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Arts and Crafts The place to talk about stick figure avatars, graphic design, fan art, or any application of the visual arts and creative writing--or just to show off your latest masterwork!

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Old 08-14-2012, 06:11 PM   Top  -  End  -  #31
Grailkeeper
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Default Re: OotS Style Art/Fanart Showcase V

Cheers that looks great. I wonder if you can change the cross style to one a bit like the one on the bottom here? http://redelf.narod.ru/pi/w40k/ia/chaplain_rosarius.jpg. If you can't its fine. I really appreciate it.
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Old 08-14-2012, 06:14 PM   Top  -  End  -  #32
Dark Elf Bard
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Default Re: OotS Style Art/Fanart Showcase V

Sorry, I don't think so.
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Old 08-14-2012, 06:16 PM   Top  -  End  -  #33
Grailkeeper
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Default Re: OotS Style Art/Fanart Showcase V

No problems. Thanks a million for the avatar- I'll thank you in my sig.
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Old 08-14-2012, 06:36 PM   Top  -  End  -  #34
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Default Re: OotS Style Art/Fanart Showcase V

Quote:
Originally Posted by Dark Elf Bard View Post
Gah. I need to figure out backgrounds.

Backgrounds? You don't need a background. For an avatar, you just don't have a background and it works fine.

That avatar has massive eyes, the body's way thin, the gun's way big, and the eyes are too low.
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Old 08-15-2012, 07:56 AM   Top  -  End  -  #35
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Default Re: OotS Style Art/Fanart Showcase V

The thin body is, i think, a stylistic choice by DEB, since all his avatars share it.
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Old 08-15-2012, 08:45 AM   Top  -  End  -  #36
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Default Re: OotS Style Art/Fanart Showcase V

Just because it's a stylistic choice does not mean it's above reproach.

You can claim all you like that it only looks bad ON PURPOSE, but at the end of the day the fact is, it still looks bad.
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Old 08-15-2012, 10:16 AM   Top  -  End  -  #37
Dark Elf Bard
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Default Re: OotS Style Art/Fanart Showcase V

Gee, thanks.
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Old 08-15-2012, 11:51 AM   Top  -  End  -  #38
Kris on a Stick
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Default Re: OotS Style Art/Fanart Showcase V

I meant that in general, not specifically referring to yours.

Though really, there's nothing wrong with having your avatars turn out like crap when you start out. The key, of course, is going from having your avatars looking like crap... to having your avatars not looking like crap!

My first piece of advice: Listen to advice!

My second piece of advice: Learn the rules before you break them. Branching out and making 'stylistic choices' is all well and good (I would be a hypocrite to say otherwise), but it's better to start out with basics. Trazoi's guide, if you haven't already read it, is a decent starting point.
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Last edited by Kris on a Stick : 08-15-2012 at 11:57 AM.
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Old 08-15-2012, 01:44 PM   Top  -  End  -  #39
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Default Re: OotS Style Art/Fanart Showcase V

Quote:
Originally Posted by Kid Kris View Post
I meant that in general, not specifically referring to yours.

Though really, there's nothing wrong with having your avatars turn out like crap when you start out. The key, of course, is going from having your avatars looking like crap... to having your avatars not looking like crap!

My first piece of advice: Listen to advice!

My second piece of advice: Learn the rules before you break them. Branching out and making 'stylistic choices' is all well and good (I would be a hypocrite to say otherwise), but it's better to start out with basics. Trazoi's guide, if you haven't already read it, is a decent starting point.
I cannot second this a third time for four times.

Yes, it's really the best way: Go with the rules, then start breaking them, little by little. I went with Lanky's Paint Avataring guide, following it. And then I started playing with things: Coloring, shading, sketchyness, scratchy outlines, "translucid" looks in Paint. It's all about learning and then de-learning.
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Old 08-15-2012, 03:45 PM   Top  -  End  -  #40
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Default Re: OotS Style Art/Fanart Showcase V

I made a falchion angel. Just to see.
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Old 08-16-2012, 12:56 AM   Top  -  End  -  #41
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Default Re: OotS Style Art/Fanart Showcase V

Photobucket is back up!
Time for Avatars!



So, thoughts?
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Last edited by Kymme : 08-16-2012 at 01:37 PM.
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Old 08-16-2012, 05:49 AM   Top  -  End  -  #42
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Default Re: OotS Style Art/Fanart Showcase V



So, messing about with a new avatar, but the left sleeve is really bugging me for some reason. I was wondering if any of you could see anything wrong with it? I can't really place much beyond a feel that it looks unbalanced, but that might be because I haven't finished the avatar yet. >.>
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Old 08-16-2012, 09:49 AM   Top  -  End  -  #43
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Default Re: OotS Style Art/Fanart Showcase V

Quote:
Originally Posted by Astrella View Post

So, messing about with a new avatar, but the left sleeve is really bugging me for some reason. I was wondering if any of you could see anything wrong with it? I can't really place much beyond a feel that it looks unbalanced, but that might be because I haven't finished the avatar yet. >.>
First thing: Length of arms. The arms in OotS, much like real life, reach all the way to the hips. The hands then reach just below the crotch area. This one, from what I can see, has such short arms that it barely reaches to the hip/crotch area.

Maybe that's the thing?
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Old 08-16-2012, 02:52 PM   Top  -  End  -  #44
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Default Re: OotS Style Art/Fanart Showcase V

Notice how the lines on the sleeve border align perfectly with the fingers, making them look like fringe rather than fingers. Make sure the fingers and border lines are off-set and, personally, I'd extend the arm so less of the hand is covered to make sure it looks like a hand. And as Crimmy said, I'd lengthen the arm and sleeve in general.
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Old 08-16-2012, 09:29 PM   Top  -  End  -  #45
Gulaghar
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Default Re: OotS Style Art/Fanart Showcase V

Maybe it's just me, but with the way the upper body and head appear to be facing, the arm almost looks like the arm is too far back.
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Old 08-17-2012, 02:33 AM   Top  -  End  -  #46
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Default Re: OotS Style Art/Fanart Showcase V

Maaaaybe the curve at the top nearing the shoulder? Or maybe the way the arm curves in relation to how the sleeve curves nearing the armpit area?

Otherwise the rest of the avatar looks fine.

Need to start normal avataring again.
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Old 08-19-2012, 05:27 PM   Top  -  End  -  #47
Derjuin
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Default Re: OotS Style Art/Fanart Showcase V

Just finished an avatar for a friend:



The tail is intentionally cut off, to show it extends past the edge.
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Old 08-19-2012, 09:37 PM   Top  -  End  -  #48
Kymme
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Default Re: OotS Style Art/Fanart Showcase V

I got some new avatars!
My friend asked me to draw his new psion, and his astral construct.
Here they are!


So, thoughts? Opinions? Ways for me to improve?
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Wow. I started on 3.5 edition so the flumph is something I learned of later, but this is genius.
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Old 08-19-2012, 09:44 PM   Top  -  End  -  #49
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Quote:
Originally Posted by Kymme View Post
I got some new avatars!
My friend asked me to draw his new psion, and his astral construct.
Here they are!


So, thoughts? Opinions? Ways for me to improve?
Hmm, the ears should come from the front of the head, like a regular elven ear, but on both sides.

The eyes, I think just look wonky. A little wide.

Otherwise, very good!
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Old 08-19-2012, 11:42 PM   Top  -  End  -  #50
Crimmy
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Default Re: OotS Style Art/Fanart Showcase V

Larger eyes, with that line thickness.
Longer ears, not larger, just more elongated to the sides.
That left foot (which is to our right side) looks weird.
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Old 08-22-2012, 04:01 AM   Top  -  End  -  #51
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Default Re: OotS Style Art/Fanart Showcase V

Quote:
So I've recently really gotten into the anime "Bleach" which inspired me to try and "ootsify" Ichigo as a Shinigami. I'd like some CnC, please!
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Old 08-23-2012, 12:28 PM   Top  -  End  -  #52
Kurien
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Default Re: OotS Style Art/Fanart Showcase V

I haven't posted here in awhile, but lately I've been making OotS-style related art, so I wanted to show them here.

Here is the first one:



Second:



Third:
*snip*

(Edit: As my take on The Succubus' character Elanna, this may be toeing the line on inappropriate images, so I removed it. I could ask the Mods about it.

Fourth:


If they stretch anyone's screen then I will spoilerize them, but maybe not right away.

As you can see, my style diverges from The Giant's style a bit, particularly in the eye size, eyebrows, facial placement, expressions, and body shape.

Since I never use templates, the style of my avatars varies from piece to piece, it seems.

I have more in the works (more Touhou characters!), which I hope to complete in the following weeks. Next up is Shanghai and Hourai, but I will not be able to work on them until next week. Here is the rough version:



Quote:
Originally Posted by Kid Kris View Post
My second piece of advice: Learn the rules before you break them. Branching out and making 'stylistic choices' is all well and good (I would be a hypocrite to say otherwise), but it's better to start out with basics. Trazoi's guide, if you haven't already read it, is a decent starting point.
And I fifth this, although I have never used Inkscape, and therefore never had need of Trazoi's guide, although I remember reading it a long time ago.

@Cuthalion: If I may, I'm about to try to give some pointers on improving the wings. Think of wings like an extra pair of arms. Bat wings are a more visible example. In stick fiqures, they bend like normal stick limbs, and the "arm" and the "fingers" make up the frame of the wing which supports the skin covering. In bird wings, the flight feathers take the place of the fingers. Others than that, I would find references to help draw the wings.

@Kymme: I don't see anything wrong with the shape of the psion's left boot, but the legs in general could be *slightly* longer, and the foot slightly longer.

Also: Did you use MSPaint (and IrfanView or some other resizing program) to make the three other avatars (The knight, the TF2 Soldier, and Tiamat) you posted earlier? If so, then *right on* -- so few of us use MSPaint.

@Derjuin: I like that dragon, (is it a copper?) although if I drew a dragon the muzzle would be pointier like real life lizards.

@Abscondcrow: It looks like Ichigo is holding Zangetsu in the air behind his head. It should be lowered a bit so that it looks like it is resting on his (nonexistent) shoulder.

Either the legs are too short, or his belt is too low, resting on his upper legs.

His bestocking'd feet need a dark outline to stand out, and for your style the feet might look better if they are a bit longer.

Careful about widely varying line weights; the sleeves and hair have very thick outlines, while the sword has a thin outline.
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Last edited by Kurien : 08-23-2012 at 03:20 PM. Reason: *Dodge*
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Old 08-23-2012, 01:30 PM   Top  -  End  -  #53
Derjuin
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Quote:
Originally Posted by Kurien View Post
@Derjuin: I like that dragon, (is it a copper?) although if I drew a dragon the muzzle would be pointier like real life lizards.
Thanks! It sort of is - the request was pretty specific about shape and color. It's sort of in between bronze and copper. The muzzle was originally skinnier and pointy, but they asked me to change it to be flatter at the front and a bit thicker.
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Old 08-23-2012, 06:50 PM   Top  -  End  -  #54
Crimmy
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Default Re: OotS Style Art/Fanart Showcase V

OH DEAR GOD IT'S KURIEN the awesome.

Man, your paintatars are as good as always. I especially like the last one, it's quite dynamic. I had a small request for you: Would you, by any chance, still have that one paintatar I requested aeons ago? One dude with white hair, golden armor and a molten lava sword?
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Old 08-25-2012, 11:24 PM   Top  -  End  -  #55
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Default Re: OotS Style Art/Fanart Showcase V

k i'm new to this. i've only made 2 avatars so far and am looking for some advice. i see the things you guys post and its pretty sweet so im certain this is the right thread for the this post





these are my first two avatars and I've only been working with the program for a couple days. I'm using inkscape atm. thanks and any advice is good advice.
the mullet monk is for a friend of mine. i hope he digs it.

Made another. lol OoTS Cthulhu
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Old 08-29-2012, 01:41 PM   Top  -  End  -  #56
Kurien
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Default Re: OotS Style Art/Fanart Showcase V

Here is the completed Shanghai and Hourai, although I'm not satisfied with the colours:



And Mima ^_^ Edit: Now with her theme music! (And yes, I know I missed the ribbons in her hat )



And I don't know what else to say. ^.^'

--------------------------------

Edit: And here is Flandre Scarlet, with appropriate theme music!



Next up will probably be Yukari Yakumo.
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Last edited by Kurien : 08-29-2012 at 08:30 PM. Reason: To add more.
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Old 08-29-2012, 03:02 PM   Top  -  End  -  #57
Crimmy
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Default Re: OotS Style Art/Fanart Showcase V

Quote:
Originally Posted by Mrgone View Post
k i'm new to this.
That Cthluhu looks rocking. I like it. Maybe a thicker outline (just outline)?

Quote:
Originally Posted by Kurien View Post
Here is the completed Shanghai and Hourai, although I'm not satisfied with the colours:
And I don't know what else to say. ^.^'
SAY YOU ARE AWESOME... or, you know, just say... it was hard. Give us hope that we can be better!
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Old 08-29-2012, 03:44 PM   Top  -  End  -  #58
Kurien
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Default Re: OotS Style Art/Fanart Showcase V

Quote:
Originally Posted by Crimmy View Post
SAY YOU ARE AWESOME... or, you know, just say... it was hard. Give us hope that we can be better!
Well, I can tell you that all of the OotSish art I posted recently are not based on my first attempt drawing the characters; it usually takes two or three tries before I get it right. And I can spend quite a while tweaking the colours and adding shading in the finishing stages. And it is rare when I'm about to upload the picture or have just uploaded it that I see nothing which needs to be fixed. >.<

@Mrgone: I would also lower the saturation value of the green colour on the Cthulhu. Unless you were going for a radioactive green colour.
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Old 08-29-2012, 05:15 PM   Top  -  End  -  #59
Mrgone
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Default Re: OotS Style Art/Fanart Showcase V

was just farting around experimenting. if i swap the colors around i'll probabbly go with an aqua. and maybe soften it up a little. lol he is kinda bright this way. lol he looks like a happy Cthulhu. lol
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Old 08-30-2012, 06:25 PM   Top  -  End  -  #60
Kurien
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Default Re: OotS Style Art/Fanart Showcase V

..Aaaaand presenting Yukari! Also: a link to one of her themes: Night Falls ~ Evening Star.



I think I may have gone overboard with her details. Also, the original was 790x790 pixels, so I took the liberty of resizing her slightly in case she stretched anyone's screen.

I think she has probably been the toughest Touhou character I've stickified so far, but some other ones may be harder (Byakuren? Mokou? Utsuho?).

The boundary could use some work. Does anyone else see a fault with the length of Yukari`s left arm?

@Crimmy: I want you to know that I oftentimes am impressed by your MSPaint work too, particularly your bold use of the airbrush tool, which I pretty much never touch. (I am thinking of your Aquatic Week avatars, some of your most recent.) Maybe a tablet gives finer control, but I find the airbrush`s freehandedness inconsistent and difficult to master. I really hope I don`t sound patronising or something, I do think your Paint skills are great.

Lastly, I have a good reason to draw Reisen next! (In fact, I sketched her before Yukari, but I decided to do Yukari first.)
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