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Old 06-27-2012, 07:05 PM   Top  -  End  -  #1
Amakule
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Beholder
 
Join Date: Mar 2012
Default [Join Any Time] Dawn of Worlds (Thid Age)

It's the Dawn of Worlds, and you can be a part of its creation! Anyone can join or leave at any time, though joining earlier means more points and opportunity to influence. Each age will be about 2-4 weeks long, depending on response rate for each.


The Rules
  • This is for D&D 3.5, but you don't need to be familiar with the system at all to submit.
  • After rolling the dice, you must wait 24 hours before rolling again, but you may spend points at any time. Just be sure to check posts before yours to make sure you aren't doing things in the same square.
  • Any references to turns in the Dawn of Worlds rules is replaced by rolling the dice. For example, you can only create one army in a city each time you roll the dice.
  • If you roll the dice with 5 or less points stored, you gain 1 more point. This bonus increases each turn, with a maximum of 3 bonus points. Each roll you make with 5 or less points after that still gets the 3 bonus points.
  • Treat each square as if it were 1 inch.
  • For races, we'll be using Baron Corm's Generic Race and the modified types along with it.

Guidlines
  • Keep things PG-13
  • Be as descriptive as possible. For map alterations, I suggest posting a larger version of a single square. For races, I expect at least the standard bits normally found. If a full description isn't given, one will probably be made by me or someone else.
  • Please post the point cost of what you're doing so I don't have to double check.
  • If you want something unlisted in the race builder, post the ability and we'll figure out a place for it.
  • This thread is for rolls, posting alterations, and discussing anything related to the world being built. Feel free to post an idea before submitting, or to collaborate with others.
  • Don't be obnoxious. I'm not saying you can't use a catastrophe on other people's things, just that you do so carefully and maybe ask for permission.
  • Don't whine when your stuff gets damaged. If you have a problem with someone's actions, settle it in private messages.One can undo an action if they run it by me.


Level Adjustment
Minors: You gain one extra minor ability for every level adjustment you have.
Moderates: You gain one extra moderate ability for ever two level adjustment you have beyond one.
Majors: You gain one extra major ability at two level adjustment and one more every three levels after that.
Races use the table below as the totals of their abilities. Templates subtract 1 from each ability category, as they do not come with the original one of each.
+1: One major, two moderate, two minor
+2: Two major, two moderate, three minor
+3: Two major, three moderate, four minor
+4: Two major, three moderate, five minor
+5: Three major, four moderate, six minor
+6: Three major, four moderate, seven minor
+7: Three major, five moderate, eight minor
+8: Four major, five moderate, nine minor
+9: Four major, six moderate, ten minor
+10: Four major, six moderate, eleven minor



If you want your race to have more stats, you can give them up to a +4, as long as it zeros out. Adding a -2 to a stat grants a minor ability, as shown in example 4. This is like the reverse of removing a -2 penalty.
Example1: +4 Int, -2 Str, -2 Con
Example2: +2 Int, -2 Str, +2 Dex, -2 Con
Example3: +4 Int, -2 Str; a minor ability is used to negate the -2 Con
Example4: +2 Int, -2 Str, -2 Con; grants an extra minor ability.
Anyone who wants to edit their race is welcome to, since there's new information.

The Map
Spoiler



I'll be modifying the map, making sure roll frequency is correct, keeping balance, answering any questions I can, and probably rolling every once in a while. At some point, I might link/write up everything from the race builder for people not familiar with 3.5. Until then, I'll answer any questions like "What's darkvision?" or "What's a raptoran?"
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Last edited by Amakule : 08-10-2012 at 11:28 AM.
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Old 06-29-2012, 05:00 AM   Top  -  End  -  #2
Amakule
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Join Date: Mar 2012
Default Re: [Join Any Time] Dawn of Worlds (First Age)

I'm going to go ahead and roll first then.

(2d6)[3]
EDIT: With three points, I can shape terrain. I make a gigantic pit at 17/U. This is a perfectly round hole in the ground that goes too far down to discern its depth. The edges are smooth, and no one knows what is at the bottom of it.
The next time I roll, I'll have less than 5 points left, so I'll add 1 to the roll.

Then, as the moderator, I edit the map in the first post and add the location to the key.










The Races
Spoiler





-
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Last edited by Amakule : 08-10-2012 at 11:24 AM.
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Old 06-29-2012, 05:15 AM   Top  -  End  -  #3
Mardel
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BlueKnightGuy
 
Join Date: May 2012
Default Re: [Join Any Time] Dawn of Worlds (First Age)

Sounds neat.

(2d6)[9]

Is a 1" area considered one square on that map? This is going to take a looong time to fill in if that's the case. Either way i'd like to get some nice canyon and cliff features going, can I start spending points immediately?

Last edited by Mardel : 06-29-2012 at 05:28 AM.
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Old 06-29-2012, 05:38 AM   Top  -  End  -  #4
Amakule
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Default Re: [Join Any Time] Dawn of Worlds (First Age)

Quote:
Originally Posted by Mardel View Post
Sounds neat.

[roll0]

Is a 1" area considered one square on that map? This is going to take a looong time to fill in if that's the case. Either way i'd like to get some nice canyon and cliff features going, can I start spending points immediately?
Yes, a 1 inch area is considered one square.
I'm hoping plenty of people post. If not, then I'll reduce the waiting time for rolls. If there's still lots of space, that's okay too. A barren area is another feature.
Yes, you can start spending points immediately. You can spend your points at any time. The bonus points (from having 5 or less points) are granted at the time of rolling. This means that you can spend your points at the last minute and see what other people are doing, then roll. Or, of course, save up points.
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Last edited by Amakule : 06-29-2012 at 05:39 AM.
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Old 06-29-2012, 08:32 AM   Top  -  End  -  #5
Hipho
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Join Date: Dec 2011
Default Re: [Join Any Time] Dawn of Worlds (First Age)

Rolling now will decide what to do with my points later.
(2d6)[8]

Hmm.....8 points...... U-1 38 Shape Land to make a smooth bedrock pillar a few hundred feet tall.
Same space shape climate to make the pillar have an arctic-like climate.
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"Then next time, don't build your block house in his territory, dear. Now please stop trying to mindcontrol the daughter of someone who could lock us both inside our own heads for the next million years or so, alright?"
Yohalles, the Wanderer
Lonel, Gentleman Luck
Jongo, God of Sea-Life

Thankyou Raven for the brain-bleach worthy avatar.

Last edited by Hipho : 06-29-2012 at 09:29 AM.
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Old 06-29-2012, 11:02 AM   Top  -  End  -  #6
sdream
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Default Re: [Join Any Time] Dawn of Worlds (First Age)

I have never done anything like this.

(2d6)[7]


I'lll start building a mighty river in a deep valley from L-12 -> M12 (did the river cause that wedge shaped bay? Did something scratch them both out? Any gods that know aren't telling.)

1 point banked.

Last edited by sdream : 06-29-2012 at 11:10 AM.
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Old 06-29-2012, 03:07 PM   Top  -  End  -  #7
stanleyindraven
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Join Date: Jun 2011
Default Re: [Join Any Time] Dawn of Worlds (First Age)

So into this (2d6)[8]

Shape Climate H1:29 and G1:29 to Desert.

Banking 4 points.

ALSO: on a side note, I am a good writer and would like to be able to depict the history in a story mode.
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Going to be spotty posting for a couple of days as I will not be near a computer til about Thursday the 17th. Sorry will resume normal posting after that.

Last edited by stanleyindraven : 06-29-2012 at 03:53 PM.
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Old 06-29-2012, 03:56 PM   Top  -  End  -  #8
Keegan__D
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Join Date: Sep 2011
Location: 
Seyatel, Rainforest City
Gender: Male
Default Re: [Join Any Time] Dawn of Worlds (First Age)

The rules are simple enough once you get to them.

(2d6)[6]
--------------------------------------------------------------------------------------------
I'll start up a mountain range at R 28 and S 28. The mountains are very steep, tightly formed, and have no natural path. This makes travel across them difficult.

0 points remaining
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Last edited by Keegan__D : 06-29-2012 at 04:21 PM.
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Old 06-29-2012, 06:21 PM   Top  -  End  -  #9
Amakule
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Default Re: [Join Any Time] Dawn of Worlds (First Age)

I am updating the map with all posts above this. Any edits to these posts will go unnoticed.




Quote:
Originally Posted by stanleyindraven View Post
So into this [roll0]

Shape Climate H1:29 and G1:29 to Desert.

Banking 4 points.

ALSO: on a side note, I am a good writer and would like to be able to depict the history in a story mode.
A desert on a peninsula? Interesting.

You're free to write whatever you like and post it here. I only ask that you don't post too frequently, since I need to monitor things fairly closely.
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Last edited by Amakule : 06-29-2012 at 07:00 PM.
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Old 06-29-2012, 08:07 PM   Top  -  End  -  #10
Mardel
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Join Date: May 2012
Default Re: [Join Any Time] Dawn of Worlds (First Age)

3 shape land actions.

J1:28 A pillar of black rock rises out of the waves, 100 feet above the water.

O1:24 A pillar of black rock rises out of the waves, 100 feet above the water.

K1:20 A pillar of black rock rises out of the waves, 100 feet above the water.

0 points left for next turn.

Last edited by Mardel : 06-29-2012 at 08:11 PM.
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Old 06-29-2012, 09:03 PM   Top  -  End  -  #11
cgrela
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Join Date: Apr 2012
Location: 
The Future
Default Re: [Join Any Time] Dawn of Worlds (First Age)

Hmmm, I'll throw an act in here.

(2d6)[4]

I place a mangrove swamp at V9. It is a dark and eerie place, with the smell of brackish water and rot overwhelming all others.

Cost: 3
Points Banked: 1
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Last edited by cgrela : 06-29-2012 at 10:08 PM.
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Old 06-29-2012, 10:13 PM   Top  -  End  -  #12
Katasi
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GnomeWizardGuy
 
Join Date: Jul 2006
Location: 
Muskegon, Michigan
Gender: Male
Default Re: [Join Any Time] Dawn of Worlds (First Age)

Hmm, this could be fun.

(2d6)[6]

Can I put an Island at L1/25?
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Last edited by Katasi : 06-29-2012 at 10:21 PM.
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Old 06-30-2012, 12:52 AM   Top  -  End  -  #13
Hipho
Bugbear in the Playground
 
 
Join Date: Dec 2011
Default Re: [Join Any Time] Dawn of Worlds (First Age)

Well in my little corner of the world it's just barely a new day so I'll make my roll, hit the hay, and decide what to do when I wake up.

(2d6+1)[9]

9? That gives me about 12 total by my calculation.
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Quote:
Originally Posted by C'nor View Post

"Then next time, don't build your block house in his territory, dear. Now please stop trying to mindcontrol the daughter of someone who could lock us both inside our own heads for the next million years or so, alright?"
Yohalles, the Wanderer
Lonel, Gentleman Luck
Jongo, God of Sea-Life

Thankyou Raven for the brain-bleach worthy avatar.

Last edited by Hipho : 06-30-2012 at 12:54 AM.
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Old 06-30-2012, 04:30 AM   Top  -  End  -  #14
Amakule
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Join Date: Mar 2012
Default Re: [Join Any Time] Dawn of Worlds (First Age)

(2d6)[10]


I am updating the map with all posts above this. Any edits to these posts will go unnoticed.



Quote:
Originally Posted by Katasi View Post
Hmm, this could be fun.

(2d6)[10]

Can I put an Island at L1/25?
Yes, you can put an island there. Any specific terrain type?

Quote:
Originally Posted by Hipho View Post
Well in my little corner of the world it's just barely a new day so I'll make my roll, hit the hay, and decide what to do when I wake up.

(2d6)[10]

9? That gives me about 12 total by my calculation.
Please note that you can only roll once every 24 hours at this time. It is not based on time zones, as that would be impossible to manage. This is to allow other people to alter the map just as frequently. Though, there's no problem if you don't spend them until the 24 hours are up.
If the posting rate is slow in another day, I'll most likely reduce the waiting period between rolls.
Also, you forgot to include the bonus point for rolling with 5 or less points stored, so your total is 13. I've edited the rules section to include information on the bonus points.
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Old 06-30-2012, 04:45 AM   Top  -  End  -  #15
Madcrafter
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Join Date: May 2011
Location: 
Vancouver
Default Re: [Join Any Time] Dawn of Worlds (First Age)

(2d6)[10]

Lets see here. Gonna put some mountains at E8, F7, and G6, and bank the last point there.
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THAT’S MORTALS FOR YOU. THEY’VE ONLY GOT A FEW YEARS IN THIS WORLD AND THEY SPEND THEM ALL IN MAKING THINGS COMPLICATED FOR THEMSELVES. FASCINATING.

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Last edited by Madcrafter : 06-30-2012 at 04:46 AM.
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Old 06-30-2012, 04:48 AM   Top  -  End  -  #16
Mardel
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BlueKnightGuy
 
Join Date: May 2012
Default Re: [Join Any Time] Dawn of Worlds (First Age)

Good thinking on the island Katasi, you can't have a structure like that without something portentious in the middle.

I'll roll now and think of something later. (2d6+1)[7]
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Old 06-30-2012, 10:46 AM   Top  -  End  -  #17
Hipho
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Join Date: Dec 2011
Default Re: [Join Any Time] Dawn of Worlds (First Age)

Thanks for the extra point but I rolled it 2d6+1 so it'd be 12 points

T-1 and V-1 on 38 aaaand U-1 on 37 and 39 Change Climate to Arctic as the cold begins to emenate out from the pillar.
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Quote:
Originally Posted by C'nor View Post

"Then next time, don't build your block house in his territory, dear. Now please stop trying to mindcontrol the daughter of someone who could lock us both inside our own heads for the next million years or so, alright?"
Yohalles, the Wanderer
Lonel, Gentleman Luck
Jongo, God of Sea-Life

Thankyou Raven for the brain-bleach worthy avatar.
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Old 06-30-2012, 03:19 PM   Top  -  End  -  #18
sdream
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Join Date: Aug 2009
Default Re: [Join Any Time] Dawn of Worlds (First Age)

If we get +1 for less than 5 banked, I would get an extra so 2 banked.

Today's roll would be +2 then (second day at less than 5, gotta say, the rule encourages spending, but makes things more complicated) (2d6+2)[12]

So 12 earned today, that's 4 more squares of mighty river in a deep valley with sheer walls, keep going straight south. OPQR 12

Still have yesterdays 2 left over.

Last edited by sdream : 06-30-2012 at 08:35 PM.
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Old 06-30-2012, 04:28 PM   Top  -  End  -  #19
Keegan__D
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Gender: Male
Default Re: [Join Any Time] Dawn of Worlds (First Age)

More mountains! (2d6+1)[12]
--------------------------------------------------------------------------------------------
T 28, U 28, V 28, and V 27 all get mountainized! Same as the ones above.
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Last edited by Keegan__D : 06-30-2012 at 04:45 PM.
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Old 06-30-2012, 05:11 PM   Top  -  End  -  #20
Alchemyst
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Location: 
Equestria
Default Re: [Join Any Time] Dawn of Worlds (First Age)

Hm... seems easy enough. But I've gotta wonder if it belongs here, and not some wheres else on these boards.

(2d6)[7]
34~35/K1

A thick jungle of massive firs and oaks sprout within the lands

Remaining: 1

Last edited by Alchemyst : 06-30-2012 at 05:22 PM.
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Old 06-30-2012, 07:25 PM   Top  -  End  -  #21
cgrela
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Join Date: Apr 2012
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The Future
Default Re: [Join Any Time] Dawn of Worlds (First Age)

I figure 22 hours is close enough, and I have time right now

1 point banked+1 turn rolling below 5 points banked, so adding 2 to the roll

(2d6+2)[8]

The mangrove swamp is extended into U10. At V10, I place a salt marsh.

Cost: 6
Remaining: 2
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Old 06-30-2012, 07:28 PM   Top  -  End  -  #22
Halyat
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Default Re: [Join Any Time] Dawn of Worlds (First Age)

I like it! Saving these points for later:
(2d6)[4]
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Old 06-30-2012, 07:33 PM   Top  -  End  -  #23
Sennex
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Chimera
 
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Default Re: [Join Any Time] Dawn of Worlds (First Age)

I'd like to get in on this action, worldbuilding is awesome. Rolling...

(2d6)[6]
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Old 06-30-2012, 09:50 PM   Top  -  End  -  #24
THEChanger
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Join Date: Sep 2010
Default Re: [Join Any Time] Dawn of Worlds (First Age)

Dawn of Worlds? Absolutely!

(2d6)[9]

Alright. 3 Shape Land actions, on T1-26, U1-27, and V1-28.

A range of mountains scrape the sky, obscuring the land on the other side. A brief fire scorches them, leaving the mountains glassy smooth and jet black.
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Last edited by THEChanger : 06-30-2012 at 09:59 PM.
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Old 06-30-2012, 10:33 PM   Top  -  End  -  #25
JaaSwb
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Join Date: Jul 2011
Location: 
Utrecht, the Netherlands
Gender: Male
Default Re: [Join Any Time] Dawn of Worlds (First Age)

Let's see what I get to work with.
(2d6)[7]

The island at L1/23 L1/24 is extended into L1/22 L1/23.

Cost: 3
Remaining: 4
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Old 06-30-2012, 11:45 PM   Top  -  End  -  #26
Mardel
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Join Date: May 2012
Default Re: [Join Any Time] Dawn of Worlds (First Age)

C1/29 There are deep rocky canyons here like furrows from the claws of a great beast, running north-to-south.

4 remaining.
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Old 07-01-2012, 12:08 AM   Top  -  End  -  #27
Sennex
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Chimera
 
Join Date: Mar 2012
Default Re: [Join Any Time] Dawn of Worlds (First Age)

Spending 3 points to create a smoking volcano that looms over the coastline at O32, leaving me with 3.

Who wants to pool some points and create a kind of "Firstborn" race in this first era? Not elves exactly, something more exotic/mythic like the Dwemer or Cetra that will probably have something terrible happen to them.

Last edited by Sennex : 07-01-2012 at 12:08 AM.
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Old 07-01-2012, 02:19 AM   Top  -  End  -  #28
Amakule
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Beholder
 
Join Date: Mar 2012
Default Re: [Join Any Time] Dawn of Worlds (First Age)

I am updating the map with all posts above this. Any edits to these posts will go unnoticed.
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Old 07-01-2012, 04:04 AM   Top  -  End  -  #29
Mardel
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BlueKnightGuy
 
Join Date: May 2012
Default Re: [Join Any Time] Dawn of Worlds (First Age)

Map doesn't seem to have updated yet, here's my roll in the meantime.
(2d6+1)[8]

With my 4 banked, that's 12.

Last edited by Mardel : 07-01-2012 at 04:05 AM.
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Old 07-01-2012, 04:35 AM   Top  -  End  -  #30
Madcrafter
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Join Date: May 2011
Location: 
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Default Re: [Join Any Time] Dawn of Worlds (First Age)

(2d6+1)[3] and added to the point banked already makes four. I think I'll just save them for now.

Making a first race sounds neat, if we can combine points like that.
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THAT’S MORTALS FOR YOU. THEY’VE ONLY GOT A FEW YEARS IN THIS WORLD AND THEY SPEND THEM ALL IN MAKING THINGS COMPLICATED FOR THEMSELVES. FASCINATING.

Spoiler

Last edited by Madcrafter : 07-01-2012 at 04:36 AM.
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