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Old 09-06-2012, 08:02 PM   Top  -  End  -  #31
Tebryn
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Default Re: Bleach in The Playground: Renewed Revolution (Setup And Discussion)

Quote:
Originally Posted by DiscipleofBob View Post
So are my two characters good? Should I condense the two into one post or change the profile format up any?
Kiba's Shikai is...really wonky I think honestly. A situation Shikai is a little odd to begin with I think but further parsing it out to the phase of the moon makes it really complex in a Free Form game. Not sure how to fix it really. The powers don't look overpowered or anything.

Now it's your turn for me
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Old 09-06-2012, 08:50 PM   Top  -  End  -  #32
DiscipleofBob
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Default Re: Bleach in The Playground: Renewed Revolution (Setup And Discussion)

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Kiba's Shikai is...really wonky I think honestly. A situation Shikai is a little odd to begin with I think but further parsing it out to the phase of the moon makes it really complex in a Free Form game. Not sure how to fix it really. The powers don't look overpowered or anything.

Now it's your turn for me

Yeah, now when I take a look at it, it does seem silly for an RP. I originally made this character for a different context and it made sense there. I'll probably remove the situational part.

And since you asked...

Character looks good. If I had to give any constructive criticism, it's that his Shikai seems kind of bland. Like you'd be better off just saying he doesn't have a Shikai yet and coming up with something else later. Right now it just seems like his Shikai is "+10 to Kido stat" or something. There are plenty of kido-based Zanpakuto, like Yumichika's for example.

Then again, that's just one opinion. There's nothing actually wrong with the way it is now.
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Old 09-06-2012, 09:52 PM   Top  -  End  -  #33
Tebryn
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Default Re: Bleach in The Playground: Renewed Revolution (Setup And Discussion)

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Originally Posted by DiscipleofBob View Post
Character looks good. If I had to give any constructive criticism, it's that his Shikai seems kind of bland. Like you'd be better off just saying he doesn't have a Shikai yet and coming up with something else later. Right now it just seems like his Shikai is "+10 to Kido stat" or something. There are plenty of kido-based Zanpakuto, like Yumichika's for example.

Then again, that's just one opinion. There's nothing actually wrong with the way it is now.
I wanted to keep it rather simple and...a good way to say it would be bland I suppose. I wanted it to do something to Kido I've not seen done before and normally Shinigami can't delay or make their Kido faster. It happens when it's cast and moves at the speed it moves. So it was intended more...on how the power is used and not exactly how powerful the power is. Versatility is strength after all.
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Old 09-07-2012, 12:12 AM   Top  -  End  -  #34
CMOTDibbler
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Default Re: Bleach in The Playground: Renewed Revolution (Setup And Discussion)

Would anyone have any problem with me playing one of my characters from the past Bleach RPs? And next question; Which one should I play? I can't decide...
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Old 09-07-2012, 01:14 AM   Top  -  End  -  #35
Tebryn
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Default Re: Bleach in The Playground: Renewed Revolution (Setup And Discussion)

Could you post them here?
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Old 09-07-2012, 08:40 AM   Top  -  End  -  #36
DiscipleofBob
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Default Re: Bleach in The Playground: Renewed Revolution (Setup And Discussion)

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Would anyone have any problem with me playing one of my characters from the past Bleach RPs? And next question; Which one should I play? I can't decide...
Looking at them, I don't see a history on Higure, so I'm unsure of why he has a Zanpakuto when he's mortal. Otherwise, nothing seems out of the ordinary.

Nabaaru doesn't have any powers that are objection-worthy, mostly because I don't see any of his release forms on there. but playing an outcast/bandit character might not be good at least for the start of the RP. At this point I think there are only the shinigami faction, the hollow faction, and the independent mortals who I assume are about to be dragged into the war kicking and screaming.

EDIT: Switched up Kiba a bit. Removed the moon phase thing. Also gave him naturally heightened senses and a sense of smell that can distinguish reiatsu.
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Old 09-07-2012, 04:14 PM   Top  -  End  -  #37
CMOTDibbler
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Default Re: Bleach in The Playground: Renewed Revolution (Setup And Discussion)

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Originally Posted by Tebryn View Post
Could you post them here?
They're all listed here.

Quote:
Originally Posted by DiscipleofBob View Post
Looking at them, I don't see a history on Higure, so I'm unsure of why he has a Zanpakuto when he's mortal. Otherwise, nothing seems out of the ordinary.

Nabaaru doesn't have any powers that are objection-worthy, mostly because I don't see any of his release forms on there. but playing an outcast/bandit character might not be good at least for the start of the RP. At this point I think there are only the shinigami faction, the hollow faction, and the independent mortals who I assume are about to be dragged into the war kicking and screaming.

EDIT: Switched up Kiba a bit. Removed the moon phase thing. Also gave him naturally heightened senses and a sense of smell that can distinguish reiatsu.
What about Myojin? Too over-powered?

Higure; he's kind of an odd case, in that he inherited his zanpakuto. He doesn't really know what it is, to him it's just a weapon his grandfather used, and he now carries for protection. He's never fought hollows, although is capable, and has never met a shinigami(except possibly his grandfather, bit he doesn't know that).

Nabaaru: If I was to play him, I'd have to add to his history to get him into Seireitei. The world he was made for was before Seireitei existed, so he's essentially a precursor to Shinigami in general. I'd probably give him a shikai as well, but maybe not a bankai.

Also: Thanks for the input, guys!
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Old 09-07-2012, 04:50 PM   Top  -  End  -  #38
Tebryn
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Default Re: Bleach in The Playground: Renewed Revolution (Setup And Discussion)

Nabaaru, if he was as old as before the Shinigami, would be...really powerful. To powerful probably. There's no reason for him not to have a Bankai as he'd be a 1,000 year old spirit at the earliest if we consider this game to be in the present or near present. At that metric, he'd be to powerful for this game I imagine.

The other two...don't see bad at all really.
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Old 09-08-2012, 06:25 AM   Top  -  End  -  #39
Keveak
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smile Re: Bleach in The Playground: Renewed Revolution (Setup And Discussion)

BleachITP is back? I most surely would like to join, if I may. I completely missed this thread.

I am considering bringing back a reworked Alice from the Reborn game and making a mortal character. I am debating with myself whether to make the mortal a war veteran, a police officer or something less combat-trained. Any thoughts on that? ^_^

On the note of Alice: is it still a bad idea to have non-Japanese characters? Alice was partically based on Alice's Adventures in Wonderland, so I was considering making this incarnation British. It would be no problem to stick to Japanese origins, however.
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Old 09-08-2012, 10:28 PM   Top  -  End  -  #40
Dorizzit
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Default Re: Bleach in The Playground: Renewed Revolution (Setup And Discussion)

Alright, here's my first character submission.

Jehoel Yurius
Spoiler

If there are concerns, please let me know. And before this becomes a concern, no, he isn't going to be fighting much, if at all.
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Old 09-08-2012, 10:37 PM   Top  -  End  -  #41
Terry576
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Default Re: Bleach in The Playground: Renewed Revolution (Setup And Discussion)

I kinda wanna bring Sora back. You know the one; Sora Namikaze, from BiTP:R. Dorizzit, what do you think?

Also, I love Jehoel. The Arrancar are supposed to be better than the Shinigami - what with their whole 'preparing for war' and everything.
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Old 09-08-2012, 10:40 PM   Top  -  End  -  #42
Dorizzit
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Default Re: Bleach in The Playground: Renewed Revolution (Setup And Discussion)

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I kinda wanna bring Sora back. You know the one; Sora Namikaze, from BiTP:R. Dorizzit, what do you think?
I think that could definitely work. Sora might actually fit into this game a bit better than R1.

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Also, I love Jehoel. The Arrancar are supposed to be better than the Shinigami - what with their whole 'preparing for war' and everything.
I'm glad to hear it.
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Old 09-08-2012, 11:50 PM   Top  -  End  -  #43
Tebryn
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Default Re: Bleach in The Playground: Renewed Revolution (Setup And Discussion)

Segunda Etapa is still...a bit much I think. It puts anyone who has it far out of reach from anyone that's going to be in Soul Society since Bankai are supposed to be super rare.
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Old 09-09-2012, 12:08 AM   Top  -  End  -  #44
Terry576
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Default Re: Bleach in The Playground: Renewed Revolution (Setup And Discussion)

The Hollows have been preparing. Quite a few of them will have Segunda Etapa most likely, because they were ready. You are not.

Don't worry, I'm making the Captain-Commander. She has a pretty decent Shikai.

Besides, this is Bleach. Use the bonds of your companions, and overpower all the odds...!

Break through their strength with the strength of your friends- and never give up!

UWOOOOOO
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Old 09-09-2012, 01:17 AM   Top  -  End  -  #45
Terry576
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Default Re: Bleach in The Playground: Renewed Revolution (Setup And Discussion)

Shiki, Sora (Last Name, First Name) - Student and Living Arrancar
Spoiler


Also, let's kick this off with a bang.

Ladies and gentleman, boys and girls, here is your leader.

Death
Spoiler


I'm pretty pleased with Death.
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Old 09-09-2012, 06:03 PM   Top  -  End  -  #46
Tebryn
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The Sixth Division: Reposted below!

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Old 09-09-2012, 06:17 PM   Top  -  End  -  #47
Terry576
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Default Re: Bleach in The Playground: Renewed Revolution (Setup And Discussion)

Isn't the sixth division the one renowned for nepotism?
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Old 09-09-2012, 06:27 PM   Top  -  End  -  #48
Tebryn
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Default Re: Bleach in The Playground: Renewed Revolution (Setup And Discussion)

In canon? Yes I think? I wanted to do something different. The Berserkers to the Second's Ninja. The men and women of Soul Society who have been bred on the wars in a way the 11th isn't. They are the passion and fury of living life on the edge every second. Nothing is done part way in the Sixth if it's worth doing.
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Old 09-09-2012, 06:35 PM   Top  -  End  -  #49
CMOTDibbler
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Default Re: Bleach in The Playground: Renewed Revolution (Setup And Discussion)

Terry and Dorizzit, your characters look really cool. Jehoel looks downright frightening.

Next, I think you're right about Nabaaru, Tebryn, so right now I'm thinking I'll play my characters from the Reborn series. I've reworked them a little, And I'm pretty happy with them. A note, though; Currently Myojin is the 10th Division's VC, but I'm not married to that. I made him to be a VC, but the Division doesn't matter. Ok, here are my slightly reworked characters.

Myojin, Shinigami

Higure, Mortal

Azmus, Arrancar

Any problems?

Also, Tebryn, I like your take on the Sixth Division. Looks pretty cool.
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Old 09-09-2012, 07:11 PM   Top  -  End  -  #50
Tebryn
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Yasunobu Sawada, “Kurohime"
Age: 120
Gender: Male
Height: 5‘2‘’
Weight: 97 lb
Side: Soul Society, Vice Captain of the Sixth

Appearance: A rather effeminate young man, Yasunobu Sawada dresses in rather traditional fare for Shinigami though does his level best to dress down to more simple fair when ever the option is provided. He keeps his hair grown past his ears, pulled back into a topknot while his bangs frame his face.

Personality: Yasunobu Sawada is a quiet sort, easily distracted by technology or architecture which has given him a reputation as an airhead. Yasunobu Sawada is well respected in his Division even though he is often left on the sidelines due to his outer appearance and attitude. Despite this however, Sawada is almost gleeful in battle even going out of his way to combat stronger opponents before giving the credit to others around himself to keep up appearances.


Abilities: Predictably with his slim frame, Yasunobu Sawada is rather poor in hand to hand combat with only passing skill with shunpo, easily getting from place to place but not a speedster in any sense of the word. Sawada is also known to be quite poor with his sword techniques, rarely drawing his blade even in heavy combat, marking his swordsmanship as easily his worst skill. Sawada’s true skills lie in both his tactical understanding of his surroundings as well as his knack for kido. Sawada is also known to possess a great deal of spiritual energy.


Zanpakuto

Spoiler


The Sixth Division

Spoiler



Reposted my character and the Division together. Added a bankai and other information for Sawada.

Quote:
Originally Posted by CMOTDibbler View Post
Also, Tebryn, I like your take on the Sixth Division. Looks pretty cool.
Thanks! A better way to put them is that one dude you know in college who always shows up anywhere looking like he just woke up in a ditch, turns even the smallest get together into a loud party, drinks twenty beers before belting out his own rendition of Free Bird, downs at least half the food at the entire party, gets into a fight with the coat rack and then ends his night passed out in your tub naked with a bottle of mayo in one hand and your terrified cat in the other.

Last edited by Tebryn : 09-11-2012 at 04:02 PM.
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Old 09-09-2012, 07:42 PM   Top  -  End  -  #51
DiscipleofBob
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Default Re: Bleach in The Playground: Renewed Revolution (Setup And Discussion)

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Bob will be making the Captain for my Division though I suspect he's already passed away.
Rumors of my demise have been greatly exaggerated.

6th Captain is coming. Mostly was waiting for a write-up, which is good because the previous Captain-concept I had was a peaceful intellectual type, and THAT'S not going to work.

Don't worry, I already have something else in mind, and I have to do a write-up for 11th Squad as well, though I can already say that 11th Squad will be very similar to the canon.
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Old 09-09-2012, 07:51 PM   Top  -  End  -  #52
Tebryn
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Rumors of my demise have been greatly exaggerated.
Oh you.

Quote:
6th Captain is coming. Mostly was waiting for a write-up, which is good because the previous Captain-concept I had was a peaceful intellectual type, and THAT'S not going to work.
Well, Sawada is designed like that for most intents and purposes. He's still got the "Run out and kill" aspect going on for him though. A bit more of a quantified run down of his abilities

Hohō: 4/10
Zanjutsu: 1/10
Hakuda: 1/10
Kido: 9/10
Reiryoku: Vast Spiritual Energy


Quote:
Don't worry, I already have something else in mind, and I have to do a write-up for 11th Squad as well, though I can already say that 11th Squad will be very similar to the canon.
I've got some stuff on him already but I'lll hold off till you're done with the 11th Write up.



Now if we can only get the rest of the people to put up characters.

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Old 09-10-2012, 07:40 AM   Top  -  End  -  #53
DiscipleofBob
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11th Division

The 11th Division has a reputation as a crowd of outlaws and vagabonds, and one that's well-deserved. 11th Division is for those who excel at nothing but fighting. Many Shinigami just starting out in the ranks find themselves here, either because they haven't developed any specific talents or proficiencies yet, or because they're eager to get in on the action soon. Kido and anything but straightforward physical Zanpakuto, while not explicitly banned, are silently frowned upon, as it's sort of an unwritten rule to always fight without what the 11th Division refers to as "cheap tricks."

Despite their reputation as a wild pack of outlaws, when it comes time to go to war, everyone looks to the 11th Division to lead the charge. The members are always eager to join the front line, and they are very good at what they do. They have a surprisingly low casualty rate, and even though they seem disorganized and bloodthirsty, the Captain and seated members are actually either skilled or intuitive in combat tactics, able to organize charges and retreats with the most efficiency. Their tactics are ideal for minimizing casualties even in the face of a stronger opponent, and even if the grunts would throw their lives away needlessly, the Captain and seated officers command retreats often, and even the greenest of grunts know better than to disregard those orders.

Women are rare within the division. The 11th Division is very much a boys' club of drunken frat boys, and most women who'd be able to stomach the environment and put up with the harassment would much rather join the 6th Division which is much more open. Although there are exceptions of both genders on either side, the rivalry between the two warrior divisions has earned 11th Division the somewhat derogatory nickname of "the boys' locker room" and the 6th Division "the girls' locker room." The two captains despite this rivalry share a friendship that's lasted longer than any of the squad members can remember, and there are regular cross-division festivals and tournaments held between the two, though ever since Kiba's taken over as Vice-Captain, cross-division training sessions are rare.

The most important aspect of the 11th Division is loyalty. No matter what they may seem like off the field, the 11th Division is built on comradery and respect for strength. Each member would gladly die for their fellow 11th Squad members, and the Captain and Vice-Captain positions are something to be idolized and coveted. To be insubordinate is seen as a direct challenge to your superior, and direct challenges are met with battle. The seated officer ranks change often and promotions and demotions are common because all one has to do to usurp the seat above them is to beat them in recognized combat (once again, no "cheap tricks"). Only the Vice-Captain is allowed to challenge the Captain, which is rare in itself because of the sheer disparity in power between the lieutenant class and the captain class, and no one tries to challenge the current Vice-Captain because he regularly fights the entire 11th Division at once in training, and hasn't come close to losing yet. To disobey a direct order from a higher rank in the division during wartime is grounds for immediate dismissal. Kiba regularly "challenges" the Captain with a straight-up fight, which the Captain refers to as his regular workout since Kiba always gets curb-stomped.

The 11th Division grounds are a large set of training grounds, obstacle courses, and bunk beds with few amenities other than a mess hall. Most of the buildings are run-down and falling apart with the exception of the captain's quarters which is always immaculate. The Vice-Captain's quarters sit unused, as Kiba prefers to either sleep on one of the rooftops or underneath a random awning when it's precipitating.

Captain: Kenpachi Osuma ((more info pending on Tebryn))

Vice-Captain: Kiba - Kiba became the Vice-Captain unofficially when the previous Vice-Captain was killed in battle. Someone else was scheduled to take the position, someone more proficient in the bureaucratic aspects of the position. Said someone tried to give Kiba an order as a superior. Said someone spent several weeks in the medical ward before requesting a transfer to a different squad. No one else dared to take the position afterward, leaving Kiba the position by default. Only taking orders from his captain, the man who took him in and trained the beast out of him in the first place, He's rough on his subordinates, and trains them hard every day. The "training" actually consists of Kiba fighting the entire squad at once with his bare hands, the squad allowed to use anything that isn't considered a "cheap trick" like Kido or illusion-based Zanpakuto. Usually Kiba only seriously injures about a half-dozen members in the process.

Seated Officers - The Seated Officers change regularly, as all one needs for a promotion or to usurp a current seat is to defeat that officer in single, fair combat. No "cheap tricks" are allowed, and a witness must be present. While the official numbered seats are mostly unknown to everyone else for this reason, the Seated Officers proudly boast which seat they currently are as they're basically titles of 3rd-strongest, 4th-strongest, etc. in the 11th Division.

Grunts - The unseated officers are treated as military grunts. They are trained to their physical peak every day. Obstacle courses, sparring matches, endurance training, everything one could think of. The stress from such work causes many new recruits to quit or request transfer as soon as possible, but those that stay become part of a deep comraderie within the unit. They'll stand up for one another in mob force, they'll never leave a man behind in combat, and anyone who does fall in battle gets a hero's funeral. Many of the Grunts joined because the current Captain was and is an idol to them.

Road to Hell - The Road to Hell is the name of an obstacle course that's been added to since the forming of the division. It's a long and trying endurance run that one needs to be in absolute peak physical condition to attempt. Some Captains can't even complete it. Any possible obstacle one could think of and more is part of the course, and only Seated Officers in the 11th Division have been able to even complete it. In fact, when there's a vacancy in the Seats, a Grunt can try to get promoted by attempting the course, but it has a less than 1 percent success rate. Every Captain and Seated Officer since the formation of the squad has added a new obstacle to the course.

((Tebryn's making the captain.))
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Old 09-10-2012, 04:48 PM   Top  -  End  -  #54
Terry576
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Default Re: Bleach in The Playground: Renewed Revolution (Setup And Discussion)

Woah there, Tebryn are you running two divisions?

Because if so, I'm gonna have to ask you to pick one and stick to it - two divisions is too much power for one guy.

EDIT: Ah, Bob is playing the Captain of Six and Tebryn is Captain of Eleven.

I only am now confused why you wrote each other's write ups.
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Last edited by Terry576 : 09-10-2012 at 04:50 PM.
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Old 09-10-2012, 04:56 PM   Top  -  End  -  #55
DiscipleofBob
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Default Re: Bleach in The Playground: Renewed Revolution (Setup And Discussion)

Quote:
Originally Posted by Terry576 View Post
Woah there, Tebryn are you running two divisions?

Because if so, I'm gonna have to ask you to pick one and stick to it - two divisions is too much power for one guy.

EDIT: Ah, Bob is playing the Captain of Six and Tebryn is Captain of Eleven.

I only am now confused why you wrote each other's write ups.
Because Tebryn had a vice-captain for the 6th made and I had vice-captain for the 11th made and since we already had ideas in mind for the squads themselves, we just made each others' Captains after the write-ups had been posted.

It'd be silly for us to play as the entire division.

EDIT: Speaking of which:

Name: Kaizoku Mizuki
Age: "DON'T YE BE ASKIN' A LADIES' AGE YE SCURVY DOGS!" (It's actually around the late 200's, early 300's given her former life history.)
Gender: Female
Occupation: Shinigami, Captain of the 6th Division.

Appearance:
Spoiler


Personality:
Spoiler


History:
Spoiler


Zanpakuto:
Spoiler


Abilities:
Spoiler
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Last edited by DiscipleofBob : 09-10-2012 at 05:04 PM.
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Old 09-10-2012, 11:02 PM   Top  -  End  -  #56
Tebryn
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Default Re: Bleach in The Playground: Renewed Revolution (Setup And Discussion)

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Originally Posted by Terry576 View Post
Woah there, Tebryn are you running two divisions?
No, Bob explained it already though . Sorry for the late post but I was at work. We're co-writing stuff. I am going to play Sawada and...that's it really. I did the write up for Sixth because it's the Division I want to play in. As far as I know the two Captains are going to be NPC's if...they even have a presence at all. That'll be up to Bob really as we didn't discuss the capacity they were going to be around as. I wrote this fellow with the intention...he wouldn't be around for long at least.


Kenpachi Osuma
Age: 600
Gender: Male
Height: 6‘ 9‘
Weight: 300 lb
Side: Soul Society, Captain of the 11th

Appearance: A man of massive proportions, Kenpachi Osuma towers over many with a stocky build of muscle and a fine lining of fat. Though considered the strongest warrior of the Gotei 13, Osuma is a kindly old sort with a smile and wrinkles worn into his features from centuries of stress. Kenpachi Osuma is balding with black hair cut short so none can grab it in a scuffle.

Personality: A noble and gentle man, Kenpachi Osuma is known through out Soul Society for his kind heart and soft spot for children. However under the grandfatherly man lies the heart of a warrior, never backing down from a challenge and fighting with his body and soul no matter the situation.

Abilities: Kenpachi Osuma is known as the strongest warrior and his skills do not shy away from this fact. Osuma’s skills in Hakuda and zanjutsu are peerless and his unique two blade fighting style is said to be as difficult to learn as it is to defend against. Osuma has forsaken Kido completly and while he is fleet of foot his shunpo is considered rather slow. This all culminates into making Kenpachi Osuma a lumbering machine of death, not needing to hurry into battle.

Zanpakuto

Spoiler

Last edited by Tebryn : 09-10-2012 at 11:16 PM.
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Old 09-11-2012, 01:41 AM   Top  -  End  -  #57
CMOTDibbler
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Default Re: Bleach in The Playground: Renewed Revolution (Setup And Discussion)

Bob, your character looks awesome. Mizuki looks really entertaining to interact with. Unless you make her mad...

Tebryn, I think Myojin and Osuma would get along rather well, being probably some of the oldest Shinigami in this era. In the last game I was the oldest Shinigami, other than I believe the Captain-Commander.
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Old 09-11-2012, 01:49 AM   Top  -  End  -  #58
Terry576
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Default Re: Bleach in The Playground: Renewed Revolution (Setup And Discussion)

Captain-Commander is once more the oldest shinigami here too!

AIN'T I A STINKER

EDIT: Also, you might have to age down. Like, a lot. Death is an exception, what with her 'leaving Seireitei forever ago' and all - most if not all of the other captains are extremely new.
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Last edited by Terry576 : 09-11-2012 at 01:51 AM.
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Old 09-11-2012, 01:51 AM   Top  -  End  -  #59
Tebryn
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Join Date: May 2007
Default Re: Bleach in The Playground: Renewed Revolution (Setup And Discussion)

Quote:
Originally Posted by CMOTDibbler View Post
Bob, your character looks awesome. Mizuki looks really entertaining to interact with. Unless you make her mad...

Tebryn, I think Myojin and Osuma would get along rather well, being probably some of the oldest Shinigami in this era. In the last game I was the oldest Shinigami, other than I believe the Captain-Commander.
I have no intention of playing Osuma. I want to make that clear. I wrote it for Bob. This is a cooperative story telling game after all...at least I think it is? In the spirit of it regardless, Bob approached me about writing the Captain of each other's Division. It was a good idea and I enjoyed it and would be more than happy to help other characters forge a competent and coherent history and set up of Soul Society. I'd be more than happy to do that over...it not happening or one or two people doing all of it.

But neither Mizuki or Osuma are characters I would feel comfortable playing in any capacity. Bob can correct me of course if I am wrong but as stated above I didn't think these two would be seeing play to begin with or if they were, they were going to be background characters at best. Hence the "I assume he's already passed away" bit. Just replace the He with She and the sentiment remains.

I didn't write Osuma to be played at least. I don't do power scales well because I see all the applications of a power than the base power. Hence why Sawada's Shikai and I assume by proxy his Bankai are a little bland on paper. They won't be in play but that's not here or there. Osuma I feel is...over powered. But he's meant to be. He's the Kenpachi for goodness sake. He's meant to be terrifying. The very name of Osuma should strike fear in the hearts of everyone and everything. Nothing should be able to stand up to his light save the Commander Captain and what ever will pass as the leader for the Arrancar.
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Old 09-11-2012, 02:19 AM   Top  -  End  -  #60
CMOTDibbler
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Default Re: Bleach in The Playground: Renewed Revolution (Setup And Discussion)

Quote:
Originally Posted by Terry576 View Post
Captain-Commander is once more the oldest shinigami here too!

AIN'T I A STINKER

EDIT: Also, you might have to age down. Like, a lot. Death is an exception, what with her 'leaving Seireitei forever ago' and all - most if not all of the other captains are extremely new.
Quote:
Originally Posted by Tebryn View Post
I have no intention of playing Osuma. I want to make that clear. I wrote it for Bob. This is a cooperative story telling game after all...at least I think it is? In the spirit of it regardless, Bob approached me about writing the Captain of each other's Division. It was a good idea and I enjoyed it and would be more than happy to help other characters forge a competent and coherent history and set up of Soul Society. I'd be more than happy to do that over...it not happening or one or two people doing all of it.

But neither Mizuki or Osuma are characters I would feel comfortable playing in any capacity. Bob can correct me of course if I am wrong but as stated above I didn't think these two would be seeing play to begin with or if they were, they were going to be background characters at best. Hence the "I assume he's already passed away" bit. Just replace the He with She and the sentiment remains.

I didn't write Osuma to be played at least. I don't do power scales well because I see all the applications of a power than the base power. Hence why Sawada's Shikai and I assume by proxy his Bankai are a little bland on paper. They won't be in play but that's not here or there. Osuma I feel is...over powered. But he's meant to be. He's the Kenpachi for goodness sake. He's meant to be terrifying. The very name of Osuma should strike fear in the hearts of everyone and everything. Nothing should be able to stand up to his light save the Commander Captain and what ever will pass as the leader for the Arrancar.
Well... Don't I feel dumb. I'm just gonna... yeah. My mistake.

On another less embarrassing note, Terry, I figured that might come up, which is partially why I mentioned it. However, I made Myojin to be that guy that's seen everything, and been through everything. He's not a captain. Just very old. I'd rather not change him. I could retire him, though, and make a new character, or alter my other Shinigami to fit this scenario. I'm open, honestly.
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