Quiz originally started by Hilbert, rules originally drafted by Forbiddenwar, and extended by various contributors.
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Hello everyone!
I just had the idea of starting an oots quiz. There are hundreds -- alas, even thousands! -- of little interesting and/or funny details in the comics which you sometimes do not notice unless someone is poking your nose onto it. (: poke thog's what?)
The rules are plain simple. Someone asks a question that can be answered with (one or more) oots comic strips. (However, try to avoid boring counting questions...) Then people can try to answer it which should always include a link to the strip where you can see the answer. (Please do not write something like "Ah, that's A, you can see it somewhere between OOTS141 and OOTS200. Or maybe it was also a bit later, can't remember right now, but it's definately A.")
If still no one has a clue after after -say- 24 hours (maybe earlier) hints can be given. Whoever first gives the correct answer can ask the next question.
OK, 'nuff said, let's get it started! (: YAY!)
Oh, btw... it would be nice if people edited the link to the correct strip right next to the question once it has been answered. (Not the answer itself, just where you find it.)
Rules
1) The first player to answer a question correctly, asks the next one.
2) If that player doesn't have a question immediately in mind, then state "Open Question" ("OQ") and let someone else ask.
3) Questions have to have an answer that is demonstrated by at least one, and no more than three, canon online strip. (No bonus material either online or in the books)
4) No counting questions with more than 3 parts. For example: how many times has Roy said "the".
5) If the answer given is not the answer expected, but still technically answers the question, allow it. You can rephrase and ask your question again later.
6) there's a difference between rephrase - find a different, more precise way to word the question so it has a smaller number of possible answers - and just simply rewrite and rule out the last answer. Over and over again.
7) If an answer is given that in no way is correct, then players can call attention to the fact. At that point, there may be 2 questions occurring at the same time. The 1st question that was incorrectly answered is the valid question. The second question may be answered, but for no prize (aka asking the next question).
8) If your response is ninja'd, that is if someone beats you with the correct answer, please edit your post stating, "ninja'd, please answer above question".
9) After 24 hours without an answer, please provide a hint. After an additional 24 hours pass, please provide the answer and take pride that you have stumped us all.
10) Recognize that this is a game. It is supposed to be quick and fun. If a question seems to go beyond the rules, assume that the author is not familiar with the rules, and point them out. If the author affirms that the question is allowable within the rules, then continue with the game. If the question turns out to be not allowable, it becomes an open question. Groan and move on.
11) Questions along the lines of "when was the first time X happened/was mentioned" are not allowed because to prove that they never happened before, one would have to link to every strip before it, which is unreasonable and would break the no-more-than-three-strips rule.
Fantasy literature is ONLY worthwhile for what it can tell us about the real world; everything else is petty escapism.
Quote:
Originally Posted by The Giant
No author should have to take the time to say, "This little girl ISN'T evil, folks!" in order for the reader to understand that. It should be assumed that no first graders are irredeemably Evil unless the text tells you they are.
Well, technically these looks to be drawn more oval...
... But I don't think that is what you are looking for. Are we supposed to find it as a tone? (I mean, like three little background blue "ring"s written out?) Becuase those are the only definitions that I am aware of.
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78% of all DM's start their first campaign in a tavern. If you're among the 22% who didn't, copy and paste this into your signature and tell us where you DID begin.The players were attacked individually on the road on the way to town by werewolves. To survive, they had to team up then and there without knowing anything about eachother (literally -- all character sheets were completed without other players' knowledge).
... But I don't think that is what you are looking for. Are we supposed to find it as a tone? (I mean, like three little background blue "ring"s written out?) Becuase those are the only definitions that I am aware of.
He could also be looking for boxing rings (or wrestling rings, or something...) or perhaps a 3-ring circus. Maybe even a parody of the Olympics symbol, if we've seen one. But I don't recall any of those things being in the comic, except for a singular wrestling ring for "Reanimated Gladiators" and the circus in Start of Darkness.
Last edited by rgrekejin : 06-18-2012 at 12:14 PM.
What did Roy do 34 times? (It's a single panel answer.)
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78% of all DM's start their first campaign in a tavern. If you're among the 22% who didn't, copy and paste this into your signature and tell us where you DID begin.The players were attacked individually on the road on the way to town by werewolves. To survive, they had to team up then and there without knowing anything about eachother (literally -- all character sheets were completed without other players' knowledge).
"You are what you do. Choose again, and change." --Miles Vorkosigan
"The really unforgivable acts are committed by calm men in beautiful green silk rooms, who deal death wholesale, by the shipload, without lust, or anger, or desire, or any redeeming emotion to excuse them but cold fear of some pretended future. But the crimes they hope to prevent in the future are imaginary. The ones they commit in the present--they are real." --Aral Vorkosigan
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78% of all DM's start their first campaign in a tavern. If you're among the 22% who didn't, copy and paste this into your signature and tell us where you DID begin.The players were attacked individually on the road on the way to town by werewolves. To survive, they had to team up then and there without knowing anything about eachother (literally -- all character sheets were completed without other players' knowledge).
Find Elan telling Roy to his face that he (Roy) has disappointed him (Elan).
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Spoiler
Quote:
Originally Posted by warrl
"They didn't change the alignment system, they just augmented its inherent weaknesses and limitations with a few gaping holes."
Quote:
"Fairy tales do not tell children that dragons exist. Children already know that dragons exist. Fairy tales tell children that dragons can be killed." - G K Chesterton
#829 again; as Redcloak explained, the wight is not a person.
(Kidding. I mainly posted to point out that the previous link to #829 doesn't work.)
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Spoiler
"You are what you do. Choose again, and change." --Miles Vorkosigan
"The really unforgivable acts are committed by calm men in beautiful green silk rooms, who deal death wholesale, by the shipload, without lust, or anger, or desire, or any redeeming emotion to excuse them but cold fear of some pretended future. But the crimes they hope to prevent in the future are imaginary. The ones they commit in the present--they are real." --Aral Vorkosigan
i think the question still stands, in that panel the dark one's eyes are covered, but no ones mouth is.
The Dark One's eyes are covered, and the wight in the bottom of the panel has his mouth covered by Tsukiko's speech bubble from the panel below. You can just barely see his left fang sneaking out from behind it. No one ever said that the same speech bubble had to be doing the blocking.
Last edited by rgrekejin : 06-20-2012 at 08:13 PM.
The Dark One's eyes are covered, and the wight in the bottom of the panel has his mouth covered by Tsukiko's speech bubble from the panel below. You can just barely see his left fang sneaking out from behind it. No one ever said that the same speech bubble had to be doing the blocking.
nice catch there, i completly overlooked the wight at the bottom of the panel.
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Impossible is a biased statement.
"You are what you do. Choose again, and change." --Miles Vorkosigan
Find me an instance where a character's speech is cut off mid-word (due to panel change, interruption, death, etc.) where there would have been no audible difference if the character had been able to finish the word in question.