2/28/2013 - Update on Thumb
12/31/2012 - There's a New Comic
12/12/2012 - The "Lost" Holiday Ornament (and Child's Play)
11/26/2012 - Leftover OOTS Swag on Sale (+Thumb Report)
Frequently Asked Questions (FAQ)

Order of the Stick 889 Get Real
Erfworld 163 The End of Book One
Erfworld Now at Erfworld.com!
RSS Feeds: OOTS

The Duke's Wolf, Part Four by Amber E. Scott
The Duke's Wolf, Part Three by Amber E. Scott
The Duke's Wolf, Part Two by Amber E. Scott

The New World, Part 9: Barbarians by Rich Burlew
The New World, Part 8: Gnomes by Rich Burlew
The New World, Part 7: Names and Cultures by Rich Burlew
Looking for the Gaming Articles?

 



Welcome back! Be sure you have read and understand the Forum Rules.


Go Back   Giant in the Playground Forums > Play-by-Post Games > Finding Players (Recruitment) > Out-of-Character
Register FAQ Members List Mark Forums Read End

Out-of-Character Out-of-character threads for the games going on above should be located here. OOC threads will expire after one year.

Reply
 
Thread Tools
Old 07-23-2012, 05:46 PM   Top  -  End  -  #301
Snowfire
Ogre in the Playground
 
 
Join Date: Mar 2010
Location: 
Sometimes I wish I knew..
Gender: Male
Default Re: Light of Amber - Series One

Quote:
Originally Posted by TraceHyde View Post
That may not necessarily be a bad way of running things, eyeballing the monster, but in a game where all the players put insane amounts of thought into their slightest number, it can make the smaller details matter less. Like if you roll a 20, you'll obviously eyebalkl that as 'well that ****ed up the monster pretty good' but those borderline rolls, the 12's the 7's that people labour buffs upon are neglected. And whether or not an individual hit hurts much doesn't matter. I would suggest at least writitng down ahead of time a ballpark of this thing's hit points, otherwise someone adding a quick +cha to friend's damage effect will seem even more feeble.
Oh, I didn't mean to imply that I'm eyeballing everything. I've modelled - well ok, technically the part of my brain that doesn't talk to me unless I need information on something it's modelled - the creature so that you're capable of bringing it down.

I know a ballpark HP. I sort-of know a few other ball parks. And I know its special abilities backwards, forwards and sideways. Then again, as I said before, with those I have to. I made them.
__________________
Live life to the full, be happy in yourself and never slow down. We're here for a blink of an eye to the universe. Make the most of it.

Quote:
Originally Posted by douglas View Post
I was wondering how long that would take.

Ok guys, thread's over, Snowfire won.
Quote:
Originally Posted by Mynxae View Post
Damn you Snowfire. I cried.
Snowfire is online now   Reply With Quote
Old 07-23-2012, 06:46 PM   Top  -  End  -  #302
Owrtho
Ogre in the Playground
 
 
Join Date: Jul 2008
Default Re: Light of Amber - Series One

Well, for heartbreaker, Daina can do that, as the only other illumination she has is homing shot, and against a single strong enemy her full attacks are better (also, she gets 4 attacks per round, which likely is the most of anyone can do at the moment).

Also, unless I overlooked something in a post, I'm pretty sure the only ones who have introduced themselves are Daina and Makoto. Temeka and Chisaki have said their names to each other, so could have been overheard, and Umiko was going to introduce herself but got cut off (though she did shout her name at one of the Neverwere, so also may have had her name overheard). Cymoril had her name said by Amiya, but hasn't mentioned it herself. We also know two of the silver's names (Amiya and Mica). Anyway, from what I can tell, aside from the silvers who are understandably preoccupied, and Daina and Makoto, who did do so, these magical girls seem to have bad manners not introducing themselves properly.

So, given the mention of initiative order, can I assume that it is time to begin the next round and attack? As a side note, how far away is it? I ask as if it is more than 40' away, Daina will need to spend the whole turn moving to the target. Also, something I'd like to confirm. The two-weapon fighting fix notes I can make an offhand attack every time I make an attack. Charging on the other hand notes that even if I have an extra attack from multiple weapons I don't get it. Which should I go with here?

Owrtho
__________________

My Homebrew
[creature]Shiny: Monster Competition XXXVI entry.
[class]Wisp fire guide: Follow me. I have such sights to show you.
[class]Ozodrin: A class to play as an eldritch horror.
other hombrew
Owrtho is offline   Reply With Quote
Old 07-23-2012, 07:21 PM   Top  -  End  -  #303
TraceHyde
Ettin in the Playground
 
 
Join Date: Apr 2012
Location: 
Scotland
Gender: Male2Female
Default Re: Light of Amber - Series One

Yeah, I was wondering that too.

Sorry about poor manners but Umiko is Umiko - and Umiko is stressed at that, even if she won't show it, too far out of her element to pretend to have social tact. She'll settle things in battle, the heat of combat telling her more than any words could about her allies.

On tactis; I was just thinking that myself and I've got a solution; try and lure the thing over to me, if anyone has such a power; if I can get it withing 5 or 10 feet, I can use Heartbreaker. Or alternatively anyone in range can, but the key is timing. Ideally this thing will get in maybe one round of attacks at us before we start stacking on the debuffs - if I can tank the first round, from there it should be 'easy'. If nothing else, as long as we get in teh full attack for that illumination the rest should fall in place.

Btw, do I get my temporary hit points now or after the first round of combat? Because I get the feeling I could really use them now.
__________________
Got my PC back - posting should return to normal now, once I add some 'minor' finishing touches.
Spoiler
TraceHyde is offline   Reply With Quote
Old 07-23-2012, 10:13 PM   Top  -  End  -  #304
Owrtho
Ogre in the Playground
 
 
Join Date: Jul 2008
Default Re: Light of Amber - Series One

I don't really mind Umiko's lack of manners given it fits rather well. I mainly went to note that initially as I'd not realized everyone had said their names out loud, but after a quick skim of the thread I saw that they had (or someone else said them). As such it became a note of how each name was said, and who had the courtesy to introduce themselves properly. At this point it seems Daina, having been raised in a more uper class household and taught to value manners (hence why she felt it important for introductions to be made) will be thinking most highly of Makoto, who introduced herself in turn, followed by Umiko, who at least had been going to introduce herself before getting cut off and seemed interested in Daina's DJ skills, and uncertain about the other two since she doesn't know much about them.

Well, provided it isn't too far away, it would likely be better to first round use luminous rain to provide a bonus to AC while we charge it. Then after that, Daina can be hitting it with heartbreaker for up to -16 to damage (which will work even better if someone can then luminous rain it to buff attacks). Umiko doing so as well would be somewhat redundant, as multiple heartbreakers don't stack, they just reset the penalty if the new one is higher. Other debuff illuminations we have that would be useful are Vigil of Candles and Sunny Daze on Cymoril's part and Blinding Buster on Umiko's part. Also everyone but Daina has luminous rain. With those we should be able to hopefully make it easy to hit it, while hard for it to hit us (and if it does at a fair damage penalty). Other than that we have just attacking (but I do know that Daina will be using heartbreaker every round once in range to ensure it stays as debuffed as possible, and because it only costs 1 mote while she gains 2 per turn).

Owrtho
__________________

My Homebrew
[creature]Shiny: Monster Competition XXXVI entry.
[class]Wisp fire guide: Follow me. I have such sights to show you.
[class]Ozodrin: A class to play as an eldritch horror.
other hombrew
Owrtho is offline   Reply With Quote
Old 07-24-2012, 01:09 AM   Top  -  End  -  #305
Snowfire
Ogre in the Playground
 
 
Join Date: Mar 2010
Location: 
Sometimes I wish I knew..
Gender: Male
Default Re: Light of Amber - Series One

Your foe is exactly 40' away. Charging will allow you two attacks due to the TWF fix.

And yes, the next round has started. Gain motes, temp hp, etc as you would normally at the start of a new round.
__________________
Live life to the full, be happy in yourself and never slow down. We're here for a blink of an eye to the universe. Make the most of it.

Quote:
Originally Posted by douglas View Post
I was wondering how long that would take.

Ok guys, thread's over, Snowfire won.
Quote:
Originally Posted by Mynxae View Post
Damn you Snowfire. I cried.
Snowfire is online now   Reply With Quote
Old 07-24-2012, 04:47 AM   Top  -  End  -  #306
Owrtho
Ogre in the Playground
 
 
Join Date: Jul 2008
Default Re: Light of Amber - Series One

Well, hopefully this Neverwere has less AC than the previous ones (at least this round) or I'll not be doing much damage for the moment. Anyway, lets hope the extra AC from Daina's costume prevents any bad injuries. Wait... Daina the highest AC? I did not expect that.

Owrtho
__________________

My Homebrew
[creature]Shiny: Monster Competition XXXVI entry.
[class]Wisp fire guide: Follow me. I have such sights to show you.
[class]Ozodrin: A class to play as an eldritch horror.
other hombrew
Owrtho is offline   Reply With Quote
Old 07-24-2012, 05:21 AM   Top  -  End  -  #307
Serafina
Barbarian in the Playground
 
 
Join Date: Jun 2012
Gender: Female
Default Re: Light of Amber - Series One

Well my AC will increase by at least 3, maybe even by 7 (depending on what i do with my costume points) next level.
Where do you get the 5 listed under miscellaneous from?
__________________
LGBTitP 上智大学に少し奴隷
Sturmbringer - set up! Anfang - Schnitterform!
My Homebrew:
The Magical Idol Singer and The Aerial Mage - Magical Girl Prestige Classes
Pathfinder Races and Templates - Warforged, Half-Dragons and more without LA
Avatar by Kymme

Last edited by Serafina : 07-24-2012 at 05:25 AM.
Serafina is offline   Reply With Quote
Old 07-24-2012, 05:24 AM   Top  -  End  -  #308
TraceHyde
Ettin in the Playground
 
 
Join Date: Apr 2012
Location: 
Scotland
Gender: Male2Female
Default Re: Light of Amber - Series One

Eh, I designed Umiko with a Zaraki Kenpachi-like flair in mind, i.e. dodging is for sissies - take their hits and outlast them and show them the terror of fighting a TRUE warrior! I didn't have quite the build for that though, so I still have a halfway decent AC
__________________
Got my PC back - posting should return to normal now, once I add some 'minor' finishing touches.
Spoiler
TraceHyde is offline   Reply With Quote
Old 07-24-2012, 05:50 AM   Top  -  End  -  #309
Owrtho
Ogre in the Playground
 
 
Join Date: Jul 2008
Default Re: Light of Amber - Series One

Quote:
Originally Posted by Serafina View Post
Well my AC will increase by at least 3, maybe even by 7 (depending on what i do with my costume points) next level.
Where do you get the 5 listed under miscellaneous from?
Soulcrafter empty mind gives wisdom modifier to AC, while Snowfire allowed the soulcrafter's usage of wisdom to be changed out for charisma. As such it instead grants charisma modifier to AC (so long as Daina is in light or no armour). This also means next level her AC is going up by 1 from the extra point of charisma she'll be getting.

Quote:
Originally Posted by TraceHyde View Post
Eh, I designed Umiko with a Zaraki Kenpachi-like flair in mind, i.e. dodging is for sissies - take their hits and outlast them and show them the terror of fighting a TRUE warrior! I didn't have quite the build for that though, so I still have a halfway decent AC
Wouldn't that be most easily represented with a high AC score (provided it is natural or otherwise able to be fluffed as her just shrugging off the blows rather than dodging them)?

Owrtho
__________________

My Homebrew
[creature]Shiny: Monster Competition XXXVI entry.
[class]Wisp fire guide: Follow me. I have such sights to show you.
[class]Ozodrin: A class to play as an eldritch horror.
other hombrew

Last edited by Owrtho : 07-24-2012 at 05:51 AM.
Owrtho is offline   Reply With Quote
Old 07-24-2012, 01:28 PM   Top  -  End  -  #310
TraceHyde
Ettin in the Playground
 
 
Join Date: Apr 2012
Location: 
Scotland
Gender: Male2Female
Default Re: Light of Amber - Series One

Don't mind me, just testing a rolling function.

[roll]4d6b2+6[/roll]
__________________
Got my PC back - posting should return to normal now, once I add some 'minor' finishing touches.
Spoiler
TraceHyde is offline   Reply With Quote
Old 07-24-2012, 03:03 PM   Top  -  End  -  #311
Snowfire
Ogre in the Playground
 
 
Join Date: Mar 2010
Location: 
Sometimes I wish I knew..
Gender: Male
Default Re: Light of Amber - Series One

Oh my. This could get...interesting...once we have a post for Temeka's actions.

Why oh why did I have to give this thing an ability that functions as Improved Combat Reflexes...
__________________
Live life to the full, be happy in yourself and never slow down. We're here for a blink of an eye to the universe. Make the most of it.

Quote:
Originally Posted by douglas View Post
I was wondering how long that would take.

Ok guys, thread's over, Snowfire won.
Quote:
Originally Posted by Mynxae View Post
Damn you Snowfire. I cried.
Snowfire is online now   Reply With Quote
Old 07-24-2012, 03:17 PM   Top  -  End  -  #312
TraceHyde
Ettin in the Playground
 
 
Join Date: Apr 2012
Location: 
Scotland
Gender: Male2Female
Default Re: Light of Amber - Series One

Dude, don't TELL us that! Now if you suddenly decide to waiver that ability for the purposes of giving us a fighting chance we'll KNOW you're going easy on us!

Alright, step one of master strategy.

Spread out and let him come to us; we'll avoid the reach if we force it to charge into OUR lines, and if we're spread out enough then keeping us all at maximum reach won't be a viable strategy. From there, stick to the plan of stacking on debuffs. Speaking of, if you have a reach weapon and enough speed to not need a charge action, try and strike it however you can without charging before it gets to initiative block one. This thing should ideally be surrounded at various ranges, none of them at its maximum reach. Anyway, like I said, if I can get in heartbreaker the -8 to damage should pay off

Also, I may not be the authority on this snowfire, but the general guide to boss monsters is to give them lots of mid-to-high level damage attacks rather than just a couple of very high damage attacks - more ideal for taking on multiple adventurers - and one big ace in the whole such as an area of effect attack. That's why dragons make a standard boss
__________________
Got my PC back - posting should return to normal now, once I add some 'minor' finishing touches.
Spoiler
TraceHyde is offline   Reply With Quote
Old 07-24-2012, 03:26 PM   Top  -  End  -  #313
Snowfire
Ogre in the Playground
 
 
Join Date: Mar 2010
Location: 
Sometimes I wish I knew..
Gender: Male
Default Re: Light of Amber - Series One

Quote:
Originally Posted by TraceHyde View Post
Dude, don't TELL us that! Now if you suddenly decide to waiver that ability for the purposes of giving us a fighting chance we'll KNOW you're going easy on us!

Alright, step one of master strategy.

Spread out and let him come to us; we'll avoid the reach if we force it to charge into OUR lines, and if we're spread out enough then keeping us all at maximum reach won't be a viable strategy. From there, stick to the plan of stacking on debuffs. Speaking of, if you have a reach weapon and enough speed to not need a charge action, try and strike it however you can without charging before it gets to initiative block one. This thing should ideally be surrounded at various ranges, none of them at its maximum reach. Anyway, like I said, if I can get in heartbreaker the -8 to damage should pay off

Also, I may not be the authority on this snowfire, but the general guide to boss monsters is to give them lots of mid-to-high level damage attacks rather than just a couple of very high damage attacks - more ideal for taking on multiple adventurers - and one big ace in the hole such as an area of effect attack. That's why dragons make a standard boss
Oh, you've got a fighting chance. That I guarantee you, even with the thing having an ability that grants an Epic feat. And I'm going to stop right here, because if I keep going my exposition suppressor will fail.
__________________
Live life to the full, be happy in yourself and never slow down. We're here for a blink of an eye to the universe. Make the most of it.

Quote:
Originally Posted by douglas View Post
I was wondering how long that would take.

Ok guys, thread's over, Snowfire won.
Quote:
Originally Posted by Mynxae View Post
Damn you Snowfire. I cried.
Snowfire is online now   Reply With Quote
Old 07-24-2012, 04:06 PM   Top  -  End  -  #314
Serafina
Barbarian in the Playground
 
 
Join Date: Jun 2012
Gender: Female
Default Re: Light of Amber - Series One

Well i wanted to receive its charge right from the beginning
Okay, so that was because that would inflict double damage, but still.
__________________
LGBTitP 上智大学に少し奴隷
Sturmbringer - set up! Anfang - Schnitterform!
My Homebrew:
The Magical Idol Singer and The Aerial Mage - Magical Girl Prestige Classes
Pathfinder Races and Templates - Warforged, Half-Dragons and more without LA
Avatar by Kymme
Serafina is offline   Reply With Quote
Old 07-24-2012, 04:34 PM   Top  -  End  -  #315
userpay
Ogre in the Playground
 
 
Join Date: Nov 2009
Default Re: Light of Amber - Series One

Well since Daina charged I take it that we're just going for it. Post soonish.
__________________
Avatar by RPGsr4me

Other Avatars
Spoiler


To those I was in a game with sorry for dropping out. Life, and a bit of writers burn out got to me.
userpay is online now   Reply With Quote
Old 07-24-2012, 04:51 PM   Top  -  End  -  #316
Owrtho
Ogre in the Playground
 
 
Join Date: Jul 2008
Default Re: Light of Amber - Series One

Quote:
Originally Posted by TraceHyde View Post
Spread out and let him come to us; we'll avoid the reach if we force it to charge into OUR lines, and if we're spread out enough then keeping us all at maximum reach won't be a viable strategy. From there, stick to the plan of stacking on debuffs. Speaking of, if you have a reach weapon and enough speed to not need a charge action, try and strike it however you can without charging before it gets to initiative block one. This thing should ideally be surrounded at various ranges, none of them at its maximum reach. Anyway, like I said, if I can get in heartbreaker the -8 to damage should pay off
While I agree spreading out around the boss seems like a good idea, I think it best to not wait for it to move first. Also, I'd suggest Umiko not do heartbreaker. Daina will already be doing heartbreaker for a possible -16 to damage. As multiple heartbreakers don't stack, another possible -8 would be redundant. It would be better to use blinding buster, as the blind status effect will make it much harder to hit us (perhaps even more so if Daina gets off a critical and deafens it as well).

Owrtho
__________________

My Homebrew
[creature]Shiny: Monster Competition XXXVI entry.
[class]Wisp fire guide: Follow me. I have such sights to show you.
[class]Ozodrin: A class to play as an eldritch horror.
other hombrew
Owrtho is offline   Reply With Quote
Old 07-24-2012, 05:28 PM   Top  -  End  -  #317
TraceHyde
Ettin in the Playground
 
 
Join Date: Apr 2012
Location: 
Scotland
Gender: Male2Female
Default Re: Light of Amber - Series One

I don't have blinding buster though, not prepared, and heartbreaker is mathematically superior the earlier it is used. Charging the thing may not have been the best idea, since now it will focus on you and make it that much harder for us to lure it into my or someone else's range - though if you survive to use the technique yourself, that will be useful. Speaking of, Snowfire, for attack of opportunities and immediate actions, you don't need to wait until teh things initiative block - it puts on edge waiting to see if the thing knocked Daina on her ass or not.
__________________
Got my PC back - posting should return to normal now, once I add some 'minor' finishing touches.
Spoiler
TraceHyde is offline   Reply With Quote
Old 07-24-2012, 05:45 PM   Top  -  End  -  #318
Snowfire
Ogre in the Playground
 
 
Join Date: Mar 2010
Location: 
Sometimes I wish I knew..
Gender: Male
Default Re: Light of Amber - Series One

Quote:
Originally Posted by TraceHyde View Post
I don't have blinding buster though, not prepared, and heartbreaker is mathematically superior the earlier it is used. Charging the thing may not have been the best idea, since now it will focus on you and make it that much harder for us to lure it into my or someone else's range - though if you survive to use the technique yourself, that will be useful. Speaking of, Snowfire, for attack of opportunities and immediate actions, you don't need to wait until teh things initiative block - it puts on edge waiting to see if the thing knocked Daina on her ass or not.
I know. Not my first time

But thanks for reminding me nonetheless. Now lets see...where did I leave the damage code for-ah! There it is.

No. Not the one for the starship, the one for what they're currently fighting! Geez!

Post will be up shortly. Also you're lucky. The things that made the attacks on Makoto so nasty were swift action activation. And it needs its swift action for something else this round...
__________________
Live life to the full, be happy in yourself and never slow down. We're here for a blink of an eye to the universe. Make the most of it.

Quote:
Originally Posted by douglas View Post
I was wondering how long that would take.

Ok guys, thread's over, Snowfire won.
Quote:
Originally Posted by Mynxae View Post
Damn you Snowfire. I cried.
Snowfire is online now   Reply With Quote
Old 07-24-2012, 06:01 PM   Top  -  End  -  #319
Snowfire
Ogre in the Playground
 
 
Join Date: Mar 2010
Location: 
Sometimes I wish I knew..
Gender: Male
Default Re: Light of Amber - Series One

Posted.

Also, damage for Chisaki, as I am apparently a lemon.

(2d6+10)[17]
__________________
Live life to the full, be happy in yourself and never slow down. We're here for a blink of an eye to the universe. Make the most of it.

Quote:
Originally Posted by douglas View Post
I was wondering how long that would take.

Ok guys, thread's over, Snowfire won.
Quote:
Originally Posted by Mynxae View Post
Damn you Snowfire. I cried.
Snowfire is online now   Reply With Quote
Old 07-24-2012, 06:19 PM   Top  -  End  -  #320
Owrtho
Ogre in the Playground
 
 
Join Date: Jul 2008
Default Re: Light of Amber - Series One

Quote:
Originally Posted by TraceHyde View Post
I don't have blinding buster though, not prepared, and heartbreaker is mathematically superior the earlier it is used. Charging the thing may not have been the best idea, since now it will focus on you and make it that much harder for us to lure it into my or someone else's range - though if you survive to use the technique yourself, that will be useful. Speaking of, Snowfire, for attack of opportunities and immediate actions, you don't need to wait until teh things initiative block - it puts on edge waiting to see if the thing knocked Daina on her ass or not.
Ah, misremembered your sheet, you have angle buster it seems. That said, given above noted things, the Neverwere are aberrations, who count as evil for the purposes of our abilities, meaning damage from that would always be maximised.

Anyway, it seems that the it was likely worth while to get in close since it attacked everyone far away as it was.
Hopefully next round the bonus to attacks will let Daina hit with everything and give a nice little penalty.

Owrtho
__________________

My Homebrew
[creature]Shiny: Monster Competition XXXVI entry.
[class]Wisp fire guide: Follow me. I have such sights to show you.
[class]Ozodrin: A class to play as an eldritch horror.
other hombrew
Owrtho is offline   Reply With Quote
Old 07-24-2012, 06:56 PM   Top  -  End  -  #321
TraceHyde
Ettin in the Playground
 
 
Join Date: Apr 2012
Location: 
Scotland
Gender: Male2Female
Default Re: Light of Amber - Series One

That damage isn't so bad (yet). Let's see, with my temporary hit points and damage reduction I've now taken... Two points of damage. My DR does count against it, right?
__________________
Got my PC back - posting should return to normal now, once I add some 'minor' finishing touches.
Spoiler
TraceHyde is offline   Reply With Quote
Old 07-24-2012, 06:58 PM   Top  -  End  -  #322
Snowfire
Ogre in the Playground
 
 
Join Date: Mar 2010
Location: 
Sometimes I wish I knew..
Gender: Male
Default Re: Light of Amber - Series One

Quote:
Originally Posted by TraceHyde View Post
That damage isn't so bad (yet). Let's see, with my temporary hit points and damage reduction I've now taken... Two points of damage. My DR does count against it, right?
Yep. As I said, be very glad you made your reflex saves.

Or that damage would have been....painful.
__________________
Live life to the full, be happy in yourself and never slow down. We're here for a blink of an eye to the universe. Make the most of it.

Quote:
Originally Posted by douglas View Post
I was wondering how long that would take.

Ok guys, thread's over, Snowfire won.
Quote:
Originally Posted by Mynxae View Post
Damn you Snowfire. I cried.
Snowfire is online now   Reply With Quote
Old 07-24-2012, 07:00 PM   Top  -  End  -  #323
TraceHyde
Ettin in the Playground
 
 
Join Date: Apr 2012
Location: 
Scotland
Gender: Male2Female
Default Re: Light of Amber - Series One

Either way, my turn now I believe. Did the thing move at all? We gotta get some sort of rudimentary battle grid going at some point, seriously.
__________________
Got my PC back - posting should return to normal now, once I add some 'minor' finishing touches.
Spoiler
TraceHyde is offline   Reply With Quote
Old 07-24-2012, 07:15 PM   Top  -  End  -  #324
TraceHyde
Ettin in the Playground
 
 
Join Date: Apr 2012
Location: 
Scotland
Gender: Male2Female
Default Re: Light of Amber - Series One

Oh, miscalculated my Mote Pool. Guess that means I took FIVE damage. Wouldn't have caught that if I wasn't watching the actions of the person who designed the freaking class.
__________________
Got my PC back - posting should return to normal now, once I add some 'minor' finishing touches.
Spoiler
TraceHyde is offline   Reply With Quote
Old 07-24-2012, 07:17 PM   Top  -  End  -  #325
Snowfire
Ogre in the Playground
 
 
Join Date: Mar 2010
Location: 
Sometimes I wish I knew..
Gender: Male
Default Re: Light of Amber - Series One

Quote:
Originally Posted by TraceHyde View Post
Either way, my turn now I believe. Did the thing move at all? We gotta get some sort of rudimentary battle grid going at some point, seriously.
The Neverwere's move action was spent doing...other things. And I'll see what I can do on the battle grid front.

Also, yes. Your part of the group initiative order.
__________________
Live life to the full, be happy in yourself and never slow down. We're here for a blink of an eye to the universe. Make the most of it.

Quote:
Originally Posted by douglas View Post
I was wondering how long that would take.

Ok guys, thread's over, Snowfire won.
Quote:
Originally Posted by Mynxae View Post
Damn you Snowfire. I cried.

Last edited by Snowfire : 07-24-2012 at 07:39 PM.
Snowfire is online now   Reply With Quote
Old 07-24-2012, 07:29 PM   Top  -  End  -  #326
Owrtho
Ogre in the Playground
 
 
Join Date: Jul 2008
Default Re: Light of Amber - Series One

From what distances was Daina attacked? I figure that that might give a hint to the threat range of the neverwere, and should have been apparent to everyone.

Owrtho
__________________

My Homebrew
[creature]Shiny: Monster Competition XXXVI entry.
[class]Wisp fire guide: Follow me. I have such sights to show you.
[class]Ozodrin: A class to play as an eldritch horror.
other hombrew
Owrtho is offline   Reply With Quote
Old 07-24-2012, 07:38 PM   Top  -  End  -  #327
Snowfire
Ogre in the Playground
 
 
Join Date: Mar 2010
Location: 
Sometimes I wish I knew..
Gender: Male
Default Re: Light of Amber - Series One

Daina was first attacked as she moved within ~15' of the creature.
__________________
Live life to the full, be happy in yourself and never slow down. We're here for a blink of an eye to the universe. Make the most of it.

Quote:
Originally Posted by douglas View Post
I was wondering how long that would take.

Ok guys, thread's over, Snowfire won.
Quote:
Originally Posted by Mynxae View Post
Damn you Snowfire. I cried.
Snowfire is online now   Reply With Quote
Old 07-24-2012, 07:40 PM   Top  -  End  -  #328
TraceHyde
Ettin in the Playground
 
 
Join Date: Apr 2012
Location: 
Scotland
Gender: Male2Female
Default Re: Light of Amber - Series One

How large is the monster? I need to know for how to shape this one move and it matter at leats a little bit whether it's Huge or Large
__________________
Got my PC back - posting should return to normal now, once I add some 'minor' finishing touches.
Spoiler
TraceHyde is offline   Reply With Quote
Old 07-24-2012, 07:45 PM   Top  -  End  -  #329
Owrtho
Ogre in the Playground
 
 
Join Date: Jul 2008
Default Re: Light of Amber - Series One

I take it from the mention of 6 attacks, that it was taking two attacks per attack of opportunity? This would suggest it has two-weapon fighting.

Owrtho
__________________

My Homebrew
[creature]Shiny: Monster Competition XXXVI entry.
[class]Wisp fire guide: Follow me. I have such sights to show you.
[class]Ozodrin: A class to play as an eldritch horror.
other hombrew
Owrtho is offline   Reply With Quote
Old 07-24-2012, 07:45 PM   Top  -  End  -  #330
Selinia
Ogre in the Playground
 
 
Join Date: May 2010
Default Re: Light of Amber - Series One

Quote:
Originally Posted by Owrtho View Post
I don't really mind Umiko's lack of manners given it fits rather well. I mainly went to note that initially as I'd not realized everyone had said their names out loud, but after a quick skim of the thread I saw that they had (or someone else said them). As such it became a note of how each name was said, and who had the courtesy to introduce themselves properly. At this point it seems Daina, having been raised in a more uper class household and taught to value manners (hence why she felt it important for introductions to be made) will be thinking most highly of Makoto, who introduced herself in turn, followed by Umiko, who at least had been going to introduce herself before getting cut off and seemed interested in Daina's DJ skills, and uncertain about the other two since she doesn't know much about them.
Makoto, funnily enough, probably reciprocates Daina's respect, albeit for different reasons. Daina, after all, is probably the only one of the five who hasn't had any form of freak-out, or displayed any major measure of confusion. Makoto is really appreciating one persona just staying quiet and sticking to killing the beasts of the apocalypse. Her opinion of Temeka is neutral-leaning-favorably, largely thanks to a relatively familiar fighting style and again, seeming fairly agreeable.

On Cymoril, there are some mixed feelings. On one hand, Makoto is a little irked by someone giving in to a breakdown in the middle of a situation like this - in danger, you fight or you flee, but you don't cry. But to be frank, Makoto is distraught enough herself that she's quite ready to overlook that and try to offer a little comfort, if she can. She's not very good at it, but she's trying.

Makoto is feeling rather sour towards Umi at the moment. While the daughter of Cliffcrush uses fists rather than a swanky gun, she still comes off as a thug, at best. Someone who thinks she can push people around because she can beat them senseless with one hand tied behind her back.

Quote:
Originally Posted by Snowfire View Post
Oh my. This could get...interesting...once we have a post for Temeka's actions.

Why oh why did I have to give this thing an ability that functions as Improved Combat Reflexes...
Quote:
Originally Posted by Snowfire View Post
Oh, you've got a fighting chance. That I guarantee you, even with the thing having an ability that grants an Epic feat. And I'm going to stop right here, because if I keep going my exposition suppressor will fail.
To be fair, it's a bad epic feat. It'd be a bad normal feat. It's hardly an improvement over normal combat reflexes, especially when you consider the inflated ability scores monsters tend to have - after all, you can still only take one AoO per opportunity, and there are only so many opportunities in a round.

Quote:
Originally Posted by Snowfire View Post
Yep. As I said, be very glad you made your reflex saves.

Or that damage would have been....painful.
Quote:
Originally Posted by Snowfire View Post
I know. Not my first time

But thanks for reminding me nonetheless. Now lets see...where did I leave the damage code for-ah! There it is.

No. Not the one for the starship, the one for what they're currently fighting! Geez!

Post will be up shortly. Also you're lucky. The things that made the attacks on Makoto so nasty were swift action activation. And it needs its swift action for something else this round...
Fortune seems to be favoring us in this combat so far, barring a few flukes. It should be interesting to see whether we're chipping into its health at all - most enemies would be dead at this point, I think, but you can hardly call something a boss without a hyper-inflated HP pool.
__________________
Lovely Rita Mordio avatar by Zefir! Thank you!

Homebrew:
Selinia is offline   Reply With Quote
Reply


Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT -5. The time now is 11:21 AM.



Powered by vBulletin®
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
Usage of this site, including but not limited to making or editing a post or private message or the creation of an account, constitutes acceptance of the Forum Rules.