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Old 05-30-2012, 06:48 PM   Top  -  End  -  #61
Ramsus
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Join Date: Aug 2010
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Default Re: The Rings of Destiny (OOC)

Well, I would say the problem there would be that if you have knowledge results given like that OOC two things occur. 1) We still don't know that stuff IC so we still then have to go through with finding it out IC. 2) It could lead to potential abuse of knowledge or such we decide to ignore because we didn't find it out IC.

Also, it kinda defeats the point of having to roll if you'd get to know without having to roll. So most likely all Vesth is going to tell you is that it's a magical crystal ball and that you have to actually examine it IC to find out anything.

And yes, there's a point to doing that IC. It means the knowledge/events happened IC and we aren't having our characters either sitting around because they don't know stuff that we do or are having them act on information/events that they aren't actually aware of.
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Old 05-30-2012, 07:13 PM   Top  -  End  -  #62
Vesth
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Wow. You guys are sure spending a lot of time just talking about the orb...
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Old 05-30-2012, 07:29 PM   Top  -  End  -  #63
usourselves&we
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Default Re: The Rings of Destiny (OOC)

It's not getting information without rolling it's Vesth rolling for the kid and telling the information the kid would know and then IC the kid says a close approximation of that information.

Vesth would still have to say the information for the kid to repeat IC in any case so why have more IC posts when the information can easily be put in one IC post?

And yeah the orb was mostly the only feature in the cave so why not spend time talking about it? there is the path but people are interested in the orb so. . .
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Old 05-30-2012, 07:51 PM   Top  -  End  -  #64
Ramsus
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Oh, that's what you wanted to do? That wasn't clear (to me at least).

Still, since Vesth didn't answer just now (unless it was in a PM or something), you should probably roll (I assume Arcana?).

And yeah, the orb is right there, of course we'd focus on it first and then exploring the cave. What if it was "the orb of sealing the cave behind the impatient morons"? Always gotta be on the lookout for those.
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I have no idea how you could possibly have convinced anyone, living or not, witch or not, to for a single second doubt that you were scum. It's scary.
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Old 05-30-2012, 08:07 PM   Top  -  End  -  #65
usourselves&we
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No PM as of yet.

Is it a d20 roll with an addition of 10, or is it a different roll?

Stating intentions clearly is clearly not a strong point for us.
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Old 05-30-2012, 08:26 PM   Top  -  End  -  #66
Vesth
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Answer what?

Arcana you have to roll yourself. Most of the time, I won't be rolling any ability and skill checks for you...
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Old 05-31-2012, 11:52 AM   Top  -  End  -  #67
Ramsus
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I totally called it!

And then Mountain smashed his ring because I hate purple....

Edit: Vesth, can you add a link to the homebrew thing where the rings are that you referenced? Possibly on the first post of this or the IC thread so it's easy to find in the future?
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Originally Posted by Murska View Post
I have no idea how you could possibly have convinced anyone, living or not, witch or not, to for a single second doubt that you were scum. It's scary.
Theme song Vesth made for me.
My overly long signature


Last edited by Ramsus : 05-31-2012 at 11:56 AM.
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Old 05-31-2012, 11:55 AM   Top  -  End  -  #68
Grue Bait
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Default Re: The Rings of Destiny (OOC)

This is going straight onto e-bay. Anyone feel like buying mine?

Edit: Vesth, I can't really check the house rules for details. Your link isn't working.

Editedit: Ramsus, does your hatred of purple make you hate my posts?
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Old 05-31-2012, 12:01 PM   Top  -  End  -  #69
Ramsus
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19 on the first roll of the game? Not bad!

No Grue Bait, it just makes me hate you.

Edit: I forgot to mention Mountain tacking out a torch and placing it in his miner's helmet and now I'm afraid to edit the post for fear of screwing up my roll or something.
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I have no idea how you could possibly have convinced anyone, living or not, witch or not, to for a single second doubt that you were scum. It's scary.
Theme song Vesth made for me.
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Last edited by Ramsus : 05-31-2012 at 12:03 PM.
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Old 05-31-2012, 12:32 PM   Top  -  End  -  #70
Grue Bait
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Freaking dice rolls: How do they work?!
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Old 05-31-2012, 12:45 PM   Top  -  End  -  #71
Ramsus
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Just say roll, not ROLL. So like [roll]XdY+Z[/roll]
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Old 05-31-2012, 12:49 PM   Top  -  End  -  #72
Grue Bait
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Dice roll test. Expect edits.

(1d20+6)[25]
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Old 05-31-2012, 02:07 PM   Top  -  End  -  #73
Penguinator
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Default Re: The Rings of Destiny (OOC)

@Matthias: Does your character's name have anything to do with the Stroop test? (I'm guessing no)
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Old 05-31-2012, 02:12 PM   Top  -  End  -  #74
Matthias2207
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Had to look that up. No, it has nothing to do with it.
His full name is Stroopwafel, now guess where I live.
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Old 05-31-2012, 02:19 PM   Top  -  End  -  #75
Penguinator
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Antarctica?

I ask because I once made a character, Captain "Red" Stroop. He and his men all wore brown.
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Old 05-31-2012, 02:34 PM   Top  -  End  -  #76
Grue Bait
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Seriously? 8? I want a reroll...
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Old 05-31-2012, 02:45 PM   Top  -  End  -  #77
Penguinator
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Yes, I am significantly underwhelmed by our dice.
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Old 05-31-2012, 02:55 PM   Top  -  End  -  #78
Matthias2207
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Should I make a Perception check? Or would it be better if I did something Natury, with the +9 mod? I don't know if 'cave' counts as nature, but I could... search for bats? Use echo location? I have low-light vision, does that help in any way? Is it even dark? What are we even looking for?
I think I'm just going to watch, learn and rp.
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Old 05-31-2012, 03:21 PM   Top  -  End  -  #79
Ramsus
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Well, those of us that are doing it, we're doing it because you never know when the GM will throw traps/secrets/hiding monsters at you. Honestly, we're most likely being overly cautious but, until we get a handle on Vesth's style, better safe than sorry.

You probably could make a nature check about something but, you'd have to have an idea for what. Otherwise the GM is likely to taunt you with random factoids about the moss growing on the walls and the type of rock. (Actually that might happen with our perception checks too.)

One thing I will note though, you search stuff with Perception, not anything else (unless there's a really good excuse). Nature is primarily a knowledge skill that you can also use for a couple other random things like dealing with animals, hunting/foraging, tracking, etc.

Low-light vision would be helping you depending on just how dark this cave is....if I hadn't lit a torch (because enough of us, including my character, don't have any special vision).
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I have no idea how you could possibly have convinced anyone, living or not, witch or not, to for a single second doubt that you were scum. It's scary.
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Old 05-31-2012, 09:06 PM   Top  -  End  -  #80
Vesth
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This is going straight onto e-bay. Anyone feel like buying mine?

Edit: Vesth, I can't really check the house rules for details. Your link isn't working.

Editedit: Ramsus, does your hatred of purple make you hate my posts?
Don't worry, it isn't working for me either. But I put the stuff I remember in the spoiler, so it's all good and well.

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Seriously? 8? I want a reroll...
8 is the passing DC for Level 1 Easy Checks. So don't worry
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Old 05-31-2012, 11:01 PM   Top  -  End  -  #81
Zjoot
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Yes.
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Default Re: The Rings of Destiny (OOC)

I just realized I still need to link to my character sheet: Here.

EDIT: Huh, could've sworn I had more stuff in there. I know what all my powers and stuff are, and I thought I copied it. Guess I didn't save...BRB
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Old 06-01-2012, 12:34 AM   Top  -  End  -  #82
Grue Bait
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Default Re: The Rings of Destiny (OOC)

Does checking for traps fall under perception?

Edit: Ergh, what am I thinking, of course it does.

Edit the second: Whoo! Natural twenty! I have freaking raptor eyes!
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Old 06-01-2012, 12:43 AM   Top  -  End  -  #83
Vesth
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Well, there isn't anything in this room, but since you have a natural 20....
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Old 06-01-2012, 12:45 AM   Top  -  End  -  #84
Grue Bait
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Default Like, really sure?

Nothing? Are you suuuure?
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Old 06-01-2012, 12:51 AM   Top  -  End  -  #85
Vesth
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Your natural 20 ensures that if there were any traps or hidden treasures, you would have found it.
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Old 06-01-2012, 01:00 AM   Top  -  End  -  #86
Ramsus
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*looks at the Grimmace's updated sheet* Well, still missing age, hp, healing surges, actions points (1), daily item powers per day (1 heroic), should probably fill in the quick lookup stuff for the longsword (+3, 1d8), and did you seriously spend all of your money?

You don't seem to have included any class bonuses to defenses. Nor did you put your skill bonuses in the skill chart (just slot them into Misc). Should probably fill in physical description at some point. Nor did you put down your class granted powers (I suggest down at the bottom of the thing). And...oh....oh no. You didn't. Glib Limerick. Oh. No............ (Matthias at least will know why I'm reacting this way.)

Edit 2: Though still, much better than it was.

Edit: And I'm still trying to figure out why your roll in the IC thread didn't work. Maybe you needed a space between [Arcana] and the rolling?
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Originally Posted by Murska View Post
I have no idea how you could possibly have convinced anyone, living or not, witch or not, to for a single second doubt that you were scum. It's scary.
Theme song Vesth made for me.
My overly long signature


Last edited by Ramsus : 06-01-2012 at 01:02 AM.
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Old 06-01-2012, 01:07 AM   Top  -  End  -  #87
Vesth
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Ramsus, will you do the honors of explaning action points? I'm now exhausted from crafting the map
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Old 06-01-2012, 01:23 AM   Top  -  End  -  #88
usourselves&we
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Quote:
Originally Posted by Ramsus View Post
Edit: And I'm still trying to figure out why your roll in the IC thread didn't work. Maybe you needed a space between [Arcana] and the rolling?
It could have been from previewing the post.
But edits will do that as well.
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Old 06-01-2012, 01:23 AM   Top  -  End  -  #89
Ramsus
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Sure, action points are awesome. You use them to make extra attacks or you're totally wasting them.

Ok, real explanation. Action points are awesome. You are set to 1 after an extended rest no matter how many/few you had before. You gain 1 every milestone (two encounters (combat or otherwise) in a row without an extended rest). You can use them to gain an extra action of any type during your turn (I think it's only during your turn, would be amusing to see someone use one for an extra opportunity or reaction though). You may only use 1 per encounter. A lot of paragon paths add effects/alternate uses to the use of action points, as do some classes I believe, and feats. Typically though you use them for a second standard action (the type of action most attacks are) in combat.

Edit: It keeps surprising me how much Mountain wishes to say. My original intent for him was to have very little dialog. Admittedly this isn't a ton or anything but, he's saying about twice as much as I was expecting.
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Quote:
Originally Posted by Murska View Post
I have no idea how you could possibly have convinced anyone, living or not, witch or not, to for a single second doubt that you were scum. It's scary.
Theme song Vesth made for me.
My overly long signature


Last edited by Ramsus : 06-01-2012 at 04:38 AM.
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Old 06-01-2012, 05:03 AM   Top  -  End  -  #90
usourselves&we
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Join Date: Apr 2011
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And Chee is much more quite at this point, but that is do to sleep patterns on this end.

Anyway the kid is a fan of the heavy handed approach when it comes to most things so it's no problem to him that mountain just kicked down a door.
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