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Old 06-20-2012, 08:07 AM   Top  -  End  -  #91
Traab
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Default Re: Goblins IX: For that, you shall DIE!

Quote:
Originally Posted by Haruspex_Pariah View Post
Yeah, the orc's train of thought seemed to be:

1. My Sense Motive tells me it's a trap.
2. I should go anyway.
3. ???
4. Get self killed.

Another thing, this trap seems plain sadistic. If you don't intend for them to leave alive, just execute them. Tricking them into thinking they're free is just extra work and mean.
Well you have to consider the sheer number of goblins that orc would likely kill if they tried to straight up kill him. Also, yeah, that made no sense, "I know this is a trap, I know you will try to kill me, Hey! When did that giant spiked log get here?"
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Old 06-20-2012, 08:36 AM   Top  -  End  -  #92
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Default Re: Goblins IX: For that, you shall DIE!

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Well you have to consider the sheer number of goblins that orc would likely kill if they tried to straight up kill him. Also, yeah, that made no sense, "I know this is a trap, I know you will try to kill me, Hey! When did that giant spiked log get here?"
In retrospect, the trap does work in translucent orc's case. But the goblins implied that they used it on the other slaves too, who would have been relatively easy to execute.
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Old 06-20-2012, 08:54 AM   Top  -  End  -  #93
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Default Re: Goblins IX: For that, you shall DIE!

What about K'Seliss?

Yeah, obviously Mr. Fingers did that particular job for them, but if they had one slave like him, it's not unreasonable to think there may have been a few more.

As for how he fell for the trap... Maybe he was expecting a more direct attack?
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Old 06-20-2012, 08:57 AM   Top  -  End  -  #94
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Default Re: Goblins IX: For that, you shall DIE!

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Originally Posted by Killer Angel View Post
Despite his good sense motive, in the end he fell easily in the trap...
Good sense motive, yes.

Reflex save? Not so much...

Besides, this got him away from the possibly badass leader, and the hordes of archers. The ones who escorted him don't seem to have a lot of bows handy.
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Old 06-20-2012, 08:58 AM   Top  -  End  -  #95
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Default Re: Goblins IX: For that, you shall DIE!

He had a good comeback ready for the mouthy goblin. Guess he didn't want to waste it?
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Old 06-20-2012, 11:53 AM   Top  -  End  -  #96
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Default Re: Goblins IX: For that, you shall DIE!

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Originally Posted by Haruspex_Pariah View Post
Another thing, this trap seems plain sadistic. If you don't intend for them to leave alive, just execute them. Tricking them into thinking they're free is just extra work and mean.
It's a lot funnier the other way, though.
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Old 06-20-2012, 03:46 PM   Top  -  End  -  #97
Emperordaniel
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Default Re: Goblins IX: For that, you shall DIE!

New... comic is up?

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Old 06-20-2012, 04:10 PM   Top  -  End  -  #98
Jayngfet
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Default Re: Goblins IX: For that, you shall DIE!

Quote:
Originally Posted by Haruspex_Pariah View Post
Yeah, the orc's train of thought seemed to be:

1. My Sense Motive tells me it's a trap.
2. I should go anyway.
3. ???
4. Get self killed.

Another thing, this trap seems plain sadistic. If you don't intend for them to leave alive, just execute them. Tricking them into thinking they're free is just extra work and mean.
The goblins want to feel like they're smart. If they were ACTUALLY smart they'd save all that energy for something actually useful or put the slaves to work on some other project. They aren't actually intelligent, they just want to think they are so they're doing what they assume smart people do.
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Old 06-20-2012, 09:59 PM   Top  -  End  -  #99
Draconi Redfir
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Default Re: Goblins IX: For that, you shall DIE!

Hah, Thunt's honeymoon is on my birthday. What a great birthday present
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Old 06-21-2012, 06:31 PM   Top  -  End  -  #100
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Default Re: Goblins IX: For that, you shall DIE!

My guess. Biscuit takes one of those large poles and rips it out of the wall, causing it to crumble and fall down, sending the group into reach of the switchbeast. Lots of goblins die horribly, (no relation to the goblin named Dies Horribly), superorc continues to be super and mildly creepy with that translucent hair and lips of his. *sagenod*
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Old 06-22-2012, 05:18 PM   Top  -  End  -  #101
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Default Re: Goblins IX: For that, you shall DIE!

New one.

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Old 06-22-2012, 06:36 PM   Top  -  End  -  #102
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Old 06-22-2012, 06:49 PM   Top  -  End  -  #103
Candle Jack
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Default Re: Goblins IX: For that, you shall DIE!

I kinda wish he'd gone with a more traditional monster. This thing just seems weird, albeit very powerful.
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Last edited by Candle Jack : 06-22-2012 at 06:50 PM.
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Old 06-22-2012, 08:07 PM   Top  -  End  -  #104
The Glyphstone
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Default Re: Goblins IX: For that, you shall DIE!

This does not look good for Biscuit.
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Old 06-22-2012, 08:08 PM   Top  -  End  -  #105
Gwyn chan 'r Gwyll
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Default Re: Goblins IX: For that, you shall DIE!

Not gonna lie, I have no idea what's happening of late. I have no idea what hte monster looks like, and I can't follow the combat at ALL.
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Old 06-22-2012, 08:42 PM   Top  -  End  -  #106
LoneStarNorth
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Default Re: Goblins IX: For that, you shall DIE!

Quote:
Originally Posted by Gwyn chan 'r Gwyll View Post
Not gonna lie, I have no idea what's happening of late. I have no idea what hte monster looks like, and I can't follow the combat at ALL.
The monster is called a switchbeast, named after a switchblade I guess. It's a big blue thing with six stumpy limbs. But it's covered in yellow slits, out of which pop thin pieces of bone. The numerous pieces of bone hook together outside the thing's body to form longer limbs, giant claws, and big ol' tusks. That's why it looks different every panel so far.

Biscuit gets swatted aside, then chomped on. His legs are in the thing's mouth and he's about to try and chop its head open.
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Old 06-22-2012, 08:51 PM   Top  -  End  -  #107
Ubiq
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Default Re: Goblins IX: For that, you shall DIE!

Thanks to that roar, I can't help but imagine it sounding like a train.

ClickclickclickclickROOROOOOOO!
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Old 06-22-2012, 11:22 PM   Top  -  End  -  #108
Marnath
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Default Re: Goblins IX: For that, you shall DIE!

It's cute.
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Old 06-23-2012, 05:35 AM   Top  -  End  -  #109
Radar
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Default Re: Goblins IX: For that, you shall DIE!

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Originally Posted by Marnath View Post
It's cute.
Somebody failed their sanity check?

I have to say, that Thunt has a penchant for unusual monsters.
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Old 06-23-2012, 06:34 AM   Top  -  End  -  #110
VariaVespasa
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Default Re: Goblins IX: For that, you shall DIE!

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Originally Posted by Draconi Redfir View Post
Hah, Thunt's honeymoon is on my birthday. What a great birthday present
Now lets see you try to wrap it! :P
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Old 06-23-2012, 07:25 AM   Top  -  End  -  #111
Draconi Redfir
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Default Re: Goblins IX: For that, you shall DIE!

why would i need to wrap it? i'm the one who's supposed to doing the UNwrapping :P
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Old 06-23-2012, 11:56 AM   Top  -  End  -  #112
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Default Re: Goblins IX: For that, you shall DIE!

Quote:
Originally Posted by Gwyn chan 'r Gwyll View Post
Not gonna lie, I have no idea what's happening of late. I have no idea what hte monster looks like, and I can't follow the combat at ALL.
Yeah, the order of the panels seems to be at random.
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Old 06-23-2012, 03:41 PM   Top  -  End  -  #113
Draconi Redfir
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Default Re: Goblins IX: For that, you shall DIE!

i don't see where you guys are having problems, i'm able to read it just fine.
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Old 06-23-2012, 07:20 PM   Top  -  End  -  #114
Psychonaut
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Default Re: Goblins IX: For that, you shall DIE!

Quote:
Originally Posted by Draconi Redfir View Post
i don't see where you guys are having problems, i'm able to read it just fine.
Panel-by-panel thought process:

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I think I can see what Thunt was going for now, but only after going through everything I've written above in my head. It's definitely not immediately conveyed by what's drawn, IMO. If I'm reading it correctly now, I suspect the main things throwing people off are the perspective/motion lines in the 8th panel (which make it appear as though either the beast is much further away than it's meant to be or its limb is raised from smacking/throwing Biscuit rather than because it's running towards him, depending on what Thunt meant to convey) and the unannounced, unintuitive flip of panel 9.
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Last edited by Psychonaut : 06-23-2012 at 07:25 PM.
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Old 06-23-2012, 07:57 PM   Top  -  End  -  #115
The Linker
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Default Re: Goblins IX: For that, you shall DIE!

That's most assuredly a raised-arm-and-hit in panel 7. Throwing someone doesn't make a 'thwapp' sound.

The thwooms are the monster's footsteps as he runs after Biscuit. He's running in panel 8.

For the last two, the monster has chomped down on Biscuit and raised him up into the air. Biscuit is in the exact same position between panels -- he's literally still in the switchbeast's mouth in the last panel. All he's done is grabbed his axe and raised it over his head.

That's why the background is all dirt in the second-to-last panel. It's a view from above.

Last edited by The Linker : 06-23-2012 at 07:58 PM.
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Old 06-23-2012, 08:10 PM   Top  -  End  -  #116
Psychonaut
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Quote:
Originally Posted by The Linker View Post
That's most assuredly a raised-arm-and-hit in panel 7. Throwing someone doesn't make a 'thwapp' sound.
Yes, but a pre-throwing violent grab might.

As for the rest, I got it by the time I posted that (aside from the raising Biscuit into the air part, which is just another thing that's not made very clear in the transition between those two panels); I was mainly using my thought process when first reading it to explain why it might not be the most intuitive comic for some.
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Old 06-23-2012, 09:43 PM   Top  -  End  -  #117
smuchmuch
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Default Re: Goblins IX: For that, you shall DIE!

I'm not a big fan of the comic for diverse reasons but i'll say one thing for it, I do find the monsters designs are definitively very awesome. I loved the fingers horror thing and I like the switchblade beast.

As for this strip , I find it prety clear, personaly.
Orcs tries to attack. monster grabs his arm before he has the chance, throw him away then catch up, bites him at the waist and raise it's head in the intent of snapping it's prey in half and swallow him in one bite while the orc raise his weapon to atempt a last chance hit.
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Last edited by smuchmuch : 06-23-2012 at 09:47 PM.
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Old 06-24-2012, 12:40 AM   Top  -  End  -  #118
Marnath
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Default Re: Goblins IX: For that, you shall DIE!

Thunt is apparently going to alter a panel to fix the flow of this update.
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Old 06-24-2012, 11:22 AM   Top  -  End  -  #119
Draconi Redfir
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Default Re: Goblins IX: For that, you shall DIE!

pannel 1: Biscuit looks at monster.

pannel 2: Monster looks at biscuit.

Pannels 3+4: Monster reveals some fancy tusks and other accessories.

Pannel 5: Monster roars at Biscuit.

Pannel 6: Biscuit raises his axe to attack.

Pannel 7: Monster swings it's arm into Biscuit’s side/back from the left, causing his hand to reflexively let go and flail out behind him limply. Biscuit is sent flying.

Pannel 8: Biscuit lands several feet to his previous right, monster's left. By this point the monster has begun approaching him once again after a short offscreen turn.

Pannel 9: Monster noms on a tasty biscuit.

pannel 10: Biscuit, having kept his axe gripped in his right hand, raises his axe while his legs are still within the monster's mouth and is about to swing it down on the monster.


Simple.
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Old 06-25-2012, 12:33 AM   Top  -  End  -  #120
Occasional Sage
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Default Re: Goblins IX: For that, you shall DIE!

Quote:
Originally Posted by The Glyphstone View Post
This does not look good for Biscuit.
Perhaps Thunt's way of writing out the bit-character-who-becomes-surprisingly-popular-with-fans? The heroics would mollify them some, I suppose.
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