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Old 08-06-2012, 04:20 AM   Top  -  End  -  #31
Kasanip
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Default Re: Return to Ironheart OOC

Quote:
Originally Posted by Inspectre View Post
And those sketches, as always, look fantastic Kasanip!
Thank you! I hope sometime a complete sketch can be made.
Today the post for Lukina has been read. For giving link with lyrics of song, I want to say thank you! It is helpful.

Somehow it is interesting theme song idea for Lukina.
However, maybe it is a little early for me to recommend [theme song] of Lukina.

But of [Sacred Blue Flame], probably it is obvious to choose a certain song.

Of opening post, it was realized with some embarrassment, a character design and sketch should have been finished before start of game. Because idea of armor wasn't to have [breastplate].


Quote:
Originally Posted by GuyFawkes View Post
At Kasanip, you wouldn't happen to be giving lessons on how to draw?
Sorry, it is only a hobby. I don't think I can teach. Only to suggest it requires [patience] and [luck]. I don't have patience and so much time, so most of time it is only 10-15 minute sketch to show.

If it is desired, please visit my sketchbook thread!

Quote:
Originally Posted by Archpaladin Zousha View Post
Wait, did Kasanip change his/her username?
I have not made any such a change. However, maybe avatar was changed since a post was to be seen by Archpaladin Zousha?
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Old 08-06-2012, 05:28 AM   Top  -  End  -  #32
Inspectre
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Default Re: Return to Ironheart OOC

Kasanip - Ah, whoops. I noticed on the sketch that it seemed Lukina was wearing just arm protection and perhaps greaves (since her feet are out of sight). If you'd like, we can retroactively say that the breastplate was too damaged, or something, so that Lukina did not bring it with her afterall. Although if she doesn't manage to block or dodge, I imagine anything that hits her torso then is not going to be fun.

Then again, going from precendent set in previous Ironhearts, armor doesn't tend to protect every well because you're fighting beings that can just punch right through it anyway! So dodging might be the best choice after all!
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Old 08-06-2012, 05:35 AM   Top  -  End  -  #33
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So dodging might be the best choice after all!
This is why I hate dexterity. It's such an OP stat.
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Old 08-06-2012, 07:41 PM   Top  -  End  -  #34
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It's pretty great to see so many posts in the IC thread so quickly. Keep it up guys, the faster we post the harder Inspectre has to work!
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Old 08-06-2012, 07:56 PM   Top  -  End  -  #35
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It's pretty great to see so many posts in the IC thread so quickly. Keep it up guys, the faster we post the harder Inspectre has to work!
I'm OverWilliam, and I approve this message.
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Old 08-06-2012, 08:14 PM   Top  -  End  -  #36
TechnOkami
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I'm OverWilliam, and I approve this message.
I TechnOkami second this.
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Old 08-06-2012, 08:22 PM   Top  -  End  -  #37
Tae
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the faster we post the harder Inspectre has to work!
YESSSSS! TORTURE THE DM! WHAT GOES AROUND COMES AROUND!

MUAH HA HAAAA!

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Old 08-06-2012, 11:21 PM   Top  -  End  -  #38
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Bastion
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AaaaaaaaAAAAAAHHHHHHH I'M SORRY I'M LATE.
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Old 08-07-2012, 05:36 AM   Top  -  End  -  #39
Kasanip
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Quote:
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Kasanip - Ah, whoops. I noticed on the sketch that it seemed Lukina was wearing just arm protection and perhaps greaves (since her feet are out of sight). If you'd like, we can retroactively say that the breastplate was too damaged, or something, so that Lukina did not bring it with her afterall. Although if she doesn't manage to block or dodge, I imagine anything that hits her torso then is not going to be fun.

Then again, going from precendent set in previous Ironhearts, armor doesn't tend to protect every well because you're fighting beings that can just punch right through it anyway! So dodging might be the best choice after all!
I don't know. To think of character design, I wanted to go with [cool] style. Maybe it isn't so practical. I wonder if such an [OOC] decision is to become punished in [IC].

I will think about the design some more.
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Old 08-07-2012, 07:35 AM   Top  -  End  -  #40
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Default Re: Return to Ironheart OOC

Happy to be back here, rocking with you guys

And here's Mal's abilities again.

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Old 08-08-2012, 12:49 AM   Top  -  End  -  #41
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Happy to be back here, rocking with you guys
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Old 08-08-2012, 06:38 AM   Top  -  End  -  #42
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I was nearly late to post, so I thought a bad pun would aleviate things
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Old 08-08-2012, 02:58 PM   Top  -  End  -  #43
Iethloc
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Default Re: Return to Ironheart OOC

I somehow managed to lose track of this thread. Here's a re-post of Sohssal, and I'll try to get an IC post up quickly.

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Old 08-09-2012, 01:45 PM   Top  -  End  -  #44
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Old 08-09-2012, 04:05 PM   Top  -  End  -  #45
TechnOkami
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Default Re: Return to Ironheart OOC

All in good time...

I'm impressed though that one guy's willing to GM for all of us.

Props to him.
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Oh, and my Extended Signature.

78% of DM's started their first campaign in a tavern. If you're one of the 22% that didn't, copy and paste this into your signature.

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Old 08-09-2012, 04:15 PM   Top  -  End  -  #46
OverWilliam
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Quote:
Originally Posted by TechnOkami View Post
All in good time...

I'm impressed though that one guy's willing to GM for all of us.

Props to him.
No, what's really funny is that HE accuses US of being masochists, and then insists on recruiting players until we're in the high teens.

But in all seriousness, the dude is a beast. He's most comfortable with 14-16 players at a time. That's INSANITY. And he does it with style.
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Old 08-09-2012, 04:42 PM   Top  -  End  -  #47
Dorizzit
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No, what's really funny is that HE accuses US of being masochists, and then insists on recruiting players until we're in the high teens.

But in all seriousness, the dude is a beast. He's most comfortable with 14-16 players at a time. That's INSANITY. And he does it with style.
+1. What? Do you want something witty?
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Old 08-09-2012, 07:17 PM   Top  -  End  -  #48
Inspectre
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You forgot the part where I like to run sixteen different plot threads, each one connected but more or less separate for each player.

Of course, due to popular demand, we'll be pulling that in a little so that people can play suffer and die together, but still.
That will have to wait for a few more DMs, however.

Speaking of which, it looks like we have 14 replies by my count. Impressive! Although not entirely unexpected, given it's the very start of the thread. Given that the two missing are The_Snark and Lonna, I'm not particularly concerned.

So, current DM count stands at: 2/14. Not so good, but then I never expected to *actually* get 14 DMs done during the weekdays.

Meanwhile, to give you all something to keep you busy, go check on the theme songs. I'll be adding a good handful of the themes for the Fiend Lords tonight (roughly half).
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Old 08-09-2012, 07:26 PM   Top  -  End  -  #49
TechnOkami
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Quote:
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Meanwhile, to give you all something to keep you busy, go check on the theme songs.
By the way, nice music selection. Props to that too.
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Oh, and my Extended Signature.

78% of DM's started their first campaign in a tavern. If you're one of the 22% that didn't, copy and paste this into your signature.

I started my first campaign outside of an abandoned mine, just as soon as a meteor storm from the moon hits.
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Old 08-09-2012, 09:55 PM   Top  -  End  -  #50
Tae
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Quote:
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No, what's really funny is that HE accuses US of being masochists, and then insists on recruiting players until we're in the high teens.

But in all seriousness, the dude is a beast. He's most comfortable with 14-16 players at a time. That's INSANITY. And he does it with style.

The bests sadists understand and enjoy masochism
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Old 08-09-2012, 10:34 PM   Top  -  End  -  #51
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Meanwhile, to give you all something to keep you busy, go check on the theme songs. I'll be adding a good handful of the themes for the Fiend Lords tonight (roughly half).
Fantastic, I had been wondering exactly which eight were the ones Ander imprisoned.
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Old 08-11-2012, 03:46 AM   Top  -  End  -  #52
Inspectre
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Alright. DMS ARE POSTED! And if you don't like them, then too bad!

Next DM Start: Monday, August 13th.
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Old 08-11-2012, 11:27 AM   Top  -  End  -  #53
OverWilliam
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So, some questions for Inspectre:

I'm assuming that was Angel Blood. Lovely. We've seen people drinking Angel Blood before... What exactly kind of effect does that have? Are the effects any different for a "lost soul" such as yours truly?

What kinds of obvious, physiological changes have occurred as a result of having died? Do dead souls have to breathe? Do I have a pulse/heartbeat? Do I bleed? Do I get hungry? Is speaking still a function of lungs, air, and vocal chords or is it a projection of intent?
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Old 08-11-2012, 12:07 PM   Top  -  End  -  #54
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What kinds of obvious, physiological changes have occurred as a result of having died? Do dead souls have to breathe? Do I have a pulse/heartbeat? Do I bleed? Do I get hungry? Is speaking still a function of lungs, air, and vocal chords or is it a projection of intent?
I would also appreciate an answer to these questions.
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Old 08-11-2012, 02:27 PM   Top  -  End  -  #55
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Very nice speeches. *applause*
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Old 08-11-2012, 08:49 PM   Top  -  End  -  #56
Inspectre
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OverWilliam - Angel blood is kinda weird. In its raw form it doesn't do much, but process it into an elixir like the Baron and Umber did, and drinking a steady diet of it makes you functionally immortal. So really, it basically was just blood, although oddly refreshing given that it was blood you're drinking. Of course, you're also a fiend-in-trainning now, so that means the lingering holiness of the angel blood burned your throat - hence the tingling, spicy sensation. So, as for actual effects . . . not much really?

As for the dead - essentially the soul creates a new, "perfected" body for itself from the eternal material of the afterlife. This makes it immune to aging, as well as starvation, dehydration, aphyxiation, and exhaustion. Instead of needing oxygen, food, etc. to sustain itself, the new body is more or less sustained entirely from the power of the soul (since this new afterlife body is essentially a construct of the soul to begin with).

Air is still needed for vocal cords and the like, however. Some fiends do have the power of telepathy, but most tend to communicate through good, old-fashioned air passing through muscles. That being said, the soul's new body is still not invulnerable - it still has blood and the like, and so it still bleeds and can die/be destroyed, forcing the soul to return and create a new afterlife body for itself. Essentially, you are immortal, not undead.

Why the whole thing starts with a weak mortal body that falls apart after less than a century (literally burned out by the soul) - who knows. The gods might, but they aren't talking.
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Old 08-12-2012, 01:54 PM   Top  -  End  -  #57
Tae
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So if I suddenly disappear without notice, it's because probably going to be because I was arrested for googling "how to make explosives". ;)
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Old 08-12-2012, 03:16 PM   Top  -  End  -  #58
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So if I suddenly disappear without notice, it's because probably going to be because I was arrested for googling "how to make explosives". ;)
If Googling "how to make explosives" can land you in jail, then I think I'm going to suddenly disappear too, and none a yous betta snitch on Ol' Cardea to the coppers, got it?
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Old 08-13-2012, 09:39 PM   Top  -  End  -  #59
Inspectre
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Hrmmm . . . only 8 by the deadline this time. That's not as good, although admitedly I only gave two days instead of four this time. Oh well, easier for me to write things up during the week if there's less anyway.

Current Progress: 4.5/8 (and sadly, done for the day. )
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Old 08-14-2012, 01:25 AM   Top  -  End  -  #60
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That, and it being during the weekends may be a factor. But I think there'll be more sneak in posts soon.
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