*glares at Omanyte* So I grabbed an Omanyte from Dream World in Black 2. Perfect, I thought. I needed a surfer and I like my pokemon somewhat bulky. It was only later that I discovered that Weak Armour is an absolutely terrible ability, at least on him.
If you'll check my spoilers throughout the thread, you'll see that I'm using Omanyte from the same bag, too. And, well, yeah, I'm still kinda torn on its abilities. In my opinion, Weak Armor can be used more than Shell Armor in game, and Swift Swim's not too useful to me because I'm not running Rain Dance. It's actually worked out a bit, because I had situations where I'd start a rollout, get hit, and then hit with the moderately useful rollout damage before I got hit again, then I'd keep the rollout going for the rest of the battle because in-game pokemon aren't too fast. Though, now I have Ancientpower, so Rollout's long gone. Currently his moveset is Surf/Ancientpower/Mud Shot/Bite.
Quote:
Originally Posted by Seerow
Google tells me Circle Throw is basically whirlwind/roar.
It deals damage, though, so it's basically Dragon Tail.
Quote:
Originally Posted by Aotrs Commander
What wasn't clear from Serebii was how often you could direct people to places to up the ratings and whatnot.
Oh, also, your deli's the most popular shop in my avenue now.
__________________
"Okay, so I'm going to quick draw and dual wield these one-pound caltrops as improvised weapons..."
---
"Oh, hey, look! Blue Eyes Black Lotus!" "Wait what, do you sacrifice a mana to the... Does it like, summon a... What would that card even do!?" "Oh, it's got a four-energy attack. Completely unviable in actual play, so don't worry about it."
Last edited by OracleofWuffing : 10-22-2012 at 12:44 AM.
If you'll check my spoilers throughout the thread, you'll see that I'm using Omanyte from the same bag, too. And, well, yeah, I'm still kinda torn on its abilities. In my opinion, Weak Armor can be used more than Shell Armor in game, and Swift Swim's not too useful to me because I'm not running Rain Dance. It's actually worked out a bit, because I had situations where I'd start a rollout, get hit, and then hit with the moderately useful rollout damage before I got hit again, then I'd keep the rollout going for the rest of the battle because in-game pokemon aren't too fast. Though, now I have Ancientpower, so Rollout's long gone. Currently his moveset is Surf/Ancientpower/Mud Shot/Bite.
Yeah, Weak Armour can be used more, but I've found that's a bad thing. Omanyte and Omastar both have very low speed, and taking hits which weakens your defense in order to make the speed even compare to plenty of other pokemon seems just bad all around. At least if you're not using EVs and Natures to try and take advantage of it somehow, and I'm sure there are better ways to use Omastar if you wanted to do that.
I think Kabutops benefits from the Weak Armour ability more. He has high defense as well, and will start out speeding people with a speed boost since he has not terrible speed to begin with.
I dunno... I had 3 show up when I had a level 2 avenue, and then 3 continued to show up when I had a level 3 avenue.
If I had to guess, I think it might be one fan per two Join Avenue ranks; mine is at 16 (17, now—one of today's fans was Clay) and I got 8 fans.
Quote:
Originally Posted by Seerow
The main ones that seem really worthwhile are the Gym and Salon, but I also like the Shop, and I'm curious as to what a high level restraunt has to differentiate it from a salon.
Restaurants/Cafés also have level-boosting meals; between my rank 8 café and rank 8 gym, I can buy 11 levels per day, 5 from the café and 6 from the gym.
Last edited by Ryuho Tsugu : 10-22-2012 at 01:09 AM.
Reason: typo
Yeah, Weak Armour can be used more, but I've found that's a bad thing. Omanyte and Omastar both have very low speed, and taking hits which weakens your defense in order to make the speed even compare to plenty of other pokemon seems just bad all around. At least if you're not using EVs and Natures to try and take advantage of it somehow, and I'm sure there are better ways to use Omastar if you wanted to do that.
Oh, undoubtedly. Given the circumstances, though, I'm just trying to get at the white lining here.
__________________
"Okay, so I'm going to quick draw and dual wield these one-pound caltrops as improvised weapons..."
---
"Oh, hey, look! Blue Eyes Black Lotus!" "Wait what, do you sacrifice a mana to the... Does it like, summon a... What would that card even do!?" "Oh, it's got a four-energy attack. Completely unviable in actual play, so don't worry about it."
Also, some of the shops don't show up til later. Like the Nursery doesn't show up until your Join Avenue is level 15 (according to Serebii, mine isn't that high yet). And even once it unlocks, I'm not sure I'd spend the slot on it. Once per day increased egg hatching speed just doesn't seem worth it given if I'm breeding I'm hatching eggs by the dozens. The Flame Body hatch speed increase is far more useful and doesn't take up a slot from my avenue.
Speaking of breeding...I know I saw that you can't get to the original town from B/W until after the Elite Four...where's the breeding at then in this game, because the original one is within that area I can't reach til endgame now D:
__________________
Spoiler
Dr. Cox: Newbie, if the next two words out of your mouth aren't 'See ya' then the third word will be 'Oh my god. My crotch. You've punched me in my crotch.'.
Part of II.I.
Legionary of Valor Inner Circle
OOC Mafioso
For the record, Feraligatr is pure evil. I'm still working on getting a team good enough that he doesn't absolutely pwn everything after a single boost. If anybody would be willing to help me, I'd be much obliged.
The Team
Spoiler
Crustle@Leftovers
Sturdy
Impish 224 HP, 252 Def, 32 Sp. Def
Spikes
Steal Rock
Stone Edge
X-Scissor
Spoiler
The Crustle we all know and love. Sturdy guarantees at least SR, and I can generally get down a few layers of spikes, too. If he survives, he's useful as a sponge in the late game when I really can't afford to switch into an attack.
As an added plus, Stone Edge 2HKOs Aerodactyl leads (or 1HKOs if I get a crit), which has come in handy several times. Also, I think people forget that Dark is weak to Bug. I've gotten a few surprise KOs on Absols who seem to think that Crustle is safe to set up on.
Everyone underestimates this guy. He can sponge an Earth Power from Nidoqueen and hit right back with Scald or an Earth Power of his own. He's also found use in the ability to take a Facade or Bravebird from Guts Swellow and KO with Discharge, and generally wreaking status among the masses.
Roselia is just awesome. Rest+Natural Cure means that she can stay in quite a while and sponge any sort of status. However, she has one particular niche that she fills- even after taking Stealth Rock, she can survive a +2 Modest Ice Beam from Omastar and KO with Giga Drain (restoring most of her life in the process). She's responsible for getting me through quite a few Shell Smash Omastars who would otherwise tear right through my team. Sludge Bomb ensures that she isn't walled by other grass types, and packs a punch against Rotom-Grass.
Possible Changes: Toxic Spikes really doesn't see that much use. I might consider replacing it with Aromatherapy to provide recovery to stuff like burned scyther or toxic'd quagsire that would otherwise be screwed.
My one and only sweeper, and he excels at his job. Switch in on a grass type (Tangrowth is ideal, since it has absolutely nothing that can touch Scyther), grab a Swords Dance boost, and tear through the enemy's team. I'm very glad that I decided to go for Eviolite. I cannot count the number of times somebody's swung at me with a super effective move, gotten me down to 10%, and promptly been KOed. With the Eviolite, Scyther is as bulky as Roselia, and can hit many times harder.
The only thing Scyther can't do is take out Fire types. They're often either speedy enough to score a hit before I can attack, or bulky enough to retaliate. Stealth Rock support is an absolute must, and I prefer to have all fire types cleared before even letting Scyther out.
I used to have a Slowking here, but he really didn't add much to the team, apart from occasionally surprising ferroseeds with Fire Blast. Stunfisk was better at status, which made his only redeeming factor his type- he's was the only one on my team who resisted fire.
I mentioned that I was having problems with Feraligatr sweepers. Quagsire is the answer. Drop him in, watch the stat bonuses fall, and start tanking unboosted neutral hits. He's got a serious weakness for special grass attackers, but if the opponent switches to one he's already served his purpose. I haven't had an opportunity to test him out yet, but I'm hoping it'll alleviate the problem.
Possible Changes: Dropping Earthquake for Stockpile would make this thing an absolute behemoth defensively, but it does open itself up for anything with a water immunity, and I want this to be as close to an all-purpose check as possible.
I previously had a foresight+rapid spin Hitmonlee here. However, as I accumulated matches, I noticed that his primary function was as a revenge killer, and an occasional sweeper should the enemy's team have a weakness to fighting. I used rapid spin very rarely (scyther is the only team member who needs the support, and he's better off just switching into a grass type and roosting the damage off), and I used foresight never (the only ghost types I've encountered are Golurk and Rotom. The former can KO me before I get the chance to spin, and the latter can just be KOed with another pokemon anyways). That was all well and good, but I felt as if I were wasting two moveslots, and Slowking's removal left me with exactly 0 fire type coverage.
Behold, the solution. He outspeeds everything short of Accelgor, and hits hard. Ferroseed and Excavalier, two pokemon who would otherwise wall me, are promptly incinerated. He doesn't last long, but he doesn't have to. Once any steel types on the other side are down, he can pop back onto the bench, only to be called upon in emergencies.
So, any comments or suggestions? My original team won me the majority of the matches I played, which was a kind departure from what I was imagining (They say that n00bs are burned at the stake in RU land...). I'm hoping that this one will help get me past what's been giving me trouble (*cough* Feraligatr *cough*) without losing too much of my previous team's strength.
It's not that crazy; there's certainly worse types you could have picked. If you could fit one of the Steel-Psychics or Steel-Bugs, that'd help shore you up defensively as far as Fighting types go (not to mention a possible Ground immunity or neutrality); I'm only in Chargestone Cave, but the Fighting types in the region are really tough, and Fighting/Ground moves seem far more common than Fire moves (plus the former two have a Gym Leader/Elite Four member), which is good because without Heatran, you're not circumventing a Fire weakness.
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I was thinking about getting a Forretress in Black and trading it over. I could potentially track down a Scyther in SS and transfer it up and get myself a Scizor. Or maybe catch a Metang at the Giant Chasm if I can access that in not too too long.
Speaking of breeding...I know I saw that you can't get to the original town from B/W until after the Elite Four...where's the breeding at then in this game, because the original one is within that area I can't reach til endgame now D:
That's the only one. No breeding til post E-4. Same thing for Fishing (which was FAR more annoying to me)
Edit: Today I only had 6 fans in JA, despite having 8 yesterday. I'm starting to wonder if this is just completely random.
Edit2: Just looked up the Restraunt on serebii. Wow they have some great stuff after you level them up. The levels from meals are actually more cost efficient than levels from a gym (12,000 per level vs 15,000 per level), and the EVs cost the same per EV (1500 per EV in each case), though you can get more per day from the gym.
As an aside, Serebii only shows progression of shop Inventory to level 10, which is where you get Training lvl 4 (for 4 levels) in a Dojo. But supposedly there's a Training Level 20 where you gain 7 levels. Wonder how you're supposed to get that.
__________________
If my text is blue, I'm being sarcastic. No, really. Don't bite my head off for saying the Fighter is way overpowered, or how Wizards need more spells per day to keep up.
That's the only one. No breeding til post E-4. Same thing for Fishing (which was FAR more annoying to me)
WAT??? But I need a better water type, Azumarill's attack is @#$%
__________________
Spoiler
Dr. Cox: Newbie, if the next two words out of your mouth aren't 'See ya' then the third word will be 'Oh my god. My crotch. You've punched me in my crotch.'.
Part of II.I.
Legionary of Valor Inner Circle
OOC Mafioso
WAT??? But I need a better water type, Azumarill's attack is @#$%
That was me up until around the 6th gym. It really is extremely annoying. Even after getting Surf there was no water types I really liked until Undella Town (though I wound up settling on using Jellicent just out of convenience)
__________________
If my text is blue, I'm being sarcastic. No, really. Don't bite my head off for saying the Fighter is way overpowered, or how Wizards need more spells per day to keep up.
*pokes at B2 water types* They aren't fantastic, are they. I noticed I had the same problem. Since I have access to a second DS and Black, I've accessed the daycare through that (but boy is it a pain).
Course, I took that to another level by starting a new game in Pearl to get Piplup, transferred it to Black, did my grinding there, then traded it to Black 2. I won't take over leveled people from other games to make the game easier, but I will take shortcuts when it saves me hours of grinding.
*pokes at B2 water types* They aren't fantastic, are they. I noticed I had the same problem. Since I have access to a second DS and Black, I've accessed the daycare through that (but boy is it a pain).
I do too, but at the request of my friend, I'm not breeding myself a Totodile, Oshawatt, Ser...whatever that grass starter is, Axew, or anything else. He's challenged me to play it as a new game, not as a "I can get myself my dream team right away". D:
__________________
Spoiler
Dr. Cox: Newbie, if the next two words out of your mouth aren't 'See ya' then the third word will be 'Oh my god. My crotch. You've punched me in my crotch.'.
Part of II.I.
Legionary of Valor Inner Circle
OOC Mafioso
*pokes at B2 water types* They aren't fantastic, are they. I noticed I had the same problem. Since I have access to a second DS and Black, I've accessed the daycare through that (but boy is it a pain).
Nope. Samurott, Jellicent, and Vaporeon are basically the best ones you can get before the E4, and only one of those is easy to catch.
Nope. Samurott, Jellicent, and Vaporeon are basically the best ones you can get before the E4, and only one of those is easy to catch.
Eh if you're looking at immediately pre-E4 you have a few other options. You can pick up a Starmie, which while not in the OU tier, is definitely sufficient for wiping out NPC pokemon. (For that use, it's definitely better than Jellicent and Vaporeon, they're more useful competitively because of their durability, but if you just want to kill the E4, the best way usually is just find something blasty that can kill them quickly.)
__________________
If my text is blue, I'm being sarcastic. No, really. Don't bite my head off for saying the Fighter is way overpowered, or how Wizards need more spells per day to keep up.
Eh if you're looking at immediately pre-E4 you have a few other options. You can pick up a Starmie, which while not in the OU tier, is definitely sufficient for wiping out NPC pokemon. (For that use, it's definitely better than Jellicent and Vaporeon, they're more useful competitively because of their durability, but if you just want to kill the E4, the best way usually is just find something blasty that can kill them quickly.)
Eh, Starmie isn't OU anymore? *news to me*
Moreover, Dream Radar has Staryu fairly early on, even if it comes with crappy Analytic.
__________________
The name is "tonberrian", even when it begins a sentence. It's magic, I ain't gotta 'splain why.
Cold Snap avatar by kpenguin, her GM.
Full pic:
Spoiler
Last edited by tonberrian : 10-22-2012 at 01:13 PM.
Moreover, Dream Radar has Staryu fairly early on, even if it comes with crappy Analytic.
Maybe it is, but I was under the impression it was too squishy and not beefy enough to crack into the OU tier. There's simply better options out there for nearly anything Starmie can do. If someone who knows more about it says otherwise, I won't argue it.
__________________
If my text is blue, I'm being sarcastic. No, really. Don't bite my head off for saying the Fighter is way overpowered, or how Wizards need more spells per day to keep up.
Maybe it is, but I was under the impression it was too squishy and not beefy enough to crack into the OU tier. There's simply better options out there for nearly anything Starmie can do. If someone who knows more about it says otherwise, I won't argue it.
Smogon still has it as OU, and despite the shakeups that B2/W2 add in, I don't think they change things for Starmie too much. It's still a ridiculously fast Rapid Spinner with decent Sp.A and excellent coverage.
[/smogonmiming]
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Cold Snap avatar by kpenguin, her GM.
Full pic:
Spoiler
Last edited by tonberrian : 10-22-2012 at 02:20 PM.
Starmie is the fastest Water type barring Splash Plate Arceus. Also, of the 23 Pokemon that outspeed it, only 11 have a higher Special Attack; and of those 11, a whopping 7 of them are Ubers. Alakazam, Jolteon, and Tornadus-T are the only OU Pokemon that are faster and stronger. However, one could argue that Starmie has the best movepool to abuse.
Lol Sceptile is RU
EDIT: Oh yeah, Floatzel ties Starmie for fastest Water type
__________________
Once you go blue, nothing else will do. Once you go Quarian...someone will die.
If you'll check my spoilers throughout the thread, you'll see that I'm using Omanyte from the same bag, too. And, well, yeah, I'm still kinda torn on its abilities. In my opinion, Weak Armor can be used more than Shell Armor in game, and Swift Swim's not too useful to me because I'm not running Rain Dance. It's actually worked out a bit, because I had situations where I'd start a rollout, get hit, and then hit with the moderately useful rollout damage before I got hit again, then I'd keep the rollout going for the rest of the battle because in-game pokemon aren't too fast. Though, now I have Ancientpower, so Rollout's long gone. Currently his moveset is Surf/Ancientpower/Mud Shot/Bite.
A word to drop about Weak Armor Omastar:
It can make for a suprisingly potent sweeper combined with Shell Break/Smash and Focus Sash, since a +3 speed, +2 SpA Omastar is pretty deadly, though not as much as his Swift Version. Can be used as a fairly dependable offensive lead, though not if you face a Taunter
Sceptile has only a modest movepool and a type that is fairly poor both defensively and offensively. It's a fast SubSeed user, but Whimsicott can put those up with priority. It has a few tools that make it usable, but overall it fits best in RU.
Hmm, got taken into the sewers with the rival, to find Team Plasma... ran into creepy Scientist dude. If he's supposed to be the new Big Bad, color me unimpressed.
Variety of Pokemon in the sewer was lackluster, though I found some grass INSIDE THE CITY... and... A DAMN EEVEE. IN THE WILD! Aren't they supposed to be like... 1 per game? As in, you have to breed it to get more? What the hell!?
3rd Gym was a breeze with Magby. I didn't even have to leave once, he just swept through from level 16 to 22 by the end of it.
Looks like Mr. Scientist is on Route 4 (North), so I'll go check out a battle with him next time I play, and see where it goes from there.
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Sceptile has only a modest movepool and a type that is fairly poor both defensively and offensively. It's a fast SubSeed user, but Whimsicott can put those up with priority. It has a few tools that make it usable, but overall it fits best in RU.
Which is why I lol'd, Sceptile can effectively take out Starmie in one shot; but since it's in RU you'll almost never run into one.
I do agree though, SD Flying Gem Acrobatics Sceptile with Unburden destroys things in RU, Leaf Blade for STAB and Earthquake for coverage...tasty.
__________________
Once you go blue, nothing else will do. Once you go Quarian...someone will die.
Eh if you're looking at immediately pre-E4 you have a few other options. You can pick up a Starmie, which while not in the OU tier, is definitely sufficient for wiping out NPC pokemon. (For that use, it's definitely better than Jellicent and Vaporeon, they're more useful competitively because of their durability, but if you just want to kill the E4, the best way usually is just find something blasty that can kill them quickly.)
I actually really like to use durable pokemon, so I could have considered the latter two. I just hadn't encountered Frillish yet and never bothered to get an Eevee. Oh well, I got my steel team now. *nodnod*
Quote:
Originally Posted by Kyrian
I do too, but at the request of my friend, I'm not breeding myself a Totodile, Oshawatt, Ser...whatever that grass starter is, Axew, or anything else. He's challenged me to play it as a new game, not as a "I can get myself my dream team right away". D:
D= I figured since I already did that in Black, I'd play with my pokemon options this time.
Quote:
Originally Posted by plllizzz
A word to drop about Weak Armor Omastar:
It can make for a suprisingly potent sweeper combined with Shell Break/Smash and Focus Sash, since a +3 speed, +2 SpA Omastar is pretty deadly, though not as much as his Swift Version. Can be used as a fairly dependable offensive lead, though not if you face a Taunter
That's fair. I did actually take a look at that, but at level 73 (if I recall) it's too late game seeing as I was mostly thinking in terms of the main campaign.
Which is why I lol'd, Sceptile can effectively take out Starmie in one shot; but since it's in RU you'll almost never run into one.
I do agree though, SD Flying Gem Acrobatics Sceptile with Unburden destroys things in RU, Leaf Blade for STAB and Earthquake for coverage...tasty.
The reason why Sceptile is in RU despite being able to likely OHKO Starmie is because there's only a handful of situations where it can do that. It has trouble setting up in OU due to its low defenses and the number of Pokémon that are simply better than it in some way. Most sweepers and revenge killers at that stage can either resist one hit from Sceptile or simply go first with Choice Scarf or a good priority move, and then they don't have to go far to smash through its modest defenses.