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Old 06-28-2012, 04:31 PM   Top  -  End  -  #31
Irish Musician
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Default Re: [4e FR] The Five of the Realm - OOC

Quote:
Originally Posted by Rausdower View Post
I have a riding lizard so I'll be using that from here on out.
Oh, ok cool. Fine by me, just substitute "horse" for "lizard" in your case
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Old 06-29-2012, 01:02 AM   Top  -  End  -  #32
CalebRoberts
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Default Re: [4e FR] The Five of the Realm - OOC

Infernion can fly as a move action but must land each time. I am going to just use the flight and touching down as his mode of transportation.

His CON is very high so he likely can sustain this for a long time.

At level 16 he gains an overland flight speed of 12.
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Old 06-29-2012, 10:42 AM   Top  -  End  -  #33
Irish Musician
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Default Re: [4e FR] The Five of the Realm - OOC

That's fine Caleb, the others just won't be going as fast, yet, because horses are speed 8 and you are speed 6, so traveling will take just slightly longer. Not a whole lot, but a little bit.

Also, love the RP everyone. Don't worry, we will be getting to battle soon enough I just really like the RP going on right now. As soon as everyone is nestled into bed, or on watch, I will make a continuation post. And thanks everyone for updating their info on the Character Stats sheet, only one I have left is Evalie. I like having the Passives there so I can just look it up in one easy location, and then tell you what you see/feel in certain situations, etc. Like on watches.......
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Old 07-01-2012, 11:03 AM   Top  -  End  -  #34
Scylfing
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Default Re: [4e FR] The Five of the Realm - OOC

Just posting to say I did reply in the IC thread, that stupid forum bug just isn't showing the thread as being updated.
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Old 07-01-2012, 03:02 PM   Top  -  End  -  #35
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Default Re: [4e FR] The Five of the Realm - OOC

There it is!! I see it now
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Old 07-03-2012, 09:30 AM   Top  -  End  -  #36
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Default Re: [4e FR] The Five of the Realm - OOC

Soooooooo, anymore posts that anyone wants to do for "talking on the road", or do y'all want to make it to the campsite now?
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Old 07-03-2012, 10:58 AM   Top  -  End  -  #37
CalebRoberts
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Default Re: [4e FR] The Five of the Realm - OOC

Campsite. But then again Infernion is a suspicious bastard that keeps to himself. I am more then happy to read the excellent RP happening between the other players.
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Old 07-03-2012, 01:22 PM   Top  -  End  -  #38
Rausdower
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Default Re: [4e FR] The Five of the Realm - OOC

I'm ready for camp. Much like the dirty human, my urge to smash is rising.
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Old 07-03-2012, 02:01 PM   Top  -  End  -  #39
Scylfing
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Default Re: [4e FR] The Five of the Realm - OOC

That's fine with me, Mai's talked enough for one day. Let's get to fighting.
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Old 07-03-2012, 02:34 PM   Top  -  End  -  #40
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Default Re: [4e FR] The Five of the Realm - OOC

Heh, ok cool. I am not going to do watches, instead, I am going to go with Passive Perceptions, and should you notice something, it will wake you with enough time to do things, like wake people, or attack or whatever. That was it is just easier than waiting for people to post watch order, etc. IC coming up soon!!
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Old 07-03-2012, 06:32 PM   Top  -  End  -  #41
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Default Re: [4e FR] The Five of the Realm - OOC

horngeek, would you fill out your stat info next to the map tab for me? Thanks so much!!
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Old 07-04-2012, 12:12 PM   Top  -  End  -  #42
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Default Re: [4e FR] The Five of the Realm - OOC

We dont have much time. Can Ewin wake us all up?
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Old 07-04-2012, 02:15 PM   Top  -  End  -  #43
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Default Re: [4e FR] The Five of the Realm - OOC

Well, I guess i can do that too, I just wasn't sure if it would be the smartest thing to start yelling. :D
Do I get editing retcon powers? :P
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Old 07-05-2012, 02:01 PM   Top  -  End  -  #44
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Default Re: [4e FR] The Five of the Realm - OOC

Yeah, go for the retcon waking everyone up, I figured you would anyway
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Old 07-05-2012, 03:32 PM   Top  -  End  -  #45
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Default Re: [4e FR] The Five of the Realm - OOC

Alrighty, and done.
Man, I'm gonna be embarrassed if it turns out to just be some little birds. :D
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Old 07-05-2012, 04:16 PM   Top  -  End  -  #46
Irish Musician
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Default Re: [4e FR] The Five of the Realm - OOC

Well, I wouldn't say little Also, I am going to make an IC post. Will everyone be so kind as to roll initiative, and we will get this rolling. Actually I will roll Initiative for everyone, just to make it easier, so we aren't waiting on people for initiative.
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Old 07-05-2012, 04:33 PM   Top  -  End  -  #47
Irish Musician
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Default Re: [4e FR] The Five of the Realm - OOC

Oh, and if it is ok with everyone, I am actually not going to be using pictures for the combat map. It is easier for me to see the names of characters for my brain, instead of pictures Thanks everyone, if that takes away from the fun of playing, then we can try and use pictures, because the last thing I want to do is be a drag, and you guys not have fun.

Also, I am going to try individual initiative for this first fight, if it doesn't seem to work well, I might move to a, PC's then monsters or visa versa initiative.....if combat doesn't move quickly or doesn't work or something. And any suggestions/input you guys have on mechanics for game-play I am all ears for as well.
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Old 07-05-2012, 07:21 PM   Top  -  End  -  #48
Rausdower
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Default Re: [4e FR] The Five of the Realm - OOC

Yes! First attack of the campaign and it (probably) wasn't a complete whiff.
Unlike a certain other new char of mine, damn nat 2...
I feel like we've won already
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Old 07-05-2012, 07:28 PM   Top  -  End  -  #49
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Default Re: [4e FR] The Five of the Realm - OOC

Wait, what is the initiative order, anyway?

Basically, even if it is 'induvidual initiative', it's a good idea to let PCs next to each other on the initiative order post at the same time, so we don't have to wait for two people to post for every PC's action.
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Old 07-05-2012, 08:22 PM   Top  -  End  -  #50
Scylfing
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Default Re: [4e FR] The Five of the Realm - OOC

It's on the far right side of the map for this game (see Celtic's sig). For the record, T.O. is first (I'm assuming that's the mob), then Lucius, Infernion, me, Evalie and Ewin. Oh and also for the record I agree with horngeek.

Before I take my turn, I'd like to ask which skill I should roll for monster knowledge for this thing? Is it Nature?
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Old 07-05-2012, 09:02 PM   Top  -  End  -  #51
Irish Musician
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Default Re: [4e FR] The Five of the Realm - OOC

I completely agree with horngeek as well, if you guys are next to each other, it isn't exact initiative, as long as you are grouped together. Ewin, in the particular instance, won't go with all the others, however. I will always put Initiative on the map, if y'all would like I can post an Initiative as well though, but it will always be on the map, and the light-purple highlighted part will be whose turn it is.

Also, The check you need to identify these things, is (drum roll please)......nature!

Edit: Also, if you even need to ask quick questions and I am in the map, click on the "other viewers" on the right upper side, and we can chat.
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Old 07-05-2012, 09:12 PM   Top  -  End  -  #52
Scylfing
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Default Re: [4e FR] The Five of the Realm - OOC

Cool. I'll go ahead and roll my Nature check first since it does affect my turn.

(1d20+17)[35]
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Old 07-05-2012, 09:32 PM   Top  -  End  -  #53
Irish Musician
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Default Re: [4e FR] The Five of the Realm - OOC

Ok, well, I am using the DDI Adventurer's Vault to do all my monster customizing, so please bear with me with the knowledge checks, for they are going to be mainly based on the "Nature" skill info of what the checks should give you.

Scylfing(only) Knowledge check:
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I ask, with knowledge checks, that if the player who makes them decides to share the info with the rest of the group, make a mention of it in your post, then the others can come look at the spoiler-ed info. Until then, please don't look at spoiled info if you are not the person who's check it is. Thanks! BTW, I say these things, not because I think you guys will look, but because I just need to say them as the DM
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Old 07-05-2012, 11:53 PM   Top  -  End  -  #54
Scylfing
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Default Re: [4e FR] The Five of the Realm - OOC

Woo, crit!

19 psychic and thunder + (3d8)[9] thunder damage.
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Old 07-06-2012, 12:25 AM   Top  -  End  -  #55
CalebRoberts
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Default Re: [4e FR] The Five of the Realm - OOC

Infernion jolts at the sound of Ewin's voice but he wakes quickly. His eyes blaze red and he looks around for assault. He is about to laugh in the paladin's face when the shriek comes.

The giant feathered creature comes rushing out of the brush. Infernion grabs a hold of its soul, ready to siphon off it's power.

He makes a squeezing motion with his clawed hand. A sickly green version of the hand appears around the Owlbear's neck. It can't quite crush it wholly but the feathers whither like leaves and its neck bruises immediately.

Infernion is off with a sweep of his wings. As he moves his scales glow like coals and emit a thick smoke, obscuring his form somewhat.
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Old 07-06-2012, 12:27 AM   Top  -  End  -  #56
CalebRoberts
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Default Re: [4e FR] The Five of the Realm - OOC

in the future I will have to roll each curse dice seperatly so that the Brutal 1 property works. I will not mess with that damage roll right now.

Celtic: please inform us when creatures are bloodied. I can get my Boon then if I wish.
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Old 07-06-2012, 12:59 AM   Top  -  End  -  #57
CalebRoberts
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Default Re: [4e FR] The Five of the Realm - OOC

Horngeek: remember to take the Combat Advantage into account.
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Old 07-06-2012, 01:06 AM   Top  -  End  -  #58
horngeek
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Default Re: [4e FR] The Five of the Realm - OOC

That's why I'm putting +15 bonuses into my rolls, not +13.
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Old 07-06-2012, 01:08 AM   Top  -  End  -  #59
CalebRoberts
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Default Re: [4e FR] The Five of the Realm - OOC

Nice. I didn't know because the modifiers were all lumped together. I just want to be sure everyone takes full advantage.
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Old 07-06-2012, 08:26 AM   Top  -  End  -  #60
Irish Musician
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Default Re: [4e FR] The Five of the Realm - OOC

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Originally Posted by CalebRoberts View Post
please inform us when creatures are bloodied. I can get my Boon then if I wish.
I will, they will also be red on the map when they are bloodied. So please don't change your name colors to red , because that means you are bloodied. Ok, I'll be taking my monster's turns, then, it will be Ewin's turn.

Edit: @horngeek, I'm guessing those 2 attacks went against AC, yes?

Also, @Scylfing - Are you pushing him at all?

And last but not least, I have a combat tracker now(On the Character Stats Sheet), that you can check you attack rolls with, and also put in damage and it will tell you when something is dead and when it is bloodied, pretty cool huh? (Stole it from Surrealistik )
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