in XP for the turned-in quests now. Sithis, Alistair is now level 3!
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Old 09-26-2012, 03:53 PM   Top  -  End  -  #877
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Don't forget, you can also get experience from exploration. Which also has the benefit of turning up any hidden areas or hooks that might be around a particular area.

Edit: Yep, Steckie, factoring in XP for the turned-in quests now. Sithis, Alistair is now level 3!
YAY!!!! Brin now has a werewolf mount.... I mean uhh companion....
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Old 09-26-2012, 04:05 PM   Top  -  End  -  #878
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Sithis, Alistair is now level 3!
AHAHAHAHA YES!
That does count as his third level feat though, correct?


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YAY!!!! Brin now has a werewolf mount...
Brin is more than welcome to try it, but there is definitely no guarantee of her safety.


Also, while I'm thinking about it: We're rolling for HP on level up, right?
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Old 09-26-2012, 06:05 PM   Top  -  End  -  #879
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Things for the party members to remember:

Maple: don't forget the wedding ring.
Doing that right now actually (In my last post).
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Old 09-26-2012, 10:01 PM   Top  -  End  -  #880
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AHAHAHAHA YES!
That does count as his third level feat though, correct?
Yep, it does.


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Also, while I'm thinking about it: We're rolling for HP on level up, right?
Yep! But if your dice come up less than half of the maximum die type, then bump the value up to half.

(AKA If you roll a D10 and it comes up 1, 2, 3, or 4, then treat the value as 5.)
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Old 09-26-2012, 10:33 PM   Top  -  End  -  #881
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Default Re: Kingmaker: Here Comes the Cavalry! (OOC)

Trading a feat for having +2 strength and +5 con, and +2 AC whenever I want? Seems like a fair trade.

When I change forms and my CON changes, that will change my HP, right?

And, rolling for health.
(1d10+1)[2] Edit: So, 5 then.
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Old 09-27-2012, 08:49 AM   Top  -  End  -  #882
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Brin is more than welcome to try it, but there is definitely no guarantee of her safety.
Hey feed him so steak and scratch behind his ears and we're all set!
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Old 09-27-2012, 09:09 AM   Top  -  End  -  #883
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LEVEL UP. YAES. Now to find some more spells....

HP - (1d8)[8]

EDIT: Frik yeah. Now I can do more tanking! Or at least less dying.
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Old 09-27-2012, 09:24 AM   Top  -  End  -  #884
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LEVEL UP. YAES. Now to find some more spells....

[roll0]

EDIT: Frik yeah. Now I can do more tanking! Or at least less dying.
Sorry sam... but we didn't level up, we need just a little more before we hit level 4 (450 xp...) Our werewolf level'd not us
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Old 09-27-2012, 09:28 AM   Top  -  End  -  #885
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Sorry sam... but we didn't level up, we need just a little more before we hit level 4 (450 xp...) Our werewolf level'd not us
Doggonit. I hope it counts, but I don't think it does...
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Old 09-27-2012, 09:53 AM   Top  -  End  -  #886
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Default Re: Kingmaker: Here Comes the Cavalry! (OOC)

Always wondered, but would it be fair to give people of a lower level then the rest of the party Fast Progression? I've always found that that was one of the downsides to stable exp in PF, as a lower level character will never be able to catch up to the rest of the party until perhaps the Mid-Levels where the difference of a few hundred exp isn't too bad.

Though this is more of a question for myself if I should run a game with characters of varying levels. This game seems to be doing fine as is, though I do feel bad for the characters a level behind the rest of us...
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Old 09-27-2012, 10:01 AM   Top  -  End  -  #887
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Technically there shouldn't be LA, either.
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Old 09-27-2012, 10:18 AM   Top  -  End  -  #888
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I know everyone wants to off the last Lieutenant but I think it would go over better if we possibly got to level 4 before tackling it.... suggestions?
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Old 09-27-2012, 10:19 AM   Top  -  End  -  #889
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I know everyone wants to off the last Lieutenant but I think it would go over better if we possibly got to level 4 before tackling it.... suggestions?
Agreed. We don't have much more to do to get to level 4, so we should probably get there, just in case. Waiting for the gun and such things is also a good idea.
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Old 09-27-2012, 11:42 AM   Top  -  End  -  #890
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Oh god Steckie... I know have an image of a draconic uncle Sam in my head... You sir made my day, now to think of something a poisoned person would do... delirium would seem like a fun option to explore for random shenanigens, what do you think? btw how much money do we have in our common pot and store credit, we should place an order for something interesting/fun/useful
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Old 09-27-2012, 11:43 AM   Top  -  End  -  #891
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Default Re: Kingmaker: Here Comes the Cavalry! (OOC)

We now have 6328 gp + 1000 gp trading post credit
So if anybody wants to order some stuff at Oleg's, now is the time.


We could do some exploring to get xp.
How much do we get for exploring a hex?
If we go exploring, i think we should go east or south, roughly in the direction of the tree under which the Duergar is holed up.



In other news, i'm getting married on saturday the 27th of october.
So i may or may not be gone then, we're not sure on how it's going to go yet.
Me and the girlfriend (well, fiance now) are just going to city hall alone, sign the papers and that's it. No honeymoon, no party and no big deal about it. But we are probably going to do a bit of celebrating by ourselves, so i might still be gone for the weekend.

So it's not that big of a deal, but i thought i'd mention it anyway
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Old 09-27-2012, 11:51 AM   Top  -  End  -  #892
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Always wondered, but would it be fair to give people of a lower level then the rest of the party Fast Progression? I've always found that that was one of the downsides to stable exp in PF, as a lower level character will never be able to catch up to the rest of the party until perhaps the Mid-Levels where the difference of a few hundred exp isn't too bad.

Though this is more of a question for myself if I should run a game with characters of varying levels. This game seems to be doing fine as is, though I do feel bad for the characters a level behind the rest of us...
I'd have to run the numbers before I tried that.

Honestly, I'm liking the balance right now... Thanks to good division of niches, Alistar's got stuff that he's better at than other PC's, and can contribute just fine in a fight.

So in exchange for about 3000 xp worth of difference, he gets access to a unique feat-chain that gets more awesome as it goes. And he gets the flavor and background benefits to being a frickin' werewolf! How cool is that?


EDIT: Steckie, you guys get 50 XP added to everyone's trackers per hex explored. Also, grats on the upcoming wedding!
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Old 09-27-2012, 11:56 AM   Top  -  End  -  #893
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Oh god Steckie... I know have an image of a draconic uncle Sam in my head... You sir made my day.
I was actually looking for a kobold uncle sam picture to go with the text, but i couldn't find anything.
The best thing i could find was this, but with the gun i thought it didn't really fit.

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Old 09-27-2012, 12:13 PM   Top  -  End  -  #894
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Originally Posted by Steckie View Post
We now have 6328 gp + 1000 gp trading post credit
So if anybody wants to order some stuff at Oleg's, now is the time.


We could do some exploring to get xp.
How much do we get for exploring a hex?
If we go exploring, i think we should go east or south, roughly in the direction of the tree under which the Duergar is holed up.



In other news, i'm getting married on saturday the 27th of october.
So i may or may not be gone then, we're not sure on how it's going to go yet.
Me and the girlfriend (well, fiance now) are just going to city hall alone, sign the papers and that's it. No honeymoon, no party and no big deal about it. But we are probably going to do a bit of celebrating by ourselves, so i might still be gone for the weekend.

So it's not that big of a deal, but i thought i'd mention it anyway

Congrats, mate. Seems like a nice sort of girl if she's OK with just going to a justice.

@ that pic: lol.
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Old 09-27-2012, 12:27 PM   Top  -  End  -  #895
Morbis Meh
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Default Re: Kingmaker: Here Comes the Cavalry! (OOC)

Congrats man! I also just got engaged; however, me and the fiancee will be doing the wedding/honeymoon schtick so ours won't be until November of next year. As for our money we aren't doing too bad... we should look at some magic items, at the very least Roqoun and Fael should get some wands, Brin is at the point where she needs magic equipment eg wisdom boosting items/magic enhanced bow.

LD: How long does it take to explore a hex? If it's 50 xp per hex we have 9 to deal with before level up unless we run into an encounter of sorts. I think we should do this and level before taking on the next guy.
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Old 09-27-2012, 12:45 PM   Top  -  End  -  #896
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Congrats man! I also just got engaged; however, me and the fiancee will be doing the wedding/honeymoon schtick so ours won't be until November of next year. As for our money we aren't doing too bad... we should look at some magic items, at the very least Roqoun and Fael should get some wands, Brin is at the point where she needs magic equipment eg wisdom boosting items/magic enhanced bow.

LD: How long does it take to explore a hex? If it's 50 xp per hex we have 9 to deal with before level up unless we run into an encounter of sorts. I think we should do this and level before taking on the next guy.
Assuming you're travelling by horseback and not towing a wagon, takes about 8 hours to explore a plains hex fully. 12 hours for a hex with rough terrain, such as heavy forest or hills.
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Old 09-27-2012, 12:47 PM   Top  -  End  -  #897
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so at best 2 hexes per day ... 5 days hmmm well I think the lieutenant can wait but it may be shorter if we run into any encounters.
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Old 09-27-2012, 01:08 PM   Top  -  End  -  #898
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so at best 2 hexes per day ... 5 days hmmm well I think the lieutenant can wait but it may be shorter if we run into any encounters.
Works for me.
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Old 09-27-2012, 03:28 PM   Top  -  End  -  #899
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I guess we could have some of the Sootscales look over the area where the lieutenant is at and inform us if there is any activity whilst we are gone exploring the lands until *Ding!*
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Old 09-28-2012, 11:33 AM   Top  -  End  -  #900
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Wow... sorcerer is a pervert with a fetish for burn victims... I aint even mad lol
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