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Old 09-13-2012, 12:36 PM   Top  -  End  -  #121
AnimeKid
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Default Re: Bleach in The Playground: Renewed Revolution (Setup And Discussion)

No offence Frozen, non to you either Terry, but I have to agree with Tebryn. KD and Ricarru may have been something that happened a while ago but you can't let it color how you play. I played in the Twilight Lynching games for a well over two years now. While you did get the occasional power gamer everyone managed to work things out because they kept cool heads and could reasonably see, 'yeah I don't think my character can get out of this.'

Sometimes you had a GM that was merciful and found a way to revive them. Others 'Nope sorry dead and gone, but you left a kickin' legacy though'. We communicated and knew the boundaries of our characters and respected that.

I can see what you mean Tebryn and I have had that feeling as well. I came into this hoping that at least my favorite character (The only one I've posted thus far) will no be killed though I am aware that it is a possibility. I also know that if you want to tell a story you can't have characters dying left and right either. Because then you have to make new ones who have not made an impact on the story. Then the process repeats once they have, if they even get that chance.

Plus setting up an entire new system, having to become familiar with it, and even reworking how our characters have been presented seems a little extreme given that the game hasn't even started yet.

Last edited by AnimeKid : 09-13-2012 at 12:41 PM.
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Old 09-13-2012, 12:45 PM   Top  -  End  -  #122
DiscipleofBob
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Default Re: Bleach in The Playground: Renewed Revolution (Setup And Discussion)

Seconding Tebryn here.

I have a lot of problems with that kind of a game system. I appreciate the effort you put into it, and I understand you're trying to deal with what is a common and serious problem in freeform RP, but learning a new system is not the reason many of us came to the freeform section in the first place.

I'd at least be willing to entertain the notion of a straight die roll if it really comes to that. Before then, I would call in a neutral third party to try and make a fair call based on the given circumstances and the information in the profiles.

On a side note, I also have a problem with forced death and forced other injuries the way Frozen Feet described them. Loss can be great for character development, but only if the character has a chance to suffer loss and grow afterward. Start forcing those kinds of things and leaving them up to the victor leads to players, not just characters, not wanting to lose ever, which leads to players being afraid of any loss, which leads to resorting to any measure to make sure they win, which leads to the very types of arguments we're addressing in the first place.

EDIT: Just a possible suggestion. Maybe at some point those of us with multiple characters should mark one or two as "main" characters, that is, characters we'd like to actually develop and roleplay as, as opposed to other characters, who might be fun, but are expendable. Then we'd at least know that we're intending for the "main" characters to survive the encounter, even if that does mean being beaten to an unconscious bloody pulp instead of dying (and let's face it, you can survive a helluva lot in the Bleach universe).
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Last edited by DiscipleofBob : 09-13-2012 at 12:47 PM.
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Old 09-13-2012, 12:45 PM   Top  -  End  -  #123
Frozen_Feet
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Default Re: Bleach in The Playground: Renewed Revolution (Setup And Discussion)

I'm hardly worried of the particular players joining in the game. They're just a perfect illustration of some big problems with the last game - namely, too much mulling over details compared to decisions made.

It's a bit hard to not try to account and fix the problems that lead to that; after all, I put about two years of effort into the game and had to watch it slowly choke in its troubles for too much of it.

This is also why I find it strangely funny DiscipleBob liked the idea of a GM group better than a rules system, because I only talked about such group in context of it failing. Seriously, we tried it. All I'll say on the matter is that if you decide on a group with more than one member, it better have more than one active member.
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Old 09-13-2012, 12:50 PM   Top  -  End  -  #124
DiscipleofBob
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Default Re: Bleach in The Playground: Renewed Revolution (Setup And Discussion)

Quote:
Originally Posted by Frozen_Feet View Post
It's a bit hard to not try to account and fix the problems that lead to that; after all, I put about two years of effort into the game and had to watch it slowly choke in its troubles for too much of it.
I feel your pain there. I ran a Trigun-esque RP on a basically private forum for several years, and we fell into many of the pitfalls that freeform RP's can fall into.

Quote:
This is also why I find it strangely funny DiscipleBob liked the idea of a GM group better than a rules system, because I only talked about such group in context of it failing. Seriously, we tried it. All I'll say on the matter is that if you decide on a group with more than one member, it better have more than one active member.
At least with a third party making the decision, it's based off of someone making a (hopefully) rational decision than a die toss.
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Old 09-13-2012, 01:10 PM   Top  -  End  -  #125
Tebryn
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Default Re: Bleach in The Playground: Renewed Revolution (Setup And Discussion)

Quote:
Originally Posted by DiscipleofBob View Post
EDIT: Just a possible suggestion. Maybe at some point those of us with multiple characters should mark one or two as "main" characters, that is, characters we'd like to actually develop and roleplay as, as opposed to other characters, who might be fun, but are expendable. Then we'd at least know that we're intending for the "main" characters to survive the encounter, even if that does mean being beaten to an unconscious bloody pulp instead of dying (and let's face it, you can survive a helluva lot in the Bleach universe).
Sawada is certainly my main and I really doubt I'll be making another character until he dies. Kenpachi Osuma...will probably die early. If not early...he'll be dying for sure. He was built to die. I have a problem with killing my characters to be honest. It's exactly the opposite issue that Frozen Feet raised. I don't know how not to torment and hurt my characters.

I am still happy, if the rest of the players decide to, merge the 11th and the Sixth with you Bob to create the Combat Division. We can still keep our original write ups and just say that the eventual closeness of the two divisions ended up having them merge on the field of battle and now they're just the Joint Gotei Combat Division with Osuma and the Pirate Queen as it's joint heads and Sawada and Kiba the Second in Commands. Heck, having Osuma die will give said Joint Gotei Combat Division even more reason to be ravenous blood hounds ever on.
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Old 09-13-2012, 02:51 PM   Top  -  End  -  #126
Keveak
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smile Re: Bleach in The Playground: Renewed Revolution (Setup And Discussion)

I quite like that system, Frozen. It seems very fun and free compared to many of the heavier systems out there. Particularly with how much it leaves to player narrative. Certainly would have much fun playing it.

I think it might unfortunately not fit the free-form style of this game, but it very much would prevent some terrible pitfalls. I really want to hope that big arguments will not happen again, but it is very important to learn from the mistakes of the past.
Those who do not learn from history is doomed to repeat it, after all.

While I really would like to play that system, it might fit more as a collaborate game in another part of the sub-forums. Fun, but perhaps not for the experience people wish to get from this game. ^_^'

Perhaps we could use the GM-group concept and allow for everybody to vote if they are not present at the time of a conflict?

And now on to steal the time to write up my characters! Will we be using the four-division style? I like that idea. ^_^
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Old 09-13-2012, 02:55 PM   Top  -  End  -  #127
Tebryn
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Originally Posted by Keveak View Post
I quite like that system, Frozen. It seems very fun and free compared to many of the heavier systems out there. Particularly with how much it leaves to player narrative. Certainly would have much fun playing it.

I think it might unfortunately not fit the free-form style of this game, but it very much would prevent some terrible pitfalls. I really want to hope that big arguments will not happen again, but it is very important to learn from the mistakes of the past.
Those who do not learn from history is doomed to repeat it, after all.

While I really would like to play that system, it might fit more as a collaborate game in another part of the sub-forums. Fun, but perhaps not for the experience people wish to get from this game. ^_^'
I like the system too. If we made a game based around it I'd probably put in a character App for it.

Quote:
Perhaps we could use the GM-group concept and allow for everybody to vote if they are not present at the time of a conflict?
I don't think this is a bad idea. We've got a small number of players at the moment so really it shouldn't take to long or be like pulling teeth.

Quote:
And now on to steal the time to write up my characters! Will we be using the four-division style? I like that idea. ^_^
I like it as well but I'm not going to push for it unless Bob is ok combining the Sixth and 11th.
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Old 09-13-2012, 03:04 PM   Top  -  End  -  #128
AnimeKid
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Default Re: Bleach in The Playground: Renewed Revolution (Setup And Discussion)

I'm okay with it as well as long as Naijeru still got his own group. Like a platoon with him as the leader. Cause I really wanted an entire squad(platoon, whatever floats your boat) that basically treated each other like close family and good drinking buddies.
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Old 09-13-2012, 03:06 PM   Top  -  End  -  #129
DiscipleofBob
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Default Re: Bleach in The Playground: Renewed Revolution (Setup And Discussion)

Quote:
Originally Posted by Tebryn View Post
I like it as well but I'm not going to push for it unless Bob is ok combining the Sixth and 11th.
Hm... I don't necessarily oppose the restructuring of the Divisions. It especially makes sense during a major war time... "No, we don't need the party-planning division, or the magazine division, or the division that does nothing but dress up like Yakuza..."

On the other hand, I do like the flavor of having the two Divsions as is. One Division is made up of usual brute force soldiers, the other using kido and other tricks as well, and one raking up all the casualties, the other utilizing strategy and tactics. It could make for some very interesting rivalries and RP conflicts in-game.

Suggestion for possible plot point:
Spoiler
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Old 09-13-2012, 03:11 PM   Top  -  End  -  #130
DiscipleofBob
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Default Re: Bleach in The Playground: Renewed Revolution (Setup And Discussion)

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Originally Posted by AnimeKid View Post
I'm okay with it as well as long as Naijeru still got his own group. Like a platoon with him as the leader. Cause I really wanted an entire squad(platoon, whatever floats your boat) that basically treated each other like close family and good drinking buddies.
May I make a suggestion, AnimeKid? Feel free to take or ignore it as you see fit:

Spoiler
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Old 09-13-2012, 06:25 PM   Top  -  End  -  #131
Tebryn
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Default Re: Bleach in The Playground: Renewed Revolution (Setup And Discussion)

Quote:
Originally Posted by DiscipleofBob View Post
Hm... I don't necessarily oppose the restructuring of the Divisions. It especially makes sense during a major war time... "No, we don't need the party-planning division, or the magazine division, or the division that does nothing but dress up like Yakuza..."

On the other hand, I do like the flavor of having the two Divsions as is. One Division is made up of usual brute force soldiers, the other using kido and other tricks as well, and one raking up all the casualties, the other utilizing strategy and tactics. It could make for some very interesting rivalries and RP conflicts in-game.

Suggestion for possible plot point:
Spoiler
I like this idea though I think we can still do it even if they're combined. It is a Joint operation so it wasn't meant to be something that was something that had happened a long time ago or was meant to be forever.
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Old 09-13-2012, 08:59 PM   Top  -  End  -  #132
AnimeKid
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Default Re: Bleach in The Playground: Renewed Revolution (Setup And Discussion)

Quote:
Originally Posted by DiscipleofBob View Post
May I make a suggestion, AnimeKid? Feel free to take or ignore it as you see fit:

Spoiler
Hmm. Sounds like a good idea to me. Mizuki also gets a squad member that won't fuss. If they can get called the Nakama squad then I'm sold. Naijeru might have a bit more popularity than Mizuki, bet she is the better boss.
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Old 09-13-2012, 10:03 PM   Top  -  End  -  #133
Tebryn
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Default Re: Bleach in The Playground: Renewed Revolution (Setup And Discussion)

The Joint Gotei Combat Division


Captains: Kaizoku Mizuki and Kenpachi Osuma

Vice Captains: Kiba and Yasunobu “Kurohime" Sawada

Seated Officers (The Dragon Fangs): Hijū Naijeru

Unseated Officers(The Grunts): Suou Nicole


History: Created last of the restructured Soul Society, the Joint Gotei Combat Division was forged from the deep and long running bonds of the Sixth and 11th Division of days past along with a good portion of the Second Divisions Assassination organization, the Onmitsukidō and a good portion of the Kido Corp focused more towards Hado. This union has not however been without incident, the two former Divisions keeping much of their previous structure the same despite their new designation. Former Sixth and 11th Division leadership has a predictably difficult time keeping the other former Division in line without the instance of their Captains though this is probably owing to the force of personality the two heads of the organization. The individual histories of the two Divisions can be found below.


Spoiler

Joint Gotei Combat Division Locations

The 11th Division Grounds: As the name implies, the original grounds of the 11th Division remain in the hands of the Joint Division

The Sixth Division Grounds: As the name implies, the original grounds of the Sixth Division remain in the hands of the Joint Division

The Forest of Shadows: The Onmitsukidō training grounds and barracks at the edge of Soul Society. The Forest of Shadows became property of the Joint Combat Divisions after the original leader lost a bet to Mizuki.

The Bamboo Grove: A small section of the Kido Corp, reserved for those members of the Kido Corp who joined up with the Joint Division. The Bamboo Grove, despite it's name, is a blast proof tower where it's members focus on more combat oriented Kido.


So, the idea is that all the combat focused bits of Soul Society would be rolled up into this Division which is why I included parts of the 2nd Division and the Onmitsukidō, parts of the Kido Corp who focused more on Hado since it's basically battle magic, the Sixth and the 11th Division which are the two current combat focused Divisions in the game.

Last edited by Tebryn : 09-14-2012 at 12:10 AM.
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Old 09-13-2012, 11:20 PM   Top  -  End  -  #134
Mahonri Violist
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Default Re: Bleach in The Playground: Renewed Revolution (Setup And Discussion)

Quote:
Originally Posted by Terry576 View Post

Now to complain about Violist's stuff:

[...]

She had Miya when she was 53? Sorry, but Menopause is STILL 45-55, that's pretty damn unlikely. Why do they need to be so old, people who are in there 30s can still be pretty good scientists (Hey there Einstein, Tesla, Hawking, how are you guys?)

[...]

Seriously, it doesn't have to be massively in depth, and if I wanted to play Miya it would be pretty simple.

Spoiler
I made her old because, otherwise, I couldn't think of a good reason for the Shinigami to 'make' a new Substitute Shinigami if there wasn't an unusually high amount of hollows, and the war ended 50 years ago. I actually didn't want them to be so old, because it hardly makes sense, but my knowledge of the Bleachworld is limiting my ability to think of better excuses.
I made him old because it didn't seem right marrying a couple whose age was 30 years apart. (Nothing to do with being a scientist.)
This is why I like the Nexus FFRPG - I can make up my own setting on the go.
(That's why they say two heads are better than one - one of them (me) know very little about the setting and makes all the wrong assumptions.)

I really like your simple explanation of Miya's backstory. Would you mind if I just copied it and used it to replace most of the over-the-top backstory that I just put in?


Returning on-topic:
@Tebryn: I liked that idea. It makes a lot of sense, joining up the combat divisions when the whole Soul Society is low on leaders and is full of recently - appointed leaders without any experience.
I suggest using the higher-ranked Seated Officers as leaders of smaller groups, because of the lack of experience for most of the leaders. This way, those leaders will gain more experience without dumping all the responsibility on only five or six people. (For example, having "Leaders of squads of 5", "Leaders of groups of 25", and so on. Or something like that, however it's needed.)
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Old 09-13-2012, 11:46 PM   Top  -  End  -  #135
Tebryn
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Default Re: Bleach in The Playground: Renewed Revolution (Setup And Discussion)

Quote:
Originally Posted by Mahonri Violist View Post

Returning on-topic:
@Tebryn: I liked that idea. It makes a lot of sense, joining up the combat divisions when the whole Soul Society is low on leaders and is full of recently - appointed leaders without any experience.
I suggest using the higher-ranked Seated Officers as leaders of smaller groups, because of the lack of experience for most of the leaders. This way, those leaders will gain more experience without dumping all the responsibility on only five or six people. (For example, having "Leaders of squads of 5", "Leaders of groups of 25", and so on. Or something like that, however it's needed.)
Was Frozen Feet's idea actually. I just combined stuff. Though the last bit is already the idea. Seated members are in charge of smaller units. What Division was your Unseated in before we combined all the Divisions together?
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Old 09-13-2012, 11:59 PM   Top  -  End  -  #136
Mahonri Violist
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Default Re: Bleach in The Playground: Renewed Revolution (Setup And Discussion)

I hadn't really decided.

I assumed a combat-focused one, given that her driving motive was "Revenge on the Hollows".

Both the 6th and the 11th would make sense for her to be in, although I'm leaning towards her having been in the 11th (despite it being predominantly male. Excuse for her being in there: she just wants to fight against the hollows, and she heard that the 11th is the best way to get into the brawl first.)
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Old 09-14-2012, 12:01 AM   Top  -  End  -  #137
Tebryn
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Default Re: Bleach in The Playground: Renewed Revolution (Setup And Discussion)

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Originally Posted by Mahonri Violist View Post
I hadn't really decided.

I assumed a combat-focused one, given that her driving motive was "Revenge on the Hollows".

Both the 6th and the 11th would make sense for her to be in, although I'm leaning towards her having been in the 11th (despite it being predominantly male. Excuse for her being in there: she just wants to fight against the hollows, and she heard that the 11th is the best way to get into the brawl first.)
They're one Division now, so that would mean she was in the Joint Gotei Combat Division.

Edit: She'd have had to been in the 11th. The Sixth didn't allow Nobles into their Division. Ever.

Last edited by Tebryn : 09-14-2012 at 12:05 AM.
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Old 09-14-2012, 12:07 AM   Top  -  End  -  #138
Zarah
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Default Re: Bleach in The Playground: Renewed Revolution (Setup And Discussion)

So I've been keeping an eye on this thread for a couple weeks now and it's been bringing back a lot of good memories, but I've been keeping my hand out of it. However, I've decided to change that and see how long I can keep this up before film school destroys me.

My character idea was going to be the Captain of the 13th Division or another division if we don't end up having that many. Either way, his division would be the ones in charge of watching over the mortal world (specifically wherever we set things), so he'd likely be spending most of his time outside of Soul Society looking after things with his subordinates. He'd be a very lawful individual, who follows orders passed down to him and expects his men to follow them as well, though he has his limits. His number one priority, bar none, is the protection of innocent people. If there's a situation that calls for a choice between saving 10 people or saving 100 people, his answer would be to save them all. No exceptions.


I also have some ideas for overall plotting, but I won't assume as much as to jump in and start trying to run things. The basic ideas are essentially breaking the story into shorter "seasons," each with their own story to tell, even if it isn't the big overarching plot. If you want to hear more, then I'd be glad to explain in further detail.
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Old 09-14-2012, 12:23 AM   Top  -  End  -  #139
Mahonri Violist
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Default Re: Bleach in The Playground: Renewed Revolution (Setup And Discussion)

Quote:
Originally Posted by Tebryn View Post
They're one Division now, so that would mean she was in the Joint Gotei Combat Division.

Edit: She'd have had to been in the 11th. The Sixth didn't allow Nobles into their Division. Ever.
Yes, that's a good point. She is a noble.

Now, though, she's definitely in the Joint Gotei Combat Division. I suppose that she could become seated in the future, if there's enough deaths and needs and her power level grows a little throughout the Roleplaying.
(I will now edit that into her description - that she's a member of this division.)
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Old 09-14-2012, 12:25 AM   Top  -  End  -  #140
DiscipleofBob
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Default Re: Bleach in The Playground: Renewed Revolution (Setup And Discussion)

I like the write-up Tebryn, but at this point IMO I think we should at least start with the original Gotei 13 if for no other reason than simplicity's sake, espcially for people still making their characters. Probably not with all the captains of course, and divisions could be merged later.
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Old 09-14-2012, 12:39 AM   Top  -  End  -  #141
Tebryn
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Default Re: Bleach in The Playground: Renewed Revolution (Setup And Discussion)

I'm up for either way really. I just wrote it knowing it would be the eventuality.

I'll repost this though, unless people come in and want to take these rolls. The Joint Gotei Combat Division will include

The Onmitsukidō
The Sixth Division: The whole of it
The 11th Division: The whole of it
The Kido Corp: Only those focused on Hado and other combat related Kido

With the Gotei 13 being combined, three of the four divisions will need three Divisions while one has four if we're splitting things equally. I doubt we are however.
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Old 09-14-2012, 03:12 AM   Top  -  End  -  #142
CMOTDibbler
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Default Re: Bleach in The Playground: Renewed Revolution (Setup And Discussion)

Quote:
Originally Posted by Keveak View Post
I quite like that system, Frozen. It seems very fun and free compared to many of the heavier systems out there. Particularly with how much it leaves to player narrative. Certainly would have much fun playing it.

I think it might unfortunately not fit the free-form style of this game, but it very much would prevent some terrible pitfalls. I really want to hope that big arguments will not happen again, but it is very important to learn from the mistakes of the past.
Those who do not learn from history is doomed to repeat it, after all.

While I really would like to play that system, it might fit more as a collaborate game in another part of the sub-forums. Fun, but perhaps not for the experience people wish to get from this game. ^_^'

Perhaps we could use the GM-group concept and allow for everybody to vote if they are not present at the time of a conflict?

And now on to steal the time to write up my characters! Will we be using the four-division style? I like that idea. ^_^
I was about to write a whole long text post of my opinion on the situation, but that pretty much sums it up.

Another thing; I know I haven't been the most active player, but I've been in a lot of roleplays, including conflict-heavy ones. Every true conflict I've been in was either resolved without incident, or something came up, was discussed between the players, and a resolution was found that made both players happy.

Last thing; We're playing a war game here. Don't expect your character to survive, especially if they're on the front lines. Some will, some won't. I've put a lot of work into characters I expected to die eventually. In my opinion, in order for this kind of story to be good, some characters have to die in the telling of it. On both sides.

Ok, that's my piece. Turned out to be a long post anyway. Huh.
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Old 09-14-2012, 03:19 AM   Top  -  End  -  #143
Eiko
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Join Date: Aug 2010
Default Re: Bleach in The Playground: Renewed Revolution (Setup And Discussion)

Yo, I personally remember the days of yore with a fond sense of nostalgia. Endless arguments aside we generated some wonderful stuff. I'd like to get in on this if people are still open for recruitment and wouldn't mind another member for team Evil

If more characters are needed elsewhere shout out, I can run one or two more I think.

Name: Sterling Félix
Age: Visually roughly 18, in actuality who knows with hollows
Gender: Male
Height: 5'6
Weight: 126lbs
Species: Arrancar
Side: Hueco Mundo

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Old 09-14-2012, 05:43 AM   Top  -  End  -  #144
Frozen_Feet
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Default Re: Bleach in The Playground: Renewed Revolution (Setup And Discussion)

I see most players so far are no enthusiastic about using Noitahovi. That's okay, I can use it for some other game then.

Meanwhile, where be terry? I could start organizing existing characters into a list so new potential players can see which Divisions exists, so on and so forth.
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Old 09-14-2012, 07:56 AM   Top  -  End  -  #145
CMOTDibbler
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Default Re: Bleach in The Playground: Renewed Revolution (Setup And Discussion)

I thought of another question. Is it still all right if I play Myojin? There was some problem with him, so I'm just asking.
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Old 09-14-2012, 08:38 AM   Top  -  End  -  #146
DiscipleofBob
Ogre in the Playground
 
 
Join Date: Jul 2007
Gender: Male
Default Re: Bleach in The Playground: Renewed Revolution (Setup And Discussion)

If we do end up condensing the divisions, we should keep several core concepts in mind for them. I think at the bare minimum we need...
  • A Commander Division like the 1st
  • An Intelligence Division like the 2nd
  • A Medical Division like the 4th
  • A Science Division like the 12th
  • A Combat Division like the 11th

A few other ideas that might be considered are a Kido-specific Division (or just keep that the Kido Corps or whatever), a Communications Division, and a Defense Division for guarding Seireitei and possibly the mortal world as well.

Quote:
Originally Posted by Eiko View Post
Yo, I personally remember the days of yore with a fond sense of nostalgia. Endless arguments aside we generated some wonderful stuff. I'd like to get in on this if people are still open for recruitment and wouldn't mind another member for team Evil

If more characters are needed elsewhere shout out, I can run one or two more I think.

Name: Sterling Félix
Age: Visually roughly 18, in actuality who knows with hollows
Gender: Male
Height: 5'6
Weight: 126lbs
Species: Arrancar
Side: Hueco Mundo

Appearance
Spoiler


Personality:
Spoiler


Abilities:
Spoiler
I see nothing objectionable. I'd like to see a history, but with hollows and arrancar histories are usually pretty similar, at least until we see a big bad.

Quote:
I see most players so far are no enthusiastic about using Noitahovi. That's okay, I can use it for some other game then.

Meanwhile, where be terry? I could start organizing existing characters into a list so new potential players can see which Divisions exists, so on and so forth.
Not sure where Terry is. I guess you could start the organization process.

I'm curious to see what your idea for a big bad was/is.

Quote:
Originally Posted by CMOTDibbler View Post
I thought of another question. Is it still all right if I play Myojin? There was some problem with him, so I'm just asking.
My only question is does he have his Bankai unlocked yet? Given the circumstances of the RP, it seems a little weird for a bunch of Vice-Captains to already have Bankai, especially when it's such good fodder for later plotlines.
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Old 09-14-2012, 12:28 PM   Top  -  End  -  #147
Tebryn
Ogre in the Playground
 
Join Date: May 2007
Default Re: Bleach in The Playground: Renewed Revolution (Setup And Discussion)

So we're not going to go with my write up for the Combined Combat Division then?
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Old 09-14-2012, 12:34 PM   Top  -  End  -  #148
DiscipleofBob
Ogre in the Playground
 
 
Join Date: Jul 2007
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Default Re: Bleach in The Playground: Renewed Revolution (Setup And Discussion)

Quote:
Originally Posted by Tebryn View Post
So we're not going to go with my write up for the Combined Combat Division then?
My opinion: shelf it for now. If we do combine divisions, and that's probably likely, then we can use it, though I might want to add some personal touches when the time comes.
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RP's
Bleach in the Playground OOC IC
I am willing to make and roleplay as characters for people's factions, etcetera on request.

My Characters:
My Bleach Characters

Active Stories:
Ultimate Wonder Woman on Ultimate DC

((On Hiatus:))
The Shipwreck Pirates, a One Piece original crew fanfic. Arc 2: Tempest Tossed

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Old 09-14-2012, 12:48 PM   Top  -  End  -  #149
Tebryn
Ogre in the Playground
 
Join Date: May 2007
Default Re: Bleach in The Playground: Renewed Revolution (Setup And Discussion)

Quote:
Originally Posted by DiscipleofBob View Post
My opinion: shelf it for now. If we do combine divisions, and that's probably likely, then we can use it, though I might want to add some personal touches when the time comes.
Certainly.
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Old 09-14-2012, 05:43 PM   Top  -  End  -  #150
Frozen_Feet
Ogre in the Playground
 
 
Join Date: Sep 2009
Location: 
Over here
Gender: Male
Default Re: Bleach in The Playground: Renewed Revolution (Setup And Discussion)

Quote:
Originally Posted by Terry576 View Post
I kinda wanna bring Sora back. You know the one; Sora Namikaze, from BiTP:R. Dorizzit, what do you think?
Do that, and I'll be tempted to bring back someone with names starting with Y, E and A.

Anyways, here be my character.


Mikael Esaja Rautiainen
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Bleach in the Playground: Renewed Revolution Character registry can be found here.

My D&D 3.5 core feat "fix"

Weapon tricks variant
My take on D&D 3.5 Divinity Rules
My take on D&D 3.5 Base classes

Thanks to Kasanip for my Nasumi avatar.

Last edited by Frozen_Feet : 09-14-2012 at 07:23 PM.
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