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Old 10-21-2012, 01:01 PM   Top  -  End  -  #931
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Default Re: Pokémon Thread XIII: Our Ponies are ON FIRE!

You can catch Ponyta on Route 206 in Diamond and Pearl versions.
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Old 10-21-2012, 01:06 PM   Top  -  End  -  #932
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Old 10-21-2012, 01:10 PM   Top  -  End  -  #933
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Default Re: Pokémon Thread XIII: Our Ponies are ON FIRE!

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Noooooooooooooooooooo! Lemonades are half the price and heal more! And Moomoo Milk is still cheaper and heals more!
I know, but laziness. Money is seriously not an issue - I haven't sold a single item, and am sitting at 150k.
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Old 10-21-2012, 01:49 PM   Top  -  End  -  #934
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Default Re: Pokémon Thread XIII: Our Ponies are ON FIRE!

Caught a Zebstrika right before facing Skyla's gym, soloed the entire thing, it's now my highest level Pokemon. I don't mind this.
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Old 10-21-2012, 02:12 PM   Top  -  End  -  #935
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Default Re: Pokémon Thread XIII: Our Ponies are ON FIRE!

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You can catch Ponyta on Route 206 in Diamond and Pearl versions.
Thanks loads, that's really useful!

I did a stupid though. Went to route 206, snagged a ponyta, then dropped my ds and froze the game. Guess I should have saved sometime after I stormed the Team Galactic building...
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Old 10-21-2012, 02:24 PM   Top  -  End  -  #936
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Default Re: Pokémon Thread XIII: Our Ponies are ON FIRE!

*glares at Omanyte* So I grabbed an Omanyte from Dream World in Black 2. Perfect, I thought. I needed a surfer and I like my pokemon somewhat bulky. It was only later that I discovered that Weak Armour is an absolutely terrible ability, at least on him.

I think I might just transfer him to Black, breed a new one, grind him up to the right level there, and transfer him back, just to save myself a lot of trouble now.


EDIT: ^ Ouch, this is why I save often. Like, way too much. It was soon after the fifth gym that I received the medal for saving the game 100 times. <.<
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Old 10-21-2012, 03:09 PM   Top  -  End  -  #937
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Default Re: Pokémon Thread XIII: Our Ponies are ON FIRE!

Ok, I once more have my lovely level 14 female ponyta, just like I got first time around. And now I've saved. Thanks for all the help, folks!
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Old 10-21-2012, 03:45 PM   Top  -  End  -  #938
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Default Re: Pokémon Thread XIII: Our Ponies are ON FIRE!

Worst thing a Throh can use while you're trying to catch it: Circle Throw.
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Old 10-21-2012, 04:03 PM   Top  -  End  -  #939
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Worst thing a Throh can use while you're trying to catch it: Circle Throw.
What's that one do again?
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Old 10-21-2012, 04:28 PM   Top  -  End  -  #940
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What's that one do again?
Switches out the active 'mon. Or, in the wild, ends the battle. Yeah, that'd suck.
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Old 10-21-2012, 04:29 PM   Top  -  End  -  #941
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Default Re: Pokémon Thread XIII: Our Ponies are ON FIRE!

Google tells me Circle Throw is basically whirlwind/roar.





Anyway, re: the Cincinno thing earlier, yeah it's pretty awesome. That same trick is why I went with Cloyster. Shell Smash + Skill Link + Icicle Spear = ridiculous killing machine. It's probably going to be what I use to sweep the E4 for my solo medal.
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Old 10-21-2012, 04:58 PM   Top  -  End  -  #942
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Switches out the active 'mon. Or, in the wild, ends the battle. Yeah, that'd suck.
Also, if you try to catch Throh in Route 23, they all have it because they don't get to level 53 there.

On the other hand, Victory Road has underleveled Zweilous, much more useful than trying to catch and train a decent Deino.

Also, Golurk in Victory Road will almost invariably use Curse after being reduced to 50% HP, just out of spite.

Furthermore, Doctor Logan's Clefable is a jerk when your frontline Pokémon doesn't have the moves to handle it and relies on residual damage, but fortunately it used Metronome to Selfdestruct from behind +6 Evasion.
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Old 10-21-2012, 06:57 PM   Top  -  End  -  #943
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Default Re: Pokémon Thread XIII: Our Ponies are ON FIRE!

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Furthermore, Doctor Logan's Clefable is a jerk when your frontline Pokémon doesn't have the moves to handle it and relies on residual damage, but fortunately it used Metronome to Selfdestruct from behind +6 Evasion.
That was probably the most annoying fight of the game (except for a Whimsicott in the PWT who spammed minimize). It would have gone a lot faster if I had remembered that Sacred Sword bypasses stat changes...
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Old 10-21-2012, 07:02 PM   Top  -  End  -  #944
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That was probably the most annoying fight of the game (except for a Whimsicott in the PWT who spammed minimize). It would have gone a lot faster if I had remembered that Sacred Sword bypasses stat changes...
Really? I wouldn't have guessed the one Clefable was that annoying. I mean, I had to google it just to know who Doctor Logan was. I guess that's the advantage of running the game with Emboar though (Hammer Arm means I laugh at all Clefables, Blissies, and other tanky normal types)
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Old 10-21-2012, 07:26 PM   Top  -  End  -  #945
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Really? I wouldn't have guessed the one Clefable was that annoying. I mean, I had to google it just to know who Doctor Logan was. I guess that's the advantage of running the game with Emboar though (Hammer Arm means I laugh at all Clefables, Blissies, and other tanky normal types)
At the time, I was trying to level up my Starmie, so I refused to switch out to my Terrakion which was already higher level than anything else. Consequently, by the time I got him down to low health, he had +4 evasion and he used a full restore.
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Old 10-21-2012, 07:48 PM   Top  -  End  -  #946
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Default Re: Pokémon Thread XIII: Our Ponies are ON FIRE!

I just realized something.

Join Avenue can both reset and increase EVs by stat. And also grant levels.
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Old 10-21-2012, 07:55 PM   Top  -  End  -  #947
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I just realized something.

Join Avenue can both reset and increase EVs by stat. And also grant levels.
Yes, yes it can. It is amazing. Right now I can get 8 instant levels daily, and can buy 32/64 evs in a couple of stats. (Also worth noting, unlike with the vitamins, EVs from Gyms can go above 100. Cuts down on training time drastically)

Another cool thing: I'm not sure if this was true of BW1 or not, but in BW2, if you find a Breeder in the daily trainers at the stadium, they will give you a rare candy when you beat them. Additionally, they will rebattle you every time you exit/enter the stadium. Basically an extremely fast and easy way to store up rare candies (which do have their uses even with the Join Avenue stuff, because when you level up via a Gym, pokemon don't seem to learn new moves or try to evolve. Rare candies do. So you level up to a level shy of what you want, then blow a rare candy).


By the way, between those two things, and hitting areas 9/10 of Black Tower, my Cloyster (which I just bred two days ago), just hit level 100. Currently taking on the Elite 4 + Champion on hard mode, with it solo 3/5 atm. Should be done shortly. (Tried it earlier at level 75. Was not happening at all. He was simply too squishy. Probably would have worked better if I had access to a focus sash)
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Old 10-21-2012, 08:00 PM   Top  -  End  -  #948
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Default Re: Pokémon Thread XIII: Our Ponies are ON FIRE!

I wonder how the prices compare? That's for the various drinks you can get in large packs in Join Avenue, and also for Vitamins and Wings as opposed to Gym Training. I'd check, but I only just got to Join Avenue, so I can't find vitamin prices. Also, my DS is charging.
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Old 10-21-2012, 08:03 PM   Top  -  End  -  #949
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I wonder how the prices compare? That's for the various drinks you can get in large packs in Join Avenue, and also for Vitamins and Wings as opposed to Gym Training. I'd check, but I only just got to Join Avenue, so I can't find vitamin prices. Also, my DS is charging.
Vitamins are about 9800 for 1. But if you have a high enough level shop, you can get 12 for 90,000 once a day (that's with whatever my current discount level is, so may be more or less).

The EV training from Gyms seems to cost ~5000 per 4 EVs (again with my current discount level so may be more or less). So it does cost more per EV, even compared to normal price vitamins, but is a nice speed boost for EV training after using the Vitamins. Like I cut about 10 fights off my training time for Cloyster/Kingler.
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Old 10-21-2012, 08:14 PM   Top  -  End  -  #950
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Default Re: Pokémon Thread XIII: Our Ponies are ON FIRE!

And victory is mine. Challenge Mode E4+Champion sweeped by a lone Cloyster.

The hardest thing was the Champion's Laprass. Ice Lance couldn't kill it with a 4x resist, and Rock Blast has a 10% miss chance, while if it misses Lapras can follow up with a Thunder for a one shot kill. Managed to nail it on the second time.
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Old 10-21-2012, 08:48 PM   Top  -  End  -  #951
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Default Re: Pokémon Thread XIII: Our Ponies are ON FIRE!

Pokemon Online is even more fun than I expected. Thus far, 2 losses and 3 wins on the RU team I threw together.

Out of curiosity (mostly directed at boj0), how does one convert replay files to video format?
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Old 10-21-2012, 09:19 PM   Top  -  End  -  #952
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Default Re: Pokémon Thread XIII: Our Ponies are ON FIRE!

So, from the sounds of it, this Join Avenue doohickey looks like it might actually be a really good thing, as it seems it doesn't say anything about it losing ratings over time or some such, unlike Black City/White Forest. And being able to cut the corners with the EV berries would save a lot of hassle.

What wasn't clear from Serebii was how often you could direct people to places to up the ratings and whatnot.
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Old 10-21-2012, 09:24 PM   Top  -  End  -  #953
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What wasn't clear from Serebii was how often you could direct people to places to up the ratings and whatnot.
When a person shows up, you either direct them to a place or tell them to set up their own place. I just tell them to set up their own place unless someone else has already set up that kind of place, since there's only room for eight and there's eight kinds of store.

If you were asking whether they come back again if you recommend a store and then you can re-recommend? I don't know.
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Old 10-21-2012, 09:34 PM   Top  -  End  -  #954
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When a person shows up, you either direct them to a place or tell them to set up their own place. I just tell them to set up their own place unless someone else has already set up that kind of place, since there's only room for eight and there's eight kinds of store.

If you were asking whether they come back again if you recommend a store and then you can re-recommend? I don't know.
Street Passes seem to be limited to twice per person. I say this based on having seen both my brothers and a couple of other friends turn up twice, but no more than that. But every time I trade with someone, or pass them, or whatever else, they show up.

Also, I'm beginning to doubt that the NPC "fans" are linked to movies. Someone who's done more of the movie stuff would have to confirm, but I've noticed a trend of what seems like 1 person per day per join avenue level.
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Old 10-21-2012, 10:11 PM   Top  -  End  -  #955
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Default Re: Pokémon Thread XIII: Our Ponies are ON FIRE!

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Pokemon Online is even more fun than I expected. Thus far, 2 losses and 3 wins on the RU team I threw together.

Out of curiosity (mostly directed at boj0), how does one convert replay files to video format?
aesoft.org however I'm not sure if the site is still down
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Old 10-21-2012, 10:18 PM   Top  -  End  -  #956
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aesoft.org however I'm not sure if the site is still down
Huh. Looks like it is. Pity.

Also, I have to thank you for doing that 'first seven pokemon' thing. Crustle and Stunfisk are both doing incredibly well, and I probably would have passed them by if left to myself.
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Old 10-21-2012, 11:07 PM   Top  -  End  -  #957
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Also, I'm beginning to doubt that the NPC "fans" are linked to movies. Someone who's done more of the movie stuff would have to confirm, but I've noticed a trend of what seems like 1 person per day per join avenue level.
I dunno... I had 3 show up when I had a level 2 avenue, and then 3 continued to show up when I had a level 3 avenue.
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Old 10-21-2012, 11:39 PM   Top  -  End  -  #958
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Default Re: Pokémon Thread XIII: Our Ponies are ON FIRE!

Okay, I have decided I'm going to do a crazy new plan that will probably backfire horribly. That being, to have an all steel team. (For just the main game playthrough. Not touching competitive type stuff until I finally get that done.)

So the team as soon as I finish a couple small things is:

Ferrothorn
Power Whip / Metal Claw / Leech Seed / Toxic

Magnezone
Charge Beam / Electro Ball / Mirror Shot / Thunder Wave

Empoleon
Surf / Flash Cannon / Scald / Brine

Excadrill
Bulldoze / X-Scissor / Rock Slide / Slash

Lucario
Force Palm / Payback / Quick Attack / Bulldoze

Skarmory
Aerial Ace / Steel Wing / <something> / Fly

Obviously some moves will be quickly replaced as I get more options. At the moment that team is approaching level 40. I have the strangest feeling that I'm going to run into something that has fire moves, but can still deal with Empoleon, and I'll be in serious trouble. <.<
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Old 10-22-2012, 12:00 AM   Top  -  End  -  #959
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Default Re: Pokémon Thread XIII: Our Ponies are ON FIRE!

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When a person shows up, you either direct them to a place or tell them to set up their own place. I just tell them to set up their own place unless someone else has already set up that kind of place, since there's only room for eight and there's eight kinds of store.
I'm hoping there's a way to replace or remove a shop later...I have two antiques shops D:
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Old 10-22-2012, 12:23 AM   Top  -  End  -  #960
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I'm hoping there's a way to replace or remove a shop later...I have two antiques shops D:
If you hit the cap of 8, you can replace a shop with another by inviting someone new. I think one of your assistants can also change what shop is what.

Though honestly? I wouldn't bother with getting one of every shop. The Raffle for example seems like a waste of space. Sure you -can- win a master ball, but a chance at a master ball vs guaranteed free levels, or easy happiness boosting? Not even a competition. Antique Shop seemed to be in the same boat. The main ones that seem really worthwhile are the Gym and Salon, but I also like the Shop, and I'm curious as to what a high level restraunt has to differentiate it from a salon.

Also, some of the shops don't show up til later. Like the Nursery doesn't show up until your Join Avenue is level 15 (according to Serebii, mine isn't that high yet). And even once it unlocks, I'm not sure I'd spend the slot on it. Once per day increased egg hatching speed just doesn't seem worth it given if I'm breeding I'm hatching eggs by the dozens. The Flame Body hatch speed increase is far more useful and doesn't take up a slot from my avenue.
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