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Old 09-04-2012, 09:34 AM   Top  -  End  -  #571
Leewei
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Default Re: [4E] Grandpre Academy (OOC)

Well, drat.

Unless someone has a well-informed and detailed plan of action that can kill more goblins, I suggest we withdraw. If possible, we should head nearby the fort. When the goblins rush it, we can make a play for Gramliz.
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Old 09-04-2012, 09:40 AM   Top  -  End  -  #572
Dekkah
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Default Re: [4E] Grandpre Academy (OOC)

Ok, so Bolerum vote for some withdraw /rest/ possible attack onthe golbin when they attack the Fort. (some intelligent weapon is yelling in your head against your plan lol ).

Last edited by Dekkah : 09-04-2012 at 09:40 AM.
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Old 09-04-2012, 09:44 AM   Top  -  End  -  #573
Leewei
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Quote:
Originally Posted by Dekkah View Post
Ok, so Bolerum vote for some withdraw /rest/ possible attack onthe golbin when they attack the Fort. (some intelligent weapon is yelling in your head against your plan lol ).
Said intelligent weapon can feel free to suggest any plan it likes that doesn't result in a TPK with it being used as a bugbear's toothpick.
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Old 09-04-2012, 10:38 AM   Top  -  End  -  #574
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Default Re: [4E] Grandpre Academy (OOC)

Jieung doesn't want this fort to fall, as it is of economic and infrastructural importance to the region, but he's not willing to die valiantly saving it. In his calculations, he's almost always worth more to his bosses alive than dead. So he has no issue retreat to a spot with a view of the fort and seeing how the battle plays out.
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Old 09-04-2012, 11:47 AM   Top  -  End  -  #575
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Default Re: [4E] Grandpre Academy (OOC)

Well, I proposed option 3 which was a retreat so I am for that
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Old 09-04-2012, 12:00 PM   Top  -  End  -  #576
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Are you also for finding some place to rest and watch over the enemy group (and wait to see how Fort-Du-Col fare?
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Old 09-04-2012, 12:11 PM   Top  -  End  -  #577
Leewei
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Originally Posted by Dekkah View Post
Are you also for finding some place to rest and watch over the enemy group (and wait to see how Fort-Du-Col fare?
I'd like to. If given the opportunity, we still may be able to act and make a difference in the fort's favor.
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Old 09-04-2012, 12:16 PM   Top  -  End  -  #578
Dekkah
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Of coruse, I understand that.


I'll narrate what happen and you may or may not have opportunities.

But i think you gave that more precise plan of action right now :

Withdraw (up the mountain and down somewhere safe
Then move east close to the enemy camp (as much as possible)
Then hide and rest, waiting for an opportunity to attack Gramliz - or any enemy group of small size (which may comes as the attack on the Fort is started - maybe before).


So that is what I'll apply tommorow or when everyone have given their opinon on it (Miss Timlaff and Monique's).

I was meerly asking AShe is the last part (getting closer to the enemy's camp and wait) was ok with him as well.
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Old 09-04-2012, 12:20 PM   Top  -  End  -  #579
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Default Re: [4E] Grandpre Academy (OOC)

I follow the group, since I'm not a lost king who can control an army of undead.
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Old 09-04-2012, 12:22 PM   Top  -  End  -  #580
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Ok, 'Ill narate forward once I get Monique opinion (or tommorow morning - which ever come first )
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Old 09-04-2012, 06:00 PM   Top  -  End  -  #581
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Default Re: [4E] Grandpre Academy (OOC)

Yes, I think we've done the best we can at this point <3
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Old 09-05-2012, 01:10 PM   Top  -  End  -  #582
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I posted some movement... if ypou wanted to do something else during my naration I'll retcon.

What do you guys do..

Sorry if my reply is late (and I havent time to really correct it... sorry for grammar and stuff.. I am in an hurry).

Time to discuss/roleplay (would be nice to have some roleplay Ic... I feel silly posting after myself lol)
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Old 09-05-2012, 02:23 PM   Top  -  End  -  #583
Leewei
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What do we know of the various clans of goblinoids?

Snake Clan are spearheading the invasion.

Axe Clan are ... allies of a sort?

Driving a wedge between the leadership of this invasion may be the best possible way to end it.

Also, which nation is defending Fort-du-Col? Grandpre doesn't have a standing military as such -- just a militia.
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Old 09-05-2012, 08:23 PM   Top  -  End  -  #584
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I will tell you tomorrow what I know (Ung) in IC about Goblinoide clans.
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Old 09-06-2012, 08:00 AM   Top  -  End  -  #585
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Huurray, I dont manage to reach the square away from the water (I only land beside it... and faill my acrobatic... sigh.
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Old 09-06-2012, 08:03 AM   Top  -  End  -  #586
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Quote:
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Huurray, I dont manage to reach the square away from the water (I only land beside it... and faill my acrobatic... sigh.
Wrong Thread lol
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Old 09-06-2012, 08:14 AM   Top  -  End  -  #587
Gillric
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Default Re: [4E] Grandpre Academy (OOC)

Nature 1: (1d20+8)[20](28)
Nature 2: (1d20+8)[15](23)

History: (1d20+3)[7](10)
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Old 09-06-2012, 08:35 AM   Top  -  End  -  #588
Timlaff
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Nature - humanoids: (1D20+2)[12]
Nature - hounds: (1D20+2)[6]
History: (1D20+2)[12]
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Old 09-06-2012, 09:27 AM   Top  -  End  -  #589
Dekkah
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I might have been unclear in my PM.... the wolves arent mounts (the werewolves does not mount them)
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Old 09-06-2012, 09:28 AM   Top  -  End  -  #590
Leewei
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No worries, Dekkah. Bol flunked his roll to identify the wolves. He's joking about the werewolves dating the dire wolves.
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Old 09-06-2012, 09:29 AM   Top  -  End  -  #591
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Default Re: [4E] Grandpre Academy (OOC)

Also, to answer Bolerum previous inquiries :
The Axe clan is Narth clan (the hoboglins your worked with to destroy the Snake clan village).

Fort-Du-Col is under Bord-Eau protection (it is actually there to protect Bord-Eau from what would corss the mountains pass).

Grandpré is a small town also under Fort-Du-Col protection, but it also has the Adventurer academy to help protect it.
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Old 09-06-2012, 09:45 AM   Top  -  End  -  #592
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Lol, I meant it more for Ashe, but I just wanted to make suer you all realised that the wolves werent mounts (as you all can see them)
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Old 09-06-2012, 10:03 AM   Top  -  End  -  #593
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Also, I did not tell numbers in my description.

There is 4 Humanoids creatures (Werewolves)
4 Dire Wolves
and 1 goblin
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Old 09-06-2012, 12:32 PM   Top  -  End  -  #594
Leewei
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So... poisoned goat?
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Old 09-06-2012, 12:48 PM   Top  -  End  -  #595
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Quote:
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So... poisoned goat?
I only put in the fluff about pouring out expired poisons because I thought we were having an extended rest, which causes them to expire (like daily powers from a different day). If we're going to rest anyway, might as well use the daily powers I have left to poison a goat or two .
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Old 09-06-2012, 01:02 PM   Top  -  End  -  #596
Gillric
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Default Re: [4E] Grandpre Academy (OOC)

ok... I don't feel like chasing down a goat. Somebody else can do that
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Old 09-06-2012, 01:16 PM   Top  -  End  -  #597
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Lol. if you wanna do that, post it IC :).
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Old 09-06-2012, 01:21 PM   Top  -  End  -  #598
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I think we should ignore their passage and take a long rest.

I'll post soon a long conversation in the IC. Check this out guys!
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Old 09-06-2012, 01:33 PM   Top  -  End  -  #599
Dekkah
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Note that you better roll pretty high your hunting thing if you want to actually find a Goat lol.
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Old 09-06-2012, 01:50 PM   Top  -  End  -  #600
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Do you see my IC Post ? Because it bug...
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