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Old 06-09-2012, 02:47 PM   Top  -  End  -  #1
mystic1110
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Default Lords of Creation: Boundless Wonder, Endless Strife. [OCC] [Part II]

Hello everyone! This is the OOC Thread for Lords of Creation: Boundless Wonder, Endless Strife.

This is not the recruitment thread! So I don't want any applications here.



Let's get this proverbial party started!

Introduction

Lords of Creation (LoC for short) is a message board game. We are on a message board, and it is a game. That much should be obvious. As a player, you control a god - designed and role-played through your writing - in an epic collaborative storytelling experience. Together with the other players and their gods, you will shape a setting - create mortals, land, nations, concepts... whatever strikes your fancy. It should be stressed that the goal of this game - much like D&D, upon which it is loosely based - is not to 'win'. The goal is to weave an epic tale of gods and heroes and the forging of a world.

What separates LoC from a free-form RPG is that it has rules. The 'core mechanic' of the game - the Action Point, or AP - functions much like its namesake; the Action of many tabletop games. By spending AP, your god can shape the world to their whims... or bring ruin to the works of an enemy god.

Lords of Creation Rules

The Core Mechanic- Action Points

Action Points are gained at each rollover, in a quantity based on your deity’s Divine Rank. A god may store AP up to what it says in the chart below. AP that would be gained over this threshold is lost irrevocably. These action points may be spent on Divine Actions, which are the primary means by which you can influence the setting.

Rollover occurs at 2:00 PM EST (7:00 PM GMT) on Saturday of each week.

Starting AP

Players begin the game with 15 AP, as a Fledgling deity. Players begin accumulating AP normally at their first rollover.

Divine Rank Chart

Rank Name Weekly AP Maximum Infusions Required Domains/Portfolios Max AP
Fledgling Deity 4 3 2 15
Lesser Deity 5 4 4 20
Intermediate Deity 6 5 6 25
Greater Deity 7 6 8 30
Elder Deity 8 7 11 35

Explanation:
Spoiler


Deific Apathy

Gods that slumber for millennia cease to exist – they become mere dreams and lore, stories that may have been. In game play terms that means that a God that is inactive for 3 weeks ceases to exist – yet everything that deity created remains to continue the story. Remaining gods may target the remaining creations without the absent player’s permission


Ap Actions:

The way certain actions work during this game have been changed and expanded, even if you are familiar with the LoC system - please read the new rules.

Spoiler



Randomized Conflict Resolution


The rules for Randomized Conflict Resolution have been greatly expanded this game, so even if you are familiar with LoC please read the new rule.

Spoiler


Deity Application

Lords of Creation is always recruiting, and anybody can join. All deities must be approved by the game’s MODs to ensure that they will not overlap an existing god and will contribute meaningfully to the game. Outside the three Mods, the first 6 players to join will be born from the creator and will have no parents. Every player after that MUST be born from another god. Your god will need to arise from another god somehow and not just “poof” into existence. We will work with you to find a suitable “parent” god - if you have one in mind already; by all means let us know.

Two MODs must approve the application for it that god to enter the game.

List of MODs

Draken
AvocadoAvenger
Yeshon

If you do not use the format presented below, the MODs will ask you to put it in this format before approving it.

Warning: Try to stay away from destiny and time themed domains, I tried that and other players informed me it was too confusing. So while I do not doubt that you personally can handle it, please for the sake of others/ Also try to stay away from multiple personalities. If you would like to attempt to have a time/fate type god or a god with multiple personalities, please IM one of the mods first.

Name, Optional Epithet
Played By: Player Name
Domains and Portfolios: Domain (Portfolio), Domain (Portfolio)
Alignment: Lawful good to Chaotic Evil
Description: A brief description of your god.

Spoiler


Etiquette

The objective of Lords of Creation is to allow the players to create a world for a playable campaign, while weaving an interesting and original story. It is important to understand that this is not a 'God Campaign' but a form of collaborative storytelling and world-building. If your objective is to create a god simply to show off how great you are at other players’ expense, then this is not the game for you.

Spoiler


Newbie Tips


Spoiler


The First World of the Material Plane

The game starts with the creator, creating the original 9 gods, and a blank world. This world is a planet similar to Earth - except there is nothing on it. Except for it's core, it is completely solid. It is up to the gods to populate it, shape it, and sustain in.

Only Fledgling god may actually stand upon this world. As soon as a deity ascends to lesser god, they are barred from touching the first world, through incomprehensible forces.

The gods though are not barred from any other worlds in the prime material plane that might be created. . . . .

--------------------------------------




The IC thread is up!

http://www.giantitp.com/forums/showt...4#post13207494

Please don't post in the IC thread unless your god has been approved and a progenitor for it chosen. Of course the first 9 gods may and should start posting immediately .



--------------------------------------



Current Dieties

Inactive gods may return to play at any time if their player makes an IC post and spends AP. However, They are out of the game for good if they don't post for a consecutive 3 weeks. Deceased Deities exist in the past of the Game's lore, but are no longer influencing the world - they vanish completely, but what they wrought still remains.

If you notice anything missing, go ahead and PM me. I'd appreciate it, since I sometimes miss things. And I can always forget about someone.

Deities

Deity Name Player Name Divine Rank Domains (Portfolios) Infusions Alignment Progenitor
Merolle, The Verdigris Legion, Many Others Draken Intermediate Deity Storm (Corrosion), Metal (Dominion), Artifice (Craftsmanship), Law (Logic), Strength (Power) and City (Civilization) 3/5 LE The Creator
Halasht, Heaven-reacher, The Broken Chains, Chief Clanmaster Hydranova Lesser Deity Independance (Defiance), Merit (Personal Skills), Trials(Nature), Warriors (Barbarians) 0/4 CNThe Creator
Belsheroth, He Who Walks with the Dead, the Starlit Reaper, Star God, Lord of the NightElemental Lesser DeityDeath (Repose), Darkness (Night), Sky (Stars), Protection (healing), Music (Song)3/4 NGThe Creator
Reisen, the foolXondoure Fledgling DeityChange (Transmutation,) Illusion (Trickery)0/3 CNThe Creator
Vargull, Wardog, Lupos Belli Lord_Asmodeus Fledgling DeityWar (Lycanthropes), Bestial (Wolves)2/3 NE Halasht, Heaven-reacher, The Broken Chains
Ombra, the Divine Vigilante and Prince of ShadowsHalfTangible Fledgling DeityFreedom (Vigilantism), Darkness(Misdirection), Darkness(Shadow)2/3 CN Morgash, High Warlock of the Gods
Aqaeris, Flowing SheenDrowLord Fledgling DeityWaters (ocean), Waters (river)0/3 CG Kiloasa, The Hungering, The Green Maker, The Arch-Druid
Gwyn the First KnightYeshon Fledgling DeityCourage (Valor), Glory (Honor), Protection (Chivalry)2/3 LG Isanloff, Imperator of Inanition
Kipt AvocadoAvenger Lesser DeityBeauty(Romance), Simplicity(Harmony), Family (Kinship)", and "Beauty (Artistic Forms).1/4 CG Kiloasa, The Hungering, The Green Maker, The Arch-Druid .
Lilli, the Lady of Bloodied Secrets Exachix Fledgling DeityDeath (Slaughter), Knowledge (Secrets)0/3 CE Reisen, the fool
Tresingiis, Lord of the desert Mattsdelf Fledgling DeityEarth (sand), Fire (heat and warmth)0/3 LN Kiloasa, The Hungering, The Green Maker, The Arch-Druid .
Yohalles, The Wanderer hipho Fledgling DeityNature(Migration) Travel(Wandering)0/3 NG Reisen, the fool


Pantheons

Name of each pantheon is in bold, and the creator of the pantheon is italicized.

The Sacrosanct Directors

With the Death of Isanloff The Sacrosanct Directors are no more.

The Manyfold Guardians

With the Death of Kiloasa the Manyfold Guardians are no more

Dead Gods

It's easier to have a table of dead deities

Deity Name Player Name Divine Rank Domains (Portfolios) Infusions Alignment Progenitor
Ceniza, the Burning Mother AsDeR Fledgling DeityLife (Rebirth), Fire (Magma and Ashes) 0/3] CGThe Creator
Nyctus, The Space Between StarsVoshkodFledgling DeityNight (Mysteries), Sleep (Dreams), Secrets(Personal) 0/3 NThe Creator
Daazo, He Who Seeks, The Avaricious OneTzer Fledgling DeityEvil (Ambition), Magic (Pacts), Chaos (Daemons)1/3 NE Isanloff, Imperator of Inanition
Orlur, The Rot Within Ninja_in_Shadow Fledgling Deity Illusion (Beauty), Change (Corruption), Plenty (Apathy) 0/3 NEThe Creator
Cam, Lord of Chaos and Death. The_Amazing_Cam Fledgling DeityChaos (destruction) Evil (murder)0/3 CE Morgash, High Warlock of the Gods
Ekcol-Mir Lonewolfe208 Fledgling Deityevolution (discovery), War (Guile)0/3 CGReisen, the fool
Morgash, High Warlock of the GodsDarklord2831 Fledgling DeityDarkness (Shadow), Magic (Dark Magic), Oracle (Foresight)0/3 N Isanloff, Imperator of Inanition
Aor, the Vernal Queen. bryn0528. Fledgling DeityBeauty (Nature), Life (Agriculture).0/3 NG Kiloasa, The Hungering, The Green Maker, The Arch-Druid .
Versteckt, the Veiwer, the ArtisanJojolagger Fledgling DeityCompetition (Wit//Intellegence), Artifice (Art)0/3 N Merolle, The Verdigris Legion, Many Others
Carcino, the Growth Eternal Agent Indy Lesser Deity Life(Growth), Mind(Instability), ? , ? 0/4 N (sometimes CE)The Creator
Isanloff, Imperator of Inanition Mystic1110 intermediate Deity Starvation (Famine), Nobility (Noblesse oblige), Authority (Absoluteness), Atonement (Forgiveness), Justice (karma), Duty (Responsibility) 2/5 LGThe Creator
Alyveran, Lord of Hell.. Mynxae Fledgling DeityJustice (Imprisonment), Suffering (Punishment)0/3 LN Belsheroth, He Who Walks with the Dead, the Starlit Reaper
Kiloasa, The Hungering, The Green Maker, The Arch-Druid Elricaltovilla Intermediate DeityNature(Predator and Prey), Death (Hunger), Magic (Druidism), Nature(Monsters), Nature(Disasters), Nature(Land)2/4 N Halasht, Heaven-reacher


New gods will be added when approved by 2 or more mods. The mods will try to keep a balance in alignment, but it is not controlling

Last edited by mystic1110 : 07-25-2012 at 11:10 AM.
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Old 06-09-2012, 02:55 PM   Top  -  End  -  #2
HalfTangible
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Default Re: Lords of Creation: Boundless Wonder, Endless Strife. [OCC] [Part II]

Ah, that new thread smell...

Almost to the place we're staying at - I can make some longer posts then.
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Old 06-09-2012, 03:04 PM   Top  -  End  -  #3
Elricaltovilla
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Default Re: Lords of Creation: Boundless Wonder, Endless Strife. [OCC] [Part II]

I'll just go ahead and stick this right here:

This is the "official" Map of the mortal world in LOC: BW, ES
Please PM Elricaltovilla to have the map updated when using create land, create societies, and alter land actions so the map can be updated properly.

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Last edited by Elricaltovilla : 06-29-2012 at 05:29 PM.
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Old 06-09-2012, 03:36 PM   Top  -  End  -  #4
HalfTangible
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Default Re: Lords of Creation: Boundless Wonder, Endless Strife. [OCC] [Part II]

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Originally Posted by Elricaltovilla View Post
I'll just go ahead and stick this right here:

Spoiler
Ombra's island is called Shadow Key and was supposed to be further south. Too late now, the virus is there now. But I DID tell ya

EDIT: Also, it's taking a while to get there. Still posting from phone. You don't want to know how long it took to load the edit screen
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Old 06-09-2012, 06:28 PM   Top  -  End  -  #5
Draken
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Default Re: Lords of Creation: Boundless Wonder, Endless Strife. [OCC] [Part II]

You know. When you look at that map you can't hope but wonder how exactly it is that the Woden lands aren't tundra.

The best explanation is that the map is angled weirdly and the Ice-kin lands are actually a pole* (meaning everything else is on a lower latitude.

*Tundra instead of ice cap can simply mean that the world is that much warmer compared to ours.
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Old 06-09-2012, 06:40 PM   Top  -  End  -  #6
HalfTangible
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Default Re: Lords of Creation: Boundless Wonder, Endless Strife. [OCC] [Part II]

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Originally Posted by Draken View Post
You know. When you look at that map you can't hope but wonder how exactly it is that the Woden lands aren't tundra.

The best explanation is that the map is angled weirdly and the Ice-kin lands are actually a pole* (meaning everything else is on a lower latitude.

*Tundra instead of ice cap can simply mean that the world is that much warmer compared to ours.
Shadow Key's location bugs the crap out of me >.> i mean, it's covered in JUNGLE, it shouldn't be that far north...
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Old 06-09-2012, 07:23 PM   Top  -  End  -  #7
Xondoure
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Default Re: Lords of Creation: Boundless Wonder, Endless Strife. [OCC] [Part II]

I like to think of this as a very warm period in history. That way once the ice age begins we can have tons of new continents as the polar ice caps come under completion.
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Old 06-09-2012, 08:24 PM   Top  -  End  -  #8
Mynxae
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Default Re: Lords of Creation: Boundless Wonder, Endless Strife. [OCC] [Part II]

True, true. Oh gosh, I should add Alyverai wiping sweat from his brow, he's practically at the equator /facepalm

Also Ele, I hope you feel better today! *emails eggs and bacon*
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Old 06-09-2012, 08:28 PM   Top  -  End  -  #9
Draken
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Default Re: Lords of Creation: Boundless Wonder, Endless Strife. [OCC] [Part II]

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True, true. Oh gosh, I should add Alyverai wiping sweat from his brow, he's practically at the equator /facepalm

Also Ele, I hope you feel better today! *emails eggs and bacon*
... The equatorial range isn't that hot, unless he is also in a dry area. But I am pretty sure most of the world is rainforests, somehow.
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Old 06-09-2012, 08:35 PM   Top  -  End  -  #10
Elemental
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Default Re: Lords of Creation: Boundless Wonder, Endless Strife. [OCC] [Part II]

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... The equatorial range isn't that hot, unless he is also in a dry area. But I am pretty sure most of the world is rainforests, somehow.
Meh. That can all be explained away by the recent presence of nature deities whose mere presence rejuvenates nature.
It's practically the first or second age or something, so it makes sense.

@Mynxae: Thanks, I do feel better today.
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Old 06-09-2012, 08:41 PM   Top  -  End  -  #11
HalfTangible
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Default Re: Lords of Creation: Boundless Wonder, Endless Strife. [OCC] [Part II]

Yeshon, did you still want the Doctor to fight Imel? Cuz we've got wifi here, I can make posts off of my laptop instead of my phone now.
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Old 06-09-2012, 10:45 PM   Top  -  End  -  #12
Draken
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Default Re: Lords of Creation: Boundless Wonder, Endless Strife. [OCC] [Part II]

So an artifact I want to make, up for consideration.

The Bronze Storm's Eye
Two are the parts that comprise Merolle, and both are infinite such as no other god. He is a storm, and within it is creative and destructive potential without end. And he is numberless metallic parts and pieces that assemble into forms beyond archive.
The Adamantine Codex, Chapter 2: The Gods

The Bronze Storm's Eye is one of the numberless pieces that form the body of Merolle. It wouldn't be particularly important in that regard, if not for the purpose it serves. The Eye is a focus that allows Merolle to channel his titanic presence into a point of the material world, functioning much in the same way as an avatar in this regard. The links between the eye and the whole of the god are not internal or extradimensional, however, and the Storm that is Merolle rages unabated around the Eye, creating a miles-wide field of the tormentous weather that helped forge the ocean floor and the continents of the first world in the early days of creation. Only a relatively limited radius directly beneath the eye is safe from the violence of Merolle's unrestrained presence, but that safety is only against the passive wrath of his rain and winds, for he has absolute control of his lightning.

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Old 06-09-2012, 10:53 PM   Top  -  End  -  #13
Elemental
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Default Re: Lords of Creation: Boundless Wonder, Endless Strife. [OCC] [Part II]

The important question, of course, is whether or not it's a relic or an artifact.

Can't have upstart mortals seizing control of it.

Mortals... Thinking they know what's best... Back in my day, there weren't any mortals, and we had to make things ourselves! From scratch!


Also, just wondering... Would it be possible for a curse/blessing to be placed upon Isanvrede such that its power will only respond to the hand of Isanloff, and in any other hand it is merely a spear?
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Old 06-09-2012, 11:40 PM   Top  -  End  -  #14
Elricaltovilla
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Default Re: Lords of Creation: Boundless Wonder, Endless Strife. [OCC] [Part II]

I'm working on updating the map to reflect Halftangible and Mynxae's requests. Don't go editing posts just yet.

EDIT: The map has been updated... almost as if some divine action were taken to correct the initial mistakes... wow

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Old 06-09-2012, 11:55 PM   Top  -  End  -  #15
Draken
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Default Re: Lords of Creation: Boundless Wonder, Endless Strife. [OCC] [Part II]

Quote:
Originally Posted by Elemental View Post
The important question, of course, is whether or not it's a relic or an artifact.

Can't have upstart mortals seizing control of it.

Mortals... Thinking they know what's best... Back in my day, there weren't any mortals, and we had to make things ourselves! From scratch!


Also, just wondering... Would it be possible for a curse/blessing to be placed upon Isanvrede such that its power will only respond to the hand of Isanloff, and in any other hand it is merely a spear?
Relic, its just that the action is "create artifact". Even if mortals got their hands on it, it is a fully aware piece of Merolle, it would just zap them.
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Old 06-10-2012, 12:49 AM   Top  -  End  -  #16
Xondoure
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Default Re: Lords of Creation: Boundless Wonder, Endless Strife. [OCC] [Part II]

Quote:
Originally Posted by Elemental View Post
The important question, of course, is whether or not it's a relic or an artifact.

Can't have upstart mortals seizing control of it.

Mortals... Thinking they know what's best... Back in my day, there weren't any mortals, and we had to make things ourselves! From scratch!


Also, just wondering... Would it be possible for a curse/blessing to be placed upon Isanvrede such that its power will only respond to the hand of Isanloff, and in any other hand it is merely a spear?
It is infused with Reisen's being, and that goes against Hallorn's whole no curses thing he's got going. So double no? But then I'm a bit biased. However I'd point out it's an artifact, Isanloff can't use it. So it wouldn't work at all.
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Last edited by Xondoure : 06-10-2012 at 12:49 AM.
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Old 06-10-2012, 12:56 AM   Top  -  End  -  #17
Draken
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Default Re: Lords of Creation: Boundless Wonder, Endless Strife. [OCC] [Part II]

Speaking of Hallorn, I think it is your turn in that thing with the Inevitable Xondoure?

By now it is reasonable for Hallorn to notice that the thing won't budge, so he can just turn his back on it so that he can get stabbed agressive negotiations can begin.
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Old 06-10-2012, 12:58 AM   Top  -  End  -  #18
Elricaltovilla
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Default Re: Lords of Creation: Boundless Wonder, Endless Strife. [OCC] [Part II]

Quote:
Originally Posted by Draken View Post
You know. When you look at that map you can't hope but wonder how exactly it is that the Woden lands aren't tundra.

The best explanation is that the map is angled weirdly and the Ice-kin lands are actually a pole* (meaning everything else is on a lower latitude.

*Tundra instead of ice cap can simply mean that the world is that much warmer compared to ours.
Latitude and Longitude are not the sole determining factors of Climate. Currents, Jetstream, Mountains, Tectonic Activity all play a huge part. Sure, they work as a good rule of thumb, but just look at England/Ireland and compare it to other countries on a similar latitude. Also, maps are a flat representation of a 3D object, so distortions are unavoidable. The Mercadian (sp?) Projection is a prime example.

But you're also forgetting the key feature of LOC, everything was created by... magic! According to the rules, there is absolutely no reason why you can't have a jungle next to a tundra right on the equator with a constantly active volcano in the middle that erupts puppy dogs instead of melted rock.
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Old 06-10-2012, 01:11 AM   Top  -  End  -  #19
Xondoure
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Default Re: Lords of Creation: Boundless Wonder, Endless Strife. [OCC] [Part II]

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Originally Posted by Draken View Post
Speaking of Hallorn, I think it is your turn in that thing with the Inevitable Xondoure?

By now it is reasonable for Hallorn to notice that the thing won't budge, so he can just turn his back on it so that he can get stabbed agressive negotiations can begin.
Ah right, missed your response somehow. Will get on that.

Also slight side note in regards to Elemental's thing. Conflict is a natural part of this game, but I'd prefer if people resolved it through productive methods rather than destructive ones. For example if there's some fabled concept people don't want to deal with, instead of destroying it try and come up with creative solutions or provide alternative concepts. I mean, in general, everyone has ideas of stuff they want to happen and not all of it is going to happen but not stepping completely on peoples toes goes a long way to making the game more enjoyable for everyone. Basically, what I'm asking is if people have a problem with the vinterike IC solve it with in character solutions that don't amount to trolling. If people have an OOC issue, then lets talk about it first yes?
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Old 06-10-2012, 01:22 AM   Top  -  End  -  #20
Elemental
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Default Re: Lords of Creation: Boundless Wonder, Endless Strife. [OCC] [Part II]

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Originally Posted by Xondoure View Post
It is infused with Reisen's being, and that goes against Hallorn's whole no curses thing he's got going. So double no? But then I'm a bit biased. However I'd point out it's an artifact, Isanloff can't use it. So it wouldn't work at all.
Isanloff can still put it back where it's supposed to go. Such a blessing/curse merely renders the spear completely worthless unless it's fulfilling its purpose.
Also, the no curse blessing was on the Vinterike, not their possessions. I assume that an inanimate object can't be part of an organisation?

Anyway... I have another plan for showing Hallorn up.
I just need to speak with a Mod about it first.



Oh, and OOC, I have no problem with Hallorn or the Vinterike, but in character is a different matter.
Belsheroth is basically trying to think of ways to weaken Hallorn before confronting him. One of those plans is trying to get the spear away from him, but he's not sure how to accomplish that.
In other news, when he's done with this conflict, he's going to track down Isanloff and demand he do something about it.
Whether Isanloff does or not is a different question.


@Elricaltovilla: I think you mean Mercator.
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Last edited by Elemental : 06-10-2012 at 01:29 AM.
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Old 06-10-2012, 01:26 AM   Top  -  End  -  #21
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Default Re: Lords of Creation: Boundless Wonder, Endless Strife. [OCC] [Part II]

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Originally Posted by Elemental View Post
Isanloff can still put it back where it's supposed to go. Such a blessing/curse merely renders the spear completely worthless unless it's fulfilling its purpose.
Also, the no curse blessing was on the Vinterike, not their possessions. I assume that an inanimate object can't be part of an organisation?

Anyway... I have another plan for showing Hallorn up.
I just need to speak with a Mod about it first.


@Elricaltovilla: I think you mean Mercator.
Reisen is literally trapped within the spear. (Well, in the void, but through the spear.) As such the spear is at least partly alive at the moment. Hallorn upgraded it quite a bit.
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Old 06-10-2012, 01:31 AM   Top  -  End  -  #22
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Default Re: Lords of Creation: Boundless Wonder, Endless Strife. [OCC] [Part II]

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Originally Posted by Xondoure View Post
Reisen is literally trapped within the spear. (Well, in the void, but through the spear.) As such the spear is at least partly alive at the moment. Hallorn upgraded it quite a bit.
Which is why I noted in my edit that Belsheroth has no idea how to deal with the spear.
He could always creatively bless it to heal all things, but that's pushing it. A lot.
And who knows how a spear that only has the power to heal would react with the tumour.
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Old 06-10-2012, 01:33 AM   Top  -  End  -  #23
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Default Re: Lords of Creation: Boundless Wonder, Endless Strife. [OCC] [Part II]

Oh, and slightly off topic now, but of course it applies to objects within their possession. What kind of no curse veil would it be if all their armor jumped up and strangled them to death?

Edit: autocorrect making my mistakes look worse.
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Old 06-10-2012, 01:34 AM   Top  -  End  -  #24
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Default Re: Lords of Creation: Boundless Wonder, Endless Strife. [OCC] [Part II]

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Originally Posted by Xondoure View Post
Oh, and slightly off topic now, but of course it replies to objects within their possession. What kind of no curse veil would it be if all their armor jumped up and strangled them to death?
Indeed. I was merely theorising due to the spear's artifact status.
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Old 06-10-2012, 10:41 AM   Top  -  End  -  #25
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Default Re: Lords of Creation: Boundless Wonder, Endless Strife. [OCC] [Part II]

Objects can belong to organizations. That is what assets are.
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Old 06-10-2012, 04:36 PM   Top  -  End  -  #26
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Default Re: Lords of Creation: Boundless Wonder, Endless Strife. [OCC] [Part II]

There you go, infused plane.
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Old 06-10-2012, 05:18 PM   Top  -  End  -  #27
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Default Re: Lords of Creation: Boundless Wonder, Endless Strife. [OCC] [Part II]

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Yeshon, did you still want the Doctor to fight Imel? Cuz we've got wifi here, I can make posts off of my laptop instead of my phone now.
Go for it man, I'm having a huge writers block on how Bjor would fight avatar of nature druid.

@ Xondoure: Still waiting on the Fenrig-Edgard duel response.
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Old 06-10-2012, 07:49 PM   Top  -  End  -  #28
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Default Re: Lords of Creation: Boundless Wonder, Endless Strife. [OCC] [Part II]

Er, Vargull may not have directly struck the illusions, but he DID cause a huge firestorm when they all went to stab him.
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Old 06-10-2012, 08:00 PM   Top  -  End  -  #29
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Default Re: Lords of Creation: Boundless Wonder, Endless Strife. [OCC] [Part II]

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Er, Vargull may not have directly struck the illusions, but he DID cause a huge firestorm when they all went to stab him.
You said flames consumed HIM - i thought that meant like a flame-based transformation sequence or something...

Eh, we could assume they reformed afterward or something >.> If you really want me to post something else I can but it'll take a while to go through. LAN here is pretty slow.
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Old 06-10-2012, 10:47 PM   Top  -  End  -  #30
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Default Re: Lords of Creation: Boundless Wonder, Endless Strife. [OCC] [Part II]

@mystic: Please add the domain Nature(Disasters) to Kiloasa and update his infusions. He should have 2/4 infusions.
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