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Old 08-03-2012, 12:23 AM   Top  -  End  -  #91
Elemental
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Default Re: Ooze (Interactive)

Quote:
Originally Posted by Tiffanie Lirle View Post
Sure, you get 5 points

Shortly thereafter, you lose said points because the expression on your avatar unsettles me.
Damn...
I suppose I get to be satisfied with knowing I was right.


As for what we should do:
I say we should ask why it feels the need to play such music and disturb the peace of the forest. But politely.
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Old 08-03-2012, 01:26 AM   Top  -  End  -  #92
Savannah
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Default Re: Ooze (Interactive)

Quote:
Originally Posted by Elemental View Post
I say we should ask why it feels the need to play such music and disturb the peace of the forest. But politely.
I agree. Especially the politely bit.
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Old 08-03-2012, 11:27 AM   Top  -  End  -  #93
Crimmy
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Default Re: Ooze (Interactive)

Jay Tuner should be asked about his need/desire to play the sounds he plays.
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Old 08-05-2012, 07:53 AM   Top  -  End  -  #94
Tiffanie Lirle
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Default Re: Ooze (Interactive)

Quote:
Memento Mori refers to a genre of artworks that vary widely but which all share the same purpose: to remind people of their mortality, an artistic theme dating back to antiquity.
I honestly figured more people would have understood the dj's hint about what he's up to. I guess I was wrong. So here's something a little more concrete.

New somewhat larger comic, somewhat longer text - Ask the Dj about the music again.

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Last edited by Tiffanie Lirle : 08-05-2012 at 08:08 AM.
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Old 08-05-2012, 03:17 PM   Top  -  End  -  #95
super dark33
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Default Re: Ooze (Interactive)

He keeps the monsters away just like that bug told us.

Lets eat that bug.
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Old 08-05-2012, 06:11 PM   Top  -  End  -  #96
Ramsus
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Default Re: Ooze (Interactive)

Yeah, I agree, let's go find and eat the dirt fairy thing.
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Old 08-05-2012, 07:07 PM   Top  -  End  -  #97
erikun
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Default Re: Ooze (Interactive)

I vote for continuing onwards down the path and exploring the forest some more. I suspect that if ant-boy wants to get back in contact with us, location won't matter too much.

And besides, we only have two things that we've interacted with yet. Do we really want to be reducing that number already without being pushed in that direction?
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Old 08-05-2012, 07:09 PM   Top  -  End  -  #98
Savannah
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Default Re: Ooze (Interactive)

Quote:
Originally Posted by erikun View Post
I vote for continuing onwards down the path and exploring the forest some more.
I second that vote.
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Old 08-05-2012, 07:11 PM   Top  -  End  -  #99
super dark33
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Default Re: Ooze (Interactive)

Quote:
Originally Posted by erikun View Post
I vote for continuing onwards down the path and exploring the forest some more. I suspect that if ant-boy wants to get back in contact with us, location won't matter too much.

And besides, we only have two things that we've interacted with yet. Do we really want to be reducing that number already without being pushed in that direction?
Indeed that, but eat it on sight.
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Old 08-06-2012, 05:50 AM   Top  -  End  -  #100
The Succubus
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Default Re: Ooze (Interactive)

Can we go somewhere where we can get a hug? Soozey* looks like she needs a hug right now.

*Name made up on the spur of the moment.
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Old 08-06-2012, 06:42 AM   Top  -  End  -  #101
Elemental
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Default Re: Ooze (Interactive)

Quote:
Originally Posted by The Succubus View Post
Can we go somewhere where we can get a hug? Soozey* looks like she needs a hug right now.

*Name made up on the spur of the moment.
Seconding both suggestion and name.
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Old 08-06-2012, 07:35 AM   Top  -  End  -  #102
super dark33
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Default Re: Ooze (Interactive)

i prefer to call us Slime.
as its shape vagualy reminds the slime from the old time game maplestory.
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Old 08-06-2012, 12:11 PM   Top  -  End  -  #103
Tiffanie Lirle
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Default Re: Ooze (Interactive)

Votes are currently at 3 for heading deeper into the forest, 2 for finding a hug and one for finding the dirt fairy again.
Quote:
Originally Posted by The Succubus View Post
Can we go somewhere where we can get a hug? Soozey* looks like she needs a hug right now.


Is this really a road you want to go down?

Last edited by Tiffanie Lirle : 08-06-2012 at 12:17 PM.
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Old 08-06-2012, 02:01 PM   Top  -  End  -  #104
super dark33
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Default Re: Ooze (Interactive)

Quote:
Originally Posted by Tiffanie Lirle View Post
Votes are currently at 3 for heading deeper into the forest, 2 for finding a hug and one for finding the dirt fairy again.



Is this really a road you want to go down?
NAY! NAY! DO NOT WANT!
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Old 08-07-2012, 05:16 AM   Top  -  End  -  #105
The Succubus
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Default Re: Ooze (Interactive)

Quote:
Originally Posted by Tiffanie Lirle View Post
Votes are currently at 3 for heading deeper into the forest, 2 for finding a hug and one for finding the dirt fairy again.



Is this really a road you want to go down?
Vote: HECK YES! This is awesome! =D
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Last edited by The Succubus : 08-07-2012 at 05:17 AM.
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Old 08-07-2012, 09:07 AM   Top  -  End  -  #106
Andre
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Default Re: Ooze (Interactive)

Quote:
Originally Posted by Tiffanie Lirle View Post
Votes are currently at 3 for heading deeper into the forest, 2 for finding a hug and one for finding the dirt fairy again.



Is this really a road you want to go down?
How did the eyes become blue? Coloured lenses?

I recommend finding booze... whatever booze means for oozes.
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Last edited by Andre : 08-07-2012 at 09:09 AM.
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Old 08-07-2012, 10:58 AM   Top  -  End  -  #107
erikun
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Default Re: Ooze (Interactive)

Quote:
Originally Posted by super dark33 View Post
i prefer to call us Slime.
as its shape vagualy reminds the slime from the old time game maplestory.
Maple Story is old now?

And when I think Slime, this is what comes to mind. (Probably for others, as well.)


Quote:
Originally Posted by Andre View Post
I recommend finding booze... whatever booze means for oozes.
Ooze booze?

Quote:
Originally Posted by Tiffanie Lirle View Post


Is this really a road you want to go down?
That looks like an insect pincer on the psudopod, but I don't know of any pink bugs right off hand. Does this mean future potential for fusings?

Clearly, we must experiment! Onward, to places with lots to eat!
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Old 08-07-2012, 11:32 AM   Top  -  End  -  #108
Tiffanie Lirle
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Default Re: Ooze (Interactive)

Quote:
Originally Posted by The Succubus View Post
Vote: HECK YES! This is awesome! =D
Quote:
Originally Posted by Andre View Post
How did the eyes become blue? Coloured lenses
Quote:
Originally Posted by erikun View Post
That looks like an insect pincer on the psudopod, but I don't know of any pink bugs right off hand.
You're all looking too deep into this. It's just a pink version of the Ooze I drew to go with the name Soozey. Not like.. an actual choice I'm giving you lot.

Though I'm not saying it wouldn't be impossible if you guys really wanted our hero to look like that. We'd just have to find some stuff to eat to achieve it first. After all, transforming and growing is supposed to be a big theme in the comic.

Last edited by Tiffanie Lirle : 08-07-2012 at 11:34 AM.
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Old 08-07-2012, 11:34 AM   Top  -  End  -  #109
super dark33
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Default Re: Ooze (Interactive)

Quote:
Originally Posted by Tiffanie Lirle View Post
You're all looking too deep into this. It's just a pink version of the Ooze I drew to go with the name Soozey. Not like.. an actual choice I'm giving you lot.

Though I'm not saying it wouldn't be impossible if you guys really wanted our hero to look like that. We'd just have to find some stuff to eat to achieve it first. After all, transforming and growing is supposed to be a big theme in the comic.
What about my objection?
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Old 08-10-2012, 01:57 PM   Top  -  End  -  #110
Tiffanie Lirle
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Default Re: Ooze (Interactive)

Quote:
Originally Posted by super dark33 View Post
What about my objection?
It's noted.

New comic - Explore deeper into the forest

Sorry for the long delay, I put extra effort into this one to make up.

Spoiler

Last edited by Tiffanie Lirle : 08-11-2012 at 09:55 AM.
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Old 08-10-2012, 02:06 PM   Top  -  End  -  #111
The Succubus
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Default Re: Ooze (Interactive)

Well, this isn't good. We're distinctly lacking in offensive capabilities at the moment and the jaws on that thing look like they could eat a small, tasty ooze in one bite.

Discretion is the better part of valor here, people. I suggest running or otherwise evading it.
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Old 08-10-2012, 02:14 PM   Top  -  End  -  #112
Savannah
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Default Re: Ooze (Interactive)

Indeed. Run!
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Old 08-10-2012, 06:58 PM   Top  -  End  -  #113
Crimmy
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Default Re: Ooze (Interactive)

Why not Zoidbe-...

Well, we're an Ooze. I'm sure if we split, we can avoid the terrible fate. Not to mention, maybe best it, eat it, and gain offensive capabilities.
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Old 08-11-2012, 04:25 AM   Top  -  End  -  #114
Keveak
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smile Re: Ooze (Interactive)

I quite agree with the splendid notion of enacting a tactical retreat by use of our elastic nature to accelerate. :3

By which I mean, run away! It looks like it will eat us!
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Old 08-11-2012, 07:24 AM   Top  -  End  -  #115
super dark33
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Default Re: Ooze (Interactive)

Looks like it can fly and catch up with us if we run.
Maybe we should fight?
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Old 08-13-2012, 01:42 PM   Top  -  End  -  #116
Razanir
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Default Re: Ooze (Interactive)

AMBUSH!!!!! Just climb a tree then jump on its head. Hopefully we'll eat it!
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Old 08-17-2012, 04:25 AM   Top  -  End  -  #117
The Zoat
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Default Re: Ooze (Interactive)

Eat grass to gain silica blades. Small ones, but still.
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Old 08-17-2012, 01:55 PM   Top  -  End  -  #118
Tiffanie Lirle
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Default Re: Ooze (Interactive)

Just wanted to let anyone who cares know that I'm going to be setting the update schedule to Friday and Monday evenings. (Gmt +1)

EDIT

New comic - Run away like a little girl

Spoiler

Last edited by Tiffanie Lirle : 08-18-2012 at 01:57 AM.
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Old 08-17-2012, 02:04 PM   Top  -  End  -  #119
Razanir
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Default Re: Ooze (Interactive)

So what was that idea about eating the grass? Sounds tasty right about now
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Old 08-17-2012, 02:04 PM   Top  -  End  -  #120
The Succubus
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Default Re: Ooze (Interactive)

Ok, now I'm an angry little ooze. This thing's floating in front of the fire wall? Tackle it and send it flying back into it's own flames.
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