The medicine gave me echoes of Raistlin and Elric, which is why it actually makes me -more- creeped out by her than I was before. I'm voting her most likely to sell us all out for godlike powers.
Cool, I'd never actually heard of either of those characters, but wikipedia tells me that they bear a definite similarity to Zinovia. I guess power-hungry wizards are common on fantasy literature
Certainly, Blisstake. You've got the three CR increases already, which, with the normal level 1 damage, comes to 4d4.
For the DC, I'm actually not sure, perhaps it was a typo on the sheet. It should be +1 trait, +1 spell focus. But I can't find the other two So I'm assuming typo or late-night character building resulting in me confusing CL and DC.
I'll edit my IC post and sheet to reflect that. Thanks for the catch Blisstake
Yup, I wanted to at least make sure that if I was playing a sub-optimal sort of wizard, I could do it well with lots of dice and high save DCs! It's really quite irksome that intelligence plays no role in doing damage like the primary stat does for many other classes.
Lets not start talking about stats. " Hey, you're a Cleric. You -need- two stats, and if you want -any- skills, you need a third as well. Oh, yeah, and you're -supposed- to be back up combat, too! Hahahahah!"
How obvious is the fact that Tireas isn't -actually- paying attention to the prayer? I need to know whether or not Estanos is going to start witnessing to the tiefling.
The more I think about it, the more I'm sad I didn't make a druid. That exploration map is -many hexes-, and we've none of us who is particularly good at wood craft.
I am kind of curious what the guy back in Brevoy who actually picked this group was thinking.
Speaking as the "guy back in Brevoy," I can assure you that I have my reasons For one thing, he cares more about personality than survival skills. For another, survival actually plays pretty much no role in exploration. I mean, it'll help you eat for free, but that's about it. And maybe some of you with good diplomacy can negotiate something with Oleg (if you survive) to deal with that problem. Movement speed is actually the key feature of exploration.
Speaking as the "guy back in Brevoy," I can assure you that I have my reasons For one thing, he cares more about personality than survival skills. For another, survival actually plays pretty much no role in exploration. I mean, it'll help you eat for free, but that's about it. And maybe some of you with good diplomacy can negotiate something with Oleg (if you survive) to deal with that problem. Movement speed is actually the key feature of exploration.
I didn't mean the reasons -you- chose our team, I mean the actual IC NPC sitting behind a desk. I doubt -he- chose us based on how interesting we were.
Though... you never know. Bureaucrats are a weird and fickle bunch.
Survival might not be too useful, but I was more thinking of utility like 'Speak with Animals'. The sheer number of times I've seen that used to just wreck havoc with the world around a druid cannot be overstated.
Not to worry, Winterfell. We all have our slow days.
@ RocketMan: Your post didn't specify which squares you Greased. I assumed you hit the squares B8 and B9 were in, and the two squares on the wagon, since that's minimally intrusive. Tell me if I got it wrong
Yeah, come on Bliss. Its not like she's Heronius Napalm V, after all. We shouldn't have to worry -too- much about the burning.
On a tactics note: Ilya is now pretty much the only one who can deal with the bandits outside the fort, at least until Viktor and Tireas can join him on the wall. It would be a Bad Thing if those bandits can get away to report in.
I had actually assumed the Grease spell would cover the two squares south of the prone bandits, since, well, it's supposed to be intrusive. Sorry, next time I'll specify.
@ Blisstake: Seeing as your SLA didn't require you to do anything that would make you detectable, and seeing as I assumed you all took 20s on your stealth checks to hide, I'd say you're still well hidden. Besides, the bandits are still flat footed, so even if you weren't you're still in sneak attack territory.
@ Rocketman: Okay, we'll move the position of the grease, as nobody has used either of those squares.
Last edited by ApatheticAbacus : 06-06-2012 at 10:08 AM.
On a tactics note: Ilya is now pretty much the only one who can deal with the bandits outside the fort, at least until Viktor and Tireas can join him on the wall. It would be a Bad Thing if those bandits can get away to report in.
Oh also, I feel like it won't be a problem, since the bandits outside won't know that they're losing inside. So I imagine they'll devote at least a few rounds to trying to get in first.
Zinovia can also use her bonded item to spontaneously cast another magic missile if we need to finish off a runner. I'd prefer to hold on to it for a utility spell, but it's a safe option.