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Old 06-28-2012, 10:43 PM   Top  -  End  -  #61
Deme
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Default Re: 64 Times the Harvesting: Let's Play Harvest Moon 64

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While there's really no contest, I'd be remiss not to mention it: We have enough money for a chicken. Chickens are cheap to feed, can reproduce without money, and produce eggs that make for good gifts, alright money, and good offerings to the goddess. On the other hands, we have enough money for a brush, which can boost the affection of our horse (so it can win races when it grows up) and our eventual cows and sheep (so they produce higher-quality items). We could also continue saving for a 4000G sheep that will take a while before it can mature, and money for more supplies (like a brush and a pair of shears), or a 5000 G cow (Which is like a sheep, but the money is more reliable once it matures). We could also start saving up for a 5000G and some lumber kitchen, which will let us store fruits and veggies for gifts (very handy for Maria if we can get it done before Spring is out), and is a marriage requirement for later.

Oh, and please bear in mind when making these decisions that we'll also need to save money for special festival purchases in a week or so, which makes me want to keep our money relatively free.

Opinions, just to be sure? By default, I'd go for a chicken first, since it's cheap and makes for quick results (especially in the gift/offering department), and quick is good right now, and so I think that's a solid move. Name ideas?

Oh, and anyway, as promised...
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Old 06-29-2012, 12:09 AM   Top  -  End  -  #62
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Chickens are cheap to feed, can reproduce without money, and produce eggs that make for good gifts, alright money, and good offerings to the goddess.
Mm-hmm... Yep, that makes sense... Of course, that's completely--Wait, what was that last one?

You sacrifice animals to the bloodthirsty harvest god in this game?! Wow, I've totally been getting the wrong impression about this franchise.
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Old 06-29-2012, 03:35 AM   Top  -  End  -  #63
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Default Re: 64 Times the Harvesting: Let's Play Harvest Moon 64

Go for the chickens! They're both low maintenance and cute! Double win!
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Old 06-29-2012, 09:36 AM   Top  -  End  -  #64
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Default Re: 64 Times the Harvesting: Let's Play Harvest Moon 64

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Mm-hmm... Yep, that makes sense... Of course, that's completely--Wait, what was that last one?

You sacrifice animals to the bloodthirsty harvest god in this game?! Wow, I've totally been getting the wrong impression about this franchise.
Pretty sure he mentioned that you sacrifice the eggs, not the chickens. Could be wrong on that though.
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Old 06-29-2012, 09:52 AM   Top  -  End  -  #65
Deme
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Default Re: 64 Times the Harvesting: Let's Play Harvest Moon 64

Correct. It's rather sad that the grammar did not pan out for that joke; it was decent otherwise.
Also, I take feminine pronouns, as an aside.
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I... wow. I feel like I'm in the presence of royalty. The LP Goddess herself has graced this thread with her presence. I just... what...


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Old 06-29-2012, 11:26 AM   Top  -  End  -  #66
Cieyrin
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Default Re: 64 Times the Harvesting: Let's Play Harvest Moon 64

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Pretty sure he mentioned that you sacrifice the eggs, not the chickens. Could be wrong on that though.
Deme's a she and I do think we're sacrificing eggs to Harvest God. I'm all for quick money, so I say go for it. Call her Camilla.
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Old 06-29-2012, 01:32 PM   Top  -  End  -  #67
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Default Re: 64 Times the Harvesting: Let's Play Harvest Moon 64

I second getting a money-making chicken, and in calling her Camilla. Camilla is pretty much the best name for a chicken.
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Old 06-29-2012, 06:58 PM   Top  -  End  -  #68
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Correct. It's rather sad that the grammar did not pan out for that joke; it was decent otherwise.
Also, I take feminine pronouns, as an aside.
My bad, I'll use that in the future. I tend to just default to 'he' until told otherwise.
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Old 06-29-2012, 07:46 PM   Top  -  End  -  #69
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Default Re: 64 Times the Harvesting: Let's Play Harvest Moon 64

I vote chicken. And name him Lord Cluckenstein III. Or Clucky, for short.
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Old 07-01-2012, 06:47 AM   Top  -  End  -  #70
Klose_the_Sith
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Default Re: 64 Times the Harvesting: Let's Play Harvest Moon 64

I step briefly out of lurk-mode (because I am a MANLY MALE MAN and MANLY MALE MEN do not play Harvest Moon or even watch LP's thereof ) to second the call for Clucky. Chickens are the best animals ever.
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Old 07-01-2012, 11:42 AM   Top  -  End  -  #71
tomaO2
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Default Re: 64 Times the Harvesting: Let's Play Harvest Moon 64

Why bother getting a new animal before the field has been cleared out? Why not finish plowing the field first so that you get full crops coming in as the first priority? Plus, you can fix up the area for the grassland where the chickens can go outside and feed for free later on.

I also like thowing grass seeds on the path areas that surround the vegetables so that you get paths that don't ever get weeds in them.

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Old 07-01-2012, 01:34 PM   Top  -  End  -  #72
Deme
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Default Re: 64 Times the Harvesting: Let's Play Harvest Moon 64

Well, my reasons are several fold, since you asked why.
#1: Field-clearing takes time we don't have. Animal-tending takes time we do have, and supplies us with resources field-clearing doesn't. Stamina and fatigue are factors, too... And until The watering can upgrades, expanding crops would be pretty difficult to manage. I've already got Fox as addicted to herbs for the late nights as I plan to get the poor guy.
#2: chickens don't even need grass to feed. Next rainy day or when I get some spare time, I'm setting up a rock pen.
#3: Besides, I need to save rocks for pens anyway. More efficient than lumber, and I'm saving that.
#4: Grass is expensive and slow to get results. Right now, it's too expensive to do much with.
#5: We've got money right now, so I'm primarily taking votes on ways to use that. I can make scheduling plans, including "clear the field/more crops" when I'm at a real keyboard, and not a silly tablet thing... What should I put down as your vote? Grass and assorted cow-prep? Seeds?

Edit: sorry if this came off a little harsh; it feels like it may have, if only because I'm very, very cranky for unrelated reasons. 2 days of miserable party-and-wedding nonsense and 20 hours without anything more substantial than chips will do that to a person.
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I... wow. I feel like I'm in the presence of royalty. The LP Goddess herself has graced this thread with her presence. I just... what...


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Old 07-01-2012, 02:42 PM   Top  -  End  -  #73
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Default Re: 64 Times the Harvesting: Let's Play Harvest Moon 64

I retract my name suggestion. If we get a chicken, lets name him "Nugget."
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Old 07-01-2012, 02:45 PM   Top  -  End  -  #74
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Default Re: 64 Times the Harvesting: Let's Play Harvest Moon 64

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I retract my name suggestion. If we get a chicken, lets name him "Nugget."
I believe Deme mentioned the chickens will reproduce. I vote for "Nugget" as the name of the first hatchling we get (assuming they get names).


Edit: As an aside, sorry to hear you've been having a crap weekend, Deme. Hope you get some rest and some food in you soon.
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Old 07-01-2012, 08:34 PM   Top  -  End  -  #75
tomaO2
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Default Re: 64 Times the Harvesting: Let's Play Harvest Moon 64

I agree with making it a rock pen. Never meant for it to be made of lumber. Didn't know that you didn't need grass for the pen in order to feed chickens. I also didn't realize that finishing with the farm field first would be such a hardship. Of course, I would never bother with gaining hearts this early either.

My vote then would be to save for a cow.

Looks like the chickens will win, so I vote for Clucky to be the name as it it what I always named my first chicken.
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Old 07-02-2012, 09:37 AM   Top  -  End  -  #76
Deme
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Default Re: 64 Times the Harvesting: Let's Play Harvest Moon 64

Chickens feed on really so little that there used to be an age-old rumor that you could basically have never-fed, unable-to-be-affected-by-weather chickens by putting them on the staircase you can have built to go up to your roof. Roof-chickens. Sadly, this isn't true.

With my objectives for this LP, and my priorities being what they are, I at least need to spend some time working on the hearts right now; particularly Maria, Elli, and Karen. Ann I could put off for a bit, but don't want to, and Popuri's not really a concern. But I think if we want to get some good content, like the Bamboo-floating festival (hopefully, I've never gotten it), I'd at least like to get Maria's picture this year. Anyway, I always do hearts first. It's the part I find most fun, followed by rivals and befriending all the little children and so on. Actual farming is probably my second-least favorite bit of the game, followed by fishing. Because fishing, man. Anyway, summer is my favorite season for big crop money.

Anyway, so... On to discussing scheduling. You see, with the cabbages coming in, we'll be down a crop, since I intend to leave one thing of cabbages in the ground to use as gifts for Maria while waiting for the other one to grow, and then switch which one is growing and which one is waiting. Which means we'll be affectively tending to one less crop.
And with crops starting to come in, we're meeting some of our early money goals, so we may or may not need to depend so much on making a second run through the mountains for herbs. Also, we may need to go to the bar less soon.

Which means we're getting maybe an hour or two of free time! Maybe more! And I'd like to discuss how to spend it.
#1: Clearing the field. Like Toma's been saying, it's pretty much a wreck anyway.

#2: Keep on with the mountain-gathering stuff, for the quick and easy small sums of cash.

#3: Lumber-gathering. One of the marriage requirements of this game is getting a kitchen, and kitchens take lumber. Kitchens are also handy for item storage, and generally-speaking, the more lumber we can get for upgrades to the farm, the closer we get to the greenhouse. The beautiful, beautiful greenhouse that makes all our time problems go away like magic. Also, there's a photo in getting all the house upgrades.

#4: Fishing. It's like gathering mountain herbs, but with better returns in that it makes for a) good gifts for Elli (better than flowers), b) Chances at getting stamina-boosting and fatigue-reducing power berries, c) It's one of those things our dad is judging us on at the end of the game. No, I'm not joking. Our dad is judging the quality of our time spent fishing. The jerk. I'm actually pretty terrible at it, so I don't like it much... But I'm hoping for help from the magical power of save-states.

#5: Replacement crops, probably after some of #1 to find a spot or two. Probably turnips, since we still want to get some harvests in and all. More Money, Less Problems.

If I still have free time after doing the favorite, I'll go to either the second favorite or my preference, whichever.
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I... wow. I feel like I'm in the presence of royalty. The LP Goddess herself has graced this thread with her presence. I just... what...


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Old 07-02-2012, 10:13 AM   Top  -  End  -  #77
Seerow
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Default Re: 64 Times the Harvesting: Let's Play Harvest Moon 64

Judging by your descriptions, I'd go with either gathering lumber, or clearing field/planting more crops. It really depends on what the time crunch is. Both of these sounds like something that absolutely needs to be done in the long term, while the others sound more like a way to get a quick buck while you wait for other investments to turn out. Please correct me if I'm wrong.
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Old 07-02-2012, 10:22 AM   Top  -  End  -  #78
Mewtarthio
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Default Re: 64 Times the Harvesting: Let's Play Harvest Moon 64

House upgrades are always nice and shiny. From an LP reader's perspective, "Our house now has a moat around it!" is more exciting than "Crop yields have improved 20%!"
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Old 07-02-2012, 03:31 PM   Top  -  End  -  #79
Cieyrin
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Default Re: 64 Times the Harvesting: Let's Play Harvest Moon 64

I vote for Lumber and Fishing as a secondary. Boosting the house and getting additional storage would be an excellent endeavor and getting a boring activity out of the way would probably make the later game somewhat better.
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Old 07-02-2012, 07:58 PM   Top  -  End  -  #80
tomaO2
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Default Re: 64 Times the Harvesting: Let's Play Harvest Moon 64

I'm sure this is my ignorance talking but don't we need to upgrade to get a barn for the chickens or do we have one already?

I will vote for clearing the field and collecting the rocks to make a pen for the chickens (we DID decide on getting a chicken right?). Plus, there are wood stumps that can be chopped for lumber, I think.

Jeez, one hour, what is that worth in real time? Like 30 seconds? You must be insanely well time managed if you are able to schedule your time down to the hour.

I vote against fishing, I don't think fishing for an hour is productive. You'd need to carry around the rod and travel to the water. Waste of time for an hour.

An extra crop or two might be good after the field is cleared but if you'd rather do gathering, that's fine as well. House upgrades can wait a bit, I think.

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Old 07-02-2012, 08:47 PM   Top  -  End  -  #81
Deme
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Default Re: 64 Times the Harvesting: Let's Play Harvest Moon 64

House upgrades probably *will* wait a bit, I agree, just for the money's sake (Cow beats kitchen, in my book). Though nothing saying we can't start saving up lumber, since to get it all we need... over 2000 pieces, sooner or later. So, it's a viable activity, though whether or not it's the one we want to do now is another question.

I actually do support more crops, probably turnips, over gathering. But I've yet to run the math for best option.

Also, nope. You can't even upgrade your barn or chicken coop in this game. There are games where you need to get a chicken coop and/or barn via lumber upgrades, and games where you can upgrade your barn and/or coop... But this is not that game.

As for time management...I said an hour or two -- it's touch-and-go and hard to say. But I'm very aware of time within the game, particularly when it's very tight.
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I... wow. I feel like I'm in the presence of royalty. The LP Goddess herself has graced this thread with her presence. I just... what...


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Old 07-05-2012, 02:10 AM   Top  -  End  -  #82
tomaO2
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Default Re: 64 Times the Harvesting: Let's Play Harvest Moon 64

I've been thinking that we need a grander scope for the narrative. Oh sure, we COULD just stick with him trying to prove to his father that he can make it on his own OR, maybe, during the second year, something not scripted in the game could happen. For instance, perhaps the Breakfast Kingdom was attacked by the Suppertime Empire and the food that Fox creates determines who will win the war!

I know, right? Farm sim and war. Clearly this is a match made in heaven.

See, Flower Bud is part of the Breakfast Kingdom. This is evident because the only rule of BK is that you have to eat Breakfast every, dang, day. At 6am, no less. You can skip any other meal you want but God help you if you miss breakfast (I know you have to eat every morning at least, not sure if you have to eat later on or not)!

Anyway the Suppertime Empire's only rule is you need to eat supper. The two countries have long feuded over which was the most important meal of the day and finally the SE could take it no more and launched a daring attack on all the major farms in the BK. Now Flower Bud, one of the few towns to remain undamaged, has become the breadbasket of the BK and unless you can turn in enough food to keep the BK going, the godless, supper eating, hoards will destroy all that is good and noble (plus your town) . Dun, dun, dun.

And there you have it! I'm sure that adding this backstory will give far more depth to the latter game play which has no more romancing, new things to buy or new plot hooks. Plus, war. Everyone likes war. :)

So, let's have a vote. Awesome idea, or awesome-ist idea (please note, these are the only two choices allowed to avoid anyone voting this as being a "bad" idea, which this is TOTALLY not) ?
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Old 07-05-2012, 08:12 AM   Top  -  End  -  #83
Deme
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Default Re: 64 Times the Harvesting: Let's Play Harvest Moon 64

Oh, awesomest idea, totally.... However, oh tragedy of tragedies, now that you have said such a thing, it can never happen. It's too much for my pride as an author to bear.

I actually do have a few small ideas about possible more external narratives that ties itself into a few events, if that's a legit concern.

Anyway, we've got a lot of people to talk to in year 2, too! And then there's all the joys of marriage...
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Old 07-05-2012, 10:53 AM   Top  -  End  -  #84
Deme
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Default Re: 64 Times the Harvesting: Let's Play Harvest Moon 64

Chapter 6: Eating Things! For Great Friendship!
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Lotsa good stuff happening this chapter; I'm really happy about it. We're also about 100g away from affording everything we'll need from a festival later this season, which means the rest of our money can go to saving for a cow and related paraphanalia like grass and brushes!

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Old 07-05-2012, 02:26 PM   Top  -  End  -  #85
Cieyrin
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Default Re: 64 Times the Harvesting: Let's Play Harvest Moon 64

Aww, Maria's expression when getting the music box was just downright adorable! :3

Speaking of, her first speech bubble following receiving the music box is red for some reason. Just to point that out, twas minorly confusing till I figured out who was supposed to be speaking.
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Old 07-05-2012, 02:42 PM   Top  -  End  -  #86
Deme
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Default Re: 64 Times the Harvesting: Let's Play Harvest Moon 64

Oh, so it is! Well, I fixed it now; just a little typo in the color code.
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Old 07-07-2012, 08:38 PM   Top  -  End  -  #87
tomaO2
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Default Re: 64 Times the Harvesting: Let's Play Harvest Moon 64

I can't believe you said no, Deme. We become official story collaborators the moment you agreed with my super original name for the chicken. I spent so much work brainstorming ways to help with the story too.

I thought we were a team.

Anywho, I had no particular reason to fear that the late game story would be lacking, I just always had this fantasy of playing Harvest Moon but after the first year or something, there would be some apocalyptic event that takes place.

For instance, in the start of many RPGs your home town is destroyed but what if that town was your H.M. town? Just going about another day of gathering mushrooms and BAM! War is another idea, suddenly the town is invaded and you have to use your granddad's old gun to save the town from the invaders.

Another fun update to read. I especially liked the transition to getting the first colored heart. I thought that was rather well done. Plus, her expressions from getting the music box were pretty adorable.

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Old 07-08-2012, 09:57 AM   Top  -  End  -  #88
banthesun
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Join Date: Jun 2009
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Default Re: 64 Times the Harvesting: Let's Play Harvest Moon 64

Yikes, I can't believe I didn't see this thread until now! I'm really enjoying this so far though! Looking foward to more!

I support clearing your field of lumber as a choice of spare time activities for now, after that I'd suggest just gathering things in the mountains.

(Oh wow, you have another LP going on too? I know what I'll be reading tomorow...)
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Old 07-08-2012, 01:27 PM   Top  -  End  -  #89
Deme
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Default Re: 64 Times the Harvesting: Let's Play Harvest Moon 64

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Originally Posted by tomaO2 View Post
I can't believe you said no, Deme. We become official story collaborators the moment you agreed with my super original name for the chicken. I spent so much work brainstorming ways to help with the story too.

I thought we were a team.


How can we be a team when you spoiled the idea so everyone could read it? A twist everyone knows about won't do for a series that's still in progress!

...Anyway, I mainly went with Clucky because Camilla, as it was, didn't fit.
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I... wow. I feel like I'm in the presence of royalty. The LP Goddess herself has graced this thread with her presence. I just... what...


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Last edited by Deme : 07-08-2012 at 01:27 PM.
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Old 07-08-2012, 01:57 PM   Top  -  End  -  #90
Cieyrin
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Default Re: 64 Times the Harvesting: Let's Play Harvest Moon 64

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Originally Posted by Deme View Post
...Anyway, I mainly went with Clucky because Camilla, as it was, didn't fit.
Character limits are always the bane of our existence.
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