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Ongoing Games (In-Character) Play-by-post games are going on in this forum as we speak (well, read). All threads on this board are actual games, so please, only post on a thread if you are a player of that game.

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Old 07-25-2012, 03:19 PM   Top  -  End  -  #121
Scylfing
Ogre in the Playground
 
 
Join Date: Dec 2007
Default Re: [4e FR] The Five of the Realm - IC

Mai-Sal

"I'll go, too. I can be very quiet when I wish to be," Mai whispers, before adding with a smirk, "Plus, if things turn sour, I can at least slow them down before you men boldly come to our rescue."

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Old 07-25-2012, 10:49 PM   Top  -  End  -  #122
Great Dane
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Default Re: [4e FR] The Five of the Realm - IC

Dak, who has been walking with his hands under his cloak thus far, crouches and peers through whatever plantlife impedes his vision in order to see what might be in the clearing, without getting too close or needing any sort of stealthy movements.

What IS it, what IS it... he whispers over and over.

Spoiler


Dak turns to the rest of the group and whispers, Strange men jumping! JUMPING. Chaanting. Many dead people on ground. And strangeSTRANGE magic...calling something...

Last edited by Great Dane : 07-26-2012 at 08:57 AM.
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Old 07-26-2012, 10:56 AM   Top  -  End  -  #123
CalebRoberts
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Default Re: [4e FR] The Five of the Realm - IC

Infernion

"Bah! The Devils are summoning something. We have to stop it now or face whatever comes through."

Infernion moves quickly to the edge of the clearing, hoping the others follow. He tries to move as quietly as he can.

Stealth: (1d20+8)[18](26)
Perception: 15
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Old 07-26-2012, 05:05 PM   Top  -  End  -  #124
Ascy
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Default Re: [4e FR] The Five of the Realm - IC

Ewin

The tiefling found himself - to his own surprise! - agreeing with the impulsive dragonborn. As quietly as possible, he draws his sword from the sheath and prepares himself for the oncoming fight.
Although he had not exchanged a single word with the newest member of the group, he expected the gith to lack the mental clarity to lure them into a trap.

He whispers:
"Mordai are unpredictable, and to wait longer would be dangerous. We should strike fast and hard."
With a face showing traces of regret, he adds:
"And try to catch a couple of them alive. I want answers."
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Old 07-26-2012, 05:51 PM   Top  -  End  -  #125
Rausdower
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Default Re: [4e FR] The Five of the Realm - IC

Lucius

"Never thought I'd say this, but I'm with Red. The more time we spend tiptoeing around them, the more time they have to bring some ninth-layer best friend around for us to meet. I lead the charge and all of you follow behind."
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Old 07-26-2012, 06:13 PM   Top  -  End  -  #126
Great Dane
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Default Re: [4e FR] The Five of the Realm - IC

In one motion Dak stands straight up, throwing both hands in the air, his cloak revealing what was once covered:

-Seemingly as a reaction to the cloak being thrown back, a hinged mechanism activates, reading a massive crossbow that was once hidden, strapped to Dak's back. Upon taking hold of the crossbow, the mechanism retreats to a belt holster.

-The crossbow is a work of art. Covered in dials, switches, and levers, the wielder of this weapon can meticulously adjust how powerful the bolt fired from the weapon can be. Adorning the top of the crossbow is a finely-tuned scope.

-Suspenders criss-cross a leather jerkin covering his upper body, and covering each pectoral is a blue glowing disk of arcane energy that looks like it could be easily and accurately hurled through the air.

-Covering his arms are thin leather bracers that crackle with energy. They appear to rocket anything leaving Dak at a higher rate of speed than normal. His hands wear gloves with the fingertips removed, presumably to aid when pulling the trigger as well as giving him greater touch when healing someone.

-Around his neck hangs a medallion of a dragon, sparkling with arcane power.

At once, a sinister grin crosses his face. Dak aim true! Dak hope all foes DEAD before you reach! HEHeheheHE.
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Old 07-26-2012, 07:28 PM   Top  -  End  -  #127
Irish Musician
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Default Re: [4e FR] The Five of the Realm - IC

ALL

As soon as Dak reveals what was hiding under his cloak, you hear monstrous, blood-curdling screams, that seem to come from all of the "dancers" at once, and a red beam, with the circumference of the clearing, seems to come out of the ground, and shoots into the sky, but doesn't seem to hurt anything or anybody. When the beam dissipates, you hear nothing but the sounds of the night, and the fire crackling.
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Old 07-26-2012, 08:27 PM   Top  -  End  -  #128
horngeek
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Default Re: [4e FR] The Five of the Realm - IC

Evalie

During the events earlier, Evalie mostly watched and listened. As the beam of light shoots into the sky, she gets her bow out, and nocks and arrow, before scanning the clearing after it clears.

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Old 07-26-2012, 09:23 PM   Top  -  End  -  #129
Irish Musician
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Default Re: [4e FR] The Five of the Realm - IC

Infernion

When the beam comes up you notice that you, too, light up a bit and some of the light touches you. It doesn't hurt, or even feel like anything, physically. When it touches you, you notice that it seems as all the bad things that have every happened to you come flooding to the front of your memory, and whatever joy you have inside is gone.

As soon as the beam is done, you look up where the crazed enemies are, still slightly illuminated, and you lock eyes with a human you hadn't seen before. You stare at each other for a few seconds and then.......

ALL

......everyone hears a booming voice, "INTRUDERS!! THEY ARE IN THE TREES!! PROTECT THE HIGH PRIEST WITH YOUR LIVES!!!"

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Old 07-26-2012, 10:28 PM   Top  -  End  -  #130
Irish Musician
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Default Re: [4e FR] The Five of the Realm - IC

ROUND 1

The other human that was guarding the opening immediately sees Infernion, crouched. He runs up to get a better look, firing a crossbow at him, trying to hit him. Some of the crazed, oddly shaped, followers jump into action as well. A couple of them see Infernion and run towards him, clawing at him as they reach him. But the other two don't seem to spot him, wandering in different directions. The other sentry moves from his position, the one who called the alarm, and takes aim not at Infernion, but into the woods behind him, seeing if Infernion is alone.

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Old 07-26-2012, 11:12 PM   Top  -  End  -  #131
Great Dane
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Default Re: [4e FR] The Five of the Realm - IC

Dak sees Infernion creep up to the treeline and sees one of the enemies take aim at him. Seeking to disrupt his attack and bolster his ally's defenses, he lets loose an electric bolt.

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Last edited by Great Dane : 07-26-2012 at 11:24 PM.
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Old 07-26-2012, 11:23 PM   Top  -  End  -  #132
Great Dane
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Default Re: [4e FR] The Five of the Realm - IC

Dak lets loose cackling laughter as the bolt strikes true, filling the enemy's bolt with energy. Upon striking Infernion, it appears to deflect off of his armor a bit and causes the dragonborn to shimmer with a warding glow. One claw attack whiffs while the other still strikes his ally but doesn't seem to be as effective.

Dak shouts out, Dak kill the hirelings! They do not worship! Standing in front of his allies, he aims his crossbow at the same mercenary who shot at Infernion. Magic swirls around the bolt as he fires, then coats Dak's nearby allies.

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The effects of the shot empower the genasi, elf, and tiefling's weaponry so much so that their next attacks will strike truer and harder.

Last edited by Great Dane : 07-27-2012 at 12:08 AM.
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Old 07-26-2012, 11:53 PM   Top  -  End  -  #133
Rausdower
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Default Re: [4e FR] The Five of the Realm - IC

"Time to say hi!", the fighter yelled as he charged through the green into the thick of foes.

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Old 07-27-2012, 12:39 AM   Top  -  End  -  #134
CalebRoberts
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Default Re: [4e FR] The Five of the Realm - IC

Infernion
description pending if the targets are minons.


Actions
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NOTE: 1.2, 2.2, 3.2, 4.2 will all be cursed when their turn starts
NOTE II: the missing roll is the damage roll for the Missed attack. I guess i should have just left it in, sorry.

* post roll count doesn't match database
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Last edited by CalebRoberts : 07-27-2012 at 01:13 AM.
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Old 07-27-2012, 03:46 AM   Top  -  End  -  #135
Ascy
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Default Re: [4e FR] The Five of the Realm - IC

Ewin

With the element of surprise lost, Ewin moves forward to clear the right flank.
On his mental command, the iron longsword in his right hand begins to glow in a dim reddish hue that nearly matches his skin color.
In a swift move, he stabs towards the stomach of the nearest cultist, putting his weight behind the strike.

And as always: everybody gets a +1 shield bonus to AC, thanks to the Devout Protector feat.
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Old 07-27-2012, 09:07 AM   Top  -  End  -  #136
Irish Musician
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Default Re: [4e FR] The Five of the Realm - IC

Lucius

You charge past the crazed humans, but you lets your defenses drop in doing so, and they see the opening....and take advantage of it.

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Old 07-27-2012, 09:40 AM   Top  -  End  -  #137
Irish Musician
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Default Re: [4e FR] The Five of the Realm - IC

Infernion

As you shoot at the foe a little ways away, you leave your defenses open, and both the humans that hit Lucius swipe at you as well.
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Old 07-27-2012, 06:54 PM   Top  -  End  -  #138
Scylfing
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Default Re: [4e FR] The Five of the Realm - IC

Mai-Sal

Mai grins at the cultists, who are so neatly packed together for her. She claps her staff and orb together again, focusing onto the end of her staff another ball of electric energy, which she tosses straight at a cultist on the left side of the clearing. The ball explodes in a large blast of lightning, searing anyone who comes into contact with it.

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Old 07-28-2012, 02:41 AM   Top  -  End  -  #139
horngeek
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Default Re: [4e FR] The Five of the Realm - IC

Evalie breathes in and out for a moment, readying herself for the coming battle, before dashing out of the trees, an arrow speeding at both of the cultists closest to her.

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Old 07-30-2012, 10:40 PM   Top  -  End  -  #140
Irish Musician
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Default Re: [4e FR] The Five of the Realm - IC

ALL

Mai's ball of lightning gets thrown in the middle of the crazed humans. As it explodes, it burns the flesh from their bones, turning them into nothing more than smoking piles of bones and gore. Evalie rushes out of the forest, shooting at two of the three left, but her movements seem to give the remaining crazies time to just dodge her arrows. Then they, along with one of the mercenaries and the other crazy, attack again.

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Old 07-30-2012, 11:16 PM   Top  -  End  -  #141
Great Dane
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Default Re: [4e FR] The Five of the Realm - IC

Dak, Immediate Interrupt

Dak sees the human crossbow-wielder aim true at his elven friend. Rotating a dial located on his belt, a blast of arcane energy intercepts the shot, slowing it down and coating Evalie with healing at the point of impact.

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Old 07-30-2012, 11:18 PM   Top  -  End  -  #142
Great Dane
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Default Re: [4e FR] The Five of the Realm - IC

Dak
After freeing Evalie from a bit of pain, Dak adjusts a lever on his crossbow and nocks another bolt. Upon being loaded, the bolt is infused with arcane electricity. Dak aims true and fires.

He then shouts out, Not see me! as he drops to his belly, preparing to shimmy around the tall grass. Peeking through the brush, he can still clearly see his enemies.

Spoiler


Upon striking the enemy, the bolt unleashes a crackle of lightning meant to be aimed at Infernion. However, it misses, striking a nearby tree in two as Infernion is slightly wounded more from the enemies' attacks before.

Last edited by Great Dane : 07-30-2012 at 11:43 PM.
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Old 07-30-2012, 11:48 PM   Top  -  End  -  #143
CalebRoberts
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Default Re: [4e FR] The Five of the Realm - IC

Infernion

The red spreads his wings wide, and with a single sweep, springs into the air and glides to a spot next to the massive fire. His scales glow like coals on the flight and as he lands, smoke billows out of his hide, obscuring him from view.

A giant, spectral claw grabs the cultist and crushes the frail body. The crunch of broken bone is audible. The had hurls the man towards Ewin and Evalie. "I hope you can finish what I started" growls Infernion, his eyes already finding the last remaining infernal coward.


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NOTE: If Infernion s hit by any opportunity attacks he will take the Pact boon when HM2 is bloodied, otherwise he will leave the curse on him.
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Old 07-31-2012, 01:52 AM   Top  -  End  -  #144
Rausdower
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Default Re: [4e FR] The Five of the Realm - IC

Lucius saw no challenge in this Infernal-tongued weakling, he bashes the human aside with his shield and sprints with a rage-fueled cry toward the stronger individual. His hammer came down swiftly on the other person with the momentum of the motion aiding him in the blow.

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Old 07-31-2012, 08:54 AM   Top  -  End  -  #145
Irish Musician
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Default Re: [4e FR] The Five of the Realm - IC

Lucius

Seeing a gap in his tight defenses, the crazed zealot next to Lucius claws at him.
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Old 07-31-2012, 10:58 PM   Top  -  End  -  #146
Scylfing
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Default Re: [4e FR] The Five of the Realm - IC

Mai-Sal

Mai grinned, still seeing a number of cultists and one of their apparent leaders before her. She raised her staff and sonic blasts immediately went out from it, one aimed at each hostile within several paces of her.

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Old 08-01-2012, 12:18 PM   Top  -  End  -  #147
Ascy
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Default Re: [4e FR] The Five of the Realm - IC

Ewin

Ewin barely had time to react as Infernion's spell threw the bloodied man next to him. Purely on instinct, his left arm straightened in a backhanded shield bash, followed up by a quick strike with his longsword.

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Last edited by Ascy : 08-01-2012 at 12:19 PM.
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Old 08-02-2012, 08:10 AM   Top  -  End  -  #148
horngeek
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Default Re: [4e FR] The Five of the Realm - IC

Evalie scowls, drawing her sword and dealing a punishing blow to the cultist next to her.

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Old 08-02-2012, 08:53 AM   Top  -  End  -  #149
Irish Musician
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Default Re: [4e FR] The Five of the Realm - IC

ALL

Mai takes another two cultists out with her magics, and Evalie takes out her sword, slashing at the mercenary that had been pulled into the fray, killing him by creating a great gash in his chest.

The last cultist, as a last ditch effort, charges Lucius, clawing at Lucius with his unusually long, and tough, fingernails. The other man standing, the last merc, takes a step back from Lucius and runs into the opening after seeing his counterpart slain, which at this close a range, you can tell is an opening that leads down to somewhere.

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Old 08-02-2012, 09:06 AM   Top  -  End  -  #150
Great Dane
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Default Re: [4e FR] The Five of the Realm - IC

With only one target remaining, Dak crawls close to Mai. Pushing a button on his crossbow that has seen much wear, he fires another bolt at the remaining enemy.

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