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Old 07-15-2012, 10:34 PM   Top  -  End  -  #1
Zemalac
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Join Date: Feb 2012
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Sinister Intent
Gender: Male
Default Total War: Broken City OOC

GAMEPLAY: RULES AND REGULATIONS

Most standard Total War rules apply. Ask the GM if you need clarification on anything or if you haven’t played Total War before.

The following information is accurate as of the posting of turn 10. For more up-to-date information, please visit the second OOC thread, found here.


MAP:
End of Turn 1
End of Turn 2
End of Turn 3
End of Turn 4
End of Turn 5
End of Turn 6
End of Turn 7
End of Turn 8
End of Turn 9
End of Turn 10

PC FACTIONS
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RANKINGS
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NPC FACTIONS
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GAME CONCEPTS

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Current EoT is due Saturday, November 17
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Last edited by Zemalac : 11-12-2012 at 10:40 PM.
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Old 07-15-2012, 10:36 PM   Top  -  End  -  #2
Zemalac
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Default Re: Total War: Broken City OOC

FLUFF: WELCOME TO THE CITY

The Districts

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Locations:

Spoiler


The World in Brief
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MAP OF THE WORLD:
Here.

Warning: file size is enormous.
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Last edited by Zemalac : 09-19-2012 at 11:18 AM.
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Old 07-15-2012, 10:58 PM   Top  -  End  -  #3
ArcaneStomper
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Join Date: Apr 2009
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Default Re: Total War: Broken City OOC

The Sausage Guild
Territory: The Bunkers

Description
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Old 07-15-2012, 11:52 PM   Top  -  End  -  #4
IcemanJRC
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Join Date: Feb 2010
Default Re: Total War: Broken City OOC


Backstory

The United Alliance of Labor is a newly formed "worker's union" composed of various brutes, thugs, and tough guys. Recently formed in the interest of controlling the many laborers and workers in the Smokeyards, the Union has a firm grasp over the dock workers and the shipping that comes through the Underdocks. Looking to impress the lower class into their fold and take the city from the bottom up, the Union's Enforcers and Officials are known throughout the Southeastern half of the city.

Home Territory- Underdocks, Smokeyards

Stats
Spoiler


Traits
Spoiler


VIPS- Chief Executive Officer Dennis Kasparzak
"Dennis is a crooked, slimey, greasy, dirty devil of a man. He is the scum of the earth."
Sounds strange, eh? To think people could hate a nice guy like me who dun' all this swell stuff for all the poor schmucks around here. I'm a dang hero, yes I am. Why so many people could think a Good Ol' Boy like me is such a crook is just something I don't understand. Now why, I mean, now why would somebody hate me so much if I do so many good t'ings. It just dun' boggle the cranium. You like that word? Cranium? Makes me sound classy right? Classy words for a classy guy. I take our measly little dues checks and I turn it into gold for our here beautiful community and people hate me. I mean golly gee, what's a guy gotta do to get a little t'anks around 'ere.

Union Policy Enforcer Rocco Scagnetti
"Eh, Scagnetti is a thug. He just does the dirty work for that slime ball Dennis and their so called 'Union'. They say they help people but really they're just a bunch crooks looking for somebody to pick on. We've got it bad enough here in the 'Stacks, we don't need bozos like Scagnetti and Kasparzak trying to rough us up to grab fifty percent of everything we take home."
Aw... People said that about me? But I'm a nice man and so is Mr. Dennis. We help the people without money get hot meals and warm clothes. I know we do, Mr. Dennis told me so. Why would somebody say such mean things about us? My job is to protect our members. I beat up the bad guys. I'm not the bad guys... Sure Mr. Dennis can be kinda impolite sometimes, but Mama says he just wasn't raised right seeing as he came from out west. Mama said Mr. Dennis just doesn't know how to act around us Easterners. I hope people stop saying mean things about Mr. Dennis and I..."
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Old 07-16-2012, 12:54 AM   Top  -  End  -  #5
Thelonius
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Kobold
 
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Vienna, Austria
Gender: Male
Default Re: Total War: Broken City OOC

Bloodhaven, Dr. Morden Vassari

Morden Vassari is a mysterious man, who three years ago, set up a medical practice in the Triphage Untima district, Frostcap neighbourhood. His face is permanently concealed by carefully wrapped bandages and nobody can claim to have seen what’s beneath it. Many think that his face is horribly disfigured, while a few believe that he hides either his face or criminal past.

Vassari’s medical practice has proven success, as his clientele tended to mostly stay alive, after receiving his treatments, unlike the patients of other doctors. He soon found a very profitable business in Heaven’s Gate, where the rich were willing to pay outrageous sums for both his doctor’s skill and his personal invention – a non-poison based cosmetics, less likely to kill the fine ladies, seeking to impress the nobility of the Sky district.

Meanwhile, Morden has publicly denounced many traditional practices, like bloodletting, while demanding outrageous things, such as washing hands before operations and giving patients painkillers to ease their suffering. After describing several particularly irritable doctors as ’’quacks’’ or ’’hacks’’, he found himself a target of a band, hired to break his hands, another band that wanted supply of addictive painkillers to open drug trade and a criminal boss, looking for a personal physician. Nobody is quite certain how he did it, but his enemies were soon dead – poisoned, betrayed by their subordinates or tricked into practically walking into the jail of the local watch. The remnants of their former subordinates found themselves acting on the doctor’s orders, too cowed by his guile and cunning, to even dare to oppose him.

With a band of thugs and unexpected reputation of deadly danger, Morden quickly become the real power in his neighbourhood. He purchased a large warehouse and furnished it into a hospital, attracting several doctors, willing to follow his procedures and apprentices, interested in learning his skills. The Bloodhaven Hospital has begun its operation.
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Old 07-16-2012, 01:38 AM   Top  -  End  -  #6
NM020110
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Default Re: Total War: Broken City OOC

The Librarian of the Elements
Morale: ++++
Description
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Stats
Spoiler


VIPs
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In progress: Various final projects. Posting may decrease in frequency.

Last edited by NM020110 : 07-16-2012 at 02:56 AM.
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Old 07-16-2012, 01:42 AM   Top  -  End  -  #7
Greystone
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Default Re: Total War: Broken City OOC

The Executive Bureaucracy of Sav Altulas

Backstory

The EBSA has a proud and long history in Sav Altulas. The best and brightest politicians, most not born into noble houses or other influential groups, flocked to the EBSA to give the city their public service. Unlike most other elements of the city, status meant nothing- only your ambition and intelligence truly matter. Widely respected by the populace and institutions, for decades the EBSA kept the city running even through war and strife. Everything changed when the Sorceress took control.

When she took power, a power struggle occurred behind the scenes. She wished to infringe on the EBSA's historical power structure and base, taking a larger hand in taxes and infrastructure than previous rulers. They struck back by throwing up legal barriers and the like to try to send a message. The message was received and the challenge accepted. The night of the Scourged Chains is still remembered, when EBSA strong points and bases throughout the city were attacked by the Sorceress's Imperial Guard and Secret Police, purging the ranks. Only the Halls of Final Justice held out, the Honorbound Guard taking advantage of the building's natural defenses to butcher the Sorceress's invading forces.

Three days and nights of siege came, and the district directly around the Halls became and inferno. The siege finally lifted when the people around the Halls had enough, and rushed forwards to attack the Sorceress's men from behind, routing them. Faced with city wide revolt, the sorceress extended the olive branch- which the EBSA foolishly accepted. The revolt faded away, and the EBSA survived- though far weaker than ever before.

Now, three years later, the sorceress was dead- and the EBSA was suddenly without the tyrant breathing down their necks. They are looking to expand, and reestablish their former influence.

Home Territory- Halls of Final Justice, in Old Town, in the Silent Court (May change)

Stats
Spoiler


Traits
Spoiler


EBSA VIPs
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Quote:
She's Shona Han. Disappearing for a hundred years just means she's had a hundred years to plan. Trying to find out what happened to her is just going to draw her attention.

Quote:
Then it's a good thing Greystone can KICK REASON TO THE CURB AND GO BEYOND THE IMPOSSIBLE!
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Old 07-16-2012, 02:39 AM   Top  -  End  -  #8
League
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Default Re: Total War: Broken City OOC

Militia of Order and Justice

Background:
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Stats:
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VIPs:
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Traits:
Spoiler


Starting territory: Upperdeck

Last edited by League : 07-16-2012 at 01:00 PM.
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Old 07-16-2012, 05:44 AM   Top  -  End  -  #9
Eldan
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Default Re: Total War: Broken City OOC

Greystone just published his traits. Are traits public or secret?
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Old 07-16-2012, 05:52 AM   Top  -  End  -  #10
Imperial Psycho
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Great Britain
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Default Re: Total War: Broken City OOC

The Order of the Wren
Backstory:
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Old 07-16-2012, 06:02 AM   Top  -  End  -  #11
Ragnar Lodbroke
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NinjaGuy
 
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Argentina
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Default Re: Total War: Broken City OOC

HOUSE WALLEN
Banner:
A black knight riding on a gold field.
On the knight's shield the pattern is repeated (A Black knight riding on a gold field), pointing to the opposite side; and so on.


Motto:
"Festina lente"



Starting neighbourhood: Gleamers.


One of the oldest noble houses in town, House Wallen has produced many generals and stewards. And at least once, a king (After the dubious deeds of Henry "Don Juan" Wallen 400 years ago, it's said that half modern nobility have at least some Wallen blood in them, so it's hard to know how many kings have been fathered by this family).

Despite their noble ancestors, they sometimes engaged in not-so-noble activities (Such as keeping a small personal bank and various workshops).
During the Sorceress’ reign they kept their influence, through political cunning and their many industries (That earned more money than sitting on their gold did for their noble peers).
With her death, Lord Wallen sees the chance to restore the town to order. A NEW order, being led by the ones who know how to rule.

The Wallens took control of one of the richest neighbourhoods in town, and joined the nobles there under his command.
Better said, he managed to get them to stick together to prevent the hungry mobs from tearing them apart.

STATS
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VIP
Spoiler

Last edited by Ragnar Lodbroke : 07-16-2012 at 11:14 AM.
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Old 07-16-2012, 06:42 AM   Top  -  End  -  #12
ragingrage
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Default Re: Total War: Broken City OOC

Quote:
Originally Posted by ragingrage View Post
The Silversmith's Guild

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Reposting the faction.
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Old 07-16-2012, 08:37 AM   Top  -  End  -  #13
Grimsage Matt
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Default Re: Total War: Broken City OOC

The Technists Guild

The Technists guild is a smallish group of radical Artificers. Working entirely without magic, they've managed to create several wonders, and have greatly improved their factories output. However, the sorceresses rule ment their experiments were curtailed.

With her death however? They are free to continue their research.

With working steam bikes and wagons, they plan to buy up the equipment needed and make their Airship, and then herald a new age of technology, with their steam powered creations as the Vanguard.

Expanded;
The Technists guild is sometime's called just another Machine cult. That would be only partily correct. The Technists named themselves after a book they found, a book that pointed to a time where science and artifice ruled, not modern magic.

The Liber Technologica, is the holy book of the fraction, deciphering is clues, a great challange. However, the text is imcomplete. Time and mages have destroyed parts of the book, meaning that the guild only has fragments to work with.

Before the sorceresses rule, they had advanced in several areas, made weapons that could compete or even beat mages. She would have none of that. Killing and destroying their leaders and greatest cerations, for the century of her rule, their most radical experiments where carried out in the shadows. Gaspar's airship was their last public bid. And the poltical process that shut it down resulted in them having little to no power in the city.

But, her death has freed them. Now, they can continue the steampowered revolution, and bring a new age of technical enlightenment to the world!

Starting with the Airship.....

Home Territory- Gaspars Folly.

Stats;
Spoiler


Traits;

Positive;
Technological; They gain the Technology stat, allowing them to research new technolgies.

Defensive; They aren't a very ofensive lot, but are brutal defenders. Their MIL is halved when attacking away from their territory, but they're defence for territory they start with or held for at least one turn is doubled.

Negative;

Steam Driven;Their devices require fuel, and it costs Wealth each turn to provide the fuel.
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Old 07-16-2012, 10:07 AM   Top  -  End  -  #14
HerbieRAI
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Join Date: Jul 2007
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Charlotte, NC
Gender: Male
Default Re: Total War: Broken City OOC

Faction: Church of Neposh
Starting Location: Pews, in Oldtown.

Background:
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Stats:
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Old 07-16-2012, 10:52 AM   Top  -  End  -  #15
Zemalac
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Default Re: Total War: Broken City OOC

Quote:
Originally Posted by Eldan View Post
Greystone just published his traits. Are traits public or secret?
Ah, thank you for reminding me. Traits are, technically, secret. I was going to list the names of everyone's traits next to their faction name in the OP, so you could get a vague idea of what everyone is capable of, but I forgot to do that.

Please bear with me. This is my first time running a Total War game, and I suspect I will make plenty of little mistakes like that.
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Old 07-16-2012, 11:21 AM   Top  -  End  -  #16
Nyrt
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All over the floor
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Default Re: Total War: Broken City OOC


Old Face
Founded by a group of elderly noblemen who had tired of court intrigues and political life and decided to go adventuring around the outskirts of the city and within the depths of the city's secret recesses. Since then, the group has expanded into a secret society of the aging genteel who, having nothing better to do, go exploring with their former drinking buddies and political allies. Kept secret from the younger nobles and the nouveau-riche with a childlike glee possessed only by young children and elderly people, the society is not as sinister as the label 'secret society' would imply, no matter what the gentleman adventurers would like to believe. The leader at the moment is referred to as 'Founder' (his name is Bennet Founder).

The society jokingly claims that their mortal enemy is the 'Wive's association,' however no such association exists, but really is simply them trying to keep their exploits secret from their wives. Also, they seem for the most part to have a vendetta against some of the young, up-and-coming politicians in the city.

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Last edited by Nyrt : 07-17-2012 at 10:02 PM.
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Old 07-16-2012, 01:29 PM   Top  -  End  -  #17
ForzaFiori
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Tiger Town, SC
Gender: Male
Default Re: Total War: Broken City OOC

Faction Name: The Ram Revolution
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Go Tigers!

My TW faction:
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Old 07-16-2012, 01:47 PM   Top  -  End  -  #18
Eldan
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Default Re: Total War: Broken City OOC

The Blackfist Brotherhood

Fluff:
Spoiler


Stats:
Spoiler
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“Not a promise, not an oath, or a malediction or a curse,” I said, sounding calm, probably inaudible in the midst of the screaming. “Inevitable. Wasn’t that how she put it? I told them. Warned them.”
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Old 07-16-2012, 02:13 PM   Top  -  End  -  #19
Zemalac
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Default Re: Total War: Broken City OOC

Notes: NPC Factions

I've been receiving a lot of questions about who is in control in the various neutral territories. The answer to that is somewhat complicated, so bear with me a moment.

Your factions start with control of your neighborhood. This represents you being faster than the other factions in the city, and gives you one or two turns to more easily expand your territory. That advantage will soon fade, though, as more and more factions consolidate power that has been eroded for years under the sorceress and start looking at the bigger picture, same as you are.

Each of the blank neighborhoods on the map has multiple subfactions fighting for control of it. Every turn, I am going to roll dice for each still-unoccupied territory to see if one of them wins. If they do, then a new full-fledged NPC faction is born, which will be announced in the thread. There can be as many as five different subfactions fighting it out in each empty neighborhood, which is why you don't see them listed anywhere--as such, if you have a question about who is living in a specific neighborhood, please ask.
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Old 07-16-2012, 02:34 PM   Top  -  End  -  #20
Greystone
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Default Re: Total War: Broken City OOC

Quote:
Originally Posted by Zemalac View Post
Ah, thank you for reminding me. Traits are, technically, secret. I was going to list the names of everyone's traits next to their faction name in the OP, so you could get a vague idea of what everyone is capable of, but I forgot to do that.

Please bear with me. This is my first time running a Total War game, and I suspect I will make plenty of little mistakes like that.
Eh, whatever, I have a reputation for making things public that should probably be a secret.
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She's Shona Han. Disappearing for a hundred years just means she's had a hundred years to plan. Trying to find out what happened to her is just going to draw her attention.

Quote:
Then it's a good thing Greystone can KICK REASON TO THE CURB AND GO BEYOND THE IMPOSSIBLE!
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Old 07-16-2012, 02:36 PM   Top  -  End  -  #21
Eldan
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Join Date: Jan 2007
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Switzerland
Gender: Male
Default Re: Total War: Broken City OOC

So you'll tell us where Shona Han is in this game, then?
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“Not a promise, not an oath, or a malediction or a curse,” I said, sounding calm, probably inaudible in the midst of the screaming. “Inevitable. Wasn’t that how she put it? I told them. Warned them.”
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Old 07-16-2012, 03:07 PM   Top  -  End  -  #22
TsukikoJ
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Default Re: Total War: Broken City OOC

Zemalac Only:
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Old 07-16-2012, 03:08 PM   Top  -  End  -  #23
ragingrage
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Default Re: Total War: Broken City OOC

Quote:
Originally Posted by Eldan View Post
So you'll tell us where Shona Han is in this game, then?
I know where Shona Han is this game.
You are Shona Han. YOU'RE ALL SHONA HAN!
...There are only two players in this game. Me and Greystone. And Shona Han.
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Old 07-16-2012, 04:04 PM   Top  -  End  -  #24
Greystone
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Join Date: Oct 2007
Gender: Male
Default Re: Total War: Broken City OOC

Quote:
Originally Posted by ragingrage View Post
I know where Shona Han is this game.
You are Shona Han. YOU'RE ALL SHONA HAN!
...There are only two players in this game. Me and Greystone. And Shona Han.
She would make a good candidate as the mastermind behind the sorceress's death.
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Quote:
She's Shona Han. Disappearing for a hundred years just means she's had a hundred years to plan. Trying to find out what happened to her is just going to draw her attention.

Quote:
Then it's a good thing Greystone can KICK REASON TO THE CURB AND GO BEYOND THE IMPOSSIBLE!
- SurlySeraph
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Old 07-16-2012, 04:08 PM   Top  -  End  -  #25
Zemalac
Barbarian in the Playground
 
 
Join Date: Feb 2012
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Sinister Intent
Gender: Male
Default Re: Total War: Broken City OOC

Quote:
Originally Posted by Greystone View Post
She would make a good candidate as the mastermind behind the sorceress's death.
I was actually considering rolling a die to assign one of the players to have secretly been behind the assassination, and then handed out Influence bonuses to anyone who figured out who it was.

On an unrelated note, I've received so many requests for info on NPC factions (stuff that I really should have seen coming, in retrospect) that I'm just going to write up a massive list of who's fighting who in every unclaimed district in the city. There are 66 of them, so this may take some time, but it will also answer all of the questions I've been asked. This is something that I should have done before the game started, I guess, but I didn't want to delay the game another day as I wrote up the list.
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Old 07-16-2012, 04:20 PM   Top  -  End  -  #26
Murska
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Join Date: Jul 2007
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Whose eye is that eye?
Gender: Male
Default Re: Total War: Broken City OOC

The Wardens

Headquarters: The Imperial First

Backstory:

The Shattered Lands are dangerous. That much is obvious to anyone. However, the city of Sav Altulas is quite wealthy and powerful, so trade with them is still profitable - if only there was some way to lessen the bandit raids and such.

Enter the Wardens, an organization grown from actual Imperial soldiers who took on the duty of protecting travellers and over the years transformed into a half-Knightly Order, half-mercenary unit. Their troops keep the roads safe-ish near the city and also join caravans to protect them in exchange for payment. Due to this arrangement, their troops are some of the most veteran, skilled and organized soldiers in the city - they've been fighting their own private brand of war against the Shattered Lands for decades.

As the chaos sets in the city, they've decided to cut back on their protection of the roads in favour of protecting the streets. The scum and villainy of the earth has breached Sav Altulas, and it's time to bring wrongdoers to the sword.

Traits:

Positive:
Imperial Contacts
Legion Discipline

Negative:
Warlord Grudges

VIPs:

Commander Tarmin

Nathaniel Tarmin is the current Commander of the Wardens, a man looking quite old with his tanned, wrinkled skin and multitude of scars yet not actually past his prime. He's not really the Commander due to being the most skilled, and he's well aware of that - he's the Commander because he looks the part and is well able to maintain appearances to other groups while delegating the duties he isn't the most suitable for. You have to be able to make others trust in your abilities in the mercenary business, after all. Regardless, he makes up for his lack of outright ability by not having obvious flaws and carefully deliberating each action based on its merits. Whether this style of leadership will function well in the chaos of the current times remains to be seen.

Tara Jezel

Chief of Scouts, Tara commands the Vanguard, an elite unit of spotters, saboteurs and infiltrators. Her tactical ability and skills at small-unit combat have been very useful to the Wardens in the past, and she's recognized as the foremost specialist in her field within the army. The situation in the city appears to be likely to result in an upsurge in her sorts of activities, which has caused her a quick promotion to the inner decision-making circle - a position that leaves her somewhat out of her depth, but her expertise on how to get things done complements the senior planners' decisions on what to actually do very well.
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Old 07-16-2012, 06:33 PM   Top  -  End  -  #27
Copper8642
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Default Re: Total War: Broken City OOC

The Heladuit Court

The Heladuit court is part merchant house, part tailor's guild, part noble house, and part social club.

As a merchant house, they run a very large market for cloth goods, from the basic livery of the plebians, to the finest of suits and dresses, with a focus on the latter. Even money that Court members obtain otherwise is considered part of this market's funds, all money in the Court is fair game to be used by the merchants.

As a tailor's guild, they produce the goods they sell. The actual members of the Court make very few the overall product sold, the majority of it is made by hired workers. Those vestments, those works of art, produced by the members of the Court, are either sold at the highest prices, or worn by Court members themselves. Made of exotic materials, expertly woven, shaped to the highest standards of aesthetic ideals, and often-times enchanted. It is artisan attire that the Court is most known for.

As a noble house... well, they're not even nobles. The Heladuit Court is made up of the Heladuit family, and the Heladuit family is made up of merchant tailors and seamstresses with a knack for enchanting. To ask the Heladuits, however, invites an explanation of how now, they aren't nobles. They are royalty! Markus Heladuit, the current head of the house, has been told by his father since he was young that he is descended from the true kings of this land. His father heard these same tales (truths, we tell you!) in his childhood, and should Markus sire an heir, he will be told of the blood in his veins as well.

As a social club, the Heladuits are a group of high society aristocrats surrounding themselves with others of the same ilk. They take specific care to dress in the finest of liveries at all times, and look down on those who are less caring of what they wear. The Heladuits are also not all blood relatives. To join the Court, one changes their last name to Heladuit, and joins the family. From then on, membership is passed down ancestrally, but new members have joined in every generation, and no distinction is made between brothers of blood and brothers of oath.

Heladuit Court VIPs

Markus Heladuit (Human)

Markus Heladuit is the current head of the Court, and to say that he's let that get to his head would be an understatement. With a superiority complex that makes him as arrogant as they come, Markus's belief in his natural talent, as well as his education and training, is absolute. A natural at the enchanting that his house is known for, the scion of the Heladuits is never without a trick or two literally woven into his clothing. Much of what he wears is made from the silk of his pet (and primary confidante) giant spider, Empress, making it incredibly strong even without his magic. Believing that his blood is the blood of this land's king, he sometimes acts as if he already is. Even so, he is not so arrogant as to be deluded that this is truth, but if he has his way, it will be truth soon enough.
-Empress, Markus's pet spider, can be thanked for the recent trend in web and arachnid influenced designs in the more elaborate of the Court's recent productions. Completely taken with his favorite pet, Markus showers it in more praise and adulation than many of his humanoid followers, and Empress is very loyal in return. She doesn't get taken out often, but anybody who makes regular correspondence with the Court has likely seen the spindly legs and dark chitin of Empress, and has even more likely kept their distance.

Meredia Heladuit (Dwarf)

Meredia's position in the Court is an odd one. Though family members who join the family are not given any different treatment from those born into it, the ruling family, Markus's family, will usually refer to them as cousins or kinsmen. However, Markus insists that Meredia is his sister. The fact that she wasn't seen in the family until 4 years ago, compounded with her being of a different race, makes this hard for many to believe. If anybody is bothered by this inconsistency though, they don't speak up, and Meredia is well liked by most people, both within the house and outside it. Beloved by her "brother," and dressed as a member of the Heladuit bloodline would be expected to be, she has been given the right (the privilege, really) to defend the Heladuit Court in Trial, using the same charisma she used to talk her way into the family and Markus's greatest graces.

Javier Heladuit III (Half-Orc)

The son of the recently deceased Javier Heladuit Jr, Javier III took his father's position as head of the merchants of the Court. Javier III appears to be devoid of personality; speaking in flat tones with little inflection to his voice and no expression on his face. A calm and collected negotiator, with a mind sharper than his tusks, he keeps track of the deals and finances of the Heladuits with apparent ease. Many would think they were negotiating with an automaton, but closer inspection reveals a pulse and other signs of life. His presence unsettling, Javier is given a berth even by his family, in spite of the respect


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Old 07-16-2012, 07:22 PM   Top  -  End  -  #28
Eldan
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Temptation to bomb... gathering of all functionaries... rising...
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Old 07-16-2012, 09:06 PM   Top  -  End  -  #29
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Temptation to bomb... gathering of all functionaries... rising...
Oh no, people attacking a meeting, I'm so... shocked.
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Old 07-16-2012, 09:10 PM   Top  -  End  -  #30
Grimsage Matt
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The Technists guild cannot attend the meeting. We're busy deploying the emergncy parachutes again. We expect to land in two days time! Hopefuly not on the muntions dump again.....
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