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Old 11-11-2012, 12:07 AM   Top  -  End  -  #1441
The-Mage-King
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Default Re: Minecraft Thread X: In the jungle, the mighty jungle, the ... SSSSSSSS

Quote:
Originally Posted by Draconi Redfir View Post
I've actually done it before actually, you would need an admin or somebody to cut a few layers of bedrock off of the top of the nether so there is only one layer left (preventing things and people getting out and etc) but if after that you build houses just below it with little or no overhang infront of your doors, then breeding villagers in the nether is entirely possible.
On-server, you don't even need that. Hi there, Topsy Turvy rune.
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The Next Round: Hundreds of the Guardians of Time show up and one of them screams out, "THIS IS AN UNSANCTIONED VIOLATION OF SPACE-TIME."

Order the solars to attack and run like hell.
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Old 11-11-2012, 12:19 AM   Top  -  End  -  #1442
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Default Re: Minecraft Thread X: In the jungle, the mighty jungle, the ... SSSSSSSS

So a village can be created, but it would be difficult to breed villagers?
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Old 11-11-2012, 12:27 AM   Top  -  End  -  #1443
The-Mage-King
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Default Re: Minecraft Thread X: In the jungle, the mighty jungle, the ... SSSSSSSS

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So a village can be created, but it would be difficult to breed villagers?
IMO, no. If you want to see a prototype of my village plan, warp to voidkeep on the server.


Note that it IS a prototype, but should serve as a decent example.
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Originally Posted by Lord_Gareth View Post
The Next Round: Hundreds of the Guardians of Time show up and one of them screams out, "THIS IS AN UNSANCTIONED VIOLATION OF SPACE-TIME."

Order the solars to attack and run like hell.
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Last edited by The-Mage-King : 11-11-2012 at 12:28 AM.
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Old 11-11-2012, 03:04 AM   Top  -  End  -  #1444
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Default Re: Minecraft Thread X: In the jungle, the mighty jungle, the ... SSSSSSSS

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That is my new Overworld Portal - Walked through it and the world went black and i figured it had finally run out of Memory so reloaded and received the same thing till i put a torch down and turned around to see this. Lucky i still have lots of Obsidian left to fix it and get back (since im now a very long way from Know area's)
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Old 11-11-2012, 06:39 PM   Top  -  End  -  #1445
ShneekeyTheLost
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Default Re: Minecraft Thread X: In the jungle, the mighty jungle, the ... SSSSSSSS

Well, SimpleServer is out for 1.4, and pretty much replaces Bukkit for server protection. It's got the following:

SimpleCore: Includes a tiered ranking system. You can fully customize what ranks have access to which commands from all of the SimpleServer mods, and permissions for various things.

SimpleBackup: Exactly what it says on the tin. Automatically backs up copies of the server. Furthermore, you have customizable options with regard to how many versions you want to save, if it continues to save when no Players are online, how frequently it backs up, and a few other options.

SimpleRegions: Does several things, including allowing you to disable fire burning and spreading and explosions breaking blocks.

SimpleCommands: Gives additional commands, which again can have customizable permissions to use with SimpleCore.

All of which have in-game help functions to let you know which commands do what.

Oh, and Forge compatible, by the way.

What does this mean? No more plugin porting, no more hassles trying to find it on the bukkit forums... plug and play.
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Old 11-11-2012, 07:14 PM   Top  -  End  -  #1446
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Default Re: Minecraft Thread X: In the jungle, the mighty jungle, the ... SSSSSSSS

And tell me why we should spend effort converting from our current system...?
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Old 11-11-2012, 07:54 PM   Top  -  End  -  #1447
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And tell me why we should spend effort converting from our current system...?
I'm sorry, did I say you should?

However, it would make updating the server VASTLY easier, since you have an entire layer of compatibility requirements removed, not to mention an entire layer of stability issues. It's not a matter of spending effort so much as saving yourself effort in the next update.
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Old 11-11-2012, 11:16 PM   Top  -  End  -  #1448
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Default Re: Minecraft Thread X: In the jungle, the mighty jungle, the ... SSSSSSSS

Ohh, it's a replacement for everything? Not going to have the plugin versatility of Bukkit that we need, and I'd really rather they not try to start a user war with it [/personalopinion]
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Old 11-11-2012, 11:31 PM   Top  -  End  -  #1449
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Default Re: Minecraft Thread X: In the jungle, the mighty jungle, the ... SSSSSSSS

Server updated to 1.4.2
If there's an important bug, PM me so I see it sooner.
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Old 11-11-2012, 11:37 PM   Top  -  End  -  #1450
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Default Re: Minecraft Thread X: In the jungle, the mighty jungle, the ... SSSSSSSS

The mainworld spawn point appears to be set inside the side of one of the portals now.
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Old 11-11-2012, 11:44 PM   Top  -  End  -  #1451
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Default Re: Minecraft Thread X: In the jungle, the mighty jungle, the ... SSSSSSSS

MCMA is apparently not okay with having Bukkit builds of greater version than where Bukkit is, and assumed that we were using vanilla. Turned that off.
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Last edited by Saposhiente : 11-11-2012 at 11:45 PM.
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Old 11-12-2012, 04:13 AM   Top  -  End  -  #1452
ShneekeyTheLost
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Default Re: Minecraft Thread X: In the jungle, the mighty jungle, the ... SSSSSSSS

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Originally Posted by Saposhiente View Post
Ohh, it's a replacement for everything? Not going to have the plugin versatility of Bukkit that we need, and I'd really rather they not try to start a user war with it [/personalopinion]
In my experience, 'Plugin' and 'Versatility' are contradictory terms, but again, personal experience and opinion.

I never said that you should use it. I was merely announcing that it has been released, and that it does a lot of things that most people use Bukkit for. It removes an entire layer of incompatibility issues and bugs, and runs with less resources. It is a useful world management tool.

There *are* people who go through the thread who are not and have no intention of being involved with the official GITP server, after all. The post was not directed specifically at you or anyone else on your server.
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Old 11-12-2012, 04:27 AM   Top  -  End  -  #1453
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Default Re: Minecraft Thread X: In the jungle, the mighty jungle, the ... SSSSSSSS

Well yeah but I'm saying why we won't use it anyway (versatility as in amount of plugins available), and pointing out my personal opinion on why I'd rather other people not use it.
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Old 11-12-2012, 12:35 PM   Top  -  End  -  #1454
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Default Re: Minecraft Thread X: In the jungle, the mighty jungle, the ... SSSSSSSS

So as it has been brought to attention by Saposhiente. The server is now in version 1.4.2 That means, that tomorrow, or wednesday I will be hosting a PVP Tournament Event, for a prize for the winner of the tournament. Also, that means that the World Farms are now updated as well with a large scale potato farm, and a carrot farm of the same scale. Both of these new farms are the same scale as the netherwart and wheat farm. I will also be altering The Walls quadrants chests to have carrot seeds in a few as well as potato seeds. I will have saddles included so that players can ride pigs and make the match more interesting.
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Old 11-12-2012, 02:30 PM   Top  -  End  -  #1455
HeavensAngel
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Default Re: Minecraft Thread X: In the jungle, the mighty jungle, the ... SSSSSSSS

I'm so sorry, but I just have to...



Lol, thank you for your participation in learning more about Minecraft.
Have a nice day
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Old 11-12-2012, 05:41 PM   Top  -  End  -  #1456
The Underlord
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Default Re: Minecraft Thread X: In the jungle, the mighty jungle, the ... SSSSSSSS

Are we still recruiting? If so, could you add zamuil to the list? I already added him to the spreadsheat. He's a friend of mine.
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Old 11-12-2012, 06:05 PM   Top  -  End  -  #1457
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Default Re: Minecraft Thread X: In the jungle, the mighty jungle, the ... SSSSSSSS

And here we have my No Creeper Zone, aka the Tekkit Sekrit Bass:

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Old 11-13-2012, 01:47 AM   Top  -  End  -  #1458
Togath
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Default Re: Minecraft Thread X: In the jungle, the mighty jungle, the ... SSSSSSSS

Are mobs supposed to be spawning on the walls map?, Also, is there any way to escape other then dying if you fall off?
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Old 11-13-2012, 10:20 AM   Top  -  End  -  #1459
HeavensAngel
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Default Re: Minecraft Thread X: In the jungle, the mighty jungle, the ... SSSSSSSS

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Originally Posted by Togath View Post
Are mobs supposed to be spawning on the walls map?, Also, is there any way to escape other then dying if you fall off?
Monsters are supposed to spawn on The Walls map. I also have animals spawning, but for some reason, they spawn below the map, and not on it. So I will have to use spawners or something.
Also there shouldn't be a way to escape, if you fall you are supposed to die, because one of the rules is that you do not leave your confined area. You can use commands, but you aren't supposed to be able to escape.
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Old 11-13-2012, 03:26 PM   Top  -  End  -  #1460
Togath
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Default Re: Minecraft Thread X: In the jungle, the mighty jungle, the ... SSSSSSSS

Ah, I'll warp out then(I feel a bit silly for not having tried that)
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Old 11-13-2012, 06:09 PM   Top  -  End  -  #1461
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Default Re: Minecraft Thread X: In the jungle, the mighty jungle, the ... SSSSSSSS

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Originally Posted by HeavensAngel View Post
So as it has been brought to attention by Saposhiente. The server is now in version 1.4.2 That means, that tomorrow, or wednesday I will be hosting a PVP Tournament Event, for a prize for the winner of the tournament. Also, that means that the World Farms are now updated as well with a large scale potato farm, and a carrot farm of the same scale. Both of these new farms are the same scale as the netherwart and wheat farm. I will also be altering The Walls quadrants chests to have carrot seeds in a few as well as potato seeds. I will have saddles included so that players can ride pigs and make the match more interesting.
I'm guessing the event is Wednesday?
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Old 11-13-2012, 06:42 PM   Top  -  End  -  #1462
Draconi Redfir
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Default Re: Minecraft Thread X: In the jungle, the mighty jungle, the ... SSSSSSSS

So i just made a redstone to obsidion converter in my singleplayer. it'd be nice to adjust it so i don't need buckets, but i'm not sure i can with the way i've angled it right now. Still need to place and remove lava source blocks manually, then push a button to have water put out the remaining lava for two cobblestone per harvest. Maybe i'll try installing one later, right now i'm just glad i have it working.
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Old 11-13-2012, 06:52 PM   Top  -  End  -  #1463
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Default Re: Minecraft Thread X: In the jungle, the mighty jungle, the ... SSSSSSSS

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So i just made a redstone to obsidion converter in my singleplayer. it'd be nice to adjust it so i don't need buckets, but i'm not sure i can with the way i've angled it right now. Still need to place and remove lava source blocks manually, then push a button to have water put out the remaining lava for two cobblestone per harvest. Maybe i'll try installing one later, right now i'm just glad i have it working.
Use this design if you don't care if you do it one by one.
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Old 11-13-2012, 08:34 PM   Top  -  End  -  #1464
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Default Re: Minecraft Thread X: In the jungle, the mighty jungle, the ... SSSSSSSS

The Event is Thursday actually.

I'll try to host it some time after 5 PM, EST. (New York time)
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Last edited by HeavensAngel : 11-13-2012 at 09:59 PM.
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Old 11-14-2012, 09:25 AM   Top  -  End  -  #1465
Leon
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Default Re: Minecraft Thread X: In the jungle, the mighty jungle, the ... SSSSSSSS

Started a new World (as The Bushranger has done) on Tekkit to avoid certain Mods (and i turned off some of the ones even it had)

Its the Same world seed as the Other one and I'm building relatively the same base but this time its all my own hard work and not any Cheating via the Items mod.

Was inspired to do this after watching a Lets Play last night for a few eps.

Oh how i love my Divining Rod ~ it turns my Normal mining method on its head but produces so much more for less effort (Normal Method is Pick a direction and drive a access tunnel and then drift every 2 blocks side ways and see what i find in a selected area)
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Old 11-14-2012, 11:49 AM   Top  -  End  -  #1466
Saposhiente
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Default Re: Minecraft Thread X: In the jungle, the mighty jungle, the ... SSSSSSSS

Well it's page 49 and you know what that means: New thread title discussion time!
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Old 11-14-2012, 03:12 PM   Top  -  End  -  #1467
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Default Re: Minecraft Thread X: In the jungle, the mighty jungle, the ... SSSSSSSS

I vote for a pun involving heads or Withers.
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Old 11-14-2012, 04:11 PM   Top  -  End  -  #1468
Draconi Redfir
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Default Re: Minecraft Thread X: In the jungle, the mighty jungle, the ... SSSSSSSS

our server is whithering away?
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Old 11-14-2012, 04:39 PM   Top  -  End  -  #1469
Eldest
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Default Re: Minecraft Thread X: In the jungle, the mighty jungle, the ... SSSSSSSS

No! Bad pun! Bad pun!
We need to get more people, not scare them away.
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Old 11-14-2012, 05:00 PM   Top  -  End  -  #1470
Deme
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Default Re: Minecraft Thread X: In the jungle, the mighty jungle, the ... SSSSSSSS

Whither Goes the Wither, perhaps?
Also, herpaderp, I accidentally upgraded on my main computer...I'll try not to upgrade on this one, if I have time to get the energy to do all the things that need doing...
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