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Old 08-09-2012, 03:07 PM   Top  -  End  -  #91
Thattaman
Ogre in the Playground
 
 
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Default Re: [PF] Group 2 - YbN1197's Skull & Shackle OOC

When we are a proper group, I can do most of the social interactions, +8 diplomacy and +10 bluff as well as +10 disguise and good perform checks. When am I getting my equipment back, anytime soon would be nice.
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Old 08-16-2012, 02:30 AM   Top  -  End  -  #92
Thattaman
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Default Re: [PF] Group 2 - YbN1197's Skull & Shackle OOC

Tomorrow I'm going on holiday to San Fransisco and coming back on the 28th. So I won't be able to post at all tomorrow and posting will be sketchy until I come back.
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Old 08-16-2012, 01:48 PM   Top  -  End  -  #93
ybn1197
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Default Re: [PF] Group 2 - YbN1197's Skull & Shackle OOC

Thanks for the update.
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Old 08-16-2012, 02:54 PM   Top  -  End  -  #94
slugboy_73
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Default Re: [PF] Group 2 - YbN1197's Skull & Shackle OOC

Have fun Thatta!!
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Old 08-18-2012, 10:55 AM   Top  -  End  -  #95
Thattaman
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Default Re: [PF] Group 2 - YbN1197's Skull & Shackle OOC

I've arrived in San Francisco after a 25 hour journey because we missed our flight due to Philadelphia being so slack.
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Old 09-11-2012, 03:59 PM   Top  -  End  -  #96
Thattaman
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Default Re: [PF] Group 2 - YbN1197's Skull & Shackle OOC

I wanted to say I'm still here even though I haven't posted for a while.
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Old 09-11-2012, 05:54 PM   Top  -  End  -  #97
ybn1197
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Default Re: [PF] Group 2 - YbN1197's Skull & Shackle OOC

Thanks. I appreciate the update.
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Old 09-12-2012, 01:50 PM   Top  -  End  -  #98
Thattaman
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Default Re: [PF] Group 2 - YbN1197's Skull & Shackle OOC

What does the Quartermaster mean by "By what do you hail"?
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Old 09-12-2012, 02:12 PM   Top  -  End  -  #99
ybn1197
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Default Re: [PF] Group 2 - YbN1197's Skull & Shackle OOC

"What's your name" or more precisely "What name do you currently use?" Its a known fact that pirates don't use their birth or given names. So she is basically asking you what name do you want her to call you by.
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Old 09-12-2012, 03:30 PM   Top  -  End  -  #100
Morbis Meh
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Default Re: [PF] Group 2 - YbN1197's Skull & Shackle OOC

Thattaman...? Did you somehow get access to a spell component pouch or does summon instrument have no material component requirement?

Edit: nevermind... it's just sad that a magus is crippled without their book or components...
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Last edited by Morbis Meh : 09-12-2012 at 03:32 PM.
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Old 09-20-2012, 12:46 PM   Top  -  End  -  #101
Thattaman
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Default Re: [PF] Group 2 - YbN1197's Skull & Shackle OOC

Well, looking at what people have said I think I'm on the way to getting my stuff back.
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Old 09-20-2012, 01:01 PM   Top  -  End  -  #102
Morbis Meh
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Default Re: [PF] Group 2 - YbN1197's Skull & Shackle OOC

Quote:
Originally Posted by Thattaman View Post
Well, looking at what people have said I think I'm on the way to getting my stuff back.
Well everyone but Crey and Bart have other methods of gaining equipment back.... oh well at the very least Bart may end up with a companion at least... to be honest though i am losing interest in this game. I am usually apprehenisve about joining games that immediately take all PC's possessions from the get go (some people enjoy it but I am not one of them) and the fact that we have not done much of anything in this game other than to do our best with gimped level1 characters.
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Old 09-20-2012, 01:15 PM   Top  -  End  -  #103
Thattaman
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Default Re: [PF] Group 2 - YbN1197's Skull & Shackle OOC

I quite like this game. It's low maintanance so I don't need to worry if I can't post.
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Old 09-20-2012, 01:29 PM   Top  -  End  -  #104
ybn1197
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Default Re: [PF] Group 2 - YbN1197's Skull & Shackle OOC

Quote:
Originally Posted by Morbis Meh View Post
Well everyone but Crey and Bart have other methods of gaining equipment back.... oh well at the very least Bart may end up with a companion at least... to be honest though i am losing interest in this game. I am usually apprehenisve about joining games that immediately take all PC's possessions from the get go (some people enjoy it but I am not one of them) and the fact that we have not done much of anything in this game other than to do our best with gimped level1 characters.
I understand your apprehension about not having your equipment, but the point to the beginning of the adventure is to make the social ties that enable you to get your equipment back. There are also other venues to getting equipment. Unfortunately we lost the chef's mate early on and there are clues and opportunities for that character to get replacement equipment and other's equipment. IIRC, I had Plugg state the chef's mate was out of commission and another would have to take her place.
Another problem with this particular Adventure Path is the beginning is definitely not conducive to Play by Post environment. Of course my schedule has not helped that out either. But the first couple of days on the ship are almost purely RP'ing: building relations with the other crew members and working towards getting some of your equipment returned to you.
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Lily: What's happening?
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Old 09-20-2012, 02:00 PM   Top  -  End  -  #105
Sarone
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Default Re: [PF] Group 2 - YbN1197's Skull & Shackle OOC

Decided to check into the twinand see how everything is going...

Quote:
Originally Posted by Morbis Meh View Post
Well everyone but Crey and Bart have other methods of gaining equipment back.... oh well at the very least Bart may end up with a companion at least... to be honest though i am losing interest in this game. I am usually apprehenisve about joining games that immediately take all PC's possessions from the get go (some people enjoy it but I am not one of them) and the fact that we have not done much of anything in this game other than to do our best with gimped level1 characters.
Yeah, the game does put the characters into hole. But there hasn't been too much combat yet, so we haven't needed to worry about getting gear.

Ask the assistant cook to look around the galley after work. Took my character a while, but I have found quite a bit of gear that can be used to help out while you are trying to find a way to get yours back, either equipping the various guys, or being used as trade goods.

Quote:
Originally Posted by Thattaman View Post
I quite like this game. It's low maintanance so I don't need to worry if I can't post.
That's how it goes. If you have a good group, then it can make for a fun experience.
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Old 09-20-2012, 02:16 PM   Top  -  End  -  #106
Morbis Meh
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Default Re: [PF] Group 2 - YbN1197's Skull & Shackle OOC

Quote:
Originally Posted by Sarone View Post
Yeah, the game does put the characters into hole. But there hasn't been too much combat yet, so we haven't needed to worry about getting gear.

Ask the assistant cook to look around the galley after work. Took my character a while, but I have found quite a bit of gear that can be used to help out while you are trying to find a way to get yours back, either equipping the various guys, or being used as trade goods.

That's how it goes. If you have a good group, then it can make for a fun experience.
....All good and grand but when you are playing a class that is specifically built around combat you feel rather useless since you are really doing nothing or lack the ability to do nothing. I have been lucky at rolling diplomacy if that wasn't the case then this would have been much more dull. This first part seems to cater to faces/sneaks which is all well and good but when there is no party cohesion people have a chance of being left behind rather quickly.
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Old 09-20-2012, 02:23 PM   Top  -  End  -  #107
Sarone
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Default Re: [PF] Group 2 - YbN1197's Skull & Shackle OOC

Quote:
Originally Posted by Morbis Meh View Post
....All good and grand but when you are playing a class that is specifically built around combat you feel rather useless since you are really doing nothing or lack the ability to do nothing. I have been lucky at rolling diplomacy if that wasn't the case then this would have been much more dull. This first part seems to cater to faces/sneaks which is all well and good but when there is no party cohesion people have a chance of being left behind rather quickly.
There's the one guy in our side of the campaign that is like that as well. This is where those with the good skills and abilities come in and make introductions. Don't worry, it can't all be softwarfare.
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Cool. His ego and his survival instincts are fighting for control of his mouth. - Ennesby, Schlock Mercenary

Favorite Merc Maxims

2. A Sergeant in motion outranks a Lieutenant who doesn't know what's going on.
3. An ordnance technician at a dead run outranks everybody.
27. Don't be afraid to be the first to resort to violence.

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Old 09-20-2012, 03:27 PM   Top  -  End  -  #108
Thattaman
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Default Re: [PF] Group 2 - YbN1197's Skull & Shackle OOC

That's where the group Bard comes in handy.
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Old 09-24-2012, 06:57 AM   Top  -  End  -  #109
Sarone
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Default Re: [PF] Group 2 - YbN1197's Skull & Shackle OOC

Quote:
Originally Posted by Thattaman View Post
That's where the group Bard comes in handy.
Or that. How is everyone's weekend?
__________________
Cool. His ego and his survival instincts are fighting for control of his mouth. - Ennesby, Schlock Mercenary

Favorite Merc Maxims

2. A Sergeant in motion outranks a Lieutenant who doesn't know what's going on.
3. An ordnance technician at a dead run outranks everybody.
27. Don't be afraid to be the first to resort to violence.

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Old 09-24-2012, 08:43 AM   Top  -  End  -  #110
Morbis Meh
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Default Re: [PF] Group 2 - YbN1197's Skull & Shackle OOC

It was entertaining, my fiancee and I visited some friends had a grand old time, tried paranoia and all in all enjoyed the massive levels of geekery.
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Old 09-24-2012, 09:43 AM   Top  -  End  -  #111
Thattaman
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Default Re: [PF] Group 2 - YbN1197's Skull & Shackle OOC

Quote:
Originally Posted by Sarone View Post
Or that. How is everyone's weekend?
I spent it trying to figure out whcich is the best heroes of Might and Magic. I think it's either 3,4 or 5 but I don't know which one.
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Old 10-02-2012, 10:36 AM   Top  -  End  -  #112
ybn1197
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Default Re: [PF] Group 2 - YbN1197's Skull & Shackle OOC

Things have been slow here and that is my fault. I own up to it and take responsibility for it. On top of that, the initial part of the adventure is built around a lot of role-playing which is not always what everyone wants nor is it always conducive to this environment. As such, I think know we have lost some players along the way, in as much to my periods of being unable to post as well as not being able to hold everyone's attention.

I would like to know who all is still interested in this game. I would rather not fold the game if we still have enough people interested. I am running two sessions of this game and if there is not enough in either, then we can combine the two groups and make one group out of it. Both groups are in similar locations of the story so there will be little effort in combining the two.

Sarone has also graciously offered to co-GM the game in order to keep the story moving and if we do continue, I will be tapping on him to assist me along the way.

Please reply here so we know who all is still interested in the game.
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Note to all my players and Game Masters: I am not online Fridays after 3:30 pm EST till Mondays around 7:30 am EST.
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Old 10-02-2012, 10:40 AM   Top  -  End  -  #113
Morbis Meh
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Default Re: [PF] Group 2 - YbN1197's Skull & Shackle OOC

I am still here, I just had the bad luck of making a character who is gimped mechanically towards role playing, I feel that as a player i have put in a decent effort to mitigate the disadvantage but so far that's been all there is and to be honest the main dimplomancer of the group (the bard) is not liked by my character. He thinks the bard is a pompous self important twit that's all bark and no bite so any help from that character in terms of roleplaying would be turned down.
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Old 10-02-2012, 12:02 PM   Top  -  End  -  #114
Archpaladin Zousha
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Default Re: [PF] Group 2 - YbN1197's Skull & Shackle OOC

I'm still here and still interested. My own posting has been a little rough lately what with working two jobs now. I'll still be able to keep up, though. And no worries, Morbis. Most of us don't seem to be very charismatic on this ship.
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Old 10-02-2012, 12:18 PM   Top  -  End  -  #115
Thattaman
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Default Re: [PF] Group 2 - YbN1197's Skull & Shackle OOC

I'd really like to stay. But my character isn't wrll liked... yet.
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Old 10-02-2012, 12:38 PM   Top  -  End  -  #116
Morbis Meh
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Default Re: [PF] Group 2 - YbN1197's Skull & Shackle OOC

Quote:
Originally Posted by Thattaman View Post
I'd really like to stay. But my character isn't wrll liked... yet.
There's no reason why you shouldn't stay, just because my character doesn't like yours doesn't mean I have any IRL problems with you sir. It's just that your bard has the habit of slighting and belittling my character to improve his (the bard's) stature by use of slander. My character is short sighted and has a temper so when you combined the two character's it's not a good mix. The only thing that may happen, possibly to the bard's deteriment, is that my character would call out the bard and issue a duel the next time the bard opened his big mouth. Aside from that possible outcome, my character will simply ignore the bard, he will not go out of his way to start a fight unless the bard shoots off his mouth in front of the crew again.
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Old 10-02-2012, 12:42 PM   Top  -  End  -  #117
Thattaman
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Default Re: [PF] Group 2 - YbN1197's Skull & Shackle OOC

Xavius does plan to assasinate Mr.Plugg, seen as he killed his father and once that has happened he will no longer need to pretend who he is and will instead completly ally with the other PCs and use his bluff against other pirates.
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Old 10-02-2012, 12:56 PM   Top  -  End  -  #118
Morbis Meh
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Default Re: [PF] Group 2 - YbN1197's Skull & Shackle OOC

Quote:
Originally Posted by Thattaman View Post
Xavius does plan to assasinate Mr.Plugg, seen as he killed his father and once that has happened he will no longer need to pretend who he is and will instead completly ally with the other PCs and use his bluff against other pirates.
If you inform Bart of this then things will be smoothed over permanently and he will enjoy helping as well.
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Old 10-02-2012, 01:02 PM   Top  -  End  -  #119
Thattaman
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Default Re: [PF] Group 2 - YbN1197's Skull & Shackle OOC

Quote:
Originally Posted by Morbis Meh View Post
If you inform Bart of this then things will be smoothed over permanently and he will enjoy helping as well.
He can't trust him yet. He doesn't know who to trust, he just mainpulates the pirates he secretly detests and does everything he can to stay alive, he used to be on a pretty brutal pirate ship where he saw people like you get killed or worse, so he's unlikely to act similar to you.
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Old 10-02-2012, 02:40 PM   Top  -  End  -  #120
Archpaladin Zousha
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Default Re: [PF] Group 2 - YbN1197's Skull & Shackle OOC

Surely he can trust the people who were press-ganged with him. At least they all have a common experience to speak from, right?
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Based off of the Minimus RPG engine, copyright 2008 Ad Astra Games, used with permission. Minimus is donation-ware, if you like it, please contribute as per the instructions in the file.

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