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Old 09-28-2012, 04:47 PM   Top  -  End  -  #181
Penguinator
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Default Re: Fire Emblem: Zombie Apocalypse OOC

I agree with healing as a 10+Mag. But yes, attacking with a heal staff should be like, Mt of 1 or 2, depending on whether or not it affects Resistance.

Also, if something is in "zombification" status, a heal staff would work as normal, yes?
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Last edited by Penguinator : 09-28-2012 at 04:47 PM.
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Old 09-28-2012, 04:55 PM   Top  -  End  -  #182
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Default Re: Fire Emblem: Zombie Apocalypse OOC

Why don't you divide staff mt by 1.5/2 (and make RES reduce damage) and use staff acr%? Maybe reduce the scaling of MAG on ACR%, something like:

150 target ACR at 30MAG/30SKL; base 60%

ACR% = 60+2*mag+skl - enemy res*3

Then you divide mt by 1.5 (heal) and 2.0 (mend) and reduced by RES, so your heal staff becomes a 6mt tome and the mend staff becomes a 10mt tome (both of which are less accurate than normal tomes).

Edit: healing stays as normal, this is just for the theoretical weaponization of healing staves



... Keep the regular formula for status (ranged) staves I guess. Not sure exactly what to do with Psychic, but oh well.

Last edited by Sairyu : 09-28-2012 at 04:56 PM.
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Old 09-28-2012, 05:02 PM   Top  -  End  -  #183
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Default Re: Fire Emblem: Zombie Apocalypse OOC

Maybe we should use it as like a staff bash from Radiant dawn?

0 pwr so it's really weak, but it's accurate, and I can still fight zombies
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Old 09-28-2012, 05:03 PM   Top  -  End  -  #184
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Default Re: Fire Emblem: Zombie Apocalypse OOC

Making my post appear.
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Old 09-30-2012, 05:51 PM   Top  -  End  -  #185
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Default Re: Fire Emblem: Zombie Apocalypse OOC

Sorry the updating took so long. The Tiled file for Map 2 broke because I had to wipe my hard drive (all the other files are safe, don't worry), and the directory where the tileset is broke. So the map looks a bit different because I had to remake it and stuff.

This is the new map: same spawn rules and stuff.

Also, you can use this as the official "Battle Preparations" screen.

Spoiler



@Staff stuff: Sure, let's go with that. A Physic Staff used to attack will essentially be a Berserk staff that does damage.
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Old 09-30-2012, 07:19 PM   Top  -  End  -  #186
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Default Re: Fire Emblem: Zombie Apocalypse OOC

Okay battle preparations.

John Doe gives Colver the Dracoshield. Which Colver uses.

Shannon trades her Torch to Toshi brigade. (We don't have any room for it.)

John Doe gives Shannon the Knight Badge.

John trades the Lighting Bow to the Toshi brigade. (We don't have any room for it.)

Corvis gives everything he owns to the Toshi brigade.

Does bonus xp have any special leveling like in PoR and RD? if not

I give 15 bonus xp to Shannon.

15 bonus xp to Adel

Should we save the left over 60, or use it now?
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Old 09-30-2012, 08:03 PM   Top  -  End  -  #187
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Default Re: Fire Emblem: Zombie Apocalypse OOC

Shannon Grows to Level 2!

StatPointsGrowthRollLevel up? New Stats
HP1650(1d100)[21]+117
Mag750(1d100)[9]+18
SKL340(1d100)[17]+1,+1(Lowest)5
SPD650(1d100)[18]+17
LCK645(1d100)[55] 6
DEF415(1d100)[79] 4
RES650(1d100)[90] 6

Adel grows to Level 2!

StatPointsGrowthRollLevel up? New Stats
HP2080(1d100)[35]+121
STR555(1d100)[28]+16
SKL435(1d100)[12]+1, +1(Lowest)6
SPD650(1d100)[99] 6
LCK740(1d100)[5]+18
DEF640(1d100)[36]+17
RES640(1d100)[30]+17
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Last edited by Herpestidae : 09-30-2012 at 08:06 PM.
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Old 09-30-2012, 08:10 PM   Top  -  End  -  #188
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Default Re: Fire Emblem: Zombie Apocalypse OOC

Also, there will be no shortage of enemies this map, so I would save that XP for when things get a bit harder.
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Last edited by Herpestidae : 09-30-2012 at 08:11 PM.
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Old 10-01-2012, 12:33 AM   Top  -  End  -  #189
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Default Re: Fire Emblem: Zombie Apocalypse OOC

Quote:
Originally Posted by Illven View Post
Okay battle preparations.

John Doe gives Colver the Dracoshield. Which Colver uses.

Shannon trades her Torch to Toshi brigade. (We don't have any room for it.)

John Doe gives Shannon the Knight Badge.

John trades the Lighting Bow to the Toshi brigade. (We don't have any room for it.)

Corvis gives everything he owns to the Toshi brigade.

Does bonus xp have any special leveling like in PoR and RD? if not

I give 15 bonus xp to Shannon.

15 bonus xp to Adel

Should we save the left over 60, or use it now?
So are we all set to go here? Don't we need to allocate the Toshi Brigade stats?
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Old 10-01-2012, 01:01 AM   Top  -  End  -  #190
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Default Re: Fire Emblem: Zombie Apocalypse OOC

Right how do I do that again?
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Old 10-01-2012, 01:03 AM   Top  -  End  -  #191
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Quote:
Originally Posted by Herpestidae View Post
After each Map in which you choose to deploy The Toshi Brigade (chosen at start of the map), each member gains five Stat points, assigned and allotted by player consensus. They'll die permanently if they fall (PCs will only die permanently if they Turn into Zombies), but in exchange for not leveling them up, you can add a member to the Brigade, at the current level. You can also Trade Stat points to get them new Tomes- 1 for an E Tome, 5 for an A Tome. I'm not sure how they get them... let's just say they make the tomes from scavenged pieces of paper they find, and imbue them with magic in some ritual or other.
And yes, you can trade with them for Tomes if you want.
That was a lot easier to find than I thought, lol
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Old 10-01-2012, 01:07 AM   Top  -  End  -  #192
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Default Re: Fire Emblem: Zombie Apocalypse OOC

Okay, do we get distance water magic, gold, or buff them up. Sairyu, any advice?
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Old 10-01-2012, 07:09 AM   Top  -  End  -  #193
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Default Re: Fire Emblem: Zombie Apocalypse OOC

I suppose that this is a bad time to mention that they only know how to make Earth tomes, right?

Though I'm sure you could find someone to barter with.
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Old 10-01-2012, 09:45 AM   Top  -  End  -  #194
Sairyu
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Default Re: Fire Emblem: Zombie Apocalypse OOC

... and we don't have an earth mage.

Let's buff them up then. It doesn't hurt too bad to lose a map's worth of gold/tomes (earth only OTL) and they give US exp when they kill things, so I instantly like them a lot more than I first did. Besides there're no shops that I can see, so probably not a good idea yet to go full on gold-farming.

Edit: what do you guys think: spd/def/res mix, or more killy?

I'm still unsure as to what those 9-panel brown circle areas are, but I suspect that we'll find out soon enough.

Otherwise... what a huge level for Adel, everything but speed!

Last edited by Sairyu : 10-01-2012 at 09:49 AM.
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Old 10-01-2012, 10:46 AM   Top  -  End  -  #195
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Default Re: Fire Emblem: Zombie Apocalypse OOC

Quote:
Originally Posted by Sairyu View Post
... and we don't have an earth mage.

Let's buff them up then. It doesn't hurt too bad to lose a map's worth of gold/tomes (earth only OTL) and they give US exp when they kill things, so I instantly like them a lot more than I first did. Besides there're no shops that I can see, so probably not a good idea yet to go full on gold-farming.

Edit: what do you guys think: spd/def/res mix, or more killy?

I'm still unsure as to what those 9-panel brown circle areas are, but I suspect that we'll find out soon enough.

Otherwise... what a huge level for Adel, everything but speed!
In this game, it has been mentioned multiple times that survival is going to be more important than killing things. So I'd say spd/def/res is the way to go.
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Old 10-01-2012, 11:09 AM   Top  -  End  -  #196
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Default Re: Fire Emblem: Zombie Apocalypse OOC

I traded everything off of John Doe except for the bow, which is needed for the cutscene to work.
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Old 10-01-2012, 01:30 PM   Top  -  End  -  #197
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Default Re: Fire Emblem: Zombie Apocalypse OOC

Penguinator, You're Up.
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Old 10-01-2012, 09:46 PM   Top  -  End  -  #198
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Default Re: Fire Emblem: Zombie Apocalypse OOC

Quote:
Originally Posted by Sairyu View Post
... and we don't have an earth mage.

Let's buff them up then. It doesn't hurt too bad to lose a map's worth of gold/tomes (earth only OTL) and they give US exp when they kill things, so I instantly like them a lot more than I first did. Besides there're no shops that I can see, so probably not a good idea yet to go full on gold-farming.

Edit: what do you guys think: spd/def/res mix, or more killy?

I'm still unsure as to what those 9-panel brown circle areas are, but I suspect that we'll find out soon enough.

Otherwise... what a huge level for Adel, everything but speed!
And you got Skill twice!

Quote:
Originally Posted by Elricaltovilla View Post
In this game, it has been mentioned multiple times that survival is going to be more important than killing things. So I'd say spd/def/res is the way to go.
Yeah give them Spd, Def, and Res.



@Penguinator. Florence Nightingale effect, I guess
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Old 10-02-2012, 11:36 AM   Top  -  End  -  #199
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Quote:
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Shadow Dragon did [staff range] that way....
So did FE7 for the physic, warp, rescue, sleep and berzerk staves.
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Old 10-02-2012, 12:01 PM   Top  -  End  -  #200
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So did FE7 for the physic, warp, rescue, sleep and berzerk staves.
I was talking about staff power, for heals and that.
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Old 10-02-2012, 03:02 PM   Top  -  End  -  #201
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Quote:
Originally Posted by YakYak View Post
So did FE7 for the physic, warp, rescue, sleep and berzerk staves.
Yeah I said that. For staff range.
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Old 10-02-2012, 07:34 PM   Top  -  End  -  #202
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Okay back to the Toshii guys, they get 5 stat points, right?

1(2?)HP/1SPD/1LCK/1DEF/1RES until ~10LCK and then we'll switch over to focusing on DEF/SPD/LCK or DEF/RES and farming gold.

I want to get them a bit of HP right away, since it sees a lot of use due to the buff mechanic in this game (even if it isn't a very strong stat) but I think that we'll be okay once it's in the mid 20s range.
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Old 10-02-2012, 08:00 PM   Top  -  End  -  #203
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Quote:
Originally Posted by Sairyu View Post
Okay back to the Toshii guys, they get 5 stat points, right?

1(2?)HP/1SPD/1LCK/1DEF/1RES until ~10LCK and then we'll switch over to focusing on DEF/SPD/LCK or DEF/RES and farming gold.

I want to get them a bit of HP right away, since it sees a lot of use due to the buff mechanic in this game (even if it isn't a very strong stat) but I think that we'll be okay once it's in the mid 20s range.
That looks good, and makes sense.
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Old 10-06-2012, 04:18 PM   Top  -  End  -  #204
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Default Re: Fire Emblem: Zombie Apocalypse OOC

Updated. Finally.

The two Mages have Grass Tomes.

The Zombies have the Zombie Claw

Odd Numbered arrow units have Short Bows, while Evens have Iron.

For the other enemy units, Odd-numbers have the Iron [Weapon], and Even numbers have whatever ranged weapon (Boomerang, Javelin, Hand Axe) is appropriate.
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Old 10-06-2012, 10:53 PM   Top  -  End  -  #205
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Default Re: Fire Emblem: Zombie Apocalypse OOC

Looks like those platforms were enemy spawn platforms. Alright.

What're the units on ^ to ( 40-42?
Quote:
^40 and (42 are mages #2 and #1
&40 and &42 are soldiers #2 and #1
^41 and (41 are archers #2 and #1
(40 is a fighter #2?

What's on &41 and ^42? It looks like some kinda skeleton (&41) and a... uh, myrmidon #1 (^42)?
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Old 10-07-2012, 03:47 AM   Top  -  End  -  #206
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Didn't know the maps were so dark. I'll upload a brighter one tomorrow (well, today, as it's quarter to 5 right now). Wish I could help you identify them, but I'm on a tablet.
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Old 10-07-2012, 04:33 AM   Top  -  End  -  #207
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Fair enough.

We're probably going to cut straight up (through the forest) right away and try to kill the closest group of enemies real fast starting on turn #2 and then just follow the path to the end. There's no way we're going to beat the cavalry to the end (since they have a non-forested path to follow) and wyverns/pegassi ignore terrain penalties anyways.

I expect either a lot of reinforcements in the top-right corner when we reach the upper half of the map, or that it's the site of a 'secret' (meaning that we walk over and assuming that there are some on this map). That's my approach to this map, until something terrible/unexpected happens anyways.
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Old 10-07-2012, 02:34 PM   Top  -  End  -  #208
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Alright, Map is uploaded proper-like. Also imgur > Photobucket.
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Old 10-07-2012, 02:42 PM   Top  -  End  -  #209
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Default Re: Fire Emblem: Zombie Apocalypse OOC

I'm in favor of killing zombies.
I think I'm at a disadvantage against the mages though. I'll have to double check that.
Are we going to deploy the toshi brigade this time around?
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Old 10-07-2012, 03:09 PM   Top  -  End  -  #210
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Default Re: Fire Emblem: Zombie Apocalypse OOC

If you do, they're gonna arrive a bit late.
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