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Old 08-09-2012, 11:04 AM   Top  -  End  -  #241
Dekkah
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Default Re: [4E] Grandpre Academy (OOC)

It acutally didnt matter much... as Ung succeeded anyway.
You both are up there.

The other have a Dc 10 rope (anyone with 5 Atheltic can climb without danger... other have to roll).

Also, Shadow, you can roll an nature check.
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Old 08-09-2012, 11:08 AM   Top  -  End  -  #242
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Default Re: [4E] Grandpre Academy (OOC)

This is not my idea, but if Bolerum ask me, I will give them a rope tid up to help heroes climb.
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Old 08-09-2012, 11:09 AM   Top  -  End  -  #243
Dekkah
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Default Re: [4E] Grandpre Academy (OOC)

Jieung just did it... he actually did it while you were climbing the second time.
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Old 08-09-2012, 11:11 AM   Top  -  End  -  #244
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Default Re: [4E] Grandpre Academy (OOC)

Nature Check : (1D20+2)[3]


It has nature here? not.

Last edited by Timlaff : 08-09-2012 at 11:12 AM.
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Old 08-09-2012, 11:12 AM   Top  -  End  -  #245
Dekkah
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Default Re: [4E] Grandpre Academy (OOC)

I usually send a PM, but I can safely tell you here that you dont know a thing
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Old 08-09-2012, 11:16 AM   Top  -  End  -  #246
Shadow_Elf
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Default Re: [4E] Grandpre Academy (OOC)

Nature: (1d20+2)[7]. Hopefully I know a little more than Ung .
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Old 08-09-2012, 11:17 AM   Top  -  End  -  #247
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Default Re: [4E] Grandpre Academy (OOC)

Not really.... 7 isnt enough.
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Old 08-09-2012, 11:21 AM   Top  -  End  -  #248
Gillric
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Default Re: [4E] Grandpre Academy (OOC)

Ok, Ashe has more than 5 athletics.

Nature: (1d20+8)[14](22) lets see if I do better than the other two......
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Old 08-09-2012, 12:11 PM   Top  -  End  -  #249
Dekkah
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Default Re: [4E] Grandpre Academy (OOC)

Good idea Shadow.

Do you want to help with the trap setting first - you dont have too if you prefer not to - or only work bellow to make sure enemies doesnt notice anything?

I would say it is stealth check to cover tracks (can be done after the trap is set).

Ashe estimate it will take about an hourand half to prepare the trap.
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Old 08-09-2012, 12:12 PM   Top  -  End  -  #250
Dekkah
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Timlaff, I only needed 1 and sadly you failed it.... (Dc was 15).
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Old 08-09-2012, 12:15 PM   Top  -  End  -  #251
Timlaff
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Default Re: [4E] Grandpre Academy (OOC)

Ung is like a big failure traveling! lol
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Old 08-09-2012, 12:49 PM   Top  -  End  -  #252
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Default Re: [4E] Grandpre Academy (OOC)

Well, Jieung doesn't want them to find the party, so that would be priority. If he has the time to prep the trap before going to deal with the tracks, he would help to prep the trap first.

Stealth for Tracks: (1d20+13)[30]
Thievery for Trap: (1d20+12)[20]
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Old 08-09-2012, 03:11 PM   Top  -  End  -  #253
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Ok, that is an other success...

I only need monique roll (if she decide to participate).

I'd like to know how you plan to play this with the enemies. Being high you'll be out of reach for the melee (unless they climb ), but you also are kinda limited in your own movements and fleing might be hard to do.
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Old 08-09-2012, 03:15 PM   Top  -  End  -  #254
Leewei
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Default Re: [4E] Grandpre Academy (OOC)

I like the idea of rappelling down after the rockslide and killing off the side with fewer goblins.
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Old 08-10-2012, 10:15 AM   Top  -  End  -  #255
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I gave a map with my reply. I hope it is clear enough for you to get a good feel of the area... feel free to ask quesitons about it.
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Old 08-10-2012, 10:19 AM   Top  -  End  -  #256
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Looking at my map, I just noticed that I didnt add the slopes in the mountain from the high of your cliff.
I just updated the map to reflect this.
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Old 08-10-2012, 10:30 AM   Top  -  End  -  #257
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I just realised an other error I made.... the mountain should be south....
So you guys should assume that the top of the image is the south right now... so the enemies are coming from the west (right side) and fort is on the east (left side).

Sorry for the inconvenience, but it is too complicated to flip it, unless you guys dont mind reaiding letters and numbers reversed.
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Old 08-10-2012, 10:31 AM   Top  -  End  -  #258
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Default Re: [4E] Grandpre Academy (OOC)

how much time do we have? Would it be possible to winch the dry fallen log up here?
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Old 08-10-2012, 10:33 AM   Top  -  End  -  #259
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It could be (It could have been done during your set up), but this would attack attention and look suspicious (huge chances someone notice it while they approach)
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Old 08-10-2012, 10:48 AM   Top  -  End  -  #260
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Default Re: [4E] Grandpre Academy (OOC)

darn
would be awesome to drop the rocks on the front war machines and follow up with a burning log into some of the others
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Old 08-10-2012, 10:50 AM   Top  -  End  -  #261
Leewei
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Default Re: [4E] Grandpre Academy (OOC)

Are artillery archers, or are they trebuchets, catapults and ballistae?
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Old 08-10-2012, 10:59 AM   Top  -  End  -  #262
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Default Re: [4E] Grandpre Academy (OOC)

Artillery are goblin (mostly archers, with some thrown javelins, axe and stuff).
WArmachnies are the trebuchets, catapults and ballistae.


Gillric : Well you can always try to hide one in the rumbles, but that would require some stealth skill check (note that enemies will have some bonus to spot this for two reason : 1 it will be hard to completly hide it, and 2 we are speaking of a possibility of 300 or so goblin spoting it )

If you decide to try that, say you did so Ic and roll a stealth (other can help - note that you can make things worst with a failure on the help... at your level helping would be DC 12)...
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Old 08-10-2012, 11:02 AM   Top  -  End  -  #263
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Default Re: [4E] Grandpre Academy (OOC)

An other important point is that the person who will trigger the trap have to do a stealth check.

The others dont, but must choose a spot where they can hide completly (if they stay near the road for an ambush, I asume they comes out when the mountain crumble.)
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Old 08-10-2012, 11:05 AM   Top  -  End  -  #264
Leewei
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Default Re: [4E] Grandpre Academy (OOC)

After the landslide, Jieung could show himself, gesture rudely, then turn into a bird and fly off leaving the army with the impression that it was only him up here.
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Old 08-10-2012, 11:09 AM   Top  -  End  -  #265
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Default Re: [4E] Grandpre Academy (OOC)

Leewei : So if I get your plan : Jieung stay up and trigger the trap on section 5. then show himself and fly away.

Where would the rest of you be and do?
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Old 08-10-2012, 11:32 AM   Top  -  End  -  #266
Leewei
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Default Re: [4E] Grandpre Academy (OOC)

I was thinking we'd be up on the top of the cliff as well, but you make a good point. If only one of us is needed to trigger the rockslide, the rest of us could possibly lurk somewhere for another potential ambush.
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Old 08-10-2012, 11:39 AM   Top  -  End  -  #267
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Default Re: [4E] Grandpre Academy (OOC)

I'd just want to point out that you will hit a big goblin/orc/hobgoblin nest with that trap... realising 270+ enemies around.

While I dont like nor plan to TPK, I wont hesitate or hold back if you do some very foolish stuff (like jump down into section 10 to fight the all the enemies at once). Be careful on what you do/plan.
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Old 08-10-2012, 11:43 AM   Top  -  End  -  #268
Shadow_Elf
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Default Re: [4E] Grandpre Academy (OOC)

I say we drop the rocks on the second artillery contingent, right before the warmachines. That gets us a bunch of ladders, a clan leader and many archers, while still blocking the warmachines, which wil have a hard time getting around the marshes (and one or two might even break or founder in the marsh in the chaos of trying to turn them around and back out). What sort of action would it be to trigger the trap? Jieung might be able to fire some burning arrows into the rear war machine for extra chaos.
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Old 08-10-2012, 11:50 AM   Top  -  End  -  #269
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Default Re: [4E] Grandpre Academy (OOC)

A simple minor action to trigger the trap... but keep in mind that this would be your surprise round anyway.... one standard only.


Also, which section (number) are you talking about Shadow exactly?

I get the mipression that you see the enemi line in reverse.... number 1 is at front... going forward to the fort.

Last edited by Dekkah : 08-10-2012 at 11:51 AM.
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Old 08-10-2012, 12:09 PM   Top  -  End  -  #270
Dekkah
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Default Re: [4E] Grandpre Academy (OOC)

Bolerum : After asking about it, your way of using Pressing strike is the correct one (hurray form em actually sinc eI play a barbarian in an other game... this will be useful).
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