Oh I see what you're saying. Yeah that's fine, you can push him over into the corner there where you put him.
Cool, done and done. Now just waiting for horngeek to post. If he doesn't post by sometime later, I will skip him again and make the monsters' posts, to keep the game going. That way you guys can post over the weekend while I am gone to keep the game moving.
Have you heard from horngeek at all? It looks like it's been two weeks since he posted to this game.
I do get a message back from him, usually, when I send him one. Though this last time I didn't. I mean, I hate to do it, but do you think I should find someone else? He just seems to be very busy with college, etc.
I personally think 2 weeks is a perfectly acceptable amount of time to give someone to make one post. We can set up subscriptions to threads for a reason. I'd rather Celtic not be stressed out over getting his player to contribute to the game, and therefore, find another player or just roll with who we've got.
Once you are to the point of reminding a player of their turn EVERY time, it is time to find another.
What if we didn't find a replacement? And just went with the 5 of you again? Mai is like having a striker anyway, and you still have Infernion as a striker class. If it doesn't work out with horngeek, I think that is what I will end up doing, just setting the number back to 5.
Well, though a lot about it, and just messaged horngeek telling him that he is out of the game. I hate to do it, I really do, but I have to think of everyone's experience as a whole.....not just individuals. Like I said I hate to do it, but 2 weeks and no post is on the long side of things.
So, let me know what you think of my idea of knocking down the number from 6 to 5 and not recruiting another player to fill in the 6th slot. I think, with the group we have, it should be fine, but I'd like you guys' opinions as well.
That's fine, you did what you felt you had to do and I think if DMs did that more here then games might last a lot longer than they do--often times when one player bails they all bail. I think it's doable with five, as long as there's IC reason for it we should be good.
That's fine, you did what you felt you had to do and I think if DMs did that more here then games might last a lot longer than they do--often times when one player bails they all bail. I think it's doable with five, as long as there's IC reason for it we should be good.
Yeah, I will figure out an IC way for her to....erm.....disappear
Quote:
Originally Posted by Great Dane
Can we sacrifice Evalie to Asmodeus to get these damn portals to stop?
Hey guys, sorry for the lull. Was moving this weekend and still don't have internet at home (until Thursday) and this is my first day back at work. I will be doing the monster's postings right now. I will be doing them in groups, as to easier use interrupts, if you still have them. Thanks for the patience guys!
I could have this turn, but didn't want to burn my standard. I'll hopefully get it done next turn.
Mai gets +1 to attack rolls and +4 to damage rolls EONT.
I hit CW2 and made it extra bloody
And Celtic, because of my two successes with saving throws, I either will save against the ongoing damage...you'll reaction it once and i'll save against it on my "normal saving throw" turn...or you'll reaction it twice leaving the rest of my teammates to save normally.
Sent Raus a PM that it is his turn. Quite unlike him to not go pretty soon after the new round. Most likely got pretty busy. Anywho, if he hasn't gone by later today, I will move things along with the game.
When damaging Ewin I think you may have forgotten that he had 24 THP. But in case I'm reading something wrong I won't make any changes, and instead will proceed with healing the party and calculating how much time we'll need to take.
When damaging Ewin I think you may have forgotten that he had 24 THP. But in case I'm reading something wrong I won't make any changes, and instead will proceed with healing the party and calculating how much time we'll need to take.
We've updated the tracker to easier highlight THP and to section off related pieces of information, like all HP information, surge information, defenses, etc.
In answer to your question Dane, just make some heal checks to get her back. She is ll<-- this close away from death, so (game) time is of the essence. Monsters do work differently healing wise, but if you want to make heal checks on her, or use a healing power of some sort, then that is fine as well.
Think of her as critical and needing to be rushed to the O.R. ASAP
Alright, well consider Dak doing his heal check one turn before his own second wind and healing of Lucius if that's okay...otherwise I'll do it as quickly as possible, before searching for loot and looking at the runes. Dak's not interested in talking to the leader but he did hear others say to keep her alive, so he'll help there. Instead, he is interested in items and arcane-looking things.