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Out-of-Character Out-of-character threads for the games going on above should be located here. OOC threads will expire after one year.

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Old 06-11-2012, 06:26 PM   Top  -  End  -  #151
Shakedown
Orc in the Playground
 
 
Join Date: Jul 2008
Location: 
Gotham City
Gender: Female
Default Re: Strange Fortune (OOC)

ADORABLE!!! Let's do it.
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Old 06-11-2012, 10:42 PM   Top  -  End  -  #152
lando_zeus
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Join Date: Jun 2012
Default Re: Strange Fortune (OOC)

So are we hunkering down for the night or are we going to heal this dude/force him to walk ahead/put him on Arf and move forward?
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Old 06-11-2012, 11:16 PM   Top  -  End  -  #153
lando_zeus
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Join Date: Jun 2012
Default Re: Strange Fortune (OOC)

Bueller?



Bueller?






Bueller?
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Old 06-12-2012, 12:26 AM   Top  -  End  -  #154
Dodge Magnum
Halfling in the Playground
 
RogueGuy
 
Join Date: Jun 2012
Default Re: Strange Fortune (OOC)



I cast my vote for doggy knight.
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Old 06-12-2012, 05:12 AM   Top  -  End  -  #155
Dodge Magnum
Halfling in the Playground
 
RogueGuy
 
Join Date: Jun 2012
Default Re: Strange Fortune (OOC)

I guess it doesn't matter if that's a take 20 situation there...
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Old 06-12-2012, 12:38 PM   Top  -  End  -  #156
Aeti
Barbarian in the Playground
 
 
Join Date: Jun 2007
Default Re: Strange Fortune (OOC)

Good roll! And yeah it wasn't a take 20 situation; Taking 20 means that you try something a lot of times, screwing it up several times, until it's done perfectly. Stuff like Search, where it doesn't matter if you knock over the lamps or chairs, you can take 20 for. Sticking your hands over a blade trap and trying to discern it's location.. not a good plan.
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Old 06-12-2012, 03:48 PM   Top  -  End  -  #157
jm_jazzman
Barbarian in the Playground
 
 
Join Date: Dec 2007
Location: 
under the sea!
Gender: Male
Default Re: Strange Fortune (OOC)

Yeah, normally for trap finding you can't take 20. It's kind of a grey area though if you already know/suspect that there is a trap there (especially if you supposedly know how not to trigger it). There's nothing in the rules that I can find that says you'll definitely trigger the trap if you roll low enough, but it seems like something that would probably happen in most situations if you didn't know what you were looking for.
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Old 06-12-2012, 05:37 PM   Top  -  End  -  #158
Shakedown
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Join Date: Jul 2008
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Default Re: Strange Fortune (OOC)

Yay I didn't kill us all! Team Excessive Safety Precautions, let's riiiide!
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Old 06-12-2012, 06:22 PM   Top  -  End  -  #159
Aeti
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Join Date: Jun 2007
Default Re: Strange Fortune (OOC)

Wait! What if the trap is triggered by two people heading in the same direction after one another? I say send the goblin next.

Last edited by Aeti : 06-12-2012 at 06:23 PM.
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Old 06-12-2012, 06:29 PM   Top  -  End  -  #160
Shakedown
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Join Date: Jul 2008
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Gender: Female
Default Re: Strange Fortune (OOC)

Ugh crap I've already gone...I don't want to retcon, hopefully James won't kill me.

please don't kill me james i'm having so much fuuuun
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Old 06-12-2012, 06:30 PM   Top  -  End  -  #161
Aeti
Barbarian in the Playground
 
 
Join Date: Jun 2007
Default Re: Strange Fortune (OOC)

But you'd be fine, just the trap would be like "well someone went across, that must be the guards who just entered, but now someone else is crossing and those are escapees! spike spike spike"
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Old 06-12-2012, 06:40 PM   Top  -  End  -  #162
Shakedown
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Join Date: Jul 2008
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Gotham City
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Default Re: Strange Fortune (OOC)

You raise a good point. Shouldn't one more person cross then, and then the goblin or another test? Also we could push the button from my side, because it will think people are entering rather than leaving. Does that make sense?

We just have to keep Tharin alive because I get him killed Nic will be mad at me.

Hopefully someone can join me soon because if I get attacked on this side I'm screwed.
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Old 06-12-2012, 08:01 PM   Top  -  End  -  #163
lando_zeus
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Join Date: Jun 2012
Default Re: Strange Fortune (OOC)

Slowly but surely we forge ahead . . .
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Old 06-12-2012, 08:01 PM   Top  -  End  -  #164
jm_jazzman
Barbarian in the Playground
 
 
Join Date: Dec 2007
Location: 
under the sea!
Gender: Male
Default Re: Strange Fortune (OOC)

Yeah, let's say that there's a torch so the humans can see. Retcon approved!
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Old 06-12-2012, 08:03 PM   Top  -  End  -  #165
lando_zeus
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http://www.youtube.com/watch?v=fBWgmQYAQ90
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Old 06-12-2012, 11:24 PM   Top  -  End  -  #166
Aeti
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Default Re: Strange Fortune (OOC)

If the goblins have any treasure kept here, he's not likely to bring us that direction.

Just sayin'.
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Old 06-13-2012, 12:18 AM   Top  -  End  -  #167
lando_zeus
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Obviously....
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Old 06-13-2012, 01:38 AM   Top  -  End  -  #168
lando_zeus
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Join Date: Jun 2012
Default Re: Strange Fortune (OOC)

Should we be letting Sam do most of the talking since he's the one who had a successful intimidate check, or is the goblin just intimidated in general so it'll respond well to all of us?
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Old 06-13-2012, 04:09 AM   Top  -  End  -  #169
jm_jazzman
Barbarian in the Playground
 
 
Join Date: Dec 2007
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under the sea!
Gender: Male
Default Re: Strange Fortune (OOC)

It would take too long to get Sam to say everything. I guess we can assume that Sam being there is enough to reinforce his initial intimidation.
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Last edited by jm_jazzman : 06-13-2012 at 06:07 AM.
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Old 06-13-2012, 11:52 AM   Top  -  End  -  #170
Dodge Magnum
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RogueGuy
 
Join Date: Jun 2012
Default Re: Strange Fortune (OOC)

Lol I was trying to post but I was getting the 'forum backup' page for hours. Just realized that the forum backup page is a different URL that I was refreshing.
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Old 06-13-2012, 03:17 PM   Top  -  End  -  #171
lando_zeus
Orc in the Playground
 
 
Join Date: Jun 2012
Default Re: Strange Fortune (OOC)

Maybe we should stick together and make the goblin tell us about any traps instead of having to do a search check like every 5 feet if we're going to explore. Let's just decide here, explore or leave?
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Old 06-13-2012, 04:02 PM   Top  -  End  -  #172
Shakedown
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Join Date: Jul 2008
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Default Re: Strange Fortune (OOC)

LEAVE. But maybe catch another mouse on the way, James keeps mentioning them which make me feel like they're important.
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Old 06-13-2012, 04:32 PM   Top  -  End  -  #173
Aeti
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Join Date: Jun 2007
Default Re: Strange Fortune (OOC)

Valette is for exploring! But I personally don't mind either way.
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Old 06-13-2012, 05:43 PM   Top  -  End  -  #174
lando_zeus
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Join Date: Jun 2012
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I'm super down for exploring too. Let's do it. It makes sense for us to stick together and keep the goblin with us.
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Old 06-13-2012, 05:51 PM   Top  -  End  -  #175
Shakedown
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Default Re: Strange Fortune (OOC)

Fiiiine let's explore, maybe we'll find some armor or treasure. Or more animals in traveling gear!
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Old 06-13-2012, 05:52 PM   Top  -  End  -  #176
Aeti
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Join Date: Jun 2007
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At least we have lots of mice to eat! We won't starve.
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Old 06-13-2012, 08:55 PM   Top  -  End  -  #177
DrunkyTheClown
Dwarf in the Playground
 
 
Join Date: May 2012
Gender: Male
Default Re: Strange Fortune (OOC)



For interest, this is a fairly accurate visual representation of Whiskey, minus a few minor details. I tried to use this as my avatar but it isn't the right size, so here it is.
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Old 06-13-2012, 10:02 PM   Top  -  End  -  #178
lando_zeus
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Join Date: Jun 2012
Default Re: Strange Fortune (OOC)

1) It took me a while to find a picture of an ewok that was the right size.

2) I was kinda disappointed when it wasn't a picture of The Littlest Hobo.
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Old 06-15-2012, 02:12 PM   Top  -  End  -  #179
Shakedown
Orc in the Playground
 
 
Join Date: Jul 2008
Location: 
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Gender: Female
Default Re: Strange Fortune (OOC)

I think we're about to get attacked by dragons.

Can Valette's bat check out the tunnels, or is it still wandering around the other caves?

Also, bats are cute.


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Old 06-15-2012, 07:20 PM   Top  -  End  -  #180
Aeti
Barbarian in the Playground
 
 
Join Date: Jun 2007
Default Re: Strange Fortune (OOC)

He's checking out the other passage right now, he moves pretty fast though so he'll probably be back soon to chat with Valette about what's down there.
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