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Out-of-Character Out-of-character threads for the games going on above should be located here. OOC threads will expire after one year.

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Old 10-06-2012, 11:59 PM   Top  -  End  -  #1021
Philistine
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Default Re: OOC: SW Saga: E-i-E - Chap. II: Hope's Gambit

"Drunken Harrier"? What are we, The Culture?
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Old 10-07-2012, 12:16 PM   Top  -  End  -  #1022
Noedig
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Default Re: OOC: SW Saga: E-i-E - Chap. II: Hope's Gambit

How about Rogue (Insert bird of prey)? Because that's what we really are. A bunch of criminals, drunks, and killers under the banner of noble empire. Rogues are an excellent description of this little band of misfits.
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Old 10-07-2012, 07:07 PM   Top  -  End  -  #1023
Thundercracker
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Default Re: OOC: SW Saga: E-i-E - Chap. II: Hope's Gambit

I'm cool with that too.
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Old 10-07-2012, 07:10 PM   Top  -  End  -  #1024
Felhammer
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Default Re: OOC: SW Saga: E-i-E - Chap. II: Hope's Gambit

The Rogue Kestrel. The Rogue Harrier.

I think I like the strong "k" sound in the former more than the soft "h" sound in the latter.
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Old 10-08-2012, 09:34 AM   Top  -  End  -  #1025
Noedig
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Default Re: OOC: SW Saga: E-i-E - Chap. II: Hope's Gambit

So is Rogue Kestrel acceptable to everyone?

Also: is recruitment over?
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Old 10-08-2012, 10:09 AM   Top  -  End  -  #1026
Felhammer
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Default Re: OOC: SW Saga: E-i-E - Chap. II: Hope's Gambit

Quote:
Originally Posted by Noedig View Post
So is Rogue Kestrel acceptable to everyone?

Also: is recruitment over?
The downtime caused much confusion.

Recruitment will be over this afternoon, new chapter will be up tonight or tomorrow.
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Old 10-08-2012, 10:48 AM   Top  -  End  -  #1027
Noedig
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Default Re: OOC: SW Saga: E-i-E - Chap. II: Hope's Gambit

Excellent. And yes the downtime was infuriating, but hopefully it did as it was advertised and improved the site.
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Old 10-08-2012, 02:18 PM   Top  -  End  -  #1028
Major
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Default Re: OOC: SW Saga: E-i-E - Chap. II: Hope's Gambit

Well I haven't gotten any problems on the forums, yet.

*knocks on wood*
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Old 10-08-2012, 03:43 PM   Top  -  End  -  #1029
Philistine
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Lightbulb Re: OOC: SW Saga: E-i-E - Chap. II: Hope's Gambit

Rogue Kestrel, eh? Sure, why not.

I'm definitely looking at "Gunfighters" for the Predator squadron, with Graff's personal fighter being Gunfighter 00. May I flesh out the squadron roster a bit? Names, callsigns, flight assignments and such for the NPCs?

Not that it's likely to come up, but do we have a name and designation for the Rogue Kestrel's shuttle complement? They should probably be something like Fleet Logistics Squadron such-and-such, "The Something-or-Others" (I'd like to nominate "Bronzium Banthas" - they can fly en echelon to hide their numbers ), with the Red Dawn carrying the markings of "(Whatever) 00".

Also, I guess I need to hurry up and finish Graff's shopping. Presumably I can just go ahead and shell out for the Tech Specialist and Superior Tech upgrades as relevant… I might go ahead and start dropping Graff's "personal "cash (actually left over from the "high roller" money issued at the start of the mission to The Wheel ) into Gunfighter 00. He can replace the shield generator and the laser cannons himself, given the funds, though he can't tweak the new gear once it's installed. Oh! I was also going to ask - Felhammer, how do you feel about installing Pulse Chambers in vehicle weapons? It appears to be RAW-legal, unless I've missed something - and the effect is similar to (but generally lesser than) using Rapid Shot or Burst Fire with a vehicle weapon.
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Old 10-08-2012, 09:07 PM   Top  -  End  -  #1030
Major
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Default Re: OOC: SW Saga: E-i-E - Chap. II: Hope's Gambit

You guys and you entire squads. Note how I got one Imperial Knight apprentice, and guess what? That's balanced :P

My one apprentice = fleets, squadrons, teams, etc.

Imperial Knights, because we rock.
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Old 10-08-2012, 09:24 PM   Top  -  End  -  #1031
Felhammer
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Default Re: OOC: SW Saga: E-i-E - Chap. II: Hope's Gambit

Quote:
Originally Posted by Major View Post
You guys and you entire squads. Note how I got one Imperial Knight apprentice, and guess what? That's balanced :P

My one apprentice = fleets, squadrons, teams, etc.

Imperial Knights, because we rock.
Don't make me roleplay Bail as an episode II Anakin.
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Old 10-08-2012, 09:31 PM   Top  -  End  -  #1032
Thundercracker
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Default Re: OOC: SW Saga: E-i-E - Chap. II: Hope's Gambit

Quote:
Originally Posted by Felhammer View Post
Don't make me roleplay Bail as an episode II Anakin.
Downtime may be an issue. At the end of the last chapter, the guy said we were supposed to start our next mission the following day. Upgrading weapons/armor requires a lot of time, 1 day per 1k worth of upgrades, and I think superior tech is minimum 2.5k, which gets rounded up to at least three days per weapon (iirc, AFB right now). Upgrading ships is even tougher, because it requires a work crew equal to the ship's cost multiplier.
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Old 10-08-2012, 09:43 PM   Top  -  End  -  #1033
Major
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Default Re: OOC: SW Saga: E-i-E - Chap. II: Hope's Gambit

Quote:
Originally Posted by Felhammer View Post
Don't make me roleplay Bail as an episode II Anakin.
Oh good we can find out what happened if Anakin got bitch slapped more as an apprentice.
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Old 10-08-2012, 09:43 PM   Top  -  End  -  #1034
Felhammer
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Default Re: OOC: SW Saga: E-i-E - Chap. II: Hope's Gambit

Quote:
Originally Posted by Thundercracker View Post
Downtime may be an issue. At the end of the last chapter, the guy said we were supposed to start our next mission the following day. Upgrading weapons/armor requires a lot of time, 1 day per 1k worth of upgrades, and I think superior tech is minimum 2.5k, which gets rounded up to at least three days per weapon (iirc, AFB right now). Upgrading ships is even tougher, because it requires a work crew equal to the ship's cost multiplier.
Since so many people bailed on us, I had to retcon the "leave tomorrow" to "get aboard and get comfy tomorrow."

Your new mission starts 1 month after Chapter 2.
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Old 10-08-2012, 10:46 PM   Top  -  End  -  #1035
Philistine
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Default Re: OOC: SW Saga: E-i-E - Chap. II: Hope's Gambit

The delay makes sense, especially with a brand-new ship - there's typically a several week work-up period for familiarization training (because it's basically unheard-of for any two ships to be exactly alike, even when they're mass-produced to the same plans), inspections, and equipment trials/general debugging (because it's absolutely unheard-of for a brand-new warship to arrive from the builders in fighting trim, no matter how many "just like" it the shipyard has already delivered).

The even better news is, once those initial teething troubles are ironed out? Brand-new equipment generally doesn't break down as much, so there should be some idle hands among the ship's engineering and technical crew.

Graff had a ton of unfinished business left hanging at the end of Chapter 2. I'm very curious so see how all that resolves.
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Old 10-08-2012, 10:59 PM   Top  -  End  -  #1036
Major
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Default Re: OOC: SW Saga: E-i-E - Chap. II: Hope's Gambit

Oh so is the Graff getting fixed thing happening inbetween and not part of adventures?

Curses was hoping Farseeing would help Graff :P
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Old 10-08-2012, 11:29 PM   Top  -  End  -  #1037
Noedig
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Default Re: OOC: SW Saga: E-i-E - Chap. II: Hope's Gambit

Question for Fel: How big is my platoon and what type of platoon is it?

Standard US Army rifle platoon size is 42 men: The Platoon leader, Platoon sergeant, the platoon leader's radio-telephone operator, forward observer, FO's RTO, the platoon medic, three nine man rifle squads and one nine man weapons squad, each of which is lead by a staff sergeant.

A US Marine weapons platoon is 55 men, not including the headquarters: Ten-man mortar section with three mortars, 13 man assault section with six rocket launchers, and a medium machine gun section with 22 men and six machine guns.

I'm cool with either but I'd like to know what I'm working with.
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Old 10-08-2012, 11:33 PM   Top  -  End  -  #1038
Felhammer
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Default Re: OOC: SW Saga: E-i-E - Chap. II: Hope's Gambit

New OOC Thread

Enjoy
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