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Old 09-11-2012, 06:19 PM   Top  -  End  -  #451
TheDarkDM
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Default Re: Heroes of the Fall OOC 2

Quote:
Originally Posted by Scow2 View Post
That doesn't work for me... my ascension quest is a completely solitary thing completely isolated from everyone else.
I was under the impression you'd already fleshed out your ascension quest? Aside from Raz's feedback, what exactly are you looking for in terms of help?
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Old 09-11-2012, 07:26 PM   Top  -  End  -  #452
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Default Re: Heroes of the Fall OOC 2

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Originally Posted by TheDarkDM View Post
I was under the impression you'd already fleshed out your ascension quest? Aside from Raz's feedback, what exactly are you looking for in terms of help?
How to post it, mostly. Is it all handled in a single wall-of-text post?
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Old 09-11-2012, 07:29 PM   Top  -  End  -  #453
shorewood
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Default Re: Heroes of the Fall OOC 2

Post it in whatever way floats your boat. May I suggest break it down into "chapters" and post 1 or 2 a day. That way you can change stuff in the later portions if someone gives good feedback.
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Old 09-11-2012, 08:24 PM   Top  -  End  -  #454
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Default Re: Heroes of the Fall OOC 2

Quote:
Originally Posted by Scow2 View Post
How to post it, mostly. Is it all handled in a single wall-of-text post?
Did you look at the ascension quests already written at the beginning of the game?

Which is a slightly mean and mostly genuinely curious question that means: typically, you break it up. I overwrite my ascension quests like crazy, and so spread them out over 5-7 days/posts. Other people are more concise, as long as they're still epic.
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Old 09-11-2012, 08:34 PM   Top  -  End  -  #455
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Default Re: Heroes of the Fall OOC 2

If I invent a type magic, (2 Major acts) and I want Frellon to be really good at it. Would it make sense to give him Sorcery(that magic)? or is he implied to already be really good at it seeing as he created it?

I am just full of questions this week!
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Old 09-11-2012, 08:36 PM   Top  -  End  -  #456
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Default Re: Heroes of the Fall OOC 2

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Originally Posted by Raz_Fox View Post
Did you look at the ascension quests already written at the beginning of the game?

Which is a slightly mean and mostly genuinely curious question that means: typically, you break it up. I overwrite my ascension quests like crazy, and so spread them out over 5-7 days/posts. Other people are more concise, as long as they're still epic.
My problem is I like making long, detailed posts (At least for this) but lack sufficient access to my computer to make them.
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The alignment doesn't tell you how to behave, it just tells what gods think you have cooties at the moment.
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Old 09-11-2012, 08:39 PM   Top  -  End  -  #457
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Default Re: Heroes of the Fall OOC 2

Quote:
Originally Posted by AntiMatter101 View Post
If I invent a type magic, (2 Major acts) and I want Frellon to be really good at it. Would it make sense to give him Sorcery(that magic)? or is he implied to already be really good at it seeing as he created it?

I am just full of questions this week!
Well, with Fayruz, it's assumed she has mastery of the Blessed Art. You know, since she made it.

Quote:
Originally Posted by Scow2 View Post
My problem is I like making long, detailed posts (At least for this) but lack sufficient access to my computer to make them.
The first part is a good problem to have. The second, not so much. Might I suggest tablets, phones or notebooks as a possible aid?
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Old 09-11-2012, 09:34 PM   Top  -  End  -  #458
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Default Re: Heroes of the Fall OOC 2

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Originally Posted by Raz_Fox View Post
Well, with Fayruz, it's assumed she has mastery of the Blessed Art. You know, since she made it.
But she also has Sorcery (healing) to represent that, yes?

Quote:
Originally Posted by AntiMatter101 View Post
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While I'm not averse to you taking your character in this direction, I'd like to point out that we do in fact have a goddess who is all about breaking things, shattering the bonds of community, and generally being destructive. <_< I will probably end up creating cultures and so on because that's such a huge part of the game, but they will be something that spring up in Nieve's wake, not something she works to build.
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Old 09-11-2012, 10:04 PM   Top  -  End  -  #459
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Default Re: Heroes of the Fall OOC 2

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But she also has Sorcery (healing) to represent that, yes?
Actually, I'm pretty sure she doesn't! As you can see if we take a look at her profile on the first page-

...I am actually smart, you guys.

So smart.

Honest.
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Old 09-11-2012, 10:26 PM   Top  -  End  -  #460
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Could you explain again what is the Nexus?
Kasa, the Nexus was an idea for a sort of godly teleporter that would allow quicker travel for the gods between different areas. Im not sure exactly on the scope of the project (whether you would have to visit the Nexus to teleport, or just access its power via some form (like the stars) but its something along those lines. Did I help, or just confuse you more?

Quote:
Originally Posted by AntiMatter101 View Post
If I invent a type magic, (2 Major acts) and I want Frellon to be really good at it. Would it make sense to give him Sorcery(that magic)? or is he implied to already be really good at it seeing as he created it?

I am just full of questions this week!
I believe the ruling was that if you create a magic, you are automatically very good with it, but not as good as if you actually took the sorcery ability on that magic. Ability > Creation. I cant cite where I remember that from though, so I'd get a confirm from dark.

Quote:
Originally Posted by Scow2 View Post
My problem is I like making long, detailed posts (At least for this) but lack sufficient access to my computer to make them.
Write them over two or three days, and then post them. A game of this magnitude can afford for you to only post every other day. Perhaps that helps?
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Old 09-11-2012, 10:38 PM   Top  -  End  -  #461
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Default Re: Heroes of the Fall OOC 2

The Nexus is a separate pocket dimension that can be reached through magical portals that we can create for 1 major act. The exact size, shape and configuration of the portal is up to the player. When a a god/mortal/anything else passes through the portal they will arrive at the Nexus. The Nexus itself is a series of islands floating in an endless void. The island's physical features are limited to normal geography but the player which created the portal on that particular island can dictate generalities. Each island is lit by a large crystal floating a hundred feet above. Thus the Nexus is bathed in eternal twilight. Islands are connected to each other via bridges. Most of the Islands are portal less meaning that one would have to travel some distance IN the nexus before reaching the desired portal. The exact distances can be worked out later but it is undoubtedly much faster and safer than trans-versing the disc.
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Old 09-11-2012, 10:39 PM   Top  -  End  -  #462
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Default Re: Heroes of the Fall OOC 2

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While I'm not averse to you taking your character in this direction, I'd like to point out that we do in fact have a goddess who is all about breaking things, shattering the bonds of community, and generally being destructive. <_< I will probably end up creating cultures and so on because that's such a huge part of the game, but they will be something that spring up in Nieve's wake, not something she works to build.
I actually thought of that, right before I posted it, but in hindsight I didn't give it as much thought as I should have.

You are totally correct, we DO have a goddess who is Destructive.

I just, you know, think we should have more than ONE.

and now that I am thinking about it in more depth... I'm really sorry. That was a significant oversight on my part. Nieve perfectly describes what I claimed we didn't have.

So while I still am considering Destruction as a theme I want to incorperate, I'll do my best to make sure Frellon doesn't invade on Nieve's territory. (you know, figuratively. The story may demand it at some point)

Also, for the moment, I don't really ever plan on giving Frellon another civilization, (I''m killing off the orcs, in case you can't tell) but I reserve the right to change my mind in the future.
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Old 09-11-2012, 11:31 PM   Top  -  End  -  #463
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Originally Posted by Raz_Fox View Post
Actually, I'm pretty sure she doesn't! As you can see if we take a look at her profile on the first page-

...I am actually smart, you guys.

So smart.

Honest.
We know, Raz *patpatpat* We know.
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Old 09-12-2012, 01:19 AM   Top  -  End  -  #464
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Default Re: Heroes of the Fall OOC 2

So, has everyone had their questions answered? Anything else we should cover?

On an entirely different tack, in a spat of fancy I've begun assigning you all theme songs. I shall share them, if desired.

*edit*

Right, the dragon at the Olm. I'm ambivalent, so Sonata can be there if you choose Kasa.
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Old 09-12-2012, 02:39 AM   Top  -  End  -  #465
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Default Re: Heroes of the Fall OOC 2

A note to anyone entering the Quiet Lands - they are currently torn up, huge furrows of nullspace dotting the landscape, mutilated souls wandering aimlessly. It's bad.
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Old 09-12-2012, 02:46 AM   Top  -  End  -  #466
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Default Re: Heroes of the Fall OOC 2

Quote:
Originally Posted by AntiMatter101 View Post
I actually thought of that, right before I posted it, but in hindsight I didn't give it as much thought as I should have.

You are totally correct, we DO have a goddess who is Destructive.

I just, you know, think we should have more than ONE.

and now that I am thinking about it in more depth... I'm really sorry. That was a significant oversight on my part. Nieve perfectly describes what I claimed we didn't have.

So while I still am considering Destruction as a theme I want to incorperate, I'll do my best to make sure Frellon doesn't invade on Nieve's territory. (you know, figuratively. The story may demand it at some point)

Also, for the moment, I don't really ever plan on giving Frellon another civilization, (I''m killing off the orcs, in case you can't tell) but I reserve the right to change my mind in the future.
No worries. I haven't been active for a while, so it's an understandable oversight—and you're right, it's not like we can only have 1. I did have plans for a destructive school of magic, so PM me if you have plans in that direction—maybe we can collaborate, or maybe our ideas are different enough that it won't matter.

And aww, don't kill off all the orcs! I actually think their dual nature (honorable warrior-clans versus bloodthirsty savages) would make a good reflection for Frellon's gradual change, should you decide to go that tack. He might turn his back on them, but that doesn't mean you have to stop including them in your stories.

Quote:
Originally Posted by TheDarkDM View Post
On an entirely different tack, in a spat of fancy I've begun assigning you all theme songs. I shall share them, if desired.
Dude, you can't say that and then not share them. Links. I DEMAND LINKS.
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Old 09-12-2012, 03:52 AM   Top  -  End  -  #467
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Default Re: Heroes of the Fall OOC 2

Quote:
Originally Posted by TheDarkDM View Post
A note to anyone entering the Quiet Lands - they are currently torn up, huge furrows of nullspace dotting the landscape, mutilated souls wandering aimlessly. It's bad.
Considering I'll be effectively running, and apparently fixing, the reincarnation cycle, I'd rather like to know what's going on, if nothing more than to better write a bloody ascension post (which I'm glad to say is coming along well, though this might have thrown a big wrench into my plans depending on what exactly happened).

P.S. I'd like to change my God's Polymorph to Nature Affinity. It fits his fluff better, and gives him a stronger connection to the Twilight (which consequently is connected to both Nature and Death).
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Old 09-12-2012, 03:57 AM   Top  -  End  -  #468
Kasanip
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Default Re: Heroes of the Fall OOC 2

Quote:
Originally Posted by Demidos View Post
Kasa, the Nexus was an idea for a sort of godly teleporter that would allow quicker travel for the gods between different areas. Im not sure exactly on the scope of the project (whether you would have to visit the Nexus to teleport, or just access its power via some form (like the stars) but its something along those lines. Did I help, or just confuse you more?
Thank you for explaining. It sounds very convenient and useful, for such a large world.

Quote:
Originally Posted by shorewood View Post
The Nexus is a separate pocket dimension that can be reached through magical portals that we can create for 1 major act. The exact size, shape and configuration of the portal is up to the player. When a a god/mortal/anything else passes through the portal they will arrive at the Nexus. The Nexus itself is a series of islands floating in an endless void. The island's physical features are limited to normal geography but the player which created the portal on that particular island can dictate generalities. Each island is lit by a large crystal floating a hundred feet above. Thus the Nexus is bathed in eternal twilight. Islands are connected to each other via bridges. Most of the Islands are portal less meaning that one would have to travel some distance IN the nexus before reaching the desired portal. The exact distances can be worked out later but it is undoubtedly much faster and safer than trans-versing the disc.
So it seems it is the style of [Create Realm] and then to use [Totem] system for player characters to create such an access.

I think it is a very good idea.

Quote:
Originally Posted by Demidos
I believe the ruling was that if you create a magic, you are automatically very good with it, but not as good as if you actually took the sorcery ability on that magic. Ability > Creation. I cant cite where I remember that from though, so I'd get a confirm from dark.
It can be seen in Rules.
In first Heroes system God Games, original ability was:

Quote:
Originally Posted by Omnik
Thaumaturgy (any specific type of miracles, such as Healing): You are specialist of a certain type of miracles OR
You have learned to channel or modify your spells (ex: metamagic).
But because it was too difficult to understand, became changed to:

Quote:
Originally Posted by TheDarkDM
Sorcery: A catch-all term for special branches of magic, such as Healing, Psychopompy or Oneiromancy; Sorcerers master one type of magic and can wield it as they wish with expertise that beggars even the creators of such a magic. (For direct offense/defense, see below. This is "utility" magic.)
So it is the meaning that you must choose a [special branch of magic]. Fayruz does not have [Sorcery: Healing], so it could be said if another God gained such an ability, that to be better than Fayruz at the Blessed Arts.

But that would be very rude of another player, I think. But the meaning is also that, Fayruz's Healing Magic isn't always the only healing magic. But actually in this world, it is.


Quote:
Originally Posted by TheDarkDM View Post
So, has everyone had their questions answered? Anything else we should cover?

On an entirely different tack, in a spat of fancy I've begun assigning you all theme songs. I shall share them, if desired.

*edit*

Right, the dragon at the Olm. I'm ambivalent, so Sonata can be there if you choose Kasa.
I am curious the theme song choice of TheDarkDM for Sonata, because for a long time already to use theme songs with Sonata's songs too.

For the dragon, I will let Raz_Fox decide if it is desired for Fayruz to meet Dragon before or after Sonata leaves. To see the arrival time, it seems like it is just after to wake up. But I don't know intention of TheDarkDM is and the plan can happen in both styles ok, I think. Somehow it is different than meeting with Sonata that was suggested in last TheDarkDM PM that was received, I think.
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Old 09-12-2012, 04:02 AM   Top  -  End  -  #469
TheDarkDM
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Default Re: Heroes of the Fall OOC 2

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Dude, you can't say that and then not share them. Links. I DEMAND LINKS.
Then I guess I should start providing some...

Nieve was a bit tricky, I'm split between two

Carolinus, though, was fairly straightforward

As was Fayruz

Khalen-Het took a bit of thought, and was another twofer

And I still haven't quite settled on a single one for Jongo - appropriate, really

And something fairly unsurprising for Kalandor

And I think that's enough for tonight. I'll give these some more thought tomorrow. I hope you've all enjoyed a peek at my eclectic music tastes.

/jazz hands, exits stage left
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Old 09-12-2012, 04:05 AM   Top  -  End  -  #470
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Quote:
Originally Posted by Kasanip View Post
For the dragon, I will let Raz_Fox decide if it is desired for Fayruz to meet Dragon before or after Sonata leaves. To see the arrival time, it seems like it is just after to wake up. But I don't know intention of TheDarkDM is and the plan can happen in both styles ok, I think. Somehow it is different than meeting with Sonata that was suggested in last TheDarkDM PM that was received, I think.
Yes, Sonata's encounter has to do with the foxes disappearing from Walasye. However, it's not time sensitive, so do whatever you like!
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Old 09-12-2012, 04:23 AM   Top  -  End  -  #471
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Quote:
Originally Posted by TechnOkami View Post
Considering I'll be effectively running, and apparently fixing, the reincarnation cycle, I'd rather like to know what's going on, if nothing more than to better write a bloody ascension post (which I'm glad to say is coming along well, though this might have thrown a big wrench into my plans depending on what exactly happened).

P.S. I'd like to change my God's Polymorph to Nature Affinity. It fits his fluff better, and gives him a stronger connection to the Twilight (which consequently is connected to both Nature and Death).
Erm... DarkDM? ~flail~
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Old 09-12-2012, 04:28 AM   Top  -  End  -  #472
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Default Re: Heroes of the Fall OOC 2

The reincarnation cycle isn't broken, as such. Imagine that a hurricane hit the Quiet Lands, scattering the spirits dwelling within and carving deep furrows in the earth without leaving debris of any kind. Imagine as well that some souls caught in this storm have been torn asunder, the very spiritstuff that make them disintegrating beneath the storm to, leaving broken, misshapen things behind.
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Old 09-12-2012, 04:36 AM   Top  -  End  -  #473
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Default Re: Heroes of the Fall OOC 2

Hm...

I'll ponder more about it once my character gets there.
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Old 09-12-2012, 05:55 AM   Top  -  End  -  #474
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Default Re: Heroes of the Fall OOC 2

My interest, it hath been peaked by these theme songs. And you CANNOT tell me that Kalandor's theme song wouldn't be "I would walk 500 miles" by the proclaimers. Its the theme song to every great road trip (And thus of the god of "Road trips").
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Old 09-12-2012, 06:05 AM   Top  -  End  -  #475
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Default Re: Heroes of the Fall OOC 2

Request for Gengy: An updated map of people's location.
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Old 09-12-2012, 06:28 AM   Top  -  End  -  #476
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Default Re: Heroes of the Fall OOC 2

I don't know much of Kalandor as a character, but I like this song as a travel song... so maybe it fits?
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Old 09-12-2012, 09:21 AM   Top  -  End  -  #477
The Succubus
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Default Re: Heroes of the Fall OOC 2

That...was very unpleasant to write.

The poor swine has two more like that to go through, the next I will need Gengy's help with, because it concerns him closely. The third will be drawing on personal experiences in places (except for certain details) and the fourth is where we learn *why* Khalen is there and what will happen in his future...
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Old 09-12-2012, 12:35 PM   Top  -  End  -  #478
TheDarkDM
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Default Re: Heroes of the Fall OOC 2

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Originally Posted by Tychris1 View Post
My interest, it hath been peaked by these theme songs. And you CANNOT tell me that Kalandor's theme song wouldn't be "I would walk 500 miles" by the proclaimers. Its the theme song to every great road trip (And thus of the god of "Road trips").
And...that's a better and much more sensible choice than mine. Damn you!
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Old 09-12-2012, 01:18 PM   Top  -  End  -  #479
AntiMatter101
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Default Re: Heroes of the Fall OOC 2

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Originally Posted by The_Snark View Post
And aww, don't kill off all the orcs! I actually think their dual nature (honorable warrior-clans versus bloodthirsty savages) would make a good reflection for Frellon's gradual change, should you decide to go that tack. He might turn his back on them, but that doesn't mean you have to stop including them in your stories.
I have two reasons for doing so, which I will now share :
First, I realized I did not want Frellon to be their leader. He simply isn't charismatic enough, or smart enough, to bind all the warring, very volatile orc peoples under one banner. The personality I had given the orcs, and the personality I had given Frellon were ones which I liked individually, but was unable to reconcile in my mind. I couldn't think of a way to bring them together that didn't seem contrived or forced. Frellon couldn't really lead them, because I dont think I'm capable of writing that story. I've struggled with that since soon after their creation.

Seccond, I was supposed to have spent two Major Acts to "create them" in order to claim them as Frellon's, I never did, cause, he never really united them and then I went on that hiatus... Now, I have other ways I'd like to spend my limited number of acts... so, I cant keep the orcs, as I've established them. <.<

The solution, therefore, is to have the orcs be a race that, quite simply, lost the game of natural selection. They'll die out over time, but the in-fighting will probobly speed that up. If someone else wants to take them over and spend the acts though, I wouldn't stop them, I like their concept, but I cant do them justice here. Otherwise they'll just wither away, as will the Voturi, and the plains will have some nice history to them.

At least, that's the plan. It's not set in stone, for all I know, Dark will hijack them.
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Old 09-12-2012, 01:33 PM   Top  -  End  -  #480
Raz_Fox
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Default Re: Heroes of the Fall OOC 2

TechnOkami, query about Twilight. Could there be areas where it thins out, where it's practically a wasteland or the same thing as the real world? I ask because both the desert about the Olm and the area around Ecchr seem to be thriving with spirits, while they're rare elsewhere.

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Originally Posted by Kasanip View Post
Thank you for explaining. It sounds very convenient and useful, for such a large world.
Quite. It's a wonder that it took so long to set up.

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So it is the meaning that you must choose a [special branch of magic]. Fayruz does not have [Sorcery: Healing], so it could be said if another God gained such an ability, that to be better than Fayruz at the Blessed Arts.

But that would be very rude of another player, I think. But the meaning is also that, Fayruz's Healing Magic isn't always the only healing magic. But actually in this world, it is.
Actually, as it turns out, I forgot that Fayruz did have Sorcery: Healing. Which is rather silly of me. So Fayruz is the best at healing. It's a definitive thing.

Quote:
I am curious the theme song choice of TheDarkDM for Sonata, because for a long time already to use theme songs with Sonata's songs too.
I want to see a song for Sonata as well.

Quote:
For the dragon, I will let Raz_Fox decide if it is desired for Fayruz to meet Dragon before or after Sonata leaves. To see the arrival time, it seems like it is just after to wake up. But I don't know intention of TheDarkDM is and the plan can happen in both styles ok, I think. Somehow it is different than meeting with Sonata that was suggested in last TheDarkDM PM that was received, I think.
Then Sonata and Fayruz will meet this dragon together.

This has the side-effect of making this happen during the fifty-year time skip, rather than at its end, Dark. Is that acceptable?

After all, I didn't want Fayruz to be inconsolable for fifty years. That's a bit much.

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Originally Posted by TheDarkDM View Post
What you talkin' about, man? Fayruz's theme can't sound anything like that. When we're talking character themes, I need something that immediately brings the character's face to mind, how they move, how they speak, what it's like being about them. Not something that happens to have appropriate lyrics while being, melodically, all wrong.

I am not sure what face to make here. Most of the silly ones would come off as condescending. Um. A face that says I do understand why you chose it but I have my own crazy thoughts on what a theme should be?

This music immediately makes me want to write for Fayruz. As does this song, which could be about the Olm and the Fayheran. And even this song, which is amazing.

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Originally Posted by The Succubus View Post
That...was very unpleasant to write.
Well, hey. As long as you aren't drawing from nightmares for inspiration, I'd say you're doing good. It's when you start doing that, that's when people start scooting their chairs away from your posts.

Right, HalfTanny?
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