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Old 06-30-2012, 09:08 PM   Top  -  End  -  #91
Chambers
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Default Re: [Hourglass of Zihaja D&D 4e] Heroes on a Sea of Swords OOC II

I'll vote for option 1 or 2. They're special missons. Jalil didn't sign up to fight in the war like regular sailors.
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Old 06-30-2012, 09:10 PM   Top  -  End  -  #92
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Default Re: [Hourglass of Zihaja D&D 4e] Heroes on a Sea of Swords OOC II

Double post to fix the error.
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Old 06-30-2012, 09:19 PM   Top  -  End  -  #93
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Default Re: [Hourglass of Zihaja D&D 4e] Heroes on a Sea of Swords OOC II

Well, the war-related option is specifically headhunting, not front-line soldier-sailing.
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Old 06-30-2012, 09:36 PM   Top  -  End  -  #94
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Default Re: [Hourglass of Zihaja D&D 4e] Heroes on a Sea of Swords OOC II

True, but hunting the Named Powers sounds more exotic, and thus more interesting to her. She also wants to learn more about the Powers.
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Old 07-01-2012, 11:35 AM   Top  -  End  -  #95
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Default Re: [Hourglass of Zihaja D&D 4e] Heroes on a Sea of Swords OOC II

Medinah would want to vote for door number 1, since she views the Thematically Named Pirates as the most direct and immediate threat to the Captain and the ship; however, since Rahman knows the location for door number 2, it makes a lot of sense to go for that one first.
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Old 07-03-2012, 05:01 PM   Top  -  End  -  #96
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Default Re: [Hourglass of Zihaja D&D 4e] Heroes on a Sea of Swords OOC II

Alright, here are the three options. If I can get everyone's OOC preference, I will narrate an IC justification for that choice and then speed things along to the next important scene.

1: Hunt down the Pirate Lord of Fear.
2: Look for the cipher component in Ilud.
3: Hunt for your She-Da-Zhong targets.
4: Some fourth option we haven't fully considered.
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Old 07-03-2012, 11:34 PM   Top  -  End  -  #97
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Default Re: [Hourglass of Zihaja D&D 4e] Heroes on a Sea of Swords OOC II

Quote:
Originally Posted by Shadow_Elf View Post
Alright, here are the three options. If I can get everyone's OOC preference, I will narrate an IC justification for that choice and then speed things along to the next important scene.

1: Hunt down the Pirate Lord of Fear.
2: Look for the cipher component in Ilud.
3: Hunt for your She-Da-Zhong targets.
4: Some fourth option we haven't fully considered.
Option 2 for me.
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Old 07-04-2012, 06:56 AM   Top  -  End  -  #98
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Default Re: [Hourglass of Zihaja D&D 4e] Heroes on a Sea of Swords OOC II

I am up for anything, but my vote is for number 2 :).
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Old 07-05-2012, 01:18 PM   Top  -  End  -  #99
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Default Re: [Hourglass of Zihaja D&D 4e] Heroes on a Sea of Swords OOC II

Hey everybody. Just letting people know that I should be back to normal on Monday for all things.

(cue my new router exploding, or something, on Sunday night)
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Old 07-05-2012, 06:09 PM   Top  -  End  -  #100
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Default Re: [Hourglass of Zihaja D&D 4e] Heroes on a Sea of Swords OOC II

Alright, the general trend appears to be towards option 2, looking back through everyone's previous posts. I will push the game forward to that end tomorrow night; if you'd like to post an idea to the contrary, try to do so before then.
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Old 07-06-2012, 06:12 PM   Top  -  End  -  #101
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Default Re: [Hourglass of Zihaja D&D 4e] Heroes on a Sea of Swords OOC II

Alright, once we have wrapped up this scene, which will just take a few responses to the captain for character consistency's sake, I'll do a sweeping narration and a cutscene or two in a big megapost sometime this weekend.

Does anyone want to do anything specific in the City of God, or can I skip it during the narration in favour of ending on the first decision point?
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Old 07-06-2012, 06:22 PM   Top  -  End  -  #102
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Default Re: [Hourglass of Zihaja D&D 4e] Heroes on a Sea of Swords OOC II

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Originally Posted by Shadow_Elf View Post
Does anyone want to do anything specific in the City of God, or can I skip it during the narration in favour of ending on the first decision point?
I'm fine with skipping the touristy part in the City of God.

GW
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Old 07-06-2012, 08:50 PM   Top  -  End  -  #103
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Default Re: [Hourglass of Zihaja D&D 4e] Heroes on a Sea of Swords OOC II

Same here.
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Old 07-07-2012, 07:05 PM   Top  -  End  -  #104
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Default Re: [Hourglass of Zihaja D&D 4e] Heroes on a Sea of Swords OOC II

Drive by posting just to let people know that my real life insanity has finally calmed down, and I should be back Sunday night or Monday to some semblance or normalcy.
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Old 07-08-2012, 11:18 AM   Top  -  End  -  #105
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Default Re: [Hourglass of Zihaja D&D 4e] Heroes on a Sea of Swords OOC II

Cool, welcome back. I was starting to wonder if you'd been Tang-ified like your avatar.

Shadow_Elf, when you do your sweeping narration if you could add a small bit in there where Medinah talks privately with Shaur and Kalam about what she learned from Vertasi, that'd be helpful. Otherwise I'm fine with skipping the touristy bits.
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Old 07-08-2012, 12:37 PM   Top  -  End  -  #106
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Default Re: [Hourglass of Zihaja D&D 4e] Heroes on a Sea of Swords OOC II

Perhaps that'd be better handled via PMs, Scyl. Feel free to fire me one at any time and we'll run that scene that way.
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Old 07-08-2012, 12:44 PM   Top  -  End  -  #107
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Default Re: [Hourglass of Zihaja D&D 4e] Heroes on a Sea of Swords OOC II

Sure, that'll be fine. It'll give me an excuse to clean out my PM box.
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Old 07-08-2012, 10:56 PM   Top  -  End  -  #108
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Default Re: [Hourglass of Zihaja D&D 4e] Heroes on a Sea of Swords OOC II

Alright everyone, roll initiative! Something fun's about to happen .

I hope you enjoy the cutscene, and that you don't use the metaknowledge to your advantage too much. If I feel that the game is being steered away from certain decisions based on information gained from such cutscenes, I'll stop writing them or make them less plot-relevant. But I really enjoyed writing this post, and I know you're all great players, so I hope we can separate player and character knowledge and I'll get to keep enjoying writing little scenes like this in the future. Enjoy!
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Old 07-08-2012, 11:24 PM   Top  -  End  -  #109
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Default Re: [Hourglass of Zihaja D&D 4e] Heroes on a Sea of Swords OOC II

Nice execution.

Init (1d20+7)[8]
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Old 07-08-2012, 11:53 PM   Top  -  End  -  #110
Scylfing
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Default Re: [Hourglass of Zihaja D&D 4e] Heroes on a Sea of Swords OOC II

Clearly a sign that Medinah needs to be more ruthless.

Initiative: (1d20+8)[19]
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Old 07-09-2012, 08:59 AM   Top  -  End  -  #111
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Default Re: [Hourglass of Zihaja D&D 4e] Heroes on a Sea of Swords OOC II

Sorry for my lack of reply, I had no time this week end.

Alvah would had probably kicked back and listen to everyone to discern their personnality.



Initiative : (1D20+8)[17]
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Old 07-09-2012, 10:33 AM   Top  -  End  -  #112
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Default Re: [Hourglass of Zihaja D&D 4e] Heroes on a Sea of Swords OOC II

Interested to see what's going to happen. This is my first time seeing an Elementalist in play so I'm curious to see how the class performs. I feel that she'll do well; she's a striker with a splash of control, useful in pretty much any combat.

As an aside, I enjoyed reading the time skip.
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Old 07-09-2012, 11:09 AM   Top  -  End  -  #113
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Default Re: [Hourglass of Zihaja D&D 4e] Heroes on a Sea of Swords OOC II

Quote:
Originally Posted by Chambers View Post
she's a striker with a splash of control, useful in pretty much any combat.
Amirah is a controller with a splash of striking, so this could be amusing.

Initiative Amirah - (1d20+8)[28]
And another high initiative roll. Well, it goes with Amirah being the one with, literally, a thousand eyes out for trouble. And that's not even counting the compound ones as more than one.

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Last edited by Grey_Wolf_c : 07-09-2012 at 11:11 AM.
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Old 07-09-2012, 06:07 PM   Top  -  End  -  #114
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Default Re: [Hourglass of Zihaja D&D 4e] Heroes on a Sea of Swords OOC II

Alright, here's our initiative order. I am going to try doing the real initiative model; since I've found combat slow even with group initiative, I figure it can't really slow it down much more. If it doesn't work well, we'll go back to group initiative next combat.

Kihtsah Initiative: (1d20+12)[16]
Rahman Initiative: (1d20+9)[21]

Order:
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Last edited by Shadow_Elf : 07-09-2012 at 07:11 PM.
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Old 07-09-2012, 06:40 PM   Top  -  End  -  #115
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Default Re: [Hourglass of Zihaja D&D 4e] Heroes on a Sea of Swords OOC II

Quote:
Originally Posted by Shadow_Elf View Post
Alright, here's our initiative order. I am going to try doing the real initiative model; since I've found combat slow even with group initiative, I figure it can't really slow it down much more. If it doesn't work well, we'll go back to group initiative next combat.
I have to say that I wasn't a great believer in individual initiative for PbP, but the last few games I joined have been using it and, indeed, it does not noticeably slow down combat more than using group initiative. In fact, I thought we had been using individual initiative in the last combat...

Besides, given how fast these guys are, it is practically a group initiative battle. Are you working on the first battle post right now? Or will it take a few days to set up?

Thanks,

Grey Wolf
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Old 07-09-2012, 07:48 PM   Top  -  End  -  #116
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Default Re: [Hourglass of Zihaja D&D 4e] Heroes on a Sea of Swords OOC II

Quote:
Originally Posted by Grey_Wolf_c View Post
I have to say that I wasn't a great believer in individual initiative for PbP, but the last few games I joined have been using it and, indeed, it does not noticeably slow down combat more than using group initiative. In fact, I thought we had been using individual initiative in the last combat...

Besides, given how fast these guys are, it is practically a group initiative battle. Are you working on the first battle post right now? Or will it take a few days to set up?

Thanks,

Grey Wolf
Working on the first post, but I am still setting it up and making rolls and whatnot. Expect the start of combat post tomorrow evening.
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Old 07-10-2012, 09:56 PM   Top  -  End  -  #117
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Default Re: [Hourglass of Zihaja D&D 4e] Heroes on a Sea of Swords OOC II

IC Post is up! Amirah's turn is now, followed by Rahman.
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Old 07-10-2012, 10:11 PM   Top  -  End  -  #118
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Default Re: [Hourglass of Zihaja D&D 4e] Heroes on a Sea of Swords OOC II

Good grief. Poor Figment. My action will come in a second; first I need to see how many spoilers I can open:

Nature - (1d20+18)[27]

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Old 07-10-2012, 10:44 PM   Top  -  End  -  #119
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Default Re: [Hourglass of Zihaja D&D 4e] Heroes on a Sea of Swords OOC II

I forgot to mention it in the IC post (since I made that post in several chunks, and forgot some things in between edits), but the dragon who used its breath weapon (#2) is 3 squares up in the air. This will be reflected in status and map in future. Sorry for the mix-up, Grey.
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Old 07-10-2012, 10:57 PM   Top  -  End  -  #120
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Default Re: [Hourglass of Zihaja D&D 4e] Heroes on a Sea of Swords OOC II

Quote:
Originally Posted by Shadow_Elf View Post
I forgot to mention it in the IC post (since I made that post in several chunks, and forgot some things in between edits), but the dragon who used its breath weapon (#2) is 3 squares up in the air. This will be reflected in status and map in future. Sorry for the mix-up, Grey.
I'll need to rewrite my turn, then. It'll have to wait until morning. My actions instead are:

Standard: Swarming Locusts (area, targeted one square above us so it doesn't hit any of us, southwards so it hits dragon 3). I assume I reuse the roll I did, so 26 vs. Reflex. Damage is 1d8+10, so 15. Creates a zone UEMNT: all enemies in the zone grant CA.

Let me know if it hits so I can at least work that into the new post.

Free: Wild shape into humanoid, shift to H15, +1AC +1Ref (and still next to Figment, so I get her bonus as well)

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