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Old 06-30-2012, 02:04 PM   Top  -  End  -  #151
RocketMan
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Default Re: AA's Kingmaker Part I: The Stolen Lands

Yes, I somehow missed typing E5.

Yeah, I'd say sell the ring too. I have another question: did we sell the loot from the bandit camp, and if so, how much money did we get for it? Also, did we ever determine what was in those bottles being delivered to the Stag Lord?
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Old 06-30-2012, 07:29 PM   Top  -  End  -  #152
Oh My God
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Default Re: AA's Kingmaker Part I: The Stolen Lands

My only addendum to the route would be to suggest that in between D2 and E1, we make a pit stop at Oleg's so we can drop any loot we've gotten by then, have a nice meal and stay indoors for once.
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Old 06-30-2012, 08:24 PM   Top  -  End  -  #153
ApatheticAbacus
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Default Re: AA's Kingmaker Part I: The Stolen Lands

@ RocketMan: Nope, you haven't sold any of your loot. You can sell it to Oleg for half market value. And you did establish that the green bottles contained alcohol for the Stag Lord, I believe.
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Old 06-30-2012, 08:47 PM   Top  -  End  -  #154
Blisstake
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Default Re: AA's Kingmaker Part I: The Stolen Lands

Can we climb on the rocks to our right?
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Old 06-30-2012, 08:57 PM   Top  -  End  -  #155
Oh My God
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Default Re: AA's Kingmaker Part I: The Stolen Lands

Good god. A troll. Please tell me someone has a repeating form of fire damage. We can't even count on the three men to have done any damage because of regen.

Things to remember; it has reach. Don't charge the sucker, it'll get a free swing ( which will knock you right down ). Regen is only turned off for -one round- after we set fire to it; we have limited fire attacks, we need to time alpha strikes.
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Last edited by Oh My God : 06-30-2012 at 09:42 PM.
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Old 06-30-2012, 09:38 PM   Top  -  End  -  #156
Blisstake
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Default Re: AA's Kingmaker Part I: The Stolen Lands

Quote:
Originally Posted by Oh My God View Post
Please tell me someone has a repeating form of fire damage.
I'm sure Zinovia won't disappoint.
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Old 06-30-2012, 09:49 PM   Top  -  End  -  #157
ApatheticAbacus
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Default Re: AA's Kingmaker Part I: The Stolen Lands

Yeah, the rocks aren't hard to climb. You can do it automatically at half your normal speed, or move at full speed with a DC 10 climb.
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Old 06-30-2012, 09:59 PM   Top  -  End  -  #158
Leviathan
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Default Re: AA's Kingmaker Part I: The Stolen Lands

Oh dear.

Okay, suggested strategy:

Ilya greases the troll, Zinovia ear-piercing screams it. Viktor charges in with a smite, soaking up the troll's only AOO, which hopefully misses. Tireas follows him in, not getting AOOed.

Zinovia moves up and burning hands. If the troll is prone from grease, hopefully our melee get AOOs of their own, but if not, then it's got a terrible AC. Everyone piles on the damage.

Zinovia can do a second burning hands to keep it down, and hopefully we kill it in that round. If not, maybe we can light the grease on fire or just grab some torches.

Estanos heals like crazy!
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Last edited by Leviathan : 06-30-2012 at 10:00 PM.
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Old 06-30-2012, 10:09 PM   Top  -  End  -  #159
Oh My God
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Default Re: AA's Kingmaker Part I: The Stolen Lands

This plan has the obvious problem of playing to the trolls strengths. Namely, lots of close quarters combat. On the other hand, if we don't have recurring fire damage... I guess it's our path to victory.

On the other hand, we -could- run for our lives. We do have horses.
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Old 06-30-2012, 10:23 PM   Top  -  End  -  #160
Blisstake
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Default Re: AA's Kingmaker Part I: The Stolen Lands

Quote:
Originally Posted by Oh My God View Post
On the other hand, we -could- run for our lives. We do have horses.
We *could* but someone's in danger. I don't think Viktor or Estanos would want to leave him behind.
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Old 06-30-2012, 10:26 PM   Top  -  End  -  #161
Leviathan
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Default Re: AA's Kingmaker Part I: The Stolen Lands

That's true, but I don't think we have much choice, since most of our damage comes from melee.

Why don't we take a vote on fight vs run? I'm going to tentatively go with "fight," just because I think our group is strong enough mechanically to beat this. I mean, the troll can only stagger Viktor with max damage on its AOO, and it might not hit him at all, so it's not like we'll get clobbered before getting any hits in.

The biggest problem, actually, might be healing, since the troll will have reach on Estanos if he uses CLW. I guess that, if Tireas or Viktor get hurt, they can five foot step away from the troll after making an attack. That way, Estanos can stay out of range and touch them after they step away.

Edit: also, killing a CR 5 creature will have us very close to level 2.
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Last edited by Leviathan : 06-30-2012 at 10:29 PM.
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Old 06-30-2012, 10:50 PM   Top  -  End  -  #162
Blisstake
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Default Re: AA's Kingmaker Part I: The Stolen Lands

I vote fight, I wanna be a troll slayer :3

Tireas votes fight as well, but as I said, from a character perspective, I'm not entirely sure fleeing is an option.
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Old 06-30-2012, 11:01 PM   Top  -  End  -  #163
Oh My God
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Default Re: AA's Kingmaker Part I: The Stolen Lands

I have it's bite doing up to 13 in one go on a non-critical, and of course ( call it ) 3 % chance of landing a critical hit which allows it, potentially, to land a blow that doesn't just one hit drop Viktor (which a 13 would) but one hit kill. That might not be likely, but it's certainly higher odds of death than I like on -our- turn, let alone our first. The odds of death only go up, of course.

It doesn't help that the blighter has the edge in the full attack math; that's the real reason I want to let it charge us. We ready for its charge, it comes to us, we strike it with held actions, we receive only one attack, and then we attack again. If its not nackered from our spells if we charge, we give it a free attack from AoO, and then it gets a full attack of -three- plus rend. That's two less attacks, and a measurable increase in survivability.

My suggestion is that Zinovia, Estanos, Viktor hold actions until the troll charges and then they get some licks/ magic missile/ healing in. Ilya takes his shots, and Tireas moves so when the troll charges in he gets a flank. Second turn, after we weather the one attack, we do Leviathon's plan. Grease, scream, and the whole nine yards. Important that Tireas flanks so as to allow a burning hands on the troll!

Thoughts?

Added: Estanos would not be opposed to flight; there are such things as unwinable fights. Nothing is gained dying in them.
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Last edited by Oh My God : 06-30-2012 at 11:04 PM.
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Old 06-30-2012, 11:21 PM   Top  -  End  -  #164
Winterfell
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Default Re: AA's Kingmaker Part I: The Stolen Lands

I think waiting for it to come to us makes more sense. We can ready actions, and this avoids the AOO and the full attack. We can grease/burning hands it once it closes.
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Old 06-30-2012, 11:21 PM   Top  -  End  -  #165
Leviathan
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Default Re: AA's Kingmaker Part I: The Stolen Lands

That plan sounds good to me. I hadn't considered the full attack factor.

Plus, Viktor can fight defensively to decrease squishiness.
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Old 07-02-2012, 09:46 PM   Top  -  End  -  #166
ApatheticAbacus
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Default Re: AA's Kingmaker Part I: The Stolen Lands

In the interest of time, I'm going to move the round forward.

Tireas' attack: (1d20+8)[14]
Tireas' damage: (1d8+7)[15] + sneak attack (1d6)[2]
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Old 07-02-2012, 10:08 PM   Top  -  End  -  #167
Blisstake
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Default Re: AA's Kingmaker Part I: The Stolen Lands

That's odd, I thought I rolled already. It was a 12 total or something, but the forum kept giving me trouble.
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Old 07-05-2012, 09:29 PM   Top  -  End  -  #168
ApatheticAbacus
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Default Re: AA's Kingmaker Part I: The Stolen Lands

Sorry, folks. Won't be able to get a post up today. Stay tuned.
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Old 07-07-2012, 12:43 PM   Top  -  End  -  #169
Leviathan
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Default Re: AA's Kingmaker Part I: The Stolen Lands

So who wants to ring that bell
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Old 07-08-2012, 07:12 AM   Top  -  End  -  #170
Oh My God
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Default Re: AA's Kingmaker Part I: The Stolen Lands

Sorry about the absence; had a convention that went from 'normal, expected hours' to 'not normal, expected hours'. Too exhausted to be coherent. Back now!
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Old 07-09-2012, 09:26 PM   Top  -  End  -  #171
Winterfell
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Default Re: AA's Kingmaker Part I: The Stolen Lands

Sorry if it was missed IC, but is the undead evil?
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Old 07-12-2012, 09:17 PM   Top  -  End  -  #172
Blisstake
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Default Re: AA's Kingmaker Part I: The Stolen Lands

I'll just put the swim check here: (1d20+2)[18] (accounting for the ACP)

And Leviathan, just in case that can't keep Tireas out of the blast, could you make it any element other than acid? That's the one thing he doesn't have resistance to
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Old 07-12-2012, 09:21 PM   Top  -  End  -  #173
Leviathan
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Default Re: AA's Kingmaker Part I: The Stolen Lands

Tireas should be out of the blast as is. But, AA, if for some reason I've got stuff wrong and Tireas is going to get hit, please keep it as fire.

Also, I think you forgot Winterfell's question about whether the undead is evil.
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Old 07-12-2012, 09:22 PM   Top  -  End  -  #174
Blisstake
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Default Re: AA's Kingmaker Part I: The Stolen Lands

Oh, wow, that was a lucky roll!

Confirm: (1d20+5)[11]
Damage: (1d8+6)[14]
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Old 07-12-2012, 10:38 PM   Top  -  End  -  #175
ApatheticAbacus
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Default Re: AA's Kingmaker Part I: The Stolen Lands

Huh, I did forget that. If that happens, just ask again; I won't be offended at all. Unfortunately, it tends to happen, just because I might have read it a day or two before actually making a post.

And a new map is up.

Last edited by ApatheticAbacus : 07-12-2012 at 10:40 PM.
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Old 07-12-2012, 10:46 PM   Top  -  End  -  #176
Winterfell
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Default Re: AA's Kingmaker Part I: The Stolen Lands

Damn, the first undead of the campaign and I don't even get to smite it!

In other news, my post rate may decline over the next few days as I've got some friends visiting.
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Old 07-15-2012, 06:35 PM   Top  -  End  -  #177
Oh My God
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Default Re: AA's Kingmaker Part I: The Stolen Lands

Casting Defensively DC 15: (1d20+7)[12]

Will DC 10: (1d20+6)[14]
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Old 07-15-2012, 06:43 PM   Top  -  End  -  #178
Blisstake
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Default Re: AA's Kingmaker Part I: The Stolen Lands

Will Save: (1d20+3)[10]
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Old 07-18-2012, 06:19 AM   Top  -  End  -  #179
ApatheticAbacus
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Default Re: AA's Kingmaker Part I: The Stolen Lands

Sorry for the wait on my post. I had to do course selection stuff for university for the past few days.

On the bright side, you just got enough experience points to send you over the edge. Welcome to level two! Roll your HP here, remembering that if your roll is less than the die's average (rounded down), that you can take that instead.
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Old 07-18-2012, 07:43 AM   Top  -  End  -  #180
Blisstake
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Default Re: AA's Kingmaker Part I: The Stolen Lands

Here's the hp roll then: (1d8)[1]

Half it is
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